forked from jaildesigner-jailgames/jaildoctors_dilemma
Arreglos en la estructura i format del codi
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@@ -1,13 +1,14 @@
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#include "options.h"
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#include <SDL2/SDL_video.h> // for SDL_WINDOW_FULLSCREEN, SDL_WINDOW_FULLSC...
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#include <fstream> // for basic_ostream, operator<<, basic_ofstream
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#include <functional> // for function
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#include <iostream> // for cout, cerr
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#include <unordered_map> // for unordered_map, operator==, _Node_const_i...
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#include <utility> // for pair
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#include <sstream>
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#include <string>
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#include <algorithm>
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#include <SDL2/SDL_video.h> // for SDL_WINDOW_FULLSCREEN_DESKTOP
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#include <algorithm> // for find_if
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#include <cctype> // for isspace
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#include <fstream> // for basic_ostream, operator<<, basic_ofstream
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#include <functional> // for function
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#include <iostream> // for cout, cerr
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#include <sstream> // for basic_istringstream
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#include <string> // for char_traits, string, operator<<, hash
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#include <unordered_map> // for unordered_map, operator==, _Node_const_i...
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#include <utility> // for pair
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// Variables
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Options options;
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