Files
vibe3_physics/.vscode/c_cpp_properties.json
Sergio Valor e46c3eb4ba fix: ajustes de rutas y guards en vscode, rc y gpu_pipeline
- c_cpp_properties.json: añadir build/generated_shaders a includePath
- vibe3.rc: corregir ruta del icono a release/icons/icon.ico
- gpu_pipeline.cpp: envolver shaders MSL con guard #ifdef __APPLE__

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-20 18:00:30 +01:00

61 lines
1.8 KiB
JSON

{
"configurations": [
{
"name": "macOS",
"includePath": [
"${workspaceFolder}/source",
"${workspaceFolder}/source/external",
"${workspaceFolder}/build/generated_shaders",
"${env:HOMEBREW_PREFIX}/include",
"/opt/homebrew/include"
],
"defines": [
"MACOS_BUILD"
],
"macFrameworkPath": [
"/System/Library/Frameworks",
"/Library/Frameworks"
],
"compilerPath": "/usr/bin/clang++",
"cStandard": "c17",
"cppStandard": "c++20",
"intelliSenseMode": "macos-clang-arm64"
},
{
"name": "Linux",
"includePath": [
"${workspaceFolder}/source",
"${workspaceFolder}/source/external",
"${workspaceFolder}/build/generated_shaders",
"/usr/include",
"/usr/local/include"
],
"defines": [
"LINUX_BUILD"
],
"compilerPath": "/usr/bin/g++",
"cStandard": "c17",
"cppStandard": "c++20",
"intelliSenseMode": "linux-gcc-x64"
},
{
"name": "Win32",
"includePath": [
"${workspaceFolder}/source",
"${workspaceFolder}/source/external",
"${workspaceFolder}/build/generated_shaders",
"C:/mingw/include"
],
"defines": [
"WINDOWS_BUILD",
"_WIN32"
],
"compilerPath": "C:/mingw/bin/g++.exe",
"cStandard": "c17",
"cppStandard": "c++20",
"intelliSenseMode": "windows-gcc-x64"
}
],
"version": 4
}