21 lines
414 B
C++
21 lines
414 B
C++
#pragma once
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constexpr Uint64 DEMO_SPEED = 1000/60;
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constexpr int DEMO_WIDTH = 480;
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constexpr int DEMO_HEIGHT = 360;
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constexpr int WINDOW_ZOOM = 2;
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constexpr int NUM_BALLS = 100;
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constexpr int BALL_SIZE = 36;
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constexpr int NUM_FRAMES = 4;
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constexpr int BG_R = 96;
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constexpr int BG_G = 96;
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constexpr int BG_B = 96;
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constexpr char TEXTURE_FILE[] = "resources/soccer_ball.png";
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struct Color
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{
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int r, g, b;
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}; |