Actualitzat Makefile per al release de macos amb target x86_64-apple-macos10.15

Actualitzat el numero de versió a 1.10
This commit is contained in:
2025-03-01 10:20:45 +01:00
parent b34f4dda42
commit c2040d3ded
5 changed files with 9 additions and 9 deletions

View File

@@ -208,7 +208,7 @@ void Title::renderMarquee()
// Dibuja la linea de información inferior
void Title::renderInfo()
{
const std::string version = "v.1.09";
const std::string version = "v.1.10";
const int x = GAMECANVAS_WIDTH - info_text_->lenght(version) - 1;
info_text_->write(x, 1, version);
}
@@ -389,7 +389,7 @@ void Title::fillTexture()
const int textSize = text_->getCharacterSize();
text_->writeDX(TEXT_CENTER | TEXT_COLOR, PLAY_AREA_CENTER_X, 11 * textSize, "1.PLAY", 1, textColor);
text_->writeDX(TEXT_CENTER | TEXT_COLOR, PLAY_AREA_CENTER_X, 13 * textSize, "2.ACHIEVEMENTS", 1, textColor);
//text_->writeDX(TEXT_CENTER | TEXT_COLOR, PLAY_AREA_CENTER_X, 15 * textSize, "3.REDEFINE KEYS", 1, textColor);
// text_->writeDX(TEXT_CENTER | TEXT_COLOR, PLAY_AREA_CENTER_X, 15 * textSize, "3.REDEFINE KEYS", 1, textColor);
text_->writeDX(TEXT_CENTER | TEXT_COLOR, PLAY_AREA_CENTER_X, 20 * textSize, "ESC.EXIT GAME", 1, textColor);
// Devuelve el puntero del renderizador a su sitio