neteja NOLINT obsolets (11 a 7, sdl3gpu_shader + bulk segur)
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@@ -185,7 +185,7 @@ namespace Rendering {
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// ---------------------------------------------------------------------------
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// createPipeline
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// ---------------------------------------------------------------------------
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auto SDL3GPUShader::createPipeline() -> bool { // NOLINT(readability-function-cognitive-complexity)
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auto SDL3GPUShader::createPipeline() -> bool {
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const SDL_GPUTextureFormat SWAPCHAIN_FMT = SDL_GetGPUSwapchainTextureFormat(device_, window_);
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// ---- PostFX pipeline (scene/scaled → swapchain) ----
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@@ -351,7 +351,7 @@ namespace Rendering {
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// ---------------------------------------------------------------------------
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// render — upload scene texture + PostFX pass → swapchain
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// ---------------------------------------------------------------------------
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void SDL3GPUShader::render() { // NOLINT(readability-function-cognitive-complexity)
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void SDL3GPUShader::render() {
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if (!is_initialized_) { return; }
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SDL_GPUCommandBuffer* cmd = SDL_AcquireGPUCommandBuffer(device_);
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@@ -636,7 +636,7 @@ namespace Rendering {
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return shader;
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}
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auto SDL3GPUShader::createShaderSPIRV(SDL_GPUDevice* device, // NOLINT(readability-convert-member-functions-to-static)
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auto SDL3GPUShader::createShaderSPIRV(SDL_GPUDevice* device,
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const uint8_t* spv_code,
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size_t spv_size,
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const char* entrypoint,
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