forked from jaildesigner-jailgames/jaildoctors_dilemma
Arreglos en la estructura i format del codi
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@@ -1,19 +1,12 @@
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#pragma once
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#include <SDL2/SDL_render.h> // for SDL_Renderer
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#include <SDL2/SDL_stdinc.h> // for Uint32
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#include <memory> // for shared_ptr
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#include <string> // for string
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#include <vector> // for vector
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#include "scoreboard.h" // for board_t
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class Asset; // lines 11-11
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class Debug; // lines 12-12
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class Input; // lines 13-13
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class ItemTracker; // lines 14-14
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class Resource; // lines 15-15
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class Room; // lines 16-16
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class Screen; // lines 17-17
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class Text; // lines 18-18
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#include <SDL2/SDL_stdinc.h> // for Uint32
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#include <memory> // for shared_ptr
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#include <string> // for string
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#include <vector> // for vector
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class Room; // lines 14-14
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class Scoreboard;
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struct ScoreboardData;
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class Demo
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{
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