Compare commits
15 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 4774a1a806 | |||
| 74cb8cb0f8 | |||
| d573c159fa | |||
| 446f588cfe | |||
| 8c9c1f2b47 | |||
| 6cccd44743 | |||
| 4a3450e116 | |||
| 779ef7acb6 | |||
| bf34c92e09 | |||
| 9c895a518e | |||
| e89d596ea4 | |||
| 560d67ca3d | |||
| 6f5d90ee49 | |||
| d92a903c61 | |||
| afa022d838 |
5
.gitignore
vendored
5
.gitignore
vendored
@@ -4,5 +4,6 @@ mini_debug.exe
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mini_debug
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.vscode/*
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info.plist
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*.dll
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build/*
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build/*
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*.zip
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*.tar.gz
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6
Makefile
6
Makefile
@@ -11,13 +11,13 @@ windows_debug:
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g++ $(source) -D DEBUG -g -Wall -Os -lmingw32 -lSDL3 -lopengl32 -o "$(executable)_debug.exe"
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macos:
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clang++ $(source) -Wall -Os -std=c++11 -ffunction-sections -fdata-sections -lSDL3 -o "$(executable)"
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clang++ $(source) -Wall -Os -std=c++17 -Wno-deprecated -ffunction-sections -fdata-sections -lSDL3 -framework OpenGL -o "$(executable)"
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macos_debug:
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clang++ $(source) -D DEBUG -g -Wall -Os -std=c++11 -ffunction-sections -fdata-sections -lSDL3 -o "$(executable)_debug"
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clang++ $(source) -D DEBUG -g -Wall -Os -std=c++17 -Wno-deprecated -ffunction-sections -fdata-sections -lSDL3 -framework OpenGL -o "$(executable)_debug"
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macos_bundle:
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clang++ $(source) -D MACOS_BUNDLE -Wall -Os -std=c++11 -framework SDL3 -F /Library/Frameworks -ffunction-sections -fdata-sections -o mini_bundle -rpath @executable_path/../Frameworks/ -target x86_64-apple-macos10.12
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clang++ $(source) -D MACOS_BUNDLE -Wall -Os -std=c++17 -Wno-deprecated -framework SDL3 -framework OpenGL -F /Library/Frameworks -ffunction-sections -fdata-sections -o mini_bundle -rpath @executable_path/../Frameworks/ -target x86_64-apple-macos10.12
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linux:
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g++ $(source) -D LUA_USE_LINUX -Wall -Os -ffunction-sections -fdata-sections -Wl,--gc-sections -lSDL3 -lGL -o "$(executable)"
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BIN
bin/SDL3.dll
Normal file
BIN
bin/SDL3.dll
Normal file
Binary file not shown.
BIN
bin/libgcc_s_seh-1.dll
Normal file
BIN
bin/libgcc_s_seh-1.dll
Normal file
Binary file not shown.
BIN
bin/libstdc++-6.dll
Normal file
BIN
bin/libstdc++-6.dll
Normal file
Binary file not shown.
BIN
bin/libwinpthread-1.dll
Normal file
BIN
bin/libwinpthread-1.dll
Normal file
Binary file not shown.
9
data/font.fnt
Normal file
9
data/font.fnt
Normal file
@@ -0,0 +1,9 @@
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bitmap=font.gif
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48: 0 0 7 7 0 # 0
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49: 8 0 4 7 0 # 1
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50: 16 0 7 7 0 # 2
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51: 24 0 7 7 0 # 3
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52: 32 0 7 7 0 # 4
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53: 40 0 7 7 0 # 5
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54: 48 0 7 7 0 # 6
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55: 56 0 7 7 0 # 7
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BIN
data/font.gif
Normal file
BIN
data/font.gif
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 179 B |
@@ -1,6 +1,7 @@
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require "ia.other"
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--require "ia.other"
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x=0
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rot=0
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function mini.init()
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s = surf.load("gfx/logo.gif")
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@@ -16,11 +17,12 @@ function mini.init()
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end
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print("========================")
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f = font.load("font.fnt")
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end
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function mini.update()
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surf.cls(0)
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draw.surf(0, 0, 160, 144, 0, 0)
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draw.surfrot(0, 0, 160, 144, 120, 78, rot)
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draw.text("PRESS START", 60, 110, 28)
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if key.press(key.ESCAPE) then sys.quit() end
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@@ -41,5 +43,11 @@ function mini.update()
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local mx, my = mouse.pos()
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draw.rectf(mx, my, 4, 4, 8)
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draw.text(mx .. " " .. my, 1, 8, 8)
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draw.text(other.peiv(),1,100,4)
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--draw.text(other.peiv(),1,100,4)
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font.current(f)
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font.spacing(0)
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draw.text("0146",100,50,28)
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font.current(font.DEFAULT)
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rot=rot+1
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end
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130
default_font.fnt
Normal file
130
default_font.fnt
Normal file
@@ -0,0 +1,130 @@
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bitmap=default_font
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32: 0 0 3 5 0 #
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||||
33: 4 0 3 5 0 # !
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||||
34: 8 0 3 5 0 # "
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||||
35: 12 0 3 5 0 # #
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||||
36: 16 0 3 5 0 # $
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||||
37: 20 0 3 5 0 # %
|
||||
38: 24 0 3 5 0 # &
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||||
39: 28 0 3 5 0 # '
|
||||
40: 32 0 3 5 0 # (
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||||
41: 36 0 3 5 0 # )
|
||||
42: 40 0 3 5 0 # *
|
||||
43: 44 0 3 5 0 # +
|
||||
44: 48 0 3 5 0 # ,
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||||
45: 52 0 3 5 0 # -
|
||||
46: 56 0 3 5 0 # .
|
||||
47: 60 0 3 5 0 # /
|
||||
|
||||
48: 0 6 3 5 0 # 0
|
||||
49: 4 6 3 5 0 # 1
|
||||
50: 8 6 3 5 0 # 2
|
||||
51: 12 6 3 5 0 # 3
|
||||
52: 16 6 3 5 0 # 4
|
||||
53: 20 6 3 5 0 # 5
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||||
54: 24 6 3 5 0 # 6
|
||||
55: 28 6 3 5 0 # 7
|
||||
56: 32 6 3 5 0 # 8
|
||||
57: 36 6 3 5 0 # 9
|
||||
58: 40 6 3 5 0 # :
|
||||
59: 44 6 3 5 0 # ;
|
||||
60: 48 6 3 5 0 # <
|
||||
61: 52 6 3 5 0 # =
|
||||
62: 56 6 3 5 0 # >
|
||||
63: 60 6 3 5 0 # ?
|
||||
|
||||
64: 0 12 3 5 0 # @
|
||||
65: 4 12 3 5 0 # A
|
||||
66: 8 12 3 5 0 # B
|
||||
67: 12 12 3 5 0 # C
|
||||
68: 16 12 3 5 0 # D
|
||||
69: 20 12 3 5 0 # E
|
||||
70: 24 12 3 5 0 # F
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||||
71: 28 12 3 5 0 # G
|
||||
72: 32 12 3 5 0 # H
|
||||
73: 36 12 3 5 0 # I
|
||||
74: 40 12 3 5 0 # J
|
||||
75: 44 12 3 5 0 # K
|
||||
76: 48 12 3 5 0 # L
|
||||
77: 52 12 3 5 0 # M
|
||||
78: 56 12 3 5 0 # N
|
||||
79: 60 12 3 5 0 # O
|
||||
|
||||
80: 0 18 3 5 0 # P
|
||||
81: 4 18 3 5 0 # Q
|
||||
82: 8 18 3 5 0 # R
|
||||
83: 12 18 3 5 0 # S
|
||||
84: 16 18 3 5 0 # T
|
||||
85: 20 18 3 5 0 # U
|
||||
86: 24 18 3 5 0 # V
|
||||
87: 28 18 3 5 0 # W
|
||||
88: 32 18 3 5 0 # X
|
||||
89: 36 18 3 5 0 # Y
|
||||
90: 40 18 3 5 0 # Z
|
||||
91: 44 18 3 5 0 # [
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||||
92: 48 18 3 5 0 # \
|
||||
93: 52 18 3 5 0 # ]
|
||||
94: 56 18 3 5 0 # ^
|
||||
95: 60 18 3 5 0 # _
|
||||
|
||||
96: 0 24 3 5 0 # `
|
||||
97: 4 24 3 5 0 # a
|
||||
98: 8 24 3 5 0 # b
|
||||
99: 12 24 3 5 0 # c
|
||||
100: 16 24 3 5 0 # d
|
||||
101: 20 24 3 5 0 # e
|
||||
102: 24 24 3 5 0 # f
|
||||
103: 28 24 3 5 0 # g
|
||||
104: 32 24 3 5 0 # h
|
||||
105: 36 24 3 5 0 # i
|
||||
106: 40 24 3 5 0 # j
|
||||
107: 44 24 3 5 0 # k
|
||||
108: 48 24 3 5 0 # l
|
||||
109: 52 24 3 5 0 # m
|
||||
110: 56 24 3 5 0 # n
|
||||
111: 60 24 3 5 0 # o
|
||||
|
||||
112: 0 30 3 5 0 # p
|
||||
113: 4 30 3 5 0 # q
|
||||
114: 8 30 3 5 0 # r
|
||||
115: 12 30 3 5 0 # s
|
||||
116: 16 30 3 5 0 # t
|
||||
117: 20 30 3 5 0 # u
|
||||
118: 24 30 3 5 0 # v
|
||||
119: 28 30 3 5 0 # w
|
||||
120: 32 30 3 5 0 # x
|
||||
121: 36 30 3 5 0 # y
|
||||
122: 40 30 3 5 0 # z
|
||||
123: 44 30 3 5 0 # {
|
||||
124: 48 30 3 5 0 # |
|
||||
125: 52 30 3 5 0 # }
|
||||
126: 56 30 3 5 0 # ~
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||||
127: 60 30 3 5 0 # ⌂ (DEL placeholder)
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||||
|
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# Extended characters
|
||||
161: 0 36 3 5 0 # ¡
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||||
191: 4 36 3 5 0 # ¿
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||||
192: 8 36 3 8 3 # À
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||||
193: 12 36 3 8 3 # Á
|
||||
200: 16 36 3 8 3 # È
|
||||
201: 20 36 3 8 3 # É
|
||||
204: 24 36 3 8 3 # Ì
|
||||
205: 28 36 3 8 3 # Í
|
||||
210: 32 36 3 8 3 # Ò
|
||||
211: 36 36 3 8 3 # Ó
|
||||
217: 40 36 3 8 3 # Ù
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||||
218: 44 36 3 8 3 # Ú
|
||||
209: 48 36 3 7 2 # Ñ
|
||||
241: 52 36 3 6 1 # ñ
|
||||
199: 56 36 3 5 0 # Ç
|
||||
231: 60 36 3 5 0 # ç
|
||||
224: 0 45 3 7 2 # à
|
||||
225: 4 45 3 7 2 # á
|
||||
232: 8 45 3 7 2 # è
|
||||
233: 12 45 3 7 2 # é
|
||||
236: 16 45 3 7 2 # ì
|
||||
237: 20 45 3 7 2 # í
|
||||
242: 24 45 3 7 2 # ò
|
||||
243: 28 45 3 7 2 # ó
|
||||
249: 32 45 3 7 2 # ù
|
||||
250: 36 45 3 7 2 # ú
|
||||
BIN
default_font.gif
Normal file
BIN
default_font.gif
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 457 B |
223
default_font_fnt.h
Normal file
223
default_font_fnt.h
Normal file
@@ -0,0 +1,223 @@
|
||||
unsigned char default_font_fnt[] = {
|
||||
0x62, 0x69, 0x74, 0x6d, 0x61, 0x70, 0x3d, 0x64, 0x65, 0x66, 0x61, 0x75,
|
||||
0x6c, 0x74, 0x5f, 0x66, 0x6f, 0x6e, 0x74, 0x0a, 0x33, 0x32, 0x3a, 0x20,
|
||||
0x30, 0x20, 0x30, 0x20, 0x33, 0x20, 0x35, 0x20, 0x30, 0x20, 0x20, 0x20,
|
||||
0x23, 0x20, 0x20, 0x0a, 0x33, 0x33, 0x3a, 0x20, 0x34, 0x20, 0x30, 0x20,
|
||||
0x33, 0x20, 0x35, 0x20, 0x30, 0x20, 0x20, 0x20, 0x23, 0x20, 0x21, 0x0a,
|
||||
0x33, 0x34, 0x3a, 0x20, 0x38, 0x20, 0x30, 0x20, 0x33, 0x20, 0x35, 0x20,
|
||||
0x30, 0x20, 0x20, 0x20, 0x23, 0x20, 0x22, 0x0a, 0x33, 0x35, 0x3a, 0x20,
|
||||
0x31, 0x32, 0x20, 0x30, 0x20, 0x33, 0x20, 0x35, 0x20, 0x30, 0x20, 0x20,
|
||||
0x23, 0x20, 0x23, 0x0a, 0x33, 0x36, 0x3a, 0x20, 0x31, 0x36, 0x20, 0x30,
|
||||
0x20, 0x33, 0x20, 0x35, 0x20, 0x30, 0x20, 0x20, 0x23, 0x20, 0x24, 0x0a,
|
||||
0x33, 0x37, 0x3a, 0x20, 0x32, 0x30, 0x20, 0x30, 0x20, 0x33, 0x20, 0x35,
|
||||
0x20, 0x30, 0x20, 0x20, 0x23, 0x20, 0x25, 0x0a, 0x33, 0x38, 0x3a, 0x20,
|
||||
0x32, 0x34, 0x20, 0x30, 0x20, 0x33, 0x20, 0x35, 0x20, 0x30, 0x20, 0x20,
|
||||
0x23, 0x20, 0x26, 0x0a, 0x33, 0x39, 0x3a, 0x20, 0x32, 0x38, 0x20, 0x30,
|
||||
0x20, 0x33, 0x20, 0x35, 0x20, 0x30, 0x20, 0x20, 0x23, 0x20, 0x27, 0x0a,
|
||||
0x34, 0x30, 0x3a, 0x20, 0x33, 0x32, 0x20, 0x30, 0x20, 0x33, 0x20, 0x35,
|
||||
0x20, 0x30, 0x20, 0x20, 0x23, 0x20, 0x28, 0x0a, 0x34, 0x31, 0x3a, 0x20,
|
||||
0x33, 0x36, 0x20, 0x30, 0x20, 0x33, 0x20, 0x35, 0x20, 0x30, 0x20, 0x20,
|
||||
0x23, 0x20, 0x29, 0x0a, 0x34, 0x32, 0x3a, 0x20, 0x34, 0x30, 0x20, 0x30,
|
||||
0x20, 0x33, 0x20, 0x35, 0x20, 0x30, 0x20, 0x20, 0x23, 0x20, 0x2a, 0x0a,
|
||||
0x34, 0x33, 0x3a, 0x20, 0x34, 0x34, 0x20, 0x30, 0x20, 0x33, 0x20, 0x35,
|
||||
0x20, 0x30, 0x20, 0x20, 0x23, 0x20, 0x2b, 0x0a, 0x34, 0x34, 0x3a, 0x20,
|
||||
0x34, 0x38, 0x20, 0x30, 0x20, 0x33, 0x20, 0x35, 0x20, 0x30, 0x20, 0x20,
|
||||
0x23, 0x20, 0x2c, 0x0a, 0x34, 0x35, 0x3a, 0x20, 0x35, 0x32, 0x20, 0x30,
|
||||
0x20, 0x33, 0x20, 0x35, 0x20, 0x30, 0x20, 0x20, 0x23, 0x20, 0x2d, 0x0a,
|
||||
0x34, 0x36, 0x3a, 0x20, 0x35, 0x36, 0x20, 0x30, 0x20, 0x33, 0x20, 0x35,
|
||||
0x20, 0x30, 0x20, 0x20, 0x23, 0x20, 0x2e, 0x0a, 0x34, 0x37, 0x3a, 0x20,
|
||||
0x36, 0x30, 0x20, 0x30, 0x20, 0x33, 0x20, 0x35, 0x20, 0x30, 0x20, 0x20,
|
||||
0x23, 0x20, 0x2f, 0x0a, 0x0a, 0x34, 0x38, 0x3a, 0x20, 0x30, 0x20, 0x36,
|
||||
0x20, 0x33, 0x20, 0x35, 0x20, 0x30, 0x20, 0x20, 0x20, 0x23, 0x20, 0x30,
|
||||
0x0a, 0x34, 0x39, 0x3a, 0x20, 0x34, 0x20, 0x36, 0x20, 0x33, 0x20, 0x35,
|
||||
0x20, 0x30, 0x20, 0x20, 0x20, 0x23, 0x20, 0x31, 0x0a, 0x35, 0x30, 0x3a,
|
||||
0x20, 0x38, 0x20, 0x36, 0x20, 0x33, 0x20, 0x35, 0x20, 0x30, 0x20, 0x20,
|
||||
0x20, 0x23, 0x20, 0x32, 0x0a, 0x35, 0x31, 0x3a, 0x20, 0x31, 0x32, 0x20,
|
||||
0x36, 0x20, 0x33, 0x20, 0x35, 0x20, 0x30, 0x20, 0x20, 0x23, 0x20, 0x33,
|
||||
0x0a, 0x35, 0x32, 0x3a, 0x20, 0x31, 0x36, 0x20, 0x36, 0x20, 0x33, 0x20,
|
||||
0x35, 0x20, 0x30, 0x20, 0x20, 0x23, 0x20, 0x34, 0x0a, 0x35, 0x33, 0x3a,
|
||||
0x20, 0x32, 0x30, 0x20, 0x36, 0x20, 0x33, 0x20, 0x35, 0x20, 0x30, 0x20,
|
||||
0x20, 0x23, 0x20, 0x35, 0x0a, 0x35, 0x34, 0x3a, 0x20, 0x32, 0x34, 0x20,
|
||||
0x36, 0x20, 0x33, 0x20, 0x35, 0x20, 0x30, 0x20, 0x20, 0x23, 0x20, 0x36,
|
||||
0x0a, 0x35, 0x35, 0x3a, 0x20, 0x32, 0x38, 0x20, 0x36, 0x20, 0x33, 0x20,
|
||||
0x35, 0x20, 0x30, 0x20, 0x20, 0x23, 0x20, 0x37, 0x0a, 0x35, 0x36, 0x3a,
|
||||
0x20, 0x33, 0x32, 0x20, 0x36, 0x20, 0x33, 0x20, 0x35, 0x20, 0x30, 0x20,
|
||||
0x20, 0x23, 0x20, 0x38, 0x0a, 0x35, 0x37, 0x3a, 0x20, 0x33, 0x36, 0x20,
|
||||
0x36, 0x20, 0x33, 0x20, 0x35, 0x20, 0x30, 0x20, 0x20, 0x23, 0x20, 0x39,
|
||||
0x0a, 0x35, 0x38, 0x3a, 0x20, 0x34, 0x30, 0x20, 0x36, 0x20, 0x33, 0x20,
|
||||
0x35, 0x20, 0x30, 0x20, 0x20, 0x23, 0x20, 0x3a, 0x0a, 0x35, 0x39, 0x3a,
|
||||
0x20, 0x34, 0x34, 0x20, 0x36, 0x20, 0x33, 0x20, 0x35, 0x20, 0x30, 0x20,
|
||||
0x20, 0x23, 0x20, 0x3b, 0x0a, 0x36, 0x30, 0x3a, 0x20, 0x34, 0x38, 0x20,
|
||||
0x36, 0x20, 0x33, 0x20, 0x35, 0x20, 0x30, 0x20, 0x20, 0x23, 0x20, 0x3c,
|
||||
0x0a, 0x36, 0x31, 0x3a, 0x20, 0x35, 0x32, 0x20, 0x36, 0x20, 0x33, 0x20,
|
||||
0x35, 0x20, 0x30, 0x20, 0x20, 0x23, 0x20, 0x3d, 0x0a, 0x36, 0x32, 0x3a,
|
||||
0x20, 0x35, 0x36, 0x20, 0x36, 0x20, 0x33, 0x20, 0x35, 0x20, 0x30, 0x20,
|
||||
0x20, 0x23, 0x20, 0x3e, 0x0a, 0x36, 0x33, 0x3a, 0x20, 0x36, 0x30, 0x20,
|
||||
0x36, 0x20, 0x33, 0x20, 0x35, 0x20, 0x30, 0x20, 0x20, 0x23, 0x20, 0x3f,
|
||||
0x0a, 0x0a, 0x36, 0x34, 0x3a, 0x20, 0x30, 0x20, 0x31, 0x32, 0x20, 0x33,
|
||||
0x20, 0x35, 0x20, 0x30, 0x20, 0x20, 0x23, 0x20, 0x40, 0x0a, 0x36, 0x35,
|
||||
0x3a, 0x20, 0x34, 0x20, 0x31, 0x32, 0x20, 0x33, 0x20, 0x35, 0x20, 0x30,
|
||||
0x20, 0x20, 0x23, 0x20, 0x41, 0x0a, 0x36, 0x36, 0x3a, 0x20, 0x38, 0x20,
|
||||
0x31, 0x32, 0x20, 0x33, 0x20, 0x35, 0x20, 0x30, 0x20, 0x20, 0x23, 0x20,
|
||||
0x42, 0x0a, 0x36, 0x37, 0x3a, 0x20, 0x31, 0x32, 0x20, 0x31, 0x32, 0x20,
|
||||
0x33, 0x20, 0x35, 0x20, 0x30, 0x20, 0x23, 0x20, 0x43, 0x0a, 0x36, 0x38,
|
||||
0x3a, 0x20, 0x31, 0x36, 0x20, 0x31, 0x32, 0x20, 0x33, 0x20, 0x35, 0x20,
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|
||||
0x20, 0x32, 0x20, 0x20, 0x20, 0x23, 0x20, 0xc3, 0xa1, 0x0a, 0x32, 0x33,
|
||||
0x32, 0x3a, 0x20, 0x38, 0x20, 0x34, 0x35, 0x20, 0x33, 0x20, 0x37, 0x20,
|
||||
0x32, 0x20, 0x20, 0x20, 0x23, 0x20, 0xc3, 0xa8, 0x0a, 0x32, 0x33, 0x33,
|
||||
0x3a, 0x20, 0x31, 0x32, 0x20, 0x34, 0x35, 0x20, 0x33, 0x20, 0x37, 0x20,
|
||||
0x32, 0x20, 0x20, 0x20, 0x23, 0x20, 0xc3, 0xa9, 0x0a, 0x32, 0x33, 0x36,
|
||||
0x3a, 0x20, 0x31, 0x36, 0x20, 0x34, 0x35, 0x20, 0x33, 0x20, 0x37, 0x20,
|
||||
0x32, 0x20, 0x20, 0x20, 0x23, 0x20, 0xc3, 0xac, 0x0a, 0x32, 0x33, 0x37,
|
||||
0x3a, 0x20, 0x32, 0x30, 0x20, 0x34, 0x35, 0x20, 0x33, 0x20, 0x37, 0x20,
|
||||
0x32, 0x20, 0x20, 0x20, 0x23, 0x20, 0xc3, 0xad, 0x0a, 0x32, 0x34, 0x32,
|
||||
0x3a, 0x20, 0x32, 0x34, 0x20, 0x34, 0x35, 0x20, 0x33, 0x20, 0x37, 0x20,
|
||||
0x32, 0x20, 0x20, 0x20, 0x23, 0x20, 0xc3, 0xb2, 0x0a, 0x32, 0x34, 0x33,
|
||||
0x3a, 0x20, 0x32, 0x38, 0x20, 0x34, 0x35, 0x20, 0x33, 0x20, 0x37, 0x20,
|
||||
0x32, 0x20, 0x20, 0x20, 0x23, 0x20, 0xc3, 0xb3, 0x0a, 0x32, 0x34, 0x39,
|
||||
0x3a, 0x20, 0x33, 0x32, 0x20, 0x34, 0x35, 0x20, 0x33, 0x20, 0x37, 0x20,
|
||||
0x32, 0x20, 0x20, 0x20, 0x23, 0x20, 0xc3, 0xb9, 0x0a, 0x32, 0x35, 0x30,
|
||||
0x3a, 0x20, 0x33, 0x36, 0x20, 0x34, 0x35, 0x20, 0x33, 0x20, 0x37, 0x20,
|
||||
0x32, 0x20, 0x20, 0x23, 0x20, 0xc3, 0xba, 0x0a, 0x00
|
||||
};
|
||||
unsigned int default_font_fnt_len = 2637;
|
||||
42
default_font_gif.h
Normal file
42
default_font_gif.h
Normal file
@@ -0,0 +1,42 @@
|
||||
unsigned char default_font_gif[] = {
|
||||
0x47, 0x49, 0x46, 0x38, 0x37, 0x61, 0x40, 0x00, 0x36, 0x00, 0x80, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0x21, 0xf9, 0x04, 0x08, 0x01,
|
||||
0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x36, 0x00,
|
||||
0x00, 0x02, 0xff, 0x84, 0x1d, 0x08, 0xc9, 0x1b, 0xcd, 0x92, 0x9a, 0x4b,
|
||||
0xc9, 0x83, 0x73, 0xbe, 0x47, 0xc2, 0xe7, 0x60, 0x11, 0xc5, 0x55, 0xe6,
|
||||
0xa9, 0x69, 0x25, 0xd5, 0x99, 0xa0, 0xbb, 0x96, 0xd1, 0xbc, 0xbd, 0x62,
|
||||
0x9a, 0x3e, 0xf4, 0xd5, 0xdc, 0x3e, 0xdf, 0xc2, 0xb1, 0x82, 0x37, 0x8f,
|
||||
0xc5, 0x11, 0x0b, 0xf6, 0x88, 0x9b, 0xa1, 0xf0, 0x09, 0x8d, 0x4a, 0x73,
|
||||
0xa0, 0x97, 0x0e, 0x59, 0xd9, 0x75, 0xaa, 0xdc, 0x55, 0xd3, 0x87, 0xed,
|
||||
0x71, 0x80, 0x10, 0x66, 0xf6, 0x6c, 0x24, 0x21, 0xac, 0x45, 0xd7, 0xda,
|
||||
0xb3, 0xeb, 0xb6, 0xae, 0x57, 0x9c, 0x77, 0x52, 0x75, 0xa3, 0x4e, 0x64,
|
||||
0xfe, 0x19, 0x4f, 0x04, 0x97, 0x26, 0x22, 0x47, 0x67, 0x13, 0x47, 0x76,
|
||||
0xf8, 0x65, 0x36, 0x36, 0xe5, 0xf8, 0x08, 0xf9, 0x65, 0x08, 0x17, 0x12,
|
||||
0x66, 0x55, 0x36, 0x89, 0xb6, 0x35, 0xb2, 0xa6, 0x89, 0x39, 0xe7, 0xa7,
|
||||
0x36, 0x68, 0xb4, 0x44, 0xe7, 0x99, 0xc5, 0x25, 0x5a, 0xc9, 0xf6, 0xa6,
|
||||
0xb6, 0x0a, 0xfa, 0xd9, 0x57, 0x76, 0x04, 0x44, 0xab, 0xe7, 0x56, 0x7a,
|
||||
0x4a, 0xf9, 0xb1, 0x5b, 0xb8, 0x89, 0x96, 0x0a, 0x1c, 0x5b, 0x19, 0x59,
|
||||
0x6c, 0x4c, 0x95, 0x56, 0xe7, 0x3b, 0x1c, 0x1b, 0x3c, 0x36, 0x08, 0x7b,
|
||||
0xaa, 0xa4, 0x2b, 0xfd, 0xc7, 0x32, 0xfb, 0xfb, 0xd1, 0x8a, 0x2b, 0x2d,
|
||||
0x08, 0xc8, 0x74, 0xc7, 0x47, 0x3a, 0x2d, 0x1c, 0xe6, 0x57, 0x7b, 0x2d,
|
||||
0xf4, 0x0c, 0x1c, 0x98, 0x9c, 0x87, 0x48, 0x0c, 0x53, 0x13, 0x7e, 0x5c,
|
||||
0x3f, 0x45, 0x6f, 0x9f, 0x9f, 0x63, 0xd9, 0x7a, 0x09, 0xcf, 0x6b, 0xae,
|
||||
0x54, 0xb0, 0x78, 0xec, 0xce, 0xad, 0x1a, 0x75, 0x8b, 0x92, 0xb8, 0x61,
|
||||
0x84, 0x3e, 0xd9, 0x52, 0xa5, 0x6c, 0x5a, 0x2e, 0x86, 0xb0, 0x0a, 0x79,
|
||||
0xe3, 0xf1, 0x8e, 0x5f, 0xb9, 0x66, 0xa0, 0xfa, 0x3a, 0x7a, 0xfc, 0x58,
|
||||
0x03, 0x0f, 0xbd, 0x88, 0x58, 0x42, 0x98, 0x62, 0xe6, 0x89, 0x55, 0xa8,
|
||||
0x6f, 0x28, 0x1b, 0x51, 0x73, 0x97, 0xa8, 0x5d, 0x40, 0x8d, 0x36, 0xf4,
|
||||
0x00, 0x3c, 0x09, 0x2a, 0x10, 0x39, 0x4d, 0x5b, 0x0a, 0x8a, 0x13, 0x89,
|
||||
0x49, 0xce, 0x2b, 0x82, 0x25, 0x41, 0x1a, 0x5d, 0x04, 0xcd, 0xda, 0x91,
|
||||
0x36, 0x4c, 0xe7, 0x08, 0xad, 0xf9, 0x04, 0x9d, 0x54, 0x9d, 0xae, 0xf6,
|
||||
0x20, 0x65, 0x05, 0xf5, 0xa8, 0x0a, 0x85, 0xe8, 0x12, 0x5a, 0xfc, 0x77,
|
||||
0xa9, 0x53, 0x4b, 0x6b, 0x2e, 0x71, 0x62, 0x73, 0xc9, 0x6d, 0xec, 0x2c,
|
||||
0xa1, 0xc8, 0x68, 0x4e, 0x7d, 0x09, 0x77, 0xe5, 0x3e, 0x87, 0x28, 0x6a,
|
||||
0xa9, 0x55, 0x0a, 0xa9, 0x19, 0x58, 0x4e, 0x87, 0x14, 0x6a, 0xfd, 0x7b,
|
||||
0xaf, 0x89, 0x8c, 0x3d, 0x4b, 0x96, 0x9a, 0x39, 0xf6, 0x76, 0x65, 0xe2,
|
||||
0xae, 0x80, 0x1b, 0xe7, 0xfd, 0x6a, 0x89, 0xc6, 0xc1, 0x6a, 0xf5, 0x38,
|
||||
0x12, 0xb3, 0x0b, 0x17, 0xdf, 0x3d, 0x5f, 0xe9, 0x00, 0x8d, 0xcd, 0xa7,
|
||||
0x37, 0xb2, 0xdb, 0x9e, 0x44, 0x1d, 0x9b, 0x3e, 0xed, 0xb8, 0x00, 0x00,
|
||||
0x3b
|
||||
};
|
||||
unsigned int default_font_gif_len = 457;
|
||||
27
do_release.bat
Normal file
27
do_release.bat
Normal file
@@ -0,0 +1,27 @@
|
||||
@echo off
|
||||
|
||||
REM Comprobar parámetro
|
||||
IF "%1"=="" (
|
||||
echo Uso: build_windows.bat ^<PARAMETRO^>
|
||||
exit /b 1
|
||||
)
|
||||
|
||||
set PARAM=%1
|
||||
|
||||
echo Compilando windows...
|
||||
make windows || exit /b 1
|
||||
|
||||
echo Compilando windows_debug...
|
||||
make windows_debug || exit /b 1
|
||||
|
||||
echo Creando paquetes...
|
||||
|
||||
REM Crear ZIP release con mini.exe + DLLs
|
||||
tar -a -c -f mini_%PARAM%_windows_release.zip mini.exe bin\*.dll || exit /b 1
|
||||
|
||||
REM Crear ZIP debug solo con mini_debug.exe
|
||||
tar -a -c -f mini_%PARAM%_windows_debug.zip mini_debug.exe bin\*.dll || exit /b 1
|
||||
|
||||
echo Paquetes generados:
|
||||
echo mini_%PARAM%_windows_release.zip
|
||||
echo mini_%PARAM%_windows_debug.zip
|
||||
41
do_release.sh
Executable file
41
do_release.sh
Executable file
@@ -0,0 +1,41 @@
|
||||
#!/bin/bash
|
||||
set -e
|
||||
|
||||
#if [ -z "$1" ]; then
|
||||
# echo "Uso: $0 <PARAMETRO>"
|
||||
# exit 1
|
||||
#fi
|
||||
|
||||
# Leer versión desde version.h
|
||||
VERSION=$(grep '#define MINI_VERSION' version.h | sed 's/.*"\(.*\)".*/\1/')
|
||||
echo "Versión detectada: $VERSION"
|
||||
|
||||
#PARAM=$1
|
||||
|
||||
# Datos Windows
|
||||
WIN_USER="raimon"
|
||||
WIN_HOST="192.168.1.51"
|
||||
WIN_PATH_SSH="C:\Users\raimon\dev\mini"
|
||||
WIN_PATH_SCP="C:/Users/Raimon/dev/mini"
|
||||
|
||||
echo "=== Compilando Linux ==="
|
||||
make linux
|
||||
make linux_debug
|
||||
|
||||
echo "=== Empaquetando Linux ==="
|
||||
tar -czf mini_v${VERSION}_linux_release.tar.gz mini
|
||||
tar -czf mini_v${VERSION}_linux_debug.tar.gz mini_debug
|
||||
|
||||
echo "=== Ejecutando build remoto Windows ==="
|
||||
ssh ${WIN_USER}@${WIN_HOST} "cd ${WIN_PATH_SSH} && do_release.bat v${VERSION}"
|
||||
|
||||
echo "=== Copiando ZIPs desde Windows ==="
|
||||
scp ${WIN_USER}@${WIN_HOST}:"${WIN_PATH_SCP}/mini_v${VERSION}_windows_release.zip" .
|
||||
scp ${WIN_USER}@${WIN_HOST}:"${WIN_PATH_SCP}/mini_v${VERSION}_windows_debug.zip" .
|
||||
|
||||
echo "=== Build completado correctamente ==="
|
||||
echo "Generados:"
|
||||
echo " mini_v${VERSION}_linux_release.tar.gz"
|
||||
echo " mini_v${VERSION}_linux_debug.tar.gz"
|
||||
echo " mini_v${VERSION}_windows_release.zip"
|
||||
echo " mini_v${VERSION}_windows_debug.zip"
|
||||
@@ -78,10 +78,11 @@ bool file_getdictionary() {
|
||||
fi.read( (char*)&file_size, 4 );
|
||||
uint8_t path_size;
|
||||
fi.read( (char*)&path_size, 1 );
|
||||
char file_name[path_size+1];
|
||||
char *file_name = (char*)malloc(path_size+1);
|
||||
fi.read( file_name, path_size );
|
||||
file_name[path_size] = 0;
|
||||
std::string filename = file_name;
|
||||
free(file_name);
|
||||
toc.push_back({filename, file_size, file_offset});
|
||||
}
|
||||
fi.close();
|
||||
@@ -278,7 +279,11 @@ bool file_createFolder(const char* name) {
|
||||
char tmp[256];
|
||||
strcpy(tmp, "./");
|
||||
strcat(tmp, name);
|
||||
#ifdef _WIN32
|
||||
return mkdir(tmp)==0;
|
||||
#else
|
||||
return mkdir(tmp, 0755)==0;
|
||||
#endif
|
||||
}
|
||||
|
||||
static bool has_extension(const std::string &name, const char *ext)
|
||||
|
||||
@@ -48,6 +48,8 @@ namespace shader
|
||||
PFNGLGETPROGRAMINFOLOGPROC glGetProgramInfoLog;
|
||||
PFNGLUSEPROGRAMPROC glUseProgram;
|
||||
PFNGLGETUNIFORMLOCATIONPROC glGetUniformLocation;
|
||||
PFNGLACTIVETEXTUREPROC glActiveTexture;
|
||||
|
||||
|
||||
bool initGLExtensions() {
|
||||
glCreateShader = (PFNGLCREATESHADERPROC)SDL_GL_GetProcAddress("glCreateShader");
|
||||
@@ -65,6 +67,7 @@ namespace shader
|
||||
glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)SDL_GL_GetProcAddress("glGetProgramInfoLog");
|
||||
glUseProgram = (PFNGLUSEPROGRAMPROC)SDL_GL_GetProcAddress("glUseProgram");
|
||||
glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)SDL_GL_GetProcAddress("glGetUniformLocation");
|
||||
glActiveTexture = (PFNGLACTIVETEXTUREPROC)SDL_GL_GetProcAddress("glActiveTexture");
|
||||
|
||||
return glCreateShader && glShaderSource && glCompileShader && glGetShaderiv &&
|
||||
glGetShaderInfoLog && glDeleteShader && glAttachShader && glCreateProgram &&
|
||||
|
||||
151
lua.cpp
151
lua.cpp
@@ -217,7 +217,21 @@ extern "C" {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static int cpp_map_cell(lua_State *L) {
|
||||
if (lua_gettop(L)==2) {
|
||||
int celx = luaL_checknumber(L, 1);
|
||||
int cely = luaL_checknumber(L, 2);
|
||||
settilesize(celx, cely);
|
||||
lua_pushinteger(L, mget(celx, cely));
|
||||
return 0;
|
||||
} else {
|
||||
lua_pushinteger(L, gettilew());
|
||||
lua_pushinteger(L, gettileh());
|
||||
return 2;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// palette
|
||||
// ===============================================
|
||||
@@ -310,12 +324,14 @@ extern "C" {
|
||||
break;
|
||||
case 1:
|
||||
index = luaL_checkinteger(L, 1);
|
||||
subpal(index,index);
|
||||
lua_pushinteger(L, subpal(index,index));
|
||||
return 1;
|
||||
break;
|
||||
case 2:
|
||||
index = luaL_checkinteger(L, 1);
|
||||
color = luaL_checkinteger(L, 2);
|
||||
subpal(index, color);
|
||||
lua_pushinteger(L, subpal(index, color));
|
||||
return 1;
|
||||
break;
|
||||
case 3:
|
||||
index = luaL_checkinteger(L, 1);
|
||||
@@ -561,7 +577,11 @@ extern "C" {
|
||||
int dx = luaL_checknumber(L, 5);
|
||||
int dy = luaL_checknumber(L, 6);
|
||||
float a = luaL_checknumber(L, 7);
|
||||
blit_r(sx, sy, sw, sh, dx, dy, a);
|
||||
int dw = luaL_optnumber(L, 8, 0);
|
||||
int dh = luaL_optnumber(L, 9, 0);
|
||||
bool flip_x = lua_toboolean(L, 10);
|
||||
bool flip_y = lua_toboolean(L, 11);
|
||||
blit_r(sx, sy, sw, sh, dx, dy, dw, dh, flip_x, flip_y, a);
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -808,6 +828,10 @@ extern "C" {
|
||||
}
|
||||
}
|
||||
|
||||
static int cpp_sys_version(lua_State *L) {
|
||||
lua_pushstring(L, MINI_VERSION);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// win
|
||||
// ===============================================
|
||||
@@ -882,6 +906,54 @@ extern "C" {
|
||||
}
|
||||
|
||||
|
||||
// font
|
||||
// ===============================================
|
||||
static int cpp_font_load(lua_State *L) {
|
||||
const char* str = luaL_checkstring(L, 1);
|
||||
uint8_t s = loadfont(str);
|
||||
if (s==255) {
|
||||
luaL_error(L, "Error while loading font: Max fonts reached");
|
||||
return 0;
|
||||
}
|
||||
lua_pushinteger(L, s);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int cpp_font_current(lua_State *L) {
|
||||
const int numargs = lua_gettop(L);
|
||||
switch (numargs) {
|
||||
case 0: {
|
||||
lua_pushinteger(L, getfont());
|
||||
return 1;
|
||||
}
|
||||
case 1: {
|
||||
uint8_t font = luaL_checkinteger(L, 1);
|
||||
setfont(font);
|
||||
return 0;
|
||||
}
|
||||
default:
|
||||
return luaL_error(L, "Function 'font.current' Unexpected number of parameters.");
|
||||
};
|
||||
}
|
||||
|
||||
static int cpp_font_spacing(lua_State *L) {
|
||||
const int numargs = lua_gettop(L);
|
||||
switch (numargs) {
|
||||
case 0: {
|
||||
lua_pushinteger(L, getfontspacing());
|
||||
return 1;
|
||||
}
|
||||
case 1: {
|
||||
uint8_t spacing = luaL_checkinteger(L, 1);
|
||||
setfontspacing(spacing);
|
||||
return 0;
|
||||
}
|
||||
default:
|
||||
return luaL_error(L, "Function 'font.spacing' Unexpected number of parameters.");
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
// mouse
|
||||
// ===============================================
|
||||
|
||||
@@ -952,6 +1024,16 @@ extern "C" {
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int cpp_key_text(lua_State *L) {
|
||||
textenable(lua_toboolean(L, 1));
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int cpp_key_utf8char(lua_State *L) {
|
||||
lua_pushstring(L, textinput());
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
// pad
|
||||
// ===============================================
|
||||
@@ -977,8 +1059,50 @@ extern "C" {
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int cpp_utf8_sub(lua_State *L) {
|
||||
size_t slen;
|
||||
const char *s = luaL_checklstring(L, 1, &slen);
|
||||
int i = luaL_checkinteger(L, 2);
|
||||
int j = luaL_optinteger(L, 3, -1);
|
||||
|
||||
// Get utf8.offset
|
||||
lua_getglobal(L, "utf8");
|
||||
lua_getfield(L, -1, "offset");
|
||||
|
||||
// Compute start byte index
|
||||
lua_pushvalue(L, 1); // string
|
||||
lua_pushinteger(L, i); // start index
|
||||
lua_call(L, 2, 1); // utf8.offset(s, i)
|
||||
lua_Integer start = lua_tointeger(L, -1);
|
||||
lua_pop(L, 1);
|
||||
|
||||
if (start == 0) {
|
||||
lua_pushliteral(L, "");
|
||||
lua_pop(L, 1); // pop utf8 table
|
||||
return 1;
|
||||
}
|
||||
|
||||
// Compute end byte index (j+1)
|
||||
lua_getfield(L, -1, "offset");
|
||||
lua_pushvalue(L, 1);
|
||||
lua_pushinteger(L, j + 1);
|
||||
lua_call(L, 2, 1);
|
||||
lua_Integer end = lua_tointeger(L, -1);
|
||||
lua_pop(L, 2); // pop result + utf8 table
|
||||
|
||||
if (end == 0) {
|
||||
// until end of string
|
||||
lua_pushlstring(L, s + start - 1, slen - (start - 1));
|
||||
return 1;
|
||||
}
|
||||
|
||||
lua_pushlstring(L, s + start - 1, (end - 1) - (start - 1));
|
||||
return 1;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
lua_State *L;
|
||||
bool is_playing = false;
|
||||
bool init_exists = false;
|
||||
@@ -1003,6 +1127,8 @@ void push_lua_funcs() {
|
||||
lua_pushcfunction(L,cpp_surf_source); lua_setfield(L, -2, "source");
|
||||
lua_pushcfunction(L,cpp_surf_cls); lua_setfield(L, -2, "cls");
|
||||
lua_pushcfunction(L,cpp_surf_pixel); lua_setfield(L, -2, "pixel");
|
||||
|
||||
lua_pushinteger(L, 0); lua_setfield(L, -2, "SCREEN");
|
||||
lua_setglobal(L, "surf");
|
||||
|
||||
lua_newtable(L);
|
||||
@@ -1012,6 +1138,7 @@ void push_lua_funcs() {
|
||||
lua_pushcfunction(L,cpp_map_surf); lua_setfield(L, -2, "surf");
|
||||
lua_pushcfunction(L,cpp_map_draw); lua_setfield(L, -2, "draw");
|
||||
lua_pushcfunction(L,cpp_map_tile); lua_setfield(L, -2, "tile");
|
||||
lua_pushcfunction(L,cpp_map_cell); lua_setfield(L, -2, "cell");
|
||||
lua_setglobal(L, "map");
|
||||
|
||||
lua_newtable(L);
|
||||
@@ -1092,6 +1219,7 @@ void push_lua_funcs() {
|
||||
lua_pushcfunction(L,cpp_sys_fps); lua_setfield(L, -2, "fps");
|
||||
lua_pushcfunction(L,cpp_sys_debug); lua_setfield(L, -2, "debug");
|
||||
lua_pushcfunction(L,cpp_sys_clipboard); lua_setfield(L, -2, "clipboard");
|
||||
lua_pushcfunction(L,cpp_sys_version); lua_setfield(L, -2, "version");
|
||||
|
||||
lua_pushinteger(L, 0); lua_setfield(L, -2, "UPDATE_ALWAYS");
|
||||
lua_pushinteger(L, 1); lua_setfield(L, -2, "UPDATE_WAIT");
|
||||
@@ -1111,6 +1239,14 @@ void push_lua_funcs() {
|
||||
lua_pushcfunction(L,cpp_conf_folder); lua_setfield(L, -2, "folder");
|
||||
lua_setglobal(L, "config");
|
||||
|
||||
lua_newtable(L);
|
||||
lua_pushcfunction(L,cpp_font_load); lua_setfield(L, -2, "load");
|
||||
lua_pushcfunction(L,cpp_font_current); lua_setfield(L, -2, "current");
|
||||
lua_pushcfunction(L,cpp_font_spacing); lua_setfield(L, -2, "spacing");
|
||||
|
||||
lua_pushinteger(L, 0); lua_setfield(L, -2, "DEFAULT");
|
||||
lua_setglobal(L, "font");
|
||||
|
||||
lua_newtable(L);
|
||||
lua_pushcfunction(L,cpp_mouse_pos); lua_setfield(L, -2, "pos");
|
||||
lua_pushcfunction(L,cpp_mouse_wheel); lua_setfield(L, -2, "wheel");
|
||||
@@ -1129,6 +1265,8 @@ void push_lua_funcs() {
|
||||
lua_pushcfunction(L,cpp_key_down); lua_setfield(L, -2, "down");
|
||||
lua_pushcfunction(L,cpp_key_press); lua_setfield(L, -2, "press");
|
||||
lua_pushcfunction(L,cpp_key_any); lua_setfield(L, -2, "any");
|
||||
lua_pushcfunction(L,cpp_key_text); lua_setfield(L, -2, "text");
|
||||
lua_pushcfunction(L,cpp_key_utf8char); lua_setfield(L, -2, "utf8char");
|
||||
//lua_setglobal(L, "key");
|
||||
|
||||
//lua_newtable(L);
|
||||
@@ -1274,6 +1412,11 @@ void push_lua_funcs() {
|
||||
|
||||
lua_setglobal(L, "pad");
|
||||
|
||||
|
||||
lua_getglobal(L, "utf8"); // push utf8 table
|
||||
lua_pushcfunction(L, cpp_utf8_sub); // push C function
|
||||
lua_setfield(L, -2, "sub"); // utf8.sub = cpp_utf8_sub
|
||||
lua_pop(L, 1); // pop utf8 table
|
||||
}
|
||||
|
||||
/*
|
||||
|
||||
391
mini.cpp
391
mini.cpp
@@ -9,7 +9,11 @@
|
||||
//#include <vector>
|
||||
#include "log.h"
|
||||
|
||||
#include "default_font_gif.h"
|
||||
#include "default_font_fnt.h"
|
||||
|
||||
#define MAX_SURFACES 100
|
||||
#define MAX_FONTS 5
|
||||
|
||||
#ifdef MACOS_BUNDLE
|
||||
#include <libgen.h>
|
||||
@@ -26,11 +30,15 @@ struct surface_t {
|
||||
uint32_t size;
|
||||
};
|
||||
|
||||
struct char_t {
|
||||
uint8_t x,y,w,h,base;
|
||||
};
|
||||
|
||||
struct font_t {
|
||||
struct special_char_t { uint8_t character; SDL_Rect glyph; SDL_Point displacement; };
|
||||
int8_t spacing;
|
||||
SDL_Rect characters[96];
|
||||
special_char_t specials[64];
|
||||
char *name {nullptr};
|
||||
uint8_t surface {0};
|
||||
uint8_t spacing {1};
|
||||
char_t chars[256];
|
||||
};
|
||||
|
||||
int fps=0;
|
||||
@@ -52,7 +60,11 @@ surface_t *screen_surface = &surfaces[0];
|
||||
surface_t *dest_surface = screen_surface;
|
||||
surface_t *source_surface = NULL;
|
||||
surface_t *map_surface = NULL;
|
||||
uint8_t tile_width = 8;
|
||||
uint8_t tile_height = 8;
|
||||
|
||||
font_t fonts[MAX_FONTS];
|
||||
font_t *current_font;
|
||||
FILE *file = NULL;
|
||||
//uint8_t file_mode = 0;
|
||||
bool file_ignore_comma=true;
|
||||
@@ -109,6 +121,8 @@ char base64glyphs[193] = "/h/AqV/hhhh/GMYYMGz/t/eS33H477wsjjswY4IOPHEFFVVVAVAVAV
|
||||
//Uint8 keymapping[6] = { SDL_SCANCODE_LEFT, SDL_SCANCODE_RIGHT, SDL_SCANCODE_UP, SDL_SCANCODE_DOWN, SDL_SCANCODE_Z, SDL_SCANCODE_X };
|
||||
const bool *keys;
|
||||
Uint8 key_just_pressed = 0;
|
||||
static char text_input_buffer[10];
|
||||
static bool has_text_input = false;
|
||||
|
||||
int mouse_x, mouse_y, mouse_wheel;
|
||||
Uint32 mouse_buttons;
|
||||
@@ -272,6 +286,22 @@ uint8_t newsurf(int w, int h) {
|
||||
return i;
|
||||
}
|
||||
|
||||
uint8_t loadsurf(uint8_t* buffer, const char* name) {
|
||||
// Agafar la pròxima textura lliure
|
||||
unsigned int i = 0;
|
||||
while (i<MAX_SURFACES && surfaces[i].p != NULL) ++i;
|
||||
if (i==MAX_SURFACES) return 255;
|
||||
|
||||
surfaces[i].p = LoadGif(buffer, &surfaces[i].w, &surfaces[i].h);
|
||||
surfaces[i].size = surfaces[i].w*surfaces[i].h;
|
||||
surfaces[i].name = (char*)malloc(strlen(name)+1);
|
||||
strcpy(surfaces[i].name, name);
|
||||
|
||||
log_msg(LOG_INFO, "Buffer '%s' carregat en surface: %i.\n", name, i);
|
||||
|
||||
return i;
|
||||
}
|
||||
|
||||
uint8_t loadsurf(const char* filename, const bool external) {
|
||||
// Si el gif ja s'ha carregat en una textura, tornem eixa textura
|
||||
for (unsigned int i=0; i<MAX_SURFACES; ++i)
|
||||
@@ -390,6 +420,104 @@ void shader_init(const char* vshader, const char* fshader)
|
||||
void shader_enable() { shader::enable(); }
|
||||
void shader_disable() { shader::disable(); }
|
||||
|
||||
uint8_t loadfont_from_buffer(const char* buffer, uint8_t index, const char* name) {
|
||||
if (!buffer) return false;
|
||||
|
||||
const char* ptr = buffer;
|
||||
char line[256];
|
||||
|
||||
// --- Read first line ---
|
||||
{
|
||||
// Extract line
|
||||
int len = 0;
|
||||
while (ptr[len] && ptr[len] != '\n' && len < 255) len++;
|
||||
|
||||
memcpy(line, ptr, len);
|
||||
line[len] = '\0';
|
||||
ptr += (ptr[len] == '\n') ? len + 1 : len; // Advance pointer
|
||||
|
||||
if (strncmp(line, "bitmap=", 7) != 0) return false; // Parse first line
|
||||
|
||||
fonts[index].surface = loadsurf(line + 7);
|
||||
|
||||
fonts[index].name = (char*)malloc(strlen(name)+1);
|
||||
strcpy(fonts[index].name, name);
|
||||
}
|
||||
|
||||
// --- Read character lines ---
|
||||
while (*ptr) {
|
||||
// Extract next line
|
||||
int len = 0;
|
||||
while (ptr[len] && ptr[len] != '\n' && len < 255) len++;
|
||||
|
||||
memcpy(line, ptr, len);
|
||||
line[len] = '\0';
|
||||
ptr += (ptr[len] == '\n') ? len + 1 : len; // Advance pointer
|
||||
|
||||
// Remove comments
|
||||
char* hash = strchr(line, '#');
|
||||
if (hash) *hash = '\0';
|
||||
|
||||
// Parse
|
||||
int code, x, y, w, h, base;
|
||||
if (sscanf(line, "%d: %d %d %d %d %d", &code, &x, &y, &w, &h, &base) == 6) {
|
||||
if (code >= 0 && code < 256) {
|
||||
fonts[index].chars[code] = { (uint8_t)x, (uint8_t)y, (uint8_t)w, (uint8_t)h, (uint8_t)base };
|
||||
}
|
||||
}
|
||||
}
|
||||
return index;
|
||||
}
|
||||
|
||||
uint8_t loadfont(const char *filename) {
|
||||
// Si la font ja s'ha carregat, tornem eixa font
|
||||
for (unsigned int i=0; i<MAX_FONTS; ++i)
|
||||
if (fonts[i].name && strcmp(fonts[i].name, filename)==0) {
|
||||
log_msg(LOG_INFO, "Carrega de '%s' abortada: Reusant: %i.\n", filename, i);
|
||||
return i;
|
||||
}
|
||||
|
||||
// Agafar la pròxima textura lliure
|
||||
unsigned int i = 0;
|
||||
while (i<MAX_FONTS && fonts[i].name != NULL) ++i;
|
||||
if (i==MAX_FONTS) return 255;
|
||||
|
||||
// Carregar l'arxiu de disc
|
||||
int size;
|
||||
char *buffer;
|
||||
buffer = file_getfilebuffer(filename, size);
|
||||
|
||||
// Si no s'ha pogut, petar
|
||||
if (!buffer) {
|
||||
log_msg(LOG_FAIL, "Error al intentar obrir l'arxiu '%s'\n", filename);
|
||||
exit(-1);
|
||||
return 255;
|
||||
}
|
||||
|
||||
loadfont_from_buffer(buffer, i, filename);
|
||||
free(buffer);
|
||||
|
||||
log_msg(LOG_INFO, "Arxiu '%s' carregat en font: %i.\n", filename, i);
|
||||
return i;
|
||||
}
|
||||
|
||||
uint8_t getfont() {
|
||||
for (unsigned int i=0; i<MAX_FONTS; ++i) if (current_font == &fonts[i]) return i;
|
||||
return 0;
|
||||
}
|
||||
|
||||
void setfont(uint8_t font) {
|
||||
current_font = &fonts[font];
|
||||
}
|
||||
|
||||
uint8_t getfontspacing() {
|
||||
return current_font->spacing;
|
||||
}
|
||||
|
||||
void setfontspacing(uint8_t spacing) {
|
||||
current_font->spacing = spacing;
|
||||
}
|
||||
|
||||
void createDisplay() {
|
||||
if (screen_zoom <= 0) screen_zoom = 1;
|
||||
while (screen_width*screen_zoom > desktop_width || screen_height*screen_zoom > desktop_height) screen_zoom--;
|
||||
@@ -459,6 +587,9 @@ int main(int argc,char*argv[]){
|
||||
if (strcmp(command, "new")==0) {
|
||||
createNewProject();
|
||||
exit(0);
|
||||
} else if (strcmp(command, "version")==0) {
|
||||
//createNewProject();
|
||||
exit(0);
|
||||
}
|
||||
} else if (strstr(argv[1], ".lua")!=nullptr) {
|
||||
file_setresourcefolder("./");
|
||||
@@ -466,6 +597,12 @@ int main(int argc,char*argv[]){
|
||||
strcpy(main_lua_file, argv[1]);
|
||||
strcpy(window_title, argv[1]);
|
||||
override_ini = true;
|
||||
} else if (strstr(argv[1], ".jf2")!=nullptr) {
|
||||
file_setresourcefilename(argv[1]);
|
||||
file_setsource(SOURCE_FILE);
|
||||
//strcpy(main_lua_file, argv[1]);
|
||||
//strcpy(window_title, argv[1]);
|
||||
//override_ini = true;
|
||||
} else {
|
||||
char path[256] = "./";
|
||||
strcat(path, argv[1]);
|
||||
@@ -478,6 +615,7 @@ int main(int argc,char*argv[]){
|
||||
should_exit=false;
|
||||
|
||||
// initfont()
|
||||
|
||||
int bi = 0;
|
||||
for (int ci=0; ci<96; ci+=2) {
|
||||
font[ci] = base64font[bi] - 48 + ( ( base64font[bi+1] - 48 ) << 6) + ( ( ( base64font[bi+2] - 48 ) & 7 ) << 12 );
|
||||
@@ -526,6 +664,10 @@ int main(int argc,char*argv[]){
|
||||
reinit();
|
||||
initaudio();
|
||||
|
||||
loadsurf(default_font_gif, "default_font");
|
||||
loadfont_from_buffer((const char*)default_font_fnt, 0, "default_font");
|
||||
current_font = &fonts[0];
|
||||
|
||||
lua_init(main_lua_file);
|
||||
lua_call_init();
|
||||
|
||||
@@ -535,26 +677,17 @@ int main(int argc,char*argv[]){
|
||||
mouse_just_pressed = 0;
|
||||
mouse_wheel = 0;
|
||||
double_click = false;
|
||||
has_text_input = false;
|
||||
while(!should_exit) {
|
||||
if (update_mode==UPDATE_WAIT) SDL_WaitEvent(NULL);
|
||||
else if (update_mode==UPDATE_TIMEOUT) SDL_WaitEventTimeout(NULL, timeout);
|
||||
while(SDL_PollEvent(&mini_eve)) {
|
||||
if (mini_eve.type == SDL_EVENT_QUIT) { should_exit=true; should_quit=true; break; }
|
||||
if (mini_eve.type == SDL_EVENT_TEXT_INPUT) {
|
||||
SDL_strlcpy(text_input_buffer, mini_eve.text.text, sizeof(text_input_buffer));
|
||||
has_text_input = true;
|
||||
}
|
||||
if (mini_eve.type == SDL_EVENT_KEY_DOWN) {
|
||||
/*
|
||||
if (mini_eve.key.keysym.scancode == SDL_SCANCODE_F2) {
|
||||
screen_zoom+=2; if (screen_zoom>=10) screen_zoom=2;
|
||||
destroyDisplay();
|
||||
createDisplay();
|
||||
char strzoom[3];
|
||||
file_setconfigvalue("zoom", SDL_itoa(screen_zoom, strzoom, 10));
|
||||
} else if (mini_eve.key.keysym.scancode == SDL_SCANCODE_F3) {
|
||||
screen_fullscreen = !screen_fullscreen;
|
||||
destroyDisplay();
|
||||
createDisplay();
|
||||
file_setconfigvalue("fullscreen", screen_fullscreen?"true":"false");
|
||||
}
|
||||
*/
|
||||
#ifdef DEBUG
|
||||
if (mini_eve.key.scancode == SDL_SCANCODE_F12) {
|
||||
if (lua_is_playing()) {
|
||||
@@ -617,6 +750,8 @@ int main(int argc,char*argv[]){
|
||||
if (beats>0)beats--;
|
||||
key_just_pressed = 0;
|
||||
mouse_just_pressed = 0;
|
||||
has_text_input = false;
|
||||
text_input_buffer[0] = '\0';
|
||||
double_click = false;
|
||||
mouse_wheel = 0;
|
||||
pad_just_pressed = SDL_GAMEPAD_BUTTON_INVALID;
|
||||
@@ -725,8 +860,10 @@ uint8_t gettrans() {
|
||||
return ds::trans;
|
||||
}
|
||||
|
||||
void subpal(uint8_t index, uint8_t color) {
|
||||
uint8_t subpal(uint8_t index, uint8_t color) {
|
||||
const uint8_t old = ds::draw_palette[SDL_clamp(index,0,255)];
|
||||
ds::draw_palette[SDL_clamp(index,0,255)] = SDL_clamp(color,0,255);
|
||||
return old;
|
||||
}
|
||||
|
||||
void reset_subpal() {
|
||||
@@ -923,11 +1060,44 @@ void print(const char *str, int x, int y) {
|
||||
pos++;
|
||||
}
|
||||
}
|
||||
void print(const char *str, int x, int y, uint8_t color) {
|
||||
void old_print(const char *str, int x, int y, uint8_t color) {
|
||||
ds::pen_color=color;
|
||||
print(str, x, y);
|
||||
}
|
||||
|
||||
const uint8_t printchar(uint8_t c, int x, int y) {
|
||||
char_t &chr = current_font->chars[c];
|
||||
blit(chr.x, chr.y, chr.w, chr.h, x, y-chr.base);
|
||||
return chr.w;
|
||||
}
|
||||
|
||||
void print(const char* str, int x, int y, uint8_t color) {
|
||||
|
||||
const unsigned char* p = (const unsigned char*)str;
|
||||
uint8_t cp;
|
||||
uint8_t xpos = x;
|
||||
|
||||
uint8_t old_source = getsource();
|
||||
setsource(current_font->surface);
|
||||
uint8_t old_color = ds::draw_palette[1];
|
||||
ds::draw_palette[1] = color;
|
||||
uint8_t old_trans = ds::trans;
|
||||
ds::trans = 0;
|
||||
while (p[0]!=0) {
|
||||
if (p[0] < 0x80) {
|
||||
cp = p[0];
|
||||
p+=1;
|
||||
} else if ((p[0] & 0xE0) == 0xC0) {
|
||||
cp = (p[0] << 6) | (p[1] & 0x3F);
|
||||
p+=2;
|
||||
}
|
||||
xpos += printchar(cp, xpos, y) + current_font->spacing;
|
||||
}
|
||||
ds::trans = old_trans;
|
||||
ds::draw_palette[1] = old_color;
|
||||
setsource(old_source);
|
||||
}
|
||||
|
||||
void clip(int x, int y, int w, int h) {
|
||||
ds::clp[0] = x; ds::clp[1] = y; ds::clp[2] = w; ds::clp[3] = h;
|
||||
recalculate_clip();
|
||||
@@ -1140,10 +1310,10 @@ void sset(int x, int y, uint8_t color) {
|
||||
|
||||
void spr(uint8_t n, int x, int y, float w, float h, bool flip_x, bool flip_y) {
|
||||
if (!source_surface) return;
|
||||
int tx = (n%(source_surface->w >> 3))<<3;
|
||||
int ty = (n/(source_surface->w >> 3))<<3;
|
||||
int tw = w*8 - 1;
|
||||
int th = h*8 - 1;
|
||||
int tx = (n%(source_surface->w / tile_width))*tile_width;
|
||||
int ty = (n/(source_surface->w / tile_height))*tile_height;
|
||||
int tw = w*tile_width - 1;
|
||||
int th = h*tile_height - 1;
|
||||
//int tx2 = tx1 + tw;
|
||||
//int ty2 = ty1 + th;
|
||||
int txd = 1;
|
||||
@@ -1181,6 +1351,7 @@ void blit(int sx, int sy, int sw, int sh, int dx, int dy, int dw, int dh, bool f
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
void blit_r(int sx, int sy, int sw, int sh, int x, int y, float a)
|
||||
{
|
||||
const int x0 = sw>>1;
|
||||
@@ -1203,6 +1374,142 @@ void blit_r(int sx, int sy, int sw, int sh, int x, int y, float a)
|
||||
}
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
void blit_r(int sx, int sy, int sw, int sh,
|
||||
int dx, int dy, int dw, int dh,
|
||||
bool flip_x, bool flip_y,
|
||||
float angle_deg)
|
||||
{
|
||||
if (dw == 0) dw = sw;
|
||||
if (dh == 0) dh = sh;
|
||||
|
||||
// Centro del destino (rectángulo sin rotar)
|
||||
float dcx = dx + dw * 0.5f;
|
||||
float dcy = dy + dh * 0.5f;
|
||||
|
||||
// Centro del subrectángulo origen
|
||||
float scx = sx + sw * 0.5f;
|
||||
float scy = sy + sh * 0.5f;
|
||||
|
||||
// Escalado destino -> origen
|
||||
float inv_scale_x = float(sw) / float(dw);
|
||||
float inv_scale_y = float(sh) / float(dh);
|
||||
|
||||
// Flips integrados en la escala
|
||||
if (flip_x) inv_scale_x = -inv_scale_x;
|
||||
if (flip_y) inv_scale_y = -inv_scale_y;
|
||||
|
||||
// Ángulo en radianes
|
||||
float a = angle_deg * 3.14159265f / 180.0f;
|
||||
float ca = SDL_cosf(a);
|
||||
float sa = SDL_sinf(a);
|
||||
|
||||
// --- 1. Bounding box rotado del rectángulo destino ---
|
||||
|
||||
float hx = dw * 0.5f;
|
||||
float hy = dh * 0.5f;
|
||||
|
||||
float vx[4] = { -hx, hx, -hx, hx };
|
||||
float vy[4] = { -hy, -hy, hy, hy };
|
||||
|
||||
float min_x = 1e9f, max_x = -1e9f;
|
||||
float min_y = 1e9f, max_y = -1e9f;
|
||||
|
||||
for (int i = 0; i < 4; ++i) {
|
||||
float rr_x = vx[i] * ca - vy[i] * sa;
|
||||
float rr_y = vx[i] * sa + vy[i] * ca;
|
||||
|
||||
float dxp = dcx + rr_x;
|
||||
float dyp = dcy + rr_y;
|
||||
|
||||
if (dxp < min_x) min_x = dxp;
|
||||
if (dxp > max_x) max_x = dxp;
|
||||
if (dyp < min_y) min_y = dyp;
|
||||
if (dyp > max_y) max_y = dyp;
|
||||
}
|
||||
|
||||
int bb_x0 = (int)SDL_floorf(min_x);
|
||||
int bb_x1 = (int)SDL_ceilf (max_x);
|
||||
int bb_y0 = (int)SDL_floorf(min_y);
|
||||
int bb_y1 = (int)SDL_ceilf (max_y);
|
||||
|
||||
// --- 2. Rotación inversa + escalado + clipping estricto ---
|
||||
|
||||
for (int y = bb_y0; y <= bb_y1; ++y) {
|
||||
for (int x = bb_x0; x <= bb_x1; ++x) {
|
||||
|
||||
// Coordenadas relativas al centro destino
|
||||
float rx = x - dcx;
|
||||
float ry = y - dcy;
|
||||
|
||||
// Rotación inversa
|
||||
float ux = rx * ca + ry * sa;
|
||||
float uy = -rx * sa + ry * ca;
|
||||
|
||||
// Escalado destino -> origen (con flips)
|
||||
float sxp = scx + ux * inv_scale_x;
|
||||
float syp = scy + uy * inv_scale_y;
|
||||
|
||||
// Clipping estricto al subrectángulo origen
|
||||
if (sxp < sx || sxp >= sx + sw ||
|
||||
syp < sy || syp >= sy + sh)
|
||||
continue; // no pintamos nada
|
||||
|
||||
uint8_t color = sget((int)sxp, (int)syp);
|
||||
pset(x, y, color);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*void blit_r(int sx, int sy, int sw, int sh, int dx, int dy, int dw, int dh, bool flip_x, bool flip_y, float angle_deg)
|
||||
{
|
||||
if (dw == 0) dw = sw;
|
||||
if (dh == 0) dh = sh;
|
||||
|
||||
// Escalado origen→destino
|
||||
float sdx = float(sw) / float(dw);
|
||||
float sdy = float(sh) / float(dh);
|
||||
|
||||
// Centro del destino
|
||||
float dcx = dx + dw * 0.5f;
|
||||
float dcy = dy + dh * 0.5f;
|
||||
|
||||
// Centro del origen
|
||||
float scx = sx + sw * 0.5f;
|
||||
float scy = sy + sh * 0.5f;
|
||||
|
||||
// Flips: invertir escala
|
||||
if (flip_x) sdx = -sdx;
|
||||
if (flip_y) sdy = -sdy;
|
||||
|
||||
// Ángulo en radianes
|
||||
float a = angle_deg * 3.14159265f / 180.0f;
|
||||
float ca = SDL_cosf(a);
|
||||
float sa = SDL_sinf(a);
|
||||
|
||||
// Bucle principal
|
||||
for (int y = dy; y < dy + dh; ++y) {
|
||||
for (int x = dx; x < dx + dw; ++x) {
|
||||
|
||||
// Coordenadas destino relativas al centro
|
||||
float rx = x - dcx;
|
||||
float ry = y - dcy;
|
||||
|
||||
// Rotación inversa (para muestreo)
|
||||
float orx = rx * ca + ry * sa;
|
||||
float ory = -rx * sa + ry * ca;
|
||||
|
||||
// Convertir a coordenadas de la fuente
|
||||
float sxp = scx + orx * sdx;
|
||||
float syp = scy + ory * sdy;
|
||||
|
||||
// Muestreo nearest neighbor
|
||||
uint8_t color = sget(int(sxp), int(syp));
|
||||
pset(x, y, color);
|
||||
}
|
||||
}
|
||||
}*/
|
||||
|
||||
void tline(int x0, int y0, int x1, int y1, float mx, float my, float mdx, float mdy) {
|
||||
int x, y;
|
||||
@@ -1276,6 +1583,13 @@ void mset(int celx, int cely, uint8_t snum) {
|
||||
TILES(celx, cely) = snum;
|
||||
}
|
||||
|
||||
uint8_t gettilew() { return tile_width; }
|
||||
uint8_t gettileh() { return tile_height; }
|
||||
void settilesize(int w, int h) {
|
||||
tile_width = w;
|
||||
tile_height = h;
|
||||
}
|
||||
|
||||
void map() { //int celx, int cely, int sx, int sy, uint8_t celw, uint8_t celh, uint8_t layer) {
|
||||
if (map_surface==NULL) return;
|
||||
int celw = map_surface->w;// >> 3;
|
||||
@@ -1284,28 +1598,28 @@ void map() { //int celx, int cely, int sx, int sy, uint8_t celw, uint8_t celh, u
|
||||
int cely = 0;
|
||||
//if (celw <= 0 || celh <= 0 || celw >= TILES_WIDTH || celh >= TILES_HEIGHT) return;
|
||||
int sx = ds::origin[0]; int sy = ds::origin[1];
|
||||
if (sx+celw*8 < ds::clip[0] || sx > ds::clip[2] || sy+celh*8 < ds::clip[1] || sy > ds::clip[3]) return;
|
||||
if (sx+celw*tile_width < ds::clip[0] || sx > ds::clip[2] || sy+celh*tile_height < ds::clip[1] || sy > ds::clip[3]) return;
|
||||
if (sx<0) {
|
||||
int diff = -sx/8;
|
||||
int diff = -sx/tile_width;
|
||||
celx += diff;
|
||||
celw -= diff;
|
||||
sx += diff*8;
|
||||
sx += diff*tile_width;
|
||||
}
|
||||
if (sy<0) {
|
||||
int diff = -sy/8;
|
||||
int diff = -sy/tile_height;
|
||||
cely += diff;
|
||||
celh -= diff;
|
||||
sy += diff*8;
|
||||
sy += diff*tile_height;
|
||||
}
|
||||
sx -= ds::origin[0]; sy -= ds::origin[1];
|
||||
for (int y=0; y<celh; ++y) {
|
||||
for (int x=0; x<celw; ++x) {
|
||||
const uint8_t tile = mget(celx+x, cely+y);
|
||||
if (tile==0) continue;
|
||||
const int fx = sx+(x*8)+ds::origin[0];
|
||||
const int fy = sy+(y*8)+ds::origin[1];
|
||||
if ( (fx+8<ds::clip[0]) || (fy+8<ds::clip[1]) || (fx>ds::clip[2]) || (fy>ds::clip[3]) ) continue;
|
||||
spr(tile, sx+x*8, sy+y*8);
|
||||
const int fx = sx+(x*tile_width)+ds::origin[0];
|
||||
const int fy = sy+(y*tile_height)+ds::origin[1];
|
||||
if ( (fx+tile_width<ds::clip[0]) || (fy+tile_height<ds::clip[1]) || (fx>ds::clip[2]) || (fy>ds::clip[3]) ) continue;
|
||||
spr(tile, sx+x*tile_width, sy+y*tile_height);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1334,6 +1648,17 @@ bool anykey() {
|
||||
return something_pressed;
|
||||
}
|
||||
|
||||
void textenable(const bool enable) {
|
||||
if (enable)
|
||||
SDL_StartTextInput(mini_win);
|
||||
else
|
||||
SDL_StopTextInput(mini_win);
|
||||
}
|
||||
|
||||
const char* textinput() {
|
||||
return has_text_input ? text_input_buffer : nullptr;
|
||||
}
|
||||
|
||||
bool pad(int8_t i) {
|
||||
if (!gamepad) return false;
|
||||
return SDL_GetGamepadButton(gamepad, SDL_GamepadButton(i)) == 1;
|
||||
|
||||
16
mini.h
16
mini.h
@@ -142,6 +142,12 @@ void shader_init(const char* vshader, const char* fshader);
|
||||
void shader_enable();
|
||||
void shader_disable();
|
||||
|
||||
uint8_t loadfont(const char *filename);
|
||||
uint8_t getfont();
|
||||
void setfont(uint8_t font);
|
||||
uint8_t getfontspacing();
|
||||
void setfontspacing(uint8_t spacing);
|
||||
|
||||
void cls(uint8_t color=0);
|
||||
void color(uint8_t color=6);
|
||||
void bcolor(uint8_t color=0);
|
||||
@@ -152,7 +158,7 @@ void setcolor(uint8_t index, uint32_t color);
|
||||
uint32_t getcolor(uint8_t index);
|
||||
void settrans(uint8_t index);
|
||||
uint8_t gettrans();
|
||||
void subpal(uint8_t index, uint8_t color);
|
||||
uint8_t subpal(uint8_t index, uint8_t color);
|
||||
void reset_subpal();
|
||||
|
||||
void set_draw_mode(uint8_t mode);
|
||||
@@ -211,7 +217,8 @@ void sset(int x, int y, uint8_t color);
|
||||
|
||||
void spr(uint8_t n, int x, int y, float w = 1.0f, float h = 1.0f, bool flip_x = false, bool flip_y = false);
|
||||
void blit(int sx, int sy, int sw, int sh, int dx, int dy, int dw=0, int dh=0, bool flip_x = false, bool flip_y = false, bool invert = false);
|
||||
void blit_r(int sx, int sy, int sw, int sh, int x, int y, float a);
|
||||
//void blit_r(int sx, int sy, int sw, int sh, int x, int y, float a);
|
||||
void blit_r(int sx, int sy, int sw, int sh, int dx, int dy, int dw, int dh, bool flip_x, bool flip_y, float angle_deg);
|
||||
|
||||
void tline(int x0, int y0, int x1, int y1, float mx, float my, float mdx=0.125f, float mdy=0.0f);
|
||||
void thline(int x0, int y, int x1, float mx, float my, float mdx=0.125f, float mdy=0.0f);
|
||||
@@ -219,12 +226,17 @@ void tvline(int x, int y0, int y1, float mx, float my, float mdx=0.0f, float mdy
|
||||
|
||||
uint8_t mget(int celx, int cely);
|
||||
void mset(int celx, int cely, uint8_t snum);
|
||||
uint8_t gettilew();
|
||||
uint8_t gettileh();
|
||||
void settilesize(int w, int h);
|
||||
void map(); //int celx, int cely, int sx, int sy, uint8_t celw, uint8_t celh, uint8_t layer=0);
|
||||
|
||||
bool btn(uint8_t i);
|
||||
int wbtnp();
|
||||
bool btnp(uint8_t i);
|
||||
bool anykey();
|
||||
void textenable(const bool enable);
|
||||
const char *textinput();
|
||||
|
||||
bool pad(int8_t i);
|
||||
bool padp(int8_t i);
|
||||
|
||||
57
publish_gitea.sh
Executable file
57
publish_gitea.sh
Executable file
@@ -0,0 +1,57 @@
|
||||
#!/bin/bash
|
||||
set -e
|
||||
|
||||
#if [ -z "$1" ]; then
|
||||
# echo "Uso: $0 <PARAMETRO>"
|
||||
# exit 1
|
||||
#fi
|
||||
|
||||
GITEA_TOKEN="eb44d9c0142f5038c61c5afd17f5a41177bfaedc"
|
||||
|
||||
if [ -z "$GITEA_TOKEN" ]; then
|
||||
echo "ERROR: Debes exportar GITEA_TOKEN"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# Leer versión desde version.h
|
||||
VERSION=$(grep '#define MINI_VERSION' version.h | sed 's/.*"\(.*\)".*/\1/')
|
||||
echo "Versión detectada: $VERSION"
|
||||
|
||||
#PARAM=$1
|
||||
API="https://gitea.sustancia.synology.me/api/v1"
|
||||
REPO="JailDoctor/mini"
|
||||
|
||||
echo "=== Creando release ${VERSION} en Gitea ==="
|
||||
|
||||
RELEASE_ID=$(curl -s -X POST "${API}/repos/${REPO}/releases" \
|
||||
-H "Authorization: token ${GITEA_TOKEN}" \
|
||||
-H "Content-Type: application/json" \
|
||||
-d "{
|
||||
\"tag_name\": \"${VERSION}\",
|
||||
\"name\": \"Release ${VERSION}\",
|
||||
\"draft\": false,
|
||||
\"prerelease\": false
|
||||
}" | jq -r '.id')
|
||||
|
||||
if [ "$RELEASE_ID" = "null" ]; then
|
||||
echo "ERROR: No se pudo crear el release"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
echo "Release creado con ID: $RELEASE_ID"
|
||||
|
||||
echo "=== Subiendo artefactos ==="
|
||||
|
||||
for f in mini_${VERSION}_linux_release.tar.gz \
|
||||
mini_${VERSION}_linux_debug.tar.gz \
|
||||
mini_${VERSION}_windows_release.zip \
|
||||
mini_${VERSION}_windows_debug.zip
|
||||
do
|
||||
echo "Subiendo $f..."
|
||||
curl -s -X POST \
|
||||
-H "Authorization: token ${GITEA_TOKEN}" \
|
||||
-F "attachment=@${f}" \
|
||||
"${API}/repos/${REPO}/releases/${RELEASE_ID}/assets" > /dev/null
|
||||
done
|
||||
|
||||
echo "=== Publicación completada ==="
|
||||
@@ -1,3 +1,3 @@
|
||||
#pragma once
|
||||
|
||||
#define MINI_VERSION "1.4.1"
|
||||
#define MINI_VERSION "1.4.8"
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
mini = {}
|
||||
|
||||
---@class surf
|
||||
---@field surf.SCREEN number
|
||||
surf = {}
|
||||
|
||||
---@param w number
|
||||
@@ -72,6 +73,9 @@ function surf.pixel(x, y) end
|
||||
---Set the color for pixel (x,y) on the target surface.
|
||||
function surf.pixel(x, y, color) end
|
||||
|
||||
surf.SCREEN = 0
|
||||
|
||||
|
||||
---@class map
|
||||
map = {}
|
||||
|
||||
@@ -98,6 +102,15 @@ function map.tile(x, y) end
|
||||
---Set the tile at the position (x,y) in the current tilemap
|
||||
function map.tile(x, y, tile) end
|
||||
|
||||
---@param w number
|
||||
---@param h number
|
||||
---Set current tile size
|
||||
function map.cell(w, h) end
|
||||
|
||||
---@return number w, number h
|
||||
---Set current tile size
|
||||
function map.cell() end
|
||||
|
||||
---@class pal
|
||||
pal = {}
|
||||
|
||||
@@ -122,6 +135,10 @@ function pal.color(index) end
|
||||
---Set (r,g,b) color for the specified index in the current palette
|
||||
function pal.color(index, r, g, b) end
|
||||
|
||||
---@return number index
|
||||
---Get the index specified as transparent color
|
||||
function pal.trans() end
|
||||
|
||||
---@param index number
|
||||
---Set the index specified as transparent color
|
||||
function pal.trans(index) end
|
||||
@@ -130,12 +147,16 @@ function pal.trans(index) end
|
||||
function pal.subpal() end
|
||||
|
||||
---@param index number
|
||||
---Reset the specified subpalette index to its default palette index
|
||||
---@return number index
|
||||
---Reset the specified subpalette index to its default palette index,
|
||||
---returns the previously mapped index
|
||||
function pal.subpal(index) end
|
||||
|
||||
---@param index number
|
||||
---@param color number
|
||||
---Set the specified subpalette index to the specified palette index
|
||||
---@return number index
|
||||
---Set the specified subpalette index to the specified palette index,
|
||||
---returns the previously mapped index
|
||||
function pal.subpal(index, color) end
|
||||
|
||||
---@param index1 number
|
||||
@@ -299,9 +320,15 @@ function draw.surf(sx, sy, sw, sh, dx, dy, dw, dh, flip_x, flip_y, invert) end
|
||||
---@param x number
|
||||
---@param y number
|
||||
---@param a number
|
||||
---@optional dw number
|
||||
---@optional dh number
|
||||
---@optional boolean flip_x
|
||||
---@optional boolean flip_y
|
||||
---@optional boolean invert
|
||||
---Blit the region starting at (sx,sy) and size (sw, sh) from the source surface
|
||||
---to the position (dx, dy) of the target surface, rotating it by a degrees
|
||||
function draw.surfrot(sx, sy, sw, sh, x, y, a) end
|
||||
---to the position (dx, dy) of the target surface, rotating it by a degrees,
|
||||
---(and optionally of size (dw, dh)) optionally flipping it horizontally or vertically
|
||||
function draw.surfrot(sx, sy, sw, sh, x, y, a, dw, dh, flip_x, flip_y) end
|
||||
|
||||
---@param text string
|
||||
---@param x number
|
||||
@@ -310,13 +337,6 @@ function draw.surfrot(sx, sy, sw, sh, x, y, a) end
|
||||
---Draw text to (x,y) using the specified color
|
||||
function draw.text(text, x, y, color) end
|
||||
|
||||
---@param text number
|
||||
---@param x number
|
||||
---@param y number
|
||||
---@param color number
|
||||
---Draw text to (x,y) using the specified color
|
||||
function draw.text(text, x, y, color) end
|
||||
|
||||
---@param mode number
|
||||
---Specify the mode for the drawing functions
|
||||
function draw.mode(mode) end
|
||||
@@ -486,6 +506,10 @@ function sys.clipboard(value) end
|
||||
---Returns true if running on debug version of mini. False otherwise.
|
||||
function sys.debug() end
|
||||
|
||||
---@return string
|
||||
---Returns the current mini version as a string.
|
||||
function sys.version() end
|
||||
|
||||
|
||||
---@class win
|
||||
win = {}
|
||||
@@ -538,6 +562,34 @@ function config.key(key) end
|
||||
function config.folder() end
|
||||
|
||||
|
||||
---@class font
|
||||
---@field font.DEFAULT number
|
||||
font = {}
|
||||
|
||||
---@param filename string
|
||||
---@return number fnt
|
||||
---Loads a font from a file
|
||||
function font.load(filename) end
|
||||
|
||||
---@return number fnt
|
||||
---Gets the currently selected font
|
||||
function font.current() end
|
||||
|
||||
---@param fnt number
|
||||
---Sets the specified font as selected
|
||||
function font.current(fnt) end
|
||||
|
||||
---@return number value
|
||||
---Gets the currently selected font's spacing
|
||||
function font.spacing() end
|
||||
|
||||
---@param value number
|
||||
---Sets the currently selected font's spacing
|
||||
function font.spacing(value) end
|
||||
|
||||
font.DEFAULT = 0
|
||||
|
||||
|
||||
---@class mouse
|
||||
---@field mouse.LEFT number
|
||||
---@field mouse.MIDDLE number
|
||||
@@ -604,6 +656,14 @@ function key.press(key) end
|
||||
---Returns whether any keyboard key has just been pressed
|
||||
function key.any() end
|
||||
|
||||
---@param enable boolean
|
||||
---Enable or disable utf8 text input
|
||||
function key.text(enable) end
|
||||
|
||||
---@return string
|
||||
---Returns a string with the utf-8 character sequence pressed. Only when utf8 is enabled
|
||||
function key.utf8char() end
|
||||
|
||||
|
||||
---@class pad
|
||||
---@field pad.INVALID number
|
||||
@@ -888,3 +948,13 @@ key.RCTRL = 228
|
||||
key.RSHIFT = 229
|
||||
key.RALT = 230
|
||||
key.RGUI = 231
|
||||
|
||||
---@class utf8
|
||||
utf8 = {}
|
||||
|
||||
---@param str string
|
||||
---@param startchr number
|
||||
---@param endchr number
|
||||
---@return string
|
||||
---Returns whether the specified keyboard key is down
|
||||
function utf8.sub(str, startchr, endchr) end
|
||||
|
||||
Reference in New Issue
Block a user