Compare commits
6 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 6fb31a3ae5 | |||
| 89496fb8fb | |||
| 4774a1a806 | |||
| 74cb8cb0f8 | |||
| d573c159fa | |||
| 446f588cfe |
4
.gitignore
vendored
4
.gitignore
vendored
@@ -4,4 +4,6 @@ mini_debug.exe
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mini_debug
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.vscode/*
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info.plist
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build/*
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build/*
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*.zip
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*.tar.gz
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6
Makefile
6
Makefile
@@ -11,13 +11,13 @@ windows_debug:
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g++ $(source) -D DEBUG -g -Wall -Os -lmingw32 -lSDL3 -lopengl32 -o "$(executable)_debug.exe"
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macos:
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clang++ $(source) -Wall -Os -std=c++11 -ffunction-sections -fdata-sections -lSDL3 -o "$(executable)"
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clang++ $(source) -Wall -Os -std=c++17 -Wno-deprecated -ffunction-sections -fdata-sections -lSDL3 -framework OpenGL -o "$(executable)"
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macos_debug:
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clang++ $(source) -D DEBUG -g -Wall -Os -std=c++11 -ffunction-sections -fdata-sections -lSDL3 -o "$(executable)_debug"
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clang++ $(source) -D DEBUG -g -Wall -Os -std=c++17 -Wno-deprecated -ffunction-sections -fdata-sections -lSDL3 -framework OpenGL -o "$(executable)_debug"
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macos_bundle:
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clang++ $(source) -D MACOS_BUNDLE -Wall -Os -std=c++11 -framework SDL3 -F /Library/Frameworks -ffunction-sections -fdata-sections -o mini_bundle -rpath @executable_path/../Frameworks/ -target x86_64-apple-macos10.12
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clang++ $(source) -D MACOS_BUNDLE -Wall -Os -std=c++17 -Wno-deprecated -framework SDL3 -framework OpenGL -F /Library/Frameworks -ffunction-sections -fdata-sections -o mini_bundle -rpath @executable_path/../Frameworks/ -target x86_64-apple-macos10.12
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linux:
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g++ $(source) -D LUA_USE_LINUX -Wall -Os -ffunction-sections -fdata-sections -Wl,--gc-sections -lSDL3 -lGL -o "$(executable)"
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@@ -1,6 +1,7 @@
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--require "ia.other"
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x=0
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rot=0
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function mini.init()
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s = surf.load("gfx/logo.gif")
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@@ -21,7 +22,7 @@ end
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function mini.update()
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surf.cls(0)
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draw.surf(0, 0, 160, 144, 0, 0)
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draw.surfrot(0, 0, 160, 144, 120, 78, rot)
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draw.text("PRESS START", 60, 110, 28)
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if key.press(key.ESCAPE) then sys.quit() end
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@@ -48,4 +49,5 @@ function mini.update()
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font.spacing(0)
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draw.text("0146",100,50,28)
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font.current(font.DEFAULT)
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rot=rot+1
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end
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@@ -20,7 +20,7 @@ REM Crear ZIP release con mini.exe + DLLs
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tar -a -c -f mini_%PARAM%_windows_release.zip mini.exe bin\*.dll || exit /b 1
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REM Crear ZIP debug solo con mini_debug.exe
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tar -a -c -f mini_%PARAM%_windows_debug.zip mini_debug.exe || exit /b 1
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tar -a -c -f mini_%PARAM%_windows_debug.zip mini_debug.exe bin\*.dll || exit /b 1
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echo Paquetes generados:
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echo mini_%PARAM%_windows_release.zip
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35
do_release.sh
Normal file → Executable file
35
do_release.sh
Normal file → Executable file
@@ -1,36 +1,41 @@
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#!/bin/bash
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set -e
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if [ -z "$1" ]; then
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echo "Uso: $0 <PARAMETRO>"
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exit 1
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fi
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#if [ -z "$1" ]; then
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# echo "Uso: $0 <PARAMETRO>"
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# exit 1
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#fi
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PARAM=$1
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# Leer versión desde version.h
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VERSION=$(grep '#define MINI_VERSION' version.h | sed 's/.*"\(.*\)".*/\1/')
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echo "Versión detectada: $VERSION"
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#PARAM=$1
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# Datos Windows
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WIN_USER="raimon"
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WIN_HOST="192.168.1.51"
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WIN_PATH_SSH="/cygdrive/c/Users/raimon/dev/mini"
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WIN_PATH_SSH="C:\Users\raimon\dev\mini"
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WIN_PATH_SCP="C:/Users/Raimon/dev/mini"
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echo "=== Compilando Linux ==="
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make linux
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make linux_debug
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echo "=== Empaquetando Linux ==="
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tar -czf mini_${PARAM}_linux_release.tar.gz mini
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tar -czf mini_${PARAM}_linux_debug.tar.gz mini_debug
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tar -czf mini_v${VERSION}_linux_release.tar.gz mini
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tar -czf mini_v${VERSION}_linux_debug.tar.gz mini_debug
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echo "=== Ejecutando build remoto Windows ==="
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ssh ${WIN_USER}@${WIN_HOST} "cd '${WIN_PATH_SSH}' && build_windows.bat ${PARAM}"
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ssh ${WIN_USER}@${WIN_HOST} "cd ${WIN_PATH_SSH} && do_release.bat v${VERSION}"
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echo "=== Copiando ZIPs desde Windows ==="
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scp ${WIN_USER}@${WIN_HOST}:"${WIN_PATH_SSH}/mini_${PARAM}_windows_release.zip" .
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scp ${WIN_USER}@${WIN_HOST}:"${WIN_PATH_SSH}/mini_${PARAM}_windows_debug.zip" .
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scp ${WIN_USER}@${WIN_HOST}:"${WIN_PATH_SCP}/mini_v${VERSION}_windows_release.zip" .
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scp ${WIN_USER}@${WIN_HOST}:"${WIN_PATH_SCP}/mini_v${VERSION}_windows_debug.zip" .
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echo "=== Build completado correctamente ==="
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echo "Generados:"
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echo " mini_${PARAM}_linux_release.tar.gz"
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echo " mini_${PARAM}_linux_debug.tar.gz"
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echo " mini_${PARAM}_windows_release.zip"
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echo " mini_${PARAM}_windows_debug.zip"
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echo " mini_v${VERSION}_linux_release.tar.gz"
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echo " mini_v${VERSION}_linux_debug.tar.gz"
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echo " mini_v${VERSION}_windows_release.zip"
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echo " mini_v${VERSION}_windows_debug.zip"
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6
lua.cpp
6
lua.cpp
@@ -577,7 +577,11 @@ extern "C" {
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int dx = luaL_checknumber(L, 5);
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int dy = luaL_checknumber(L, 6);
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float a = luaL_checknumber(L, 7);
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blit_r(sx, sy, sw, sh, dx, dy, a);
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int dw = luaL_optnumber(L, 8, 0);
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int dh = luaL_optnumber(L, 9, 0);
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bool flip_x = lua_toboolean(L, 10);
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bool flip_y = lua_toboolean(L, 11);
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blit_r(sx, sy, sw, sh, dx, dy, dw, dh, flip_x, flip_y, a);
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return 0;
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}
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139
mini.cpp
139
mini.cpp
@@ -435,6 +435,7 @@ uint8_t loadfont_from_buffer(const char* buffer, uint8_t index, const char* name
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memcpy(line, ptr, len);
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line[len] = '\0';
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ptr += (ptr[len] == '\n') ? len + 1 : len; // Advance pointer
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if (len > 0 && line[len - 1] == '\r') line[len - 1] = '\0';
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if (strncmp(line, "bitmap=", 7) != 0) return false; // Parse first line
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@@ -453,6 +454,7 @@ uint8_t loadfont_from_buffer(const char* buffer, uint8_t index, const char* name
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memcpy(line, ptr, len);
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line[len] = '\0';
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ptr += (ptr[len] == '\n') ? len + 1 : len; // Advance pointer
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if (len > 0 && line[len - 1] == '\r') line[len - 1] = '\0';
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// Remove comments
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char* hash = strchr(line, '#');
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@@ -1351,6 +1353,7 @@ void blit(int sx, int sy, int sw, int sh, int dx, int dy, int dw, int dh, bool f
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}
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}
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/*
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void blit_r(int sx, int sy, int sw, int sh, int x, int y, float a)
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{
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const int x0 = sw>>1;
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@@ -1373,6 +1376,142 @@ void blit_r(int sx, int sy, int sw, int sh, int x, int y, float a)
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}
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}
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}
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*/
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void blit_r(int sx, int sy, int sw, int sh,
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int dx, int dy, int dw, int dh,
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bool flip_x, bool flip_y,
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float angle_deg)
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{
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if (dw == 0) dw = sw;
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if (dh == 0) dh = sh;
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// Centro del destino (rectángulo sin rotar)
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float dcx = dx + dw * 0.5f;
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float dcy = dy + dh * 0.5f;
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// Centro del subrectángulo origen
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float scx = sx + sw * 0.5f;
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float scy = sy + sh * 0.5f;
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// Escalado destino -> origen
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float inv_scale_x = float(sw) / float(dw);
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float inv_scale_y = float(sh) / float(dh);
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// Flips integrados en la escala
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if (flip_x) inv_scale_x = -inv_scale_x;
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if (flip_y) inv_scale_y = -inv_scale_y;
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// Ángulo en radianes
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float a = angle_deg * 3.14159265f / 180.0f;
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float ca = SDL_cosf(a);
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float sa = SDL_sinf(a);
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// --- 1. Bounding box rotado del rectángulo destino ---
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float hx = dw * 0.5f;
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float hy = dh * 0.5f;
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float vx[4] = { -hx, hx, -hx, hx };
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float vy[4] = { -hy, -hy, hy, hy };
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float min_x = 1e9f, max_x = -1e9f;
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float min_y = 1e9f, max_y = -1e9f;
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for (int i = 0; i < 4; ++i) {
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float rr_x = vx[i] * ca - vy[i] * sa;
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float rr_y = vx[i] * sa + vy[i] * ca;
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float dxp = dcx + rr_x;
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float dyp = dcy + rr_y;
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if (dxp < min_x) min_x = dxp;
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if (dxp > max_x) max_x = dxp;
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if (dyp < min_y) min_y = dyp;
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if (dyp > max_y) max_y = dyp;
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}
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int bb_x0 = (int)SDL_floorf(min_x);
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int bb_x1 = (int)SDL_ceilf (max_x);
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int bb_y0 = (int)SDL_floorf(min_y);
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int bb_y1 = (int)SDL_ceilf (max_y);
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// --- 2. Rotación inversa + escalado + clipping estricto ---
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for (int y = bb_y0; y <= bb_y1; ++y) {
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for (int x = bb_x0; x <= bb_x1; ++x) {
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// Coordenadas relativas al centro destino
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float rx = x - dcx;
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float ry = y - dcy;
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// Rotación inversa
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float ux = rx * ca + ry * sa;
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float uy = -rx * sa + ry * ca;
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// Escalado destino -> origen (con flips)
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float sxp = scx + ux * inv_scale_x;
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float syp = scy + uy * inv_scale_y;
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// Clipping estricto al subrectángulo origen
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if (sxp < sx || sxp >= sx + sw ||
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syp < sy || syp >= sy + sh)
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continue; // no pintamos nada
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uint8_t color = sget((int)sxp, (int)syp);
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pset(x, y, color);
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}
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||||
}
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}
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||||
/*void blit_r(int sx, int sy, int sw, int sh, int dx, int dy, int dw, int dh, bool flip_x, bool flip_y, float angle_deg)
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{
|
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if (dw == 0) dw = sw;
|
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if (dh == 0) dh = sh;
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||||
|
||||
// Escalado origen→destino
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||||
float sdx = float(sw) / float(dw);
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float sdy = float(sh) / float(dh);
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// Centro del destino
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float dcx = dx + dw * 0.5f;
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float dcy = dy + dh * 0.5f;
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|
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// Centro del origen
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float scx = sx + sw * 0.5f;
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float scy = sy + sh * 0.5f;
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|
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// Flips: invertir escala
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if (flip_x) sdx = -sdx;
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if (flip_y) sdy = -sdy;
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||||
|
||||
// Ángulo en radianes
|
||||
float a = angle_deg * 3.14159265f / 180.0f;
|
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float ca = SDL_cosf(a);
|
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float sa = SDL_sinf(a);
|
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|
||||
// Bucle principal
|
||||
for (int y = dy; y < dy + dh; ++y) {
|
||||
for (int x = dx; x < dx + dw; ++x) {
|
||||
|
||||
// Coordenadas destino relativas al centro
|
||||
float rx = x - dcx;
|
||||
float ry = y - dcy;
|
||||
|
||||
// Rotación inversa (para muestreo)
|
||||
float orx = rx * ca + ry * sa;
|
||||
float ory = -rx * sa + ry * ca;
|
||||
|
||||
// Convertir a coordenadas de la fuente
|
||||
float sxp = scx + orx * sdx;
|
||||
float syp = scy + ory * sdy;
|
||||
|
||||
// Muestreo nearest neighbor
|
||||
uint8_t color = sget(int(sxp), int(syp));
|
||||
pset(x, y, color);
|
||||
}
|
||||
}
|
||||
}*/
|
||||
|
||||
void tline(int x0, int y0, int x1, int y1, float mx, float my, float mdx, float mdy) {
|
||||
int x, y;
|
||||
|
||||
3
mini.h
3
mini.h
@@ -217,7 +217,8 @@ void sset(int x, int y, uint8_t color);
|
||||
|
||||
void spr(uint8_t n, int x, int y, float w = 1.0f, float h = 1.0f, bool flip_x = false, bool flip_y = false);
|
||||
void blit(int sx, int sy, int sw, int sh, int dx, int dy, int dw=0, int dh=0, bool flip_x = false, bool flip_y = false, bool invert = false);
|
||||
void blit_r(int sx, int sy, int sw, int sh, int x, int y, float a);
|
||||
//void blit_r(int sx, int sy, int sw, int sh, int x, int y, float a);
|
||||
void blit_r(int sx, int sy, int sw, int sh, int dx, int dy, int dw, int dh, bool flip_x, bool flip_y, float angle_deg);
|
||||
|
||||
void tline(int x0, int y0, int x1, int y1, float mx, float my, float mdx=0.125f, float mdy=0.0f);
|
||||
void thline(int x0, int y, int x1, float mx, float my, float mdx=0.125f, float mdy=0.0f);
|
||||
|
||||
57
publish_gitea.sh
Executable file
57
publish_gitea.sh
Executable file
@@ -0,0 +1,57 @@
|
||||
#!/bin/bash
|
||||
set -e
|
||||
|
||||
#if [ -z "$1" ]; then
|
||||
# echo "Uso: $0 <PARAMETRO>"
|
||||
# exit 1
|
||||
#fi
|
||||
|
||||
GITEA_TOKEN="eb44d9c0142f5038c61c5afd17f5a41177bfaedc"
|
||||
|
||||
if [ -z "$GITEA_TOKEN" ]; then
|
||||
echo "ERROR: Debes exportar GITEA_TOKEN"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# Leer versión desde version.h
|
||||
VERSION=$(grep '#define MINI_VERSION' version.h | sed 's/.*"\(.*\)".*/\1/')
|
||||
echo "Versión detectada: $VERSION"
|
||||
|
||||
#PARAM=$1
|
||||
API="https://gitea.sustancia.synology.me/api/v1"
|
||||
REPO="JailDoctor/mini"
|
||||
|
||||
echo "=== Creando release ${VERSION} en Gitea ==="
|
||||
|
||||
RELEASE_ID=$(curl -s -X POST "${API}/repos/${REPO}/releases" \
|
||||
-H "Authorization: token ${GITEA_TOKEN}" \
|
||||
-H "Content-Type: application/json" \
|
||||
-d "{
|
||||
\"tag_name\": \"${VERSION}\",
|
||||
\"name\": \"Release ${VERSION}\",
|
||||
\"draft\": false,
|
||||
\"prerelease\": false
|
||||
}" | jq -r '.id')
|
||||
|
||||
if [ "$RELEASE_ID" = "null" ]; then
|
||||
echo "ERROR: No se pudo crear el release"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
echo "Release creado con ID: $RELEASE_ID"
|
||||
|
||||
echo "=== Subiendo artefactos ==="
|
||||
|
||||
for f in mini_v${VERSION}_linux_release.tar.gz \
|
||||
mini_v${VERSION}_linux_debug.tar.gz \
|
||||
mini_v${VERSION}_windows_release.zip \
|
||||
mini_v${VERSION}_windows_debug.zip
|
||||
do
|
||||
echo "Subiendo $f..."
|
||||
curl -s -X POST \
|
||||
-H "Authorization: token ${GITEA_TOKEN}" \
|
||||
-F "attachment=@${f}" \
|
||||
"${API}/repos/${REPO}/releases/${RELEASE_ID}/assets" > /dev/null
|
||||
done
|
||||
|
||||
echo "=== Publicación completada ==="
|
||||
@@ -1,3 +1,3 @@
|
||||
#pragma once
|
||||
|
||||
#define MINI_VERSION "1.4.7"
|
||||
#define MINI_VERSION "1.4.9"
|
||||
|
||||
@@ -320,9 +320,15 @@ function draw.surf(sx, sy, sw, sh, dx, dy, dw, dh, flip_x, flip_y, invert) end
|
||||
---@param x number
|
||||
---@param y number
|
||||
---@param a number
|
||||
---@optional dw number
|
||||
---@optional dh number
|
||||
---@optional boolean flip_x
|
||||
---@optional boolean flip_y
|
||||
---@optional boolean invert
|
||||
---Blit the region starting at (sx,sy) and size (sw, sh) from the source surface
|
||||
---to the position (dx, dy) of the target surface, rotating it by a degrees
|
||||
function draw.surfrot(sx, sy, sw, sh, x, y, a) end
|
||||
---to the position (dx, dy) of the target surface, rotating it by a degrees,
|
||||
---(and optionally of size (dw, dh)) optionally flipping it horizontally or vertically
|
||||
function draw.surfrot(sx, sy, sw, sh, x, y, a, dw, dh, flip_x, flip_y) end
|
||||
|
||||
---@param text string
|
||||
---@param x number
|
||||
|
||||
Reference in New Issue
Block a user