Files
vibe3_physics/source/resource_manager.cpp

100 lines
3.0 KiB
C++

#include "resource_manager.hpp"
#include "resource_pack.hpp"
#include <iostream>
#include <fstream>
#include <cstring>
// Inicializar estáticos
ResourcePack* ResourceManager::resourcePack_ = nullptr;
std::map<std::string, std::vector<unsigned char>> ResourceManager::cache_;
bool ResourceManager::init(const std::string& packFilePath) {
// Si ya estaba inicializado, liberar primero
if (resourcePack_ != nullptr) {
delete resourcePack_;
resourcePack_ = nullptr;
}
// Intentar cargar el pack
resourcePack_ = new ResourcePack();
if (!resourcePack_->loadPack(packFilePath)) {
// Si falla, borrar instancia (usará fallback a disco)
delete resourcePack_;
resourcePack_ = nullptr;
std::cout << "resources.pack no encontrado - usando carpeta data/" << std::endl;
return false;
}
std::cout << "resources.pack cargado (" << resourcePack_->getResourceCount() << " recursos)" << std::endl;
return true;
}
void ResourceManager::shutdown() {
cache_.clear();
if (resourcePack_ != nullptr) {
delete resourcePack_;
resourcePack_ = nullptr;
}
}
bool ResourceManager::loadResource(const std::string& resourcePath, unsigned char*& data, size_t& size) {
data = nullptr;
size = 0;
// 1. Consultar caché en RAM (sin I/O)
auto it = cache_.find(resourcePath);
if (it != cache_.end()) {
size = it->second.size();
data = new unsigned char[size];
std::memcpy(data, it->second.data(), size);
return true;
}
// 2. Intentar cargar desde pack (si está disponible)
if (resourcePack_ != nullptr) {
ResourcePack::ResourceData packData = resourcePack_->loadResource(resourcePath);
if (packData.data != nullptr) {
cache_[resourcePath] = std::vector<unsigned char>(packData.data, packData.data + packData.size);
data = packData.data;
size = packData.size;
return true;
}
}
// 3. Fallback: cargar desde disco
std::ifstream file(resourcePath, std::ios::binary | std::ios::ate);
if (!file) {
std::string dataPath = "data/" + resourcePath;
file.open(dataPath, std::ios::binary | std::ios::ate);
if (!file) { return false; }
}
size = static_cast<size_t>(file.tellg());
file.seekg(0, std::ios::beg);
data = new unsigned char[size];
file.read(reinterpret_cast<char*>(data), size);
file.close();
// Guardar en caché
cache_[resourcePath] = std::vector<unsigned char>(data, data + size);
return true;
}
bool ResourceManager::isPackLoaded() {
return resourcePack_ != nullptr;
}
std::vector<std::string> ResourceManager::getResourceList() {
if (resourcePack_ != nullptr) {
return resourcePack_->getResourceList();
}
return std::vector<std::string>(); // Vacío si no hay pack
}
size_t ResourceManager::getResourceCount() {
if (resourcePack_ != nullptr) {
return resourcePack_->getResourceCount();
}
return 0;
}