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9 Commits

Author SHA1 Message Date
0c89cd5138 migrat a SDL3
arreglos estetics i d'estil
2025-03-24 22:54:14 +01:00
7abbaee706 en proces de pasar a SDL3 2025-03-24 20:02:28 +01:00
0334a7e04e actualizado Makefile 2024-07-24 12:35:04 +02:00
82c5e27152 actualizado Makefile 2024-07-24 11:53:04 +02:00
6f73af6811 actualizado .gitignore 2024-07-24 11:52:57 +02:00
32a2621074 Tutorial finalizado 2024-02-05 16:22:35 +01:00
584305f0d8 Ya permite cargar diferentes paletas 2024-02-05 22:59:49 +01:00
35a1334be4 Añadidos ficheros de paleta
Modificado williams.gif
2024-02-05 22:57:55 +01:00
b0c73467e2 Cambiado el titulo de la ventana 2024-02-05 22:36:56 +01:00
18 changed files with 946 additions and 717 deletions

108
.gitignore vendored
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@@ -1 +1,107 @@
*.o
demo6_palette
build/
# ---> C++
# Prerequisites
*.d
# Compiled Object files
*.slo
*.lo
*.o
*.obj
# Precompiled Headers
*.gch
*.pch
# Compiled Dynamic libraries
*.so
*.dylib
*.dll
# Fortran module files
*.mod
*.smod
# Compiled Static libraries
*.lai
*.la
*.a
*.lib
# Executables
*.exe
*.out
*.app
# ---> macOS
# General
.DS_Store
.AppleDouble
.LSOverride
# Icon must end with two \r
Icon
# Thumbnails
._*
# Files that might appear in the root of a volume
.DocumentRevisions-V100
.fseventsd
.Spotlight-V100
.TemporaryItems
.Trashes
.VolumeIcon.icns
.com.apple.timemachine.donotpresent
# Directories potentially created on remote AFP share
.AppleDB
.AppleDesktop
Network Trash Folder
Temporary Items
.apdisk
# ---> Windows
# Windows thumbnail cache files
Thumbs.db
Thumbs.db:encryptable
ehthumbs.db
ehthumbs_vista.db
# Dump file
*.stackdump
# Folder config file
[Dd]esktop.ini
# Recycle Bin used on file shares
$RECYCLE.BIN/
# Windows Installer files
*.cab
*.msi
*.msix
*.msm
*.msp
# Windows shortcuts
*.lnk
# ---> Linux
*~
# temporary files which can be created if a process still has a handle open of a deleted file
.fuse_hidden*
# KDE directory preferences
.directory
# Linux trash folder which might appear on any partition or disk
.Trash-*
# .nfs files are created when an open file is removed but is still being accessed
.nfs*

49
CMakeLists.txt Normal file
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@@ -0,0 +1,49 @@
cmake_minimum_required(VERSION 3.20)
project(demo6_palette)
# Establecer el estándar de C++
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# Opciones comunes de compilación
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Os -ffunction-sections -fdata-sections")
# Buscar SDL3 automáticamente
find_package(SDL3 REQUIRED)
# Si no se encuentra SDL3, generar un error
if (NOT SDL3_FOUND)
message(FATAL_ERROR "SDL3 no encontrado. Por favor, verifica su instalación.")
endif()
# Archivos fuente
file(GLOB SOURCE_FILES source/*.cpp)
# Comprobar si se encontraron archivos fuente
if(NOT SOURCE_FILES)
message(FATAL_ERROR "No se encontraron archivos fuente en el directorio 'source/'. Verifica la ruta.")
endif()
# Detectar la plataforma y configuraciones específicas
if(WIN32)
set(PLATFORM windows)
set(LINK_LIBS ${SDL3_LIBRARIES} mingw32 ws2_32)
elseif(UNIX AND NOT APPLE)
set(PLATFORM linux)
set(LINK_LIBS ${SDL3_LIBRARIES})
elseif(APPLE)
set(PLATFORM macos)
set(LINK_LIBS ${SDL3_LIBRARIES})
endif()
# Incluir directorios de SDL3
include_directories(${SDL3_INCLUDE_DIRS})
# Añadir el ejecutable reutilizando el nombre del proyecto
add_executable(${PROJECT_NAME} ${SOURCE_FILES})
# Especificar la ubicación del ejecutable (en la raíz del proyecto)
set_target_properties(${PROJECT_NAME} PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${CMAKE_SOURCE_DIR})
# Enlazar las bibliotecas necesarias
target_link_libraries(${PROJECT_NAME} ${LINK_LIBS})

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@@ -1,9 +1,20 @@
name = paleta
executable = $(name).o
source = *.cpp
# Variables comunes
SOURCE := source/*.cpp
EXECUTABLE_NAME := demo6_palette
CXXFLAGS := -std=c++20 -Wall -Os -ffunction-sections -fdata-sections # Opciones comunes de compilación
LDFLAGS := -lSDL3 # Flags de enlace comunes
OUTPUT_EXT :=
linux:
g++ $(source) -std=c++11 -Wall -Os -lSDL2 -o "$(executable)"
# Detectar plataforma y configurar
ifeq ($(OS),Windows_NT)
LDFLAGS += -lmingw32 -lws2_32
OUTPUT_EXT := .exe
endif
macos:
clang++ $(source) -std=c++11 -Wall -Os -lSDL2 -ffunction-sections -fdata-sections -o $(executable)
# Regla principal: compilar el ejecutable
all:
$(CXX) $(SOURCE) $(CXXFLAGS) $(LDFLAGS) -o $(EXECUTABLE_NAME)$(OUTPUT_EXT)
# Regla para limpiar archivos generados
clean:
rm -f $(EXECUTABLE_NAME)$(OUTPUT_EXT)

3
README.md Normal file
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@@ -0,0 +1,3 @@
# demo6_palette
Demo de SDL que mostra com canviar la paleta dels sprites

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@@ -1,19 +0,0 @@
#include "jUnit.h"
void init()
{
jInit("pixels", 320, 240, 2);
jSetPal(0, 0x00000000);
jSetPal(1, 0xffff0000);
jSetPal(2, 0xffffffff);
jCls(0);
jSurface peiv = jLoadSurface("williams.gif");
jLoadPal("williams.gif");
jSetSource(peiv);
}
void update()
{
jCls(0);
jBlit(0, 0, 0, 0, 29, 64);
}

478
gif.c
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@@ -1,478 +0,0 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <fcntl.h>
#define EXTENSION_INTRODUCER 0x21
#define IMAGE_DESCRIPTOR 0x2C
#define TRAILER 0x3B
#define GRAPHIC_CONTROL 0xF9
#define APPLICATION_EXTENSION 0xFF
#define COMMENT_EXTENSION 0xFE
#define PLAINTEXT_EXTENSION 0x01
#define READ(dst, size) memcpy(dst, buffer, size); buffer += size
typedef struct
{
unsigned short width;
unsigned short height;
unsigned char fields;
unsigned char background_color_index;
unsigned char pixel_aspect_ratio;
}
screen_descriptor_t;
typedef struct
{
unsigned char r;
unsigned char g;
unsigned char b;
}
rgb;
typedef struct
{
unsigned short image_left_position;
unsigned short image_top_position;
unsigned short image_width;
unsigned short image_height;
unsigned char fields;
}
image_descriptor_t;
typedef struct
{
unsigned char byte;
int prev;
int len;
}
dictionary_entry_t;
typedef struct
{
unsigned char extension_code;
unsigned char block_size;
}
extension_t;
typedef struct
{
unsigned char fields;
unsigned short delay_time;
unsigned char transparent_color_index;
}
graphic_control_extension_t;
typedef struct
{
unsigned char application_id[ 8 ];
unsigned char version[ 3 ];
}
application_extension_t;
typedef struct
{
unsigned short left;
unsigned short top;
unsigned short width;
unsigned short height;
unsigned char cell_width;
unsigned char cell_height;
unsigned char foreground_color;
unsigned char background_color;
}
plaintext_extension_t;
//static unsigned short width = 0;
//static unsigned short height = 0;
//static unsigned char* uncompressed_data = NULL;
void uncompress( int code_length,
const unsigned char *input,
int input_length,
unsigned char *out )
{
//int maxbits;
int i, bit;
int code, prev = -1;
dictionary_entry_t *dictionary;
int dictionary_ind;
unsigned int mask = 0x01;
int reset_code_length;
int clear_code; // This varies depending on code_length
int stop_code; // one more than clear code
int match_len;
clear_code = 1 << ( code_length );
stop_code = clear_code + 1;
// To handle clear codes
reset_code_length = code_length;
// Create a dictionary large enough to hold "code_length" entries.
// Once the dictionary overflows, code_length increases
dictionary = ( dictionary_entry_t * )
malloc( sizeof( dictionary_entry_t ) * ( 1 << ( code_length + 1 ) ) );
// Initialize the first 2^code_len entries of the dictionary with their
// indices. The rest of the entries will be built up dynamically.
// Technically, it shouldn't be necessary to initialize the
// dictionary. The spec says that the encoder "should output a
// clear code as the first code in the image data stream". It doesn't
// say must, though...
for ( dictionary_ind = 0;
dictionary_ind < ( 1 << code_length );
dictionary_ind++ )
{
dictionary[ dictionary_ind ].byte = dictionary_ind;
// XXX this only works because prev is a 32-bit int (> 12 bits)
dictionary[ dictionary_ind ].prev = -1;
dictionary[ dictionary_ind ].len = 1;
}
// 2^code_len + 1 is the special "end" code; don't give it an entry here
dictionary_ind++;
dictionary_ind++;
// TODO verify that the very last byte is clear_code + 1
while ( input_length )
{
code = 0x0;
// Always read one more bit than the code length
for ( i = 0; i < ( code_length + 1 ); i++ )
{
// This is different than in the file read example; that
// was a call to "next_bit"
bit = ( *input & mask ) ? 1 : 0;
mask <<= 1;
if ( mask == 0x100 )
{
mask = 0x01;
input++;
input_length--;
}
code = code | ( bit << i );
}
if ( code == clear_code )
{
code_length = reset_code_length;
dictionary = ( dictionary_entry_t * ) realloc( dictionary,
sizeof( dictionary_entry_t ) * ( 1 << ( code_length + 1 ) ) );
for ( dictionary_ind = 0;
dictionary_ind < ( 1 << code_length );
dictionary_ind++ )
{
dictionary[ dictionary_ind ].byte = dictionary_ind;
// XXX this only works because prev is a 32-bit int (> 12 bits)
dictionary[ dictionary_ind ].prev = -1;
dictionary[ dictionary_ind ].len = 1;
}
dictionary_ind++;
dictionary_ind++;
prev = -1;
continue;
}
else if ( code == stop_code )
{
/*if ( input_length > 1 )
{
fprintf( stderr, "Malformed GIF (early stop code)\n" );
exit( 0 );
}*/
break;
}
// Update the dictionary with this character plus the _entry_
// (character or string) that came before it
if ( ( prev > -1 ) && ( code_length < 12 ) )
{
if ( code > dictionary_ind )
{
fprintf( stderr, "code = %.02x, but dictionary_ind = %.02x\n",
code, dictionary_ind );
exit( 0 );
}
// Special handling for KwKwK
if ( code == dictionary_ind )
{
int ptr = prev;
while ( dictionary[ ptr ].prev != -1 )
{
ptr = dictionary[ ptr ].prev;
}
dictionary[ dictionary_ind ].byte = dictionary[ ptr ].byte;
}
else
{
int ptr = code;
while ( dictionary[ ptr ].prev != -1 )
{
ptr = dictionary[ ptr ].prev;
}
dictionary[ dictionary_ind ].byte = dictionary[ ptr ].byte;
}
dictionary[ dictionary_ind ].prev = prev;
dictionary[ dictionary_ind ].len = dictionary[ prev ].len + 1;
dictionary_ind++;
// GIF89a mandates that this stops at 12 bits
if ( ( dictionary_ind == ( 1 << ( code_length + 1 ) ) ) &&
( code_length < 11 ) )
{
code_length++;
dictionary = ( dictionary_entry_t * ) realloc( dictionary,
sizeof( dictionary_entry_t ) * ( 1 << ( code_length + 1 ) ) );
}
}
prev = code;
// Now copy the dictionary entry backwards into "out"
match_len = dictionary[ code ].len;
while ( code != -1 )
{
out[ dictionary[ code ].len - 1 ] = dictionary[ code ].byte;
if ( dictionary[ code ].prev == code )
{
fprintf( stderr, "Internal error; self-reference." );
exit( 0 );
}
code = dictionary[ code ].prev;
}
out += match_len;
}
}
static int read_sub_blocks( unsigned char* buffer, unsigned char **data )
{
int data_length;
int index;
unsigned char block_size;
// Everything following are data sub-blocks, until a 0-sized block is
// encountered.
data_length = 0;
*data = NULL;
index = 0;
while ( 1 )
{
READ(&block_size, 1);
if ( block_size == 0 ) // end of sub-blocks
{
break;
}
data_length += block_size;
*data = (unsigned char*)realloc( *data, data_length );
// TODO this could be split across block size boundaries
READ(*data + index, block_size);
index += block_size;
}
return data_length;
}
unsigned char* process_image_descriptor( unsigned char* buffer,
rgb *gct,
int gct_size,
int resolution_bits )
{
image_descriptor_t image_descriptor;
int compressed_data_length;
unsigned char *compressed_data = NULL;
unsigned char lzw_code_size;
int uncompressed_data_length = 0;
unsigned char *uncompressed_data = NULL;
// TODO there could actually be lots of these
READ(&image_descriptor, 9);
// TODO if LCT = true, read the LCT
READ(&lzw_code_size, 1);
compressed_data_length = read_sub_blocks( buffer, &compressed_data );
// width = image_descriptor.image_width;
// height = image_descriptor.image_height;
uncompressed_data_length = image_descriptor.image_width *
image_descriptor.image_height;
uncompressed_data = (unsigned char*)malloc( uncompressed_data_length );
uncompress( lzw_code_size, compressed_data, compressed_data_length,
uncompressed_data );
if ( compressed_data ) free( compressed_data );
//if ( uncompressed_data )
// free( uncompressed_data );
return uncompressed_data;
}
/**
* @param gif_file the file descriptor of a file containing a
* GIF-encoded file. This should point to the first byte in
* the file when invoked.
*/
#define rb (*(buffer++))
uint32_t* LoadPalette(unsigned char *buffer) {
unsigned char header[7];
screen_descriptor_t screen_descriptor;
//int color_resolution_bits;
int global_color_table_size = 0; // number of entries in global_color_table
uint32_t *global_color_table = NULL;
READ(header, 6);
READ(&screen_descriptor, 7);
//color_resolution_bits = ((screen_descriptor.fields & 0x70) >> 4) + 1;
global_color_table = (uint32_t *)calloc(1, 1024);
if (screen_descriptor.fields & 0x80) {
global_color_table_size = 1 << (((screen_descriptor.fields & 0x07) + 1));
//global_color_table = (rgb *)malloc(3 * global_color_table_size);
//READ(global_color_table, 3 * global_color_table_size);
for (int i=0; i<global_color_table_size;++i) {
global_color_table[i] = (buffer[0]<<16) + (buffer[1]<<8) + buffer[2];
buffer+=3;
}
}
return global_color_table;
}
static unsigned char* process_gif_stream(unsigned char *buffer, unsigned short* w, unsigned short* h)
{
unsigned char header[ 7 ];
screen_descriptor_t screen_descriptor;
int color_resolution_bits;
int global_color_table_size =0; // number of entries in global_color_table
rgb *global_color_table = NULL;
unsigned char block_type = 0x0;
// A GIF file starts with a Header (section 17)
READ(header, 6);
header[ 6 ] = 0x0;
// XXX there's another format, GIF87a, that you may still find
// floating around.
/*if ( strcmp( "GIF89a", (char*)header ) )
{
fprintf( stderr,
"Invalid GIF file (header is '%s', should be 'GIF89a')\n",
header );
return NULL;
}*/
// Followed by a logical screen descriptor
// Note that this works because GIFs specify little-endian order; on a
// big-endian machine, the height & width would need to be reversed.
// Can't use sizeof here since GCC does byte alignment;
// sizeof( screen_descriptor_t ) = 8!
READ(&screen_descriptor, 7);
*w = screen_descriptor.width;
*h = screen_descriptor.height;
color_resolution_bits = ( ( screen_descriptor.fields & 0x70 ) >> 4 ) + 1;
if ( screen_descriptor.fields & 0x80 )
{
//int i;
// If bit 7 is set, the next block is a global color table; read it
global_color_table_size = 1 <<
( ( ( screen_descriptor.fields & 0x07 ) + 1 ) );
global_color_table = ( rgb * ) malloc( 3 * global_color_table_size );
// XXX this could conceivably return a short count...
READ(global_color_table, 3 * global_color_table_size);
}
while ( block_type != TRAILER )
{
READ(&block_type, 1);
unsigned char size;
switch ( block_type )
{
case IMAGE_DESCRIPTOR:
return process_image_descriptor(buffer,
global_color_table,
global_color_table_size,
color_resolution_bits);
break;
case EXTENSION_INTRODUCER:
buffer++;
size = *(buffer++);
buffer += size;
do {
size = *(buffer++);
buffer += size;
} while (size != 0);
/*if ( !process_extension( buffer ) )
{
return NULL;
}*/
break;
case TRAILER:
break;
default:
fprintf( stderr, "Bailing on unrecognized block type %.02x\n",
block_type );
return NULL;
}
}
return NULL;
}
unsigned char* LoadGif(unsigned char *buffer, unsigned short* w, unsigned short* h) {
return process_gif_stream(buffer, w, h);
}
/*int main( int argc, char *argv[] )
{
FILE* gif_file;
if ( argc < 2 )
{
fprintf( stderr, "Usage: %s <path-to-gif-file>\n", argv[ 0 ] );
exit( 0 );
}
gif_file = fopen( argv[ 1 ], "rb" );
if ( gif_file == NULL )
{
fprintf( stderr, "Unable to open file '%s'", argv[ 1 ] );
perror( ": " );
}
process_gif_stream( gif_file );
fclose( gif_file );
}*/

163
jUnit.cpp
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@@ -1,163 +0,0 @@
#include "jUnit.h"
#include "gif.c"
#include <stdio.h>
struct jSurface_s
{
Uint8 *data;
Uint16 w, h;
};
static SDL_Window *jWin = NULL;
static SDL_Renderer *jRen = NULL;
static SDL_Texture *jTex = NULL;
static jSurface jScreen;
static jSurface jDestSurf;
static jSurface jSourceSurf = NULL;
static Uint32 paleta[256];
static int jWidth = 320;
static int jHeight = 240;
static int jZoom = 2;
jSurface jNewSurface(int w, int h)
{
jSurface surf = (jSurface)malloc(sizeof(jSurface_s));
surf->w = w;
surf->h = h;
surf->data = (Uint8 *)malloc(w * h);
return surf;
}
void jDeleteSurface(jSurface surf)
{
if (surf == NULL)
return;
if (surf->data != NULL)
free(surf->data);
free(surf);
}
void jSetDest(jSurface surf)
{
if (surf == NULL)
jDestSurf = jScreen;
else
jDestSurf = surf;
}
void jSetSource(jSurface surf)
{
jSourceSurf = surf;
}
void jBlit(int dx, int dy, int sx, int sy, int w, int h)
{
if (jSourceSurf == NULL)
return;
for (int iy = 0; iy < h; ++iy)
{
for (int ix = 0; ix < w; ++ix)
jPutPixel(dx + ix, dy + iy, jGetPixel(sx + ix, sy + iy));
}
}
jSurface jLoadSurface(const char *filename)
{
FILE *f = fopen(filename, "rb");
if (!f)
return NULL;
fseek(f, 0, SEEK_END);
long size = ftell(f);
fseek(f, 0, SEEK_SET);
Uint8 *buffer = (Uint8 *)malloc(size);
fread(buffer, size, 1, f);
fclose(f);
Uint16 w, h;
Uint8 *pixels = LoadGif(buffer, &w, &h);
if (pixels == NULL)
{
return NULL;
}
jSurface surf = (jSurface)malloc(sizeof(jSurface_s));
surf->w = w;
surf->h = h;
surf->data = pixels;
free(buffer);
return surf;
}
void jLoadPal(const char *filename)
{
FILE *f = fopen(filename, "rb");
if (!f)
return;
fseek(f, 0, SEEK_END);
long size = ftell(f);
fseek(f, 0, SEEK_SET);
Uint8 *buffer = (Uint8 *)malloc(size);
fread(buffer, size, 1, f);
fclose(f);
Uint32 *pal = LoadPalette(buffer);
if (pal == NULL)
{
return;
}
free(buffer);
for (int i = 0; i < 256; ++i)
{
paleta[i] = pal[i];
}
}
void jInit(const char *titol, int w, int h, int z)
{
SDL_Init(SDL_INIT_EVERYTHING);
jWidth = w;
jHeight = h;
jZoom = z;
jWin = SDL_CreateWindow(titol, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, w * z, h * z, SDL_WINDOW_SHOWN);
jRen = SDL_CreateRenderer(jWin, -1, 0);
SDL_RenderSetLogicalSize(jRen, w, h);
jTex = SDL_CreateTexture(jRen, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, w, h);
jScreen = jNewSurface(w, h);
jDestSurf = jScreen;
}
void jSetPal(int index, Uint32 color)
{
paleta[index] = color;
}
void jCls(Uint8 color)
{
for (int i = 0; i < jDestSurf->w * jDestSurf->h; ++i)
jDestSurf->data[i] = color;
}
void jFlip()
{
Uint32 *pixels;
int pitch;
SDL_LockTexture(jTex, NULL, (void **)&pixels, &pitch);
for (int i = 0; i < jWidth * jHeight; ++i)
pixels[i] = paleta[jScreen->data[i]];
SDL_UnlockTexture(jTex);
SDL_RenderCopy(jRen, jTex, NULL, NULL);
SDL_RenderPresent(jRen);
}
void jPutPixel(int x, int y, Uint8 color)
{
if (x < 0 || y < 0 || x >= jDestSurf->w || y >= jDestSurf->h)
return;
jDestSurf->data[x + y * jDestSurf->w] = color;
}
Uint8 jGetPixel(int x, int y)
{
return jSourceSurf->data[x + y * jSourceSurf->w];
}

28
jUnit.h
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@@ -1,28 +0,0 @@
#pragma once
#include <SDL2/SDL.h>
typedef struct jSurface_s *jSurface;
void init();
void update();
jSurface jNewSurface(int w, int h);
void jDeleteSurface(jSurface surf);
void jSetDest(jSurface surf);
void jSetSource(jSurface surf);
jSurface jLoadSurface(const char* filename);
void jPutPixel(int x, int y, Uint8 color);
Uint8 jGetPixel(int x, int y);
void jBlit(int dx, int dy, int sx, int sy, int w, int h);
void jInit(const char *titol, int w, int h, int z);
void jSetPal(int index, Uint32 color);
void jLoadPal(const char *filename);
void jCls(Uint8 color);
void jFlip();

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@@ -1,21 +0,0 @@
#include "jUnit.h"
int main(int argc, char *argv[])
{
init();
SDL_Event sdlEvent;
bool exit = false;
while (!exit)
{
while (SDL_PollEvent(&sdlEvent))
{
if (sdlEvent.type == SDL_QUIT)
{
exit = true;
break;
}
update();
jFlip();
}
}
}

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source/defines.h Normal file
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#pragma once
#include <SDL3/SDL.h>
constexpr int SPRITE_WIDTH = 29;
constexpr int SPRITE_HEIGHT = 64;
constexpr int WINDOW_WIDTH = 160;
constexpr int WINDOW_HEIGHT = 160;
constexpr int WINDOW_ZOOM = 4;
constexpr int SPRITE_POS_X = (WINDOW_WIDTH - SPRITE_WIDTH) / 2;
constexpr int SPRITE_POS_Y = (WINDOW_HEIGHT - SPRITE_HEIGHT) / 2;
constexpr int NUM_PALETTES = 2;
constexpr int NUM_FRAMES = 4;
constexpr Uint64 ANIMATION_SPEED = 200;

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source/gif.c Normal file
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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <fcntl.h>
namespace GIF
{
#define EXTENSION_INTRODUCER 0x21
#define IMAGE_DESCRIPTOR 0x2C
#define TRAILER 0x3B
#define GRAPHIC_CONTROL 0xF9
#define APPLICATION_EXTENSION 0xFF
#define COMMENT_EXTENSION 0xFE
#define PLAINTEXT_EXTENSION 0x01
#define READ(dst, size) \
memcpy(dst, buffer, size); \
buffer += size
typedef struct
{
unsigned short width;
unsigned short height;
unsigned char fields;
unsigned char background_color_index;
unsigned char pixel_aspect_ratio;
} screen_descriptor_t;
typedef struct
{
unsigned char r;
unsigned char g;
unsigned char b;
} rgb;
typedef struct
{
unsigned short image_left_position;
unsigned short image_top_position;
unsigned short image_width;
unsigned short image_height;
unsigned char fields;
} image_descriptor_t;
typedef struct
{
unsigned char byte;
int prev;
int len;
} dictionary_entry_t;
typedef struct
{
unsigned char extension_code;
unsigned char block_size;
} extension_t;
typedef struct
{
unsigned char fields;
unsigned short delay_time;
unsigned char transparent_color_index;
} graphic_control_extension_t;
typedef struct
{
unsigned char application_id[8];
unsigned char version[3];
} application_extension_t;
typedef struct
{
unsigned short left;
unsigned short top;
unsigned short width;
unsigned short height;
unsigned char cell_width;
unsigned char cell_height;
unsigned char foreground_color;
unsigned char background_color;
} plaintext_extension_t;
// static unsigned short width = 0;
// static unsigned short height = 0;
// static unsigned char* uncompressed_data = NULL;
void uncompress(int code_length,
const unsigned char *input,
int input_length,
unsigned char *out)
{
// int maxbits;
int i, bit;
int code, prev = -1;
dictionary_entry_t *dictionary;
int dictionary_ind;
unsigned int mask = 0x01;
int reset_code_length;
int clear_code; // This varies depending on code_length
int stop_code; // one more than clear code
int match_len;
clear_code = 1 << (code_length);
stop_code = clear_code + 1;
// To handle clear codes
reset_code_length = code_length;
// Create a dictionary large enough to hold "code_length" entries.
// Once the dictionary overflows, code_length increases
dictionary = (dictionary_entry_t *)
malloc(sizeof(dictionary_entry_t) * (1 << (code_length + 1)));
// Initialize the first 2^code_len entries of the dictionary with their
// indices. The rest of the entries will be built up dynamically.
// Technically, it shouldn't be necessary to initialize the
// dictionary. The spec says that the encoder "should output a
// clear code as the first code in the image data stream". It doesn't
// say must, though...
for (dictionary_ind = 0;
dictionary_ind < (1 << code_length);
dictionary_ind++)
{
dictionary[dictionary_ind].byte = dictionary_ind;
// XXX this only works because prev is a 32-bit int (> 12 bits)
dictionary[dictionary_ind].prev = -1;
dictionary[dictionary_ind].len = 1;
}
// 2^code_len + 1 is the special "end" code; don't give it an entry here
dictionary_ind++;
dictionary_ind++;
// TODO verify that the very last byte is clear_code + 1
while (input_length)
{
code = 0x0;
// Always read one more bit than the code length
for (i = 0; i < (code_length + 1); i++)
{
// This is different than in the file read example; that
// was a call to "next_bit"
bit = (*input & mask) ? 1 : 0;
mask <<= 1;
if (mask == 0x100)
{
mask = 0x01;
input++;
input_length--;
}
code = code | (bit << i);
}
if (code == clear_code)
{
code_length = reset_code_length;
dictionary = (dictionary_entry_t *)realloc(dictionary,
sizeof(dictionary_entry_t) * (1 << (code_length + 1)));
for (dictionary_ind = 0;
dictionary_ind < (1 << code_length);
dictionary_ind++)
{
dictionary[dictionary_ind].byte = dictionary_ind;
// XXX this only works because prev is a 32-bit int (> 12 bits)
dictionary[dictionary_ind].prev = -1;
dictionary[dictionary_ind].len = 1;
}
dictionary_ind++;
dictionary_ind++;
prev = -1;
continue;
}
else if (code == stop_code)
{
/*if ( input_length > 1 )
{
fprintf( stderr, "Malformed GIF (early stop code)\n" );
exit( 0 );
}*/
break;
}
// Update the dictionary with this character plus the _entry_
// (character or string) that came before it
if ((prev > -1) && (code_length < 12))
{
if (code > dictionary_ind)
{
fprintf(stderr, "code = %.02x, but dictionary_ind = %.02x\n",
code, dictionary_ind);
exit(0);
}
// Special handling for KwKwK
if (code == dictionary_ind)
{
int ptr = prev;
while (dictionary[ptr].prev != -1)
{
ptr = dictionary[ptr].prev;
}
dictionary[dictionary_ind].byte = dictionary[ptr].byte;
}
else
{
int ptr = code;
while (dictionary[ptr].prev != -1)
{
ptr = dictionary[ptr].prev;
}
dictionary[dictionary_ind].byte = dictionary[ptr].byte;
}
dictionary[dictionary_ind].prev = prev;
dictionary[dictionary_ind].len = dictionary[prev].len + 1;
dictionary_ind++;
// GIF89a mandates that this stops at 12 bits
if ((dictionary_ind == (1 << (code_length + 1))) &&
(code_length < 11))
{
code_length++;
dictionary = (dictionary_entry_t *)realloc(dictionary,
sizeof(dictionary_entry_t) * (1 << (code_length + 1)));
}
}
prev = code;
// Now copy the dictionary entry backwards into "out"
match_len = dictionary[code].len;
while (code != -1)
{
out[dictionary[code].len - 1] = dictionary[code].byte;
if (dictionary[code].prev == code)
{
fprintf(stderr, "Internal error; self-reference.");
exit(0);
}
code = dictionary[code].prev;
}
out += match_len;
}
}
static int read_sub_blocks(unsigned char *buffer, unsigned char **data)
{
int data_length;
int index;
unsigned char block_size;
// Everything following are data sub-blocks, until a 0-sized block is
// encountered.
data_length = 0;
*data = NULL;
index = 0;
while (1)
{
READ(&block_size, 1);
if (block_size == 0) // end of sub-blocks
{
break;
}
data_length += block_size;
*data = (unsigned char *)realloc(*data, data_length);
// TODO this could be split across block size boundaries
READ(*data + index, block_size);
index += block_size;
}
return data_length;
}
unsigned char *process_image_descriptor(unsigned char *buffer,
rgb *gct,
int gct_size,
int resolution_bits)
{
image_descriptor_t image_descriptor;
int compressed_data_length;
unsigned char *compressed_data = NULL;
unsigned char lzw_code_size;
int uncompressed_data_length = 0;
unsigned char *uncompressed_data = NULL;
// TODO there could actually be lots of these
READ(&image_descriptor, 9);
// TODO if LCT = true, read the LCT
READ(&lzw_code_size, 1);
compressed_data_length = read_sub_blocks(buffer, &compressed_data);
// width = image_descriptor.image_width;
// height = image_descriptor.image_height;
uncompressed_data_length = image_descriptor.image_width *
image_descriptor.image_height;
uncompressed_data = (unsigned char *)malloc(uncompressed_data_length);
uncompress(lzw_code_size, compressed_data, compressed_data_length,
uncompressed_data);
if (compressed_data)
free(compressed_data);
// if ( uncompressed_data )
// free( uncompressed_data );
return uncompressed_data;
}
/**
* @param gif_file the file descriptor of a file containing a
* GIF-encoded file. This should point to the first byte in
* the file when invoked.
*/
#define rb (*(buffer++))
uint32_t *LoadPalette(unsigned char *buffer)
{
unsigned char header[7];
screen_descriptor_t screen_descriptor;
// int color_resolution_bits;
int global_color_table_size = 0; // number of entries in global_color_table
uint32_t *global_color_table = NULL;
READ(header, 6);
READ(&screen_descriptor, 7);
// color_resolution_bits = ((screen_descriptor.fields & 0x70) >> 4) + 1;
global_color_table = (uint32_t *)calloc(1, 1024);
if (screen_descriptor.fields & 0x80)
{
global_color_table_size = 1 << (((screen_descriptor.fields & 0x07) + 1));
// global_color_table = (rgb *)malloc(3 * global_color_table_size);
// READ(global_color_table, 3 * global_color_table_size);
for (int i = 0; i < global_color_table_size; ++i)
{
global_color_table[i] = (0xFF << 24) + (buffer[0] << 16) + (buffer[1] << 8) + buffer[2];
buffer += 3;
}
}
return global_color_table;
}
static unsigned char *process_gif_stream(unsigned char *buffer, unsigned short *w, unsigned short *h)
{
unsigned char header[7];
screen_descriptor_t screen_descriptor;
int color_resolution_bits;
int global_color_table_size = 0; // number of entries in global_color_table
rgb *global_color_table = NULL;
unsigned char block_type = 0x0;
// A GIF file starts with a Header (section 17)
READ(header, 6);
header[6] = 0x0;
// XXX there's another format, GIF87a, that you may still find
// floating around.
/*if ( strcmp( "GIF89a", (char*)header ) )
{
fprintf( stderr,
"Invalid GIF file (header is '%s', should be 'GIF89a')\n",
header );
return NULL;
}*/
// Followed by a logical screen descriptor
// Note that this works because GIFs specify little-endian order; on a
// big-endian machine, the height & width would need to be reversed.
// Can't use sizeof here since GCC does byte alignment;
// sizeof( screen_descriptor_t ) = 8!
READ(&screen_descriptor, 7);
*w = screen_descriptor.width;
*h = screen_descriptor.height;
color_resolution_bits = ((screen_descriptor.fields & 0x70) >> 4) + 1;
if (screen_descriptor.fields & 0x80)
{
// int i;
// If bit 7 is set, the next block is a global color table; read it
global_color_table_size = 1 << (((screen_descriptor.fields & 0x07) + 1));
global_color_table = (rgb *)malloc(3 * global_color_table_size);
// XXX this could conceivably return a short count...
READ(global_color_table, 3 * global_color_table_size);
}
while (block_type != TRAILER)
{
READ(&block_type, 1);
unsigned char size;
switch (block_type)
{
case IMAGE_DESCRIPTOR:
return process_image_descriptor(buffer,
global_color_table,
global_color_table_size,
color_resolution_bits);
break;
case EXTENSION_INTRODUCER:
buffer++;
size = *(buffer++);
buffer += size;
do
{
size = *(buffer++);
buffer += size;
} while (size != 0);
/*if ( !process_extension( buffer ) )
{
return NULL;
}*/
break;
case TRAILER:
break;
default:
fprintf(stderr, "Bailing on unrecognized block type %.02x\n",
block_type);
return NULL;
}
}
return NULL;
}
unsigned char *LoadGif(unsigned char *buffer, unsigned short *w, unsigned short *h)
{
return process_gif_stream(buffer, w, h);
}
/*int main( int argc, char *argv[] )
{
FILE* gif_file;
if ( argc < 2 )
{
fprintf( stderr, "Usage: %s <path-to-gif-file>\n", argv[ 0 ] );
exit( 0 );
}
gif_file = fopen( argv[ 1 ], "rb" );
if ( gif_file == NULL )
{
fprintf( stderr, "Unable to open file '%s'", argv[ 1 ] );
perror( ": " );
}
process_gif_stream( gif_file );
fclose( gif_file );
}*/}

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#include "palette.h"
#include "defines.h"
#include <SDL3/SDL.h>
void init()
{
Palette::init("demo6_palette", WINDOW_WIDTH, WINDOW_HEIGHT, WINDOW_ZOOM);
Palette::Surface peiv = Palette::loadSurface("resources/williams.gif");
Palette::loadPalette("resources/pal01.gif");
Palette::setSrc(peiv);
}
void update()
{
const int FRAME = (SDL_GetTicks() / ANIMATION_SPEED) % NUM_FRAMES;
Palette::setPalette(255, 0xFF444466);
Palette::clear(255);
Palette::blit(SPRITE_POS_X, SPRITE_POS_Y, FRAME * SPRITE_WIDTH, 0, SPRITE_WIDTH, SPRITE_HEIGHT);
}
int main(int argc, char *argv[])
{
init();
SDL_Event event;
bool should_exit = false;
while (!should_exit)
{
while (SDL_PollEvent(&event))
{
// Evento de salida
if (event.type == SDL_EVENT_QUIT)
{
should_exit = true;
break;
}
// Eventos de teclado
if (event.type == SDL_EVENT_KEY_DOWN && event.key.repeat == 0)
{
switch (event.key.key)
{
case SDLK_ESCAPE:
should_exit = true;
break;
case SDLK_SPACE:
Palette::switchPalette();
break;
}
}
}
update();
Palette::flip();
}
}

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#include "palette.h"
#include "gif.c"
#include <stdio.h>
#include <array>
#include <string>
#include "defines.h"
namespace Palette
{
struct SurfaceData
{
Uint8 *data;
Uint16 w, h;
};
static SDL_Window *window = nullptr;
static SDL_Renderer *renderer = nullptr;
static SDL_Texture *texture = nullptr;
static Surface screen;
static Surface dst_surface;
static Surface src_surface = nullptr;
static Uint32 palette[256];
static int width = 0;
static int height = 0;
static int zoom = 0;
static int transparent_color = 14;
static int palette_number = 0;
Surface newSurface(int w, int h)
{
Surface surf = (Surface)malloc(sizeof(SurfaceData));
surf->w = w;
surf->h = h;
surf->data = (Uint8 *)malloc(w * h);
return surf;
}
void deleteSurface(Surface surf)
{
if (surf)
{
free(surf->data);
free(surf);
}
}
void setDst(Surface surf)
{
dst_surface = (surf == nullptr) ? screen : surf;
}
void setSrc(Surface surf)
{
src_surface = surf;
}
void blit(int dx, int dy, int sx, int sy, int w, int h)
{
if (src_surface == nullptr)
{
return;
}
for (int iy = 0; iy < h; ++iy)
{
for (int ix = 0; ix < w; ++ix)
{
putPixel(dx + ix, dy + iy, getPixel(sx + ix, sy + iy));
}
}
}
Surface loadSurface(const char *filename)
{
FILE *f = fopen(filename, "rb");
if (!f)
{
return nullptr;
}
fseek(f, 0, SEEK_END);
long size = ftell(f);
fseek(f, 0, SEEK_SET);
Uint8 *buffer = (Uint8 *)malloc(size);
fread(buffer, size, 1, f);
fclose(f);
Uint16 w, h;
Uint8 *pixels = GIF::LoadGif(buffer, &w, &h);
if (pixels == nullptr)
{
return nullptr;
}
Surface surf = (Surface)malloc(sizeof(SurfaceData));
surf->w = w;
surf->h = h;
surf->data = pixels;
free(buffer);
return surf;
}
void loadPalette(const char *filename)
{
FILE *f = fopen(filename, "rb");
if (!f)
{
return;
}
fseek(f, 0, SEEK_END);
long size = ftell(f);
fseek(f, 0, SEEK_SET);
Uint8 *buffer = (Uint8 *)malloc(size);
fread(buffer, size, 1, f);
fclose(f);
Uint32 *pal = GIF::LoadPalette(buffer);
if (pal == nullptr)
{
return;
}
free(buffer);
for (int i = 0; i < 256; ++i)
{
palette[i] = pal[i];
}
}
void init(const char *titol, int w, int h, int z)
{
SDL_Init(SDL_INIT_VIDEO);
width = w;
height = h;
zoom = z;
window = SDL_CreateWindow(titol, w * z, h * z, 0);
renderer = SDL_CreateRenderer(window, nullptr);
SDL_SetRenderLogicalPresentation(renderer, w, h, SDL_LOGICAL_PRESENTATION_INTEGER_SCALE);
texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, w, h);
SDL_SetTextureScaleMode(texture, SDL_SCALEMODE_NEAREST);
screen = newSurface(w, h);
dst_surface = screen;
}
void setPalette(int index, Uint32 color)
{
palette[index] = color;
}
void clear(Uint8 color)
{
for (int i = 0; i < dst_surface->w * dst_surface->h; ++i)
{
dst_surface->data[i] = color;
}
}
void flip()
{
Uint32 *pixels;
int pitch;
SDL_LockTexture(texture, nullptr, (void **)&pixels, &pitch);
for (int i = 0; i < width * height; ++i)
{
pixels[i] = palette[screen->data[i]];
}
SDL_UnlockTexture(texture);
SDL_RenderTexture(renderer, texture, nullptr, nullptr);
SDL_RenderPresent(renderer);
}
void putPixel(int x, int y, Uint8 color)
{
if (x < 0 || y < 0 || x >= dst_surface->w || y >= dst_surface->h || color == transparent_color)
{
return;
}
dst_surface->data[x + y * dst_surface->w] = color;
}
Uint8 getPixel(int x, int y)
{
return src_surface->data[x + y * src_surface->w];
}
void switchPalette()
{
palette_number = (palette_number + 1) % NUM_PALETTES;
std::array<std::string, NUM_PALETTES> palettes{"resources/pal01.gif", "resources/pal02.gif"};
loadPalette(palettes.at(palette_number).c_str());
}
}

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#pragma once
#include <SDL3/SDL.h>
namespace Palette
{
typedef struct SurfaceData *Surface;
Surface newSurface(int w, int h);
void deleteSurface(Surface surf);
void setDst(Surface surf);
void setSrc(Surface surf);
Surface loadSurface(const char *filename);
void putPixel(int x, int y, Uint8 color);
Uint8 getPixel(int x, int y);
void blit(int dx, int dy, int sx, int sy, int w, int h);
void init(const char *titol, int w, int h, int z);
void setPalette(int index, Uint32 color);
void loadPalette(const char *filename);
void clear(Uint8 color);
void flip();
void switchPalette();
}

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