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demo6_palette/source/palette.cpp
Sergio Valor 0c89cd5138 migrat a SDL3
arreglos estetics i d'estil
2025-03-24 22:54:14 +01:00

191 lines
4.6 KiB
C++

#include "palette.h"
#include "gif.c"
#include <stdio.h>
#include <array>
#include <string>
#include "defines.h"
namespace Palette
{
struct SurfaceData
{
Uint8 *data;
Uint16 w, h;
};
static SDL_Window *window = nullptr;
static SDL_Renderer *renderer = nullptr;
static SDL_Texture *texture = nullptr;
static Surface screen;
static Surface dst_surface;
static Surface src_surface = nullptr;
static Uint32 palette[256];
static int width = 0;
static int height = 0;
static int zoom = 0;
static int transparent_color = 14;
static int palette_number = 0;
Surface newSurface(int w, int h)
{
Surface surf = (Surface)malloc(sizeof(SurfaceData));
surf->w = w;
surf->h = h;
surf->data = (Uint8 *)malloc(w * h);
return surf;
}
void deleteSurface(Surface surf)
{
if (surf)
{
free(surf->data);
free(surf);
}
}
void setDst(Surface surf)
{
dst_surface = (surf == nullptr) ? screen : surf;
}
void setSrc(Surface surf)
{
src_surface = surf;
}
void blit(int dx, int dy, int sx, int sy, int w, int h)
{
if (src_surface == nullptr)
{
return;
}
for (int iy = 0; iy < h; ++iy)
{
for (int ix = 0; ix < w; ++ix)
{
putPixel(dx + ix, dy + iy, getPixel(sx + ix, sy + iy));
}
}
}
Surface loadSurface(const char *filename)
{
FILE *f = fopen(filename, "rb");
if (!f)
{
return nullptr;
}
fseek(f, 0, SEEK_END);
long size = ftell(f);
fseek(f, 0, SEEK_SET);
Uint8 *buffer = (Uint8 *)malloc(size);
fread(buffer, size, 1, f);
fclose(f);
Uint16 w, h;
Uint8 *pixels = GIF::LoadGif(buffer, &w, &h);
if (pixels == nullptr)
{
return nullptr;
}
Surface surf = (Surface)malloc(sizeof(SurfaceData));
surf->w = w;
surf->h = h;
surf->data = pixels;
free(buffer);
return surf;
}
void loadPalette(const char *filename)
{
FILE *f = fopen(filename, "rb");
if (!f)
{
return;
}
fseek(f, 0, SEEK_END);
long size = ftell(f);
fseek(f, 0, SEEK_SET);
Uint8 *buffer = (Uint8 *)malloc(size);
fread(buffer, size, 1, f);
fclose(f);
Uint32 *pal = GIF::LoadPalette(buffer);
if (pal == nullptr)
{
return;
}
free(buffer);
for (int i = 0; i < 256; ++i)
{
palette[i] = pal[i];
}
}
void init(const char *titol, int w, int h, int z)
{
SDL_Init(SDL_INIT_VIDEO);
width = w;
height = h;
zoom = z;
window = SDL_CreateWindow(titol, w * z, h * z, 0);
renderer = SDL_CreateRenderer(window, nullptr);
SDL_SetRenderLogicalPresentation(renderer, w, h, SDL_LOGICAL_PRESENTATION_INTEGER_SCALE);
texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_STREAMING, w, h);
SDL_SetTextureScaleMode(texture, SDL_SCALEMODE_NEAREST);
screen = newSurface(w, h);
dst_surface = screen;
}
void setPalette(int index, Uint32 color)
{
palette[index] = color;
}
void clear(Uint8 color)
{
for (int i = 0; i < dst_surface->w * dst_surface->h; ++i)
{
dst_surface->data[i] = color;
}
}
void flip()
{
Uint32 *pixels;
int pitch;
SDL_LockTexture(texture, nullptr, (void **)&pixels, &pitch);
for (int i = 0; i < width * height; ++i)
{
pixels[i] = palette[screen->data[i]];
}
SDL_UnlockTexture(texture);
SDL_RenderTexture(renderer, texture, nullptr, nullptr);
SDL_RenderPresent(renderer);
}
void putPixel(int x, int y, Uint8 color)
{
if (x < 0 || y < 0 || x >= dst_surface->w || y >= dst_surface->h || color == transparent_color)
{
return;
}
dst_surface->data[x + y * dst_surface->w] = color;
}
Uint8 getPixel(int x, int y)
{
return src_surface->data[x + y * src_surface->w];
}
void switchPalette()
{
palette_number = (palette_number + 1) % NUM_PALETTES;
std::array<std::string, NUM_PALETTES> palettes{"resources/pal01.gif", "resources/pal02.gif"};
loadPalette(palettes.at(palette_number).c_str());
}
}