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demo6_palette/source/main.cpp
Sergio Valor 0c89cd5138 migrat a SDL3
arreglos estetics i d'estil
2025-03-24 22:54:14 +01:00

55 lines
1.4 KiB
C++

#include "palette.h"
#include "defines.h"
#include <SDL3/SDL.h>
void init()
{
Palette::init("demo6_palette", WINDOW_WIDTH, WINDOW_HEIGHT, WINDOW_ZOOM);
Palette::Surface peiv = Palette::loadSurface("resources/williams.gif");
Palette::loadPalette("resources/pal01.gif");
Palette::setSrc(peiv);
}
void update()
{
const int FRAME = (SDL_GetTicks() / ANIMATION_SPEED) % NUM_FRAMES;
Palette::setPalette(255, 0xFF444466);
Palette::clear(255);
Palette::blit(SPRITE_POS_X, SPRITE_POS_Y, FRAME * SPRITE_WIDTH, 0, SPRITE_WIDTH, SPRITE_HEIGHT);
}
int main(int argc, char *argv[])
{
init();
SDL_Event event;
bool should_exit = false;
while (!should_exit)
{
while (SDL_PollEvent(&event))
{
// Evento de salida
if (event.type == SDL_EVENT_QUIT)
{
should_exit = true;
break;
}
// Eventos de teclado
if (event.type == SDL_EVENT_KEY_DOWN && event.key.repeat == 0)
{
switch (event.key.key)
{
case SDLK_ESCAPE:
should_exit = true;
break;
case SDLK_SPACE:
Palette::switchPalette();
break;
}
}
}
update();
Palette::flip();
}
}