forked from jaildesigner-jailgames/jaildoctors_dilemma
Cambiado el nombre de la clase LTexture a Texture
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@@ -13,7 +13,7 @@ Player::Player(player_t ini, std::string tileset, std::string animation, SDL_Ren
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this->debug = debug;
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// Crea objetos
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texture = new LTexture(renderer, asset->get(tileset));
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texture = new Texture(renderer, asset->get(tileset));
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sprite = new AnimatedSprite(texture, renderer, animation);
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// Inicializa variables
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