Sergio JailDesigner
  • Joined on 2021-01-31
JailDesigner pushed to main at jaildesigner-demos/vibe3_physics 2025-10-05 09:50:45 +02:00
597f26461a Implementar sistema de release Windows completo + carga dinámica de recursos
f5d6c993d3 Fix: Buscar resources.pack relativo al ejecutable, no al working directory
2d405a86d7 Sistema de carga de recursos: inicialización y tests completados
c9db7e6038 Fix: eliminar carga doble de texturas en inicialización
577fe843f9 Implementar sistema de empaquetado de recursos y releases
Compare 10 commits »
JailDesigner pushed to main at jaildesigner-demos/vibe3_physics 2025-10-04 17:50:09 +02:00
f0baa51415 WIP: Preparar infraestructura para Modo Logo (easter egg)
db3d4d6630 Refactor: Mover BALL_COUNT_SCENARIOS a defines.h + priorizar 1 capa
d030d4270e Fix: PNG_SHAPE distribución adaptativa corregida completamente
fbd09b3201 Actualizar ROADMAP: Marcar mejoras de animaciones 3D como completadas
a04c1cba13 PNG_SHAPE: Distribución adaptativa multinivel
Compare 9 commits »
JailDesigner pushed to main at jaildesigner-demos/vibe3_physics 2025-10-04 13:30:11 +02:00
c4ca49b006 Añadir parámetros de línea de comandos para resolución
0f0617066e Implementar PNG_SHAPE y sistema de física mejorado
Compare 2 commits »
JailDesigner pushed to main at jaildesigner-demos/vibe3_physics 2025-10-04 12:11:40 +02:00
9eb03b5091 Refinar modos DEMO: más dinamismo figuras/gravedad + textos del tema
JailDesigner pushed to main at jaildesigner-demos/vibe3_physics 2025-10-04 11:57:30 +02:00
0d49a6e814 Mejorar DEMO MODE + Añadir DEMO LITE MODE (Tecla L)
d0b144dddc Actualizar ROADMAP: Modo DEMO completado + mejoras animaciones 3D
06aabc53c0 Implementar Modo DEMO (auto-play) con tecla D
2ae515592d Mejoras animaciones 3D: tumbling en cilindro + pivoteo en wave grid
Compare 4 commits »
JailDesigner pushed to main at jaildesigner-demos/vibe3_physics 2025-10-04 09:05:04 +02:00
af3274e9bc Bugfixes: F5 scaling modes, rendering artifacts, theme text
JailDesigner pushed to main at jaildesigner-demos/vibe3_physics 2025-10-04 08:39:16 +02:00
59c5ebe9be Implementar toggle de escalado INTEGER/STRETCH en fullscreen (F5)
3be3833e55 Ocultar cursor del ratón en modos fullscreen (F3 y F4)
Compare 2 commits »
JailDesigner pushed to main at jaildesigner-demos/vibe3_physics 2025-10-04 08:31:33 +02:00
3e83e51e2d Actualizar README.md con información completa y correcta
6980d4e876 Actualizar ROADMAP con mejoras propuestas para animaciones 3D
Compare 2 commits »
JailDesigner pushed to main at jaildesigner-demos/vibe3_physics 2025-10-04 08:12:29 +02:00
dcd05e502f Implementar cambio de sprite dinámico con hot-swap (Tecla N)
JailDesigner pushed to main at jaildesigner-demos/vibe3_physics 2025-10-04 07:32:03 +02:00
6bb814e61c Implementar transiciones suaves de temas con LERP
95ab6dea46 Implementar tema MONOCHROME (6º tema visual) - Tecla KP_6
Compare 2 commits »
JailDesigner pushed to main at jaildesigner-demos/vibe3_physics 2025-10-04 06:52:43 +02:00
5391e0cddf Implementar figura ATOM (núcleo + órbitas) - Tecla I - TODAS LAS FIGURAS COMPLETADAS
fb788666cc Implementar figura ICOSAHEDRON (D20 poliedro) - Tecla U
ac3309ffd1 Implementar figura CYLINDER (cilindro 3D) - Tecla Y
8b642f6903 Implementar figura TORUS (toroide/donut 3D) - Tecla R
Compare 4 commits »
JailDesigner pushed to main at jaildesigner-demos/vibe3_physics 2025-10-03 21:46:32 +02:00
bcbeaba504 Implementar figura WAVE_GRID (malla ondeante 3D) - Tecla W
8cf117ea64 Implementar figura HELIX (espiral helicoidal 3D) - Tecla E
Compare 2 commits »
JailDesigner pushed to main at jaildesigner-demos/vibe3_physics 2025-10-03 21:00:38 +02:00
91f8bfdd30 Implementar zoom por profundidad Z con perspectiva 3D + toggle
JailDesigner pushed to main at jaildesigner-demos/vibe3_physics 2025-10-03 20:41:47 +02:00
a484ce69e8 Implementar control manual de escala para figuras 3D + actualizar README
JailDesigner pushed to main at jaildesigner-demos/vibe3_physics 2025-10-03 20:22:19 +02:00
a7ec764ebc Implementar sistema polimórfico de figuras 3D (Sphere + Cube)
JailDesigner pushed to main at jaildesigner-demos/vibe3_physics 2025-10-03 20:07:00 +02:00
b196683e4a Hacer RotoBall totalmente escalable con resolución de pantalla
535c397be2 Mejorar interacción entre modos RotoBall y física con gestión de gravedad
Compare 2 commits »
JailDesigner pushed to main at jaildesigner-demos/vibe3_physics 2025-10-03 13:45:59 +02:00
31ac22bd0f Documentar Z-sorting en CLAUDE.md
JailDesigner pushed to main at jaildesigner-demos/vibe3_physics 2025-10-03 13:44:57 +02:00
bca1e636c5 Implementar Z-sorting (Painter's Algorithm) en modo RotoBall
JailDesigner pushed to main at jaildesigner-demos/vibe3_physics 2025-10-03 13:27:30 +02:00
355fa4ffb7 Ajustar amortiguación para absorción rápida sin oscilación
JailDesigner pushed to main at jaildesigner-demos/vibe3_physics 2025-10-03 13:24:29 +02:00
91ab6487b3 Implementar física de atracción con resorte en RotoBall