manuals tidy tier 3a: rondes, ternaris, anyofallof, padding, etc.

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JailDesigner committed 2026-05-14 19:24:02 +02:00
1 parent 0b82be193f
commit a48fe51f73
13 files changed
+54 -32

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@@ -767,7 +767,7 @@ namespace Rendering {
}
// Copia directa — el upscale lo hace la GPU en el primer render pass
std::memcpy(mapped, pixels, static_cast<size_t>(width * height * 4));
std::memcpy(mapped, pixels, static_cast<size_t>(width) * static_cast<size_t>(height) * 4);
SDL_UnmapGPUTransferBuffer(device_, upload_buffer_);
}