- renderInfo
- fix: no guardava el preset actual
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@@ -13,6 +13,7 @@ namespace Defaults::KeysGUI {
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constexpr SDL_Scancode NEXT_SHADER = SDL_SCANCODE_F7;
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constexpr SDL_Scancode NEXT_SHADER_PRESET = SDL_SCANCODE_F8;
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constexpr SDL_Scancode TOGGLE_STRETCH_FILTER = SDL_SCANCODE_F9;
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constexpr SDL_Scancode TOGGLE_RENDER_INFO = SDL_SCANCODE_F10;
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} // namespace Defaults::KeysGUI
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// Tecles de joc (moviment del personatge, accions)
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