Cambiado el tamaño del texto JAILDOCTOR'S en la pantalla de carga

This commit is contained in:
2023-10-09 08:21:39 +02:00
parent 031e4b99f4
commit 693939a6d5
5 changed files with 4 additions and 4 deletions

View File

@@ -405,10 +405,10 @@ void Title::fillTexture()
// Escribe el texto en la textura
const color_t textColor = stringToColor(options->palette, "green");
const int textSize = text->getCharacterSize();
text->writeDX(TXT_CENTER | TXT_COLOR, PLAY_AREA_CENTER_X, 11 * textSize, "1. PLAY", 1, textColor);
text->writeDX(TXT_CENTER | TXT_COLOR, PLAY_AREA_CENTER_X, 13 * textSize, "2. ACHIEVEMENTS", 1, textColor);
text->writeDX(TXT_CENTER | TXT_COLOR, PLAY_AREA_CENTER_X, 15 * textSize, "3. ONLINE MODE", 1, textColor);
text->writeDX(TXT_CENTER | TXT_COLOR, PLAY_AREA_CENTER_X, 18 * textSize, "ESC. EXIT GAME", 1, textColor);
text->writeDX(TXT_CENTER | TXT_COLOR, PLAY_AREA_CENTER_X, 11 * textSize, "1.PLAY", 1, textColor);
text->writeDX(TXT_CENTER | TXT_COLOR, PLAY_AREA_CENTER_X, 13 * textSize, "2.ACHIEVEMENTS", 1, textColor);
text->writeDX(TXT_CENTER | TXT_COLOR, PLAY_AREA_CENTER_X, 15 * textSize, "3.ONLINE MODE", 1, textColor);
text->writeDX(TXT_CENTER | TXT_COLOR, PLAY_AREA_CENTER_X, 18 * textSize, "ESC.EXIT GAME", 1, textColor);
// Devuelve el puntero del renderizador a su sitio
SDL_SetRenderTarget(renderer, nullptr);