afegits els presets de shaders

This commit is contained in:
2026-04-04 19:57:04 +02:00
parent 2a774f777f
commit eb3f449a1e
6 changed files with 268 additions and 21 deletions

View File

@@ -81,12 +81,12 @@ namespace GlobalInputs {
if (ss) consumed = true;
ss_prev = ss;
// F7 — Canviar shader (PostFX ↔ CrtPi)
// F7 — Canviar tipus de shader (PostFX ↔ CrtPi)
bool next_shader = JI_KeyPressed(Options::keys_gui.next_shader);
if (next_shader && !next_shader_prev) {
Screen::get()->nextShaderPreset();
char msg[32];
snprintf(msg, sizeof(msg), "SHADER: %s", Screen::get()->getActiveShaderName());
Screen::get()->nextShaderType();
char msg[64];
snprintf(msg, sizeof(msg), "%s: %s", Screen::get()->getActiveShaderName(), Screen::get()->getCurrentPresetName());
Overlay::showNotification(msg);
}
if (next_shader) consumed = true;
@@ -95,8 +95,10 @@ namespace GlobalInputs {
// F8 — Pròxim preset del shader actiu
bool next_preset = JI_KeyPressed(Options::keys_gui.next_shader_preset);
if (next_preset && !next_preset_prev) {
// TODO: ciclar presets quan estiguen implementats (YAML)
Overlay::showNotification("PRESET: DEFAULT");
Screen::get()->nextPreset();
char msg[64];
snprintf(msg, sizeof(msg), "PRESET: %s", Screen::get()->getCurrentPresetName());
Overlay::showNotification(msg);
}
if (next_preset) consumed = true;
next_preset_prev = next_preset;

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@@ -187,10 +187,9 @@ void Screen::toggleStretchFilter() {
}
}
void Screen::nextShaderPreset() {
void Screen::nextShaderType() {
if (!shader_backend_ || !shader_backend_->isHardwareAccelerated()) return;
// Cicla entre PostFX i CrtPi
if (shader_backend_->getActiveShader() == Rendering::ShaderType::POSTFX) {
shader_backend_->setActiveShader(Rendering::ShaderType::CRTPI);
applyCurrentCrtPiPreset();
@@ -200,6 +199,32 @@ void Screen::nextShaderPreset() {
}
}
void Screen::nextPreset() {
if (!shader_backend_ || !shader_backend_->isHardwareAccelerated()) return;
if (shader_backend_->getActiveShader() == Rendering::ShaderType::POSTFX) {
if (Options::postfx_presets.empty()) return;
Options::current_postfx_preset = (Options::current_postfx_preset + 1) % static_cast<int>(Options::postfx_presets.size());
applyCurrentPostFXPreset();
} else {
if (Options::crtpi_presets.empty()) return;
Options::current_crtpi_preset = (Options::current_crtpi_preset + 1) % static_cast<int>(Options::crtpi_presets.size());
applyCurrentCrtPiPreset();
}
}
auto Screen::getCurrentPresetName() const -> const char* {
if (!shader_backend_ || !shader_backend_->isHardwareAccelerated()) return "---";
if (shader_backend_->getActiveShader() == Rendering::ShaderType::POSTFX) {
if (Options::current_postfx_preset < static_cast<int>(Options::postfx_presets.size()))
return Options::postfx_presets[Options::current_postfx_preset].name.c_str();
} else {
if (Options::current_crtpi_preset < static_cast<int>(Options::crtpi_presets.size()))
return Options::crtpi_presets[Options::current_crtpi_preset].name.c_str();
}
return "---";
}
void Screen::setActiveShader(Rendering::ShaderType type) {
if (shader_backend_) {
shader_backend_->setActiveShader(type);
@@ -207,24 +232,38 @@ void Screen::setActiveShader(Rendering::ShaderType type) {
}
void Screen::applyCurrentPostFXPreset() {
if (!shader_backend_) return;
// Preset per defecte "CRT" — futur: carregar des de YAML
if (!shader_backend_ || Options::postfx_presets.empty()) return;
const auto& preset = Options::postfx_presets[Options::current_postfx_preset];
Rendering::PostFXParams p;
p.vignette = 0.4F;
p.scanlines = 0.5F;
p.chroma = 0.1F;
p.mask = 0.0F;
p.gamma = 0.0F;
p.curvature = 0.0F;
p.bleeding = 0.0F;
p.flicker = 0.0F;
p.vignette = preset.vignette;
p.scanlines = preset.scanlines;
p.chroma = preset.chroma;
p.mask = preset.mask;
p.gamma = preset.gamma;
p.curvature = preset.curvature;
p.bleeding = preset.bleeding;
p.flicker = preset.flicker;
shader_backend_->setPostFXParams(p);
}
void Screen::applyCurrentCrtPiPreset() {
if (!shader_backend_) return;
// Preset per defecte — futur: carregar des de YAML
if (!shader_backend_ || Options::crtpi_presets.empty()) return;
const auto& preset = Options::crtpi_presets[Options::current_crtpi_preset];
Rendering::CrtPiParams p;
p.scanline_weight = preset.scanline_weight;
p.scanline_gap_brightness = preset.scanline_gap_brightness;
p.bloom_factor = preset.bloom_factor;
p.input_gamma = preset.input_gamma;
p.output_gamma = preset.output_gamma;
p.mask_brightness = preset.mask_brightness;
p.curvature_x = preset.curvature_x;
p.curvature_y = preset.curvature_y;
p.mask_type = preset.mask_type;
p.enable_scanlines = preset.enable_scanlines;
p.enable_multisample = preset.enable_multisample;
p.enable_gamma = preset.enable_gamma;
p.enable_curvature = preset.enable_curvature;
p.enable_sharper = preset.enable_sharper;
shader_backend_->setCrtPiParams(p);
}

View File

@@ -28,7 +28,9 @@ class Screen {
void toggleAspectRatio();
void toggleIntegerScale();
void toggleStretchFilter();
void nextShaderPreset();
void nextShaderType(); // Cicla PostFX ↔ CrtPi (F7)
void nextPreset(); // Cicla presets del shader actiu (F8)
[[nodiscard]] auto getCurrentPresetName() const -> const char*;
void setActiveShader(Rendering::ShaderType type);
void applyCurrentPostFXPreset();
void applyCurrentCrtPiPreset();

View File

@@ -197,4 +197,154 @@ namespace Options {
return true;
}
// --- Helper per a parsejar floats de YAML ---
static void parseFloatField(const fkyaml::node& node, const std::string& key, float& target) {
if (node.contains(key)) {
try {
target = node[key].get_value<float>();
} catch (...) {}
}
}
// --- Presets PostFX ---
void setPostFXFile(const std::string& path) { postfx_file_path = path; }
auto loadPostFXFromFile() -> bool {
postfx_presets.clear();
std::ifstream file(postfx_file_path);
if (!file.good()) {
std::cout << "PostFX file not found, creating defaults: " << postfx_file_path << '\n';
// Escriure defaults
std::ofstream out(postfx_file_path);
if (out.is_open()) {
out << "# Aventures En Egipte - PostFX Shader Presets\n\n";
out << "presets:\n";
out << " - name: \"CRT\"\n vignette: 0.6\n scanlines: 0.7\n chroma: 0.15\n mask: 0.6\n gamma: 0.8\n";
out << " - name: \"NTSC\"\n vignette: 0.4\n scanlines: 0.5\n chroma: 0.2\n mask: 0.4\n gamma: 0.5\n bleeding: 0.6\n";
out << " - name: \"CURVED\"\n vignette: 0.5\n scanlines: 0.6\n chroma: 0.1\n mask: 0.5\n gamma: 0.7\n curvature: 0.8\n";
out << " - name: \"SCANLINES\"\n scanlines: 0.8\n vignette: 0.0\n chroma: 0.0\n";
out << " - name: \"SUBTLE\"\n vignette: 0.3\n scanlines: 0.4\n chroma: 0.05\n gamma: 0.3\n";
out << " - name: \"CRT LIVE\"\n vignette: 0.5\n scanlines: 0.6\n chroma: 0.3\n mask: 0.3\n gamma: 0.4\n curvature: 0.3\n bleeding: 0.4\n flicker: 0.8\n";
out.close();
}
postfx_presets.push_back({"CRT", 0.6F, 0.7F, 0.15F, 0.6F, 0.8F});
postfx_presets.push_back({"NTSC", 0.4F, 0.5F, 0.2F, 0.4F, 0.5F, 0.0F, 0.6F});
postfx_presets.push_back({"CURVED", 0.5F, 0.6F, 0.1F, 0.5F, 0.7F, 0.8F});
postfx_presets.push_back({"SCANLINES", 0.0F, 0.8F});
postfx_presets.push_back({"SUBTLE", 0.3F, 0.4F, 0.05F, 0.0F, 0.3F});
postfx_presets.push_back({"CRT LIVE", 0.5F, 0.6F, 0.3F, 0.3F, 0.4F, 0.3F, 0.4F, 0.8F});
current_postfx_preset = 0;
return true;
}
std::string content((std::istreambuf_iterator<char>(file)), std::istreambuf_iterator<char>());
file.close();
try {
auto yaml = fkyaml::node::deserialize(content);
if (yaml.contains("presets")) {
for (const auto& p : yaml["presets"]) {
PostFXPreset preset;
if (p.contains("name")) preset.name = p["name"].get_value<std::string>();
parseFloatField(p, "vignette", preset.vignette);
parseFloatField(p, "scanlines", preset.scanlines);
parseFloatField(p, "chroma", preset.chroma);
parseFloatField(p, "mask", preset.mask);
parseFloatField(p, "gamma", preset.gamma);
parseFloatField(p, "curvature", preset.curvature);
parseFloatField(p, "bleeding", preset.bleeding);
parseFloatField(p, "flicker", preset.flicker);
postfx_presets.push_back(preset);
}
}
current_postfx_preset = 0;
std::cout << "PostFX loaded: " << postfx_presets.size() << " preset(s)\n";
return true;
} catch (const fkyaml::exception& e) {
std::cerr << "Error parsing PostFX YAML: " << e.what() << '\n';
postfx_presets.push_back({"CRT", 0.6F, 0.7F, 0.15F, 0.6F, 0.8F});
current_postfx_preset = 0;
return false;
}
}
// --- Presets CrtPi ---
void setCrtPiFile(const std::string& path) { crtpi_file_path = path; }
auto loadCrtPiFromFile() -> bool {
crtpi_presets.clear();
std::ifstream file(crtpi_file_path);
if (!file.good()) {
std::cout << "CrtPi file not found, creating defaults: " << crtpi_file_path << '\n';
std::ofstream out(crtpi_file_path);
if (out.is_open()) {
out << "# Aventures En Egipte - CrtPi Shader Presets\n\n";
out << "presets:\n";
out << " - name: \"DEFAULT\"\n scanline_weight: 6.0\n scanline_gap_brightness: 0.12\n bloom_factor: 3.5\n input_gamma: 2.4\n output_gamma: 2.2\n mask_brightness: 0.80\n curvature_x: 0.05\n curvature_y: 0.10\n mask_type: 2\n enable_scanlines: true\n enable_multisample: true\n enable_gamma: true\n enable_curvature: false\n enable_sharper: false\n";
out << " - name: \"CURVED\"\n scanline_weight: 6.0\n scanline_gap_brightness: 0.12\n bloom_factor: 3.5\n input_gamma: 2.4\n output_gamma: 2.2\n mask_brightness: 0.80\n curvature_x: 0.05\n curvature_y: 0.10\n mask_type: 2\n enable_scanlines: true\n enable_multisample: true\n enable_gamma: true\n enable_curvature: true\n enable_sharper: false\n";
out << " - name: \"SHARP\"\n scanline_weight: 6.0\n scanline_gap_brightness: 0.12\n bloom_factor: 3.5\n input_gamma: 2.4\n output_gamma: 2.2\n mask_brightness: 0.80\n curvature_x: 0.05\n curvature_y: 0.10\n mask_type: 2\n enable_scanlines: true\n enable_multisample: false\n enable_gamma: true\n enable_curvature: false\n enable_sharper: true\n";
out << " - name: \"MINIMAL\"\n scanline_weight: 8.0\n scanline_gap_brightness: 0.05\n bloom_factor: 2.0\n input_gamma: 2.4\n output_gamma: 2.2\n mask_brightness: 1.00\n curvature_x: 0.0\n curvature_y: 0.0\n mask_type: 0\n enable_scanlines: true\n enable_multisample: false\n enable_gamma: false\n enable_curvature: false\n enable_sharper: false\n";
out.close();
}
crtpi_presets.push_back({"DEFAULT", 6.0F, 0.12F, 3.5F, 2.4F, 2.2F, 0.80F, 0.05F, 0.10F, 2, true, true, true, false, false});
crtpi_presets.push_back({"CURVED", 6.0F, 0.12F, 3.5F, 2.4F, 2.2F, 0.80F, 0.05F, 0.10F, 2, true, true, true, true, false});
crtpi_presets.push_back({"SHARP", 6.0F, 0.12F, 3.5F, 2.4F, 2.2F, 0.80F, 0.05F, 0.10F, 2, true, false, true, false, true});
crtpi_presets.push_back({"MINIMAL", 8.0F, 0.05F, 2.0F, 2.4F, 2.2F, 1.00F, 0.0F, 0.0F, 0, true, false, false, false, false});
current_crtpi_preset = 0;
return true;
}
std::string content((std::istreambuf_iterator<char>(file)), std::istreambuf_iterator<char>());
file.close();
try {
auto yaml = fkyaml::node::deserialize(content);
if (yaml.contains("presets")) {
for (const auto& p : yaml["presets"]) {
CrtPiPreset preset;
if (p.contains("name")) preset.name = p["name"].get_value<std::string>();
parseFloatField(p, "scanline_weight", preset.scanline_weight);
parseFloatField(p, "scanline_gap_brightness", preset.scanline_gap_brightness);
parseFloatField(p, "bloom_factor", preset.bloom_factor);
parseFloatField(p, "input_gamma", preset.input_gamma);
parseFloatField(p, "output_gamma", preset.output_gamma);
parseFloatField(p, "mask_brightness", preset.mask_brightness);
parseFloatField(p, "curvature_x", preset.curvature_x);
parseFloatField(p, "curvature_y", preset.curvature_y);
if (p.contains("mask_type")) try {
preset.mask_type = p["mask_type"].get_value<int>();
} catch (...) {}
if (p.contains("enable_scanlines")) try {
preset.enable_scanlines = p["enable_scanlines"].get_value<bool>();
} catch (...) {}
if (p.contains("enable_multisample")) try {
preset.enable_multisample = p["enable_multisample"].get_value<bool>();
} catch (...) {}
if (p.contains("enable_gamma")) try {
preset.enable_gamma = p["enable_gamma"].get_value<bool>();
} catch (...) {}
if (p.contains("enable_curvature")) try {
preset.enable_curvature = p["enable_curvature"].get_value<bool>();
} catch (...) {}
if (p.contains("enable_sharper")) try {
preset.enable_sharper = p["enable_sharper"].get_value<bool>();
} catch (...) {}
crtpi_presets.push_back(preset);
}
}
current_crtpi_preset = 0;
std::cout << "CrtPi loaded: " << crtpi_presets.size() << " preset(s)\n";
return true;
} catch (const fkyaml::exception& e) {
std::cerr << "Error parsing CrtPi YAML: " << e.what() << '\n';
crtpi_presets.push_back({"DEFAULT", 6.0F, 0.12F, 3.5F, 2.4F, 2.2F, 0.80F, 0.05F, 0.10F, 2, true, true, true, false, false});
current_crtpi_preset = 0;
return false;
}
}
} // namespace Options

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@@ -1,6 +1,7 @@
#pragma once
#include <string>
#include <vector>
#include "game/defaults.hpp"
#include "game/defines.hpp"
@@ -63,6 +64,38 @@ namespace Options {
int vides{Defaults::Game::VIDES};
};
// Preset PostFX
struct PostFXPreset {
std::string name;
float vignette{0.6F};
float scanlines{0.7F};
float chroma{0.15F};
float mask{0.0F};
float gamma{0.0F};
float curvature{0.0F};
float bleeding{0.0F};
float flicker{0.0F};
};
// Preset CrtPi
struct CrtPiPreset {
std::string name;
float scanline_weight{6.0F};
float scanline_gap_brightness{0.12F};
float bloom_factor{3.5F};
float input_gamma{2.4F};
float output_gamma{2.2F};
float mask_brightness{0.80F};
float curvature_x{0.05F};
float curvature_y{0.10F};
int mask_type{2};
bool enable_scanlines{true};
bool enable_multisample{true};
bool enable_gamma{true};
bool enable_curvature{false};
bool enable_sharper{false};
};
// --- Variables globals ---
inline std::string version{};
inline KeysGUI keys_gui{};
@@ -73,9 +106,24 @@ namespace Options {
inline Game game{};
inline std::string config_file_path{};
// Presets de shaders
inline std::vector<PostFXPreset> postfx_presets{};
inline std::string postfx_file_path{};
inline int current_postfx_preset{0};
inline std::vector<CrtPiPreset> crtpi_presets{};
inline std::string crtpi_file_path{};
inline int current_crtpi_preset{0};
// --- API ---
void setConfigFile(const std::string& path);
auto loadFromFile() -> bool;
auto saveToFile() -> bool;
void setPostFXFile(const std::string& path);
auto loadPostFXFromFile() -> bool;
void setCrtPiFile(const std::string& path);
auto loadCrtPiFromFile() -> bool;
} // namespace Options

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@@ -22,6 +22,12 @@ int main(int argc, char* args[]) {
Options::setConfigFile(std::string(file_getconfigfolder()) + "config.yaml");
Options::loadFromFile();
// Carrega presets de shaders
Options::setPostFXFile(std::string(file_getconfigfolder()) + "postfx.yaml");
Options::loadPostFXFromFile();
Options::setCrtPiFile(std::string(file_getconfigfolder()) + "crtpi.yaml");
Options::loadCrtPiFromFile();
JG_Init();
Screen::init();
JD8_Init();