Arreglos en la estructura i format del codi

This commit is contained in:
2025-03-02 09:32:25 +01:00
parent 193dac708f
commit b1ba5e67dc
41 changed files with 611 additions and 739 deletions

View File

@@ -1,14 +1,13 @@
#pragma once
#include <SDL2/SDL_blendmode.h> // Para SDL_BlendMode
#include <SDL2/SDL_pixels.h> // Para SDL_PIXELFORMAT_RGBA8888, SDL_PixelF...
#include <SDL2/SDL_rect.h> // Para SDL_Point, SDL_Rect
#include <SDL2/SDL_render.h> // Para SDL_Renderer, SDL_FLIP_NONE, SDL_TEX...
#include <SDL2/SDL_stdinc.h> // Para Uint8, Uint16, Uint32
#include <memory> // Para shared_ptr
#include <string> // Para string
#include <vector> // Para vector
struct Color;
#include <SDL2/SDL_blendmode.h> // for SDL_BlendMode
#include <SDL2/SDL_pixels.h> // for SDL_PIXELFORMAT_RGBA8888, SDL_PixelF...
#include <SDL2/SDL_rect.h> // for SDL_Point, SDL_Rect
#include <SDL2/SDL_render.h> // for SDL_Renderer, SDL_FLIP_NONE, SDL_TEX...
#include <SDL2/SDL_stdinc.h> // for Uint8, Uint32
#include <string> // for string
#include <vector> // for vector
struct Color; // lines 11-11
// Definiciones de tipos
/*struct Surface