Files
shadertoy/shaders/cube_lines.frag.glsl
Sergio Valor 8f3d013c8e Remove voxel_descent shader, add cube_lines shader, update README
- Removed voxel_descent.frag.glsl (incompatible with OpenGL - multiple overflow issues)
- Added cube_lines.frag.glsl by Danil (raytraced refraction cube with self-intersections)
- Updated README.md:
  - Corrected executable name (shadertoy_sdl3 → shadertoy)
  - Added features section (FPS counter, VSync, metadata, feedback system)
  - Updated keyboard shortcuts (F3, F4, arrows)
  - Added Shadertoy compatibility guide
  - Updated usage examples with correct paths
  - Added shader conversion guide from Shadertoy

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-16 19:16:27 +01:00

24 KiB