Las entradas de teclado del menu de titulo ya funcionan correctamente

This commit is contained in:
2023-10-08 21:13:10 +02:00
parent 7dcc1d7809
commit bafde2a778

View File

@@ -139,26 +139,31 @@ void Title::checkEvents()
section->name = SECTION_PROG_QUIT; section->name = SECTION_PROG_QUIT;
break; break;
} }
// Solo se comprueban estas teclas si no está activo el menu de logros
if (eventHandler->type == SDL_KEYDOWN) if (eventHandler->type == SDL_KEYDOWN)
{ {
switch (eventHandler->key.keysym.scancode) if (!showCheevos)
{ {
case SDL_SCANCODE_1: switch (eventHandler->key.keysym.scancode)
section->name = SECTION_PROG_GAME; {
section->subsection = 0; case SDL_SCANCODE_1:
break; section->name = SECTION_PROG_GAME;
section->subsection = 0;
break;
case SDL_SCANCODE_2:
case SDL_SCANCODE_2:
if (!showCheevos)
showCheevos = true; showCheevos = true;
break; break;
case SDL_SCANCODE_3: case SDL_SCANCODE_3:
runEnterID(); runEnterID();
break; break;
default: default:
break; break;
}
} }
} }
} }
@@ -218,8 +223,11 @@ void Title::checkInput()
else if (input->checkInput(input_accept, REPEAT_FALSE) || input->checkInput(input_pause, REPEAT_FALSE)) else if (input->checkInput(input_accept, REPEAT_FALSE) || input->checkInput(input_pause, REPEAT_FALSE))
{ {
section->name = SECTION_PROG_GAME; if (!showCheevos)
section->subsection = 0; {
section->name = SECTION_PROG_GAME;
section->subsection = 0;
}
} }
} }