Files
aee/source/core/rendering/text.cpp
2026-04-05 01:15:45 +02:00

295 lines
8.2 KiB
C++

#include "core/rendering/text.hpp"
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <fstream>
#include <iostream>
#include <sstream>
#include <string>
#include "core/jail/jfile.hpp"
// Forward declarations de gif.h (inclòs des de jdraw8.cpp, no es pot incloure dos vegades)
struct rgb;
extern unsigned char* LoadGif(unsigned char* data, unsigned short* w, unsigned short* h);
Text::Text(const char* fnt_file, const char* gif_file) {
loadBitmap(gif_file);
loadFont(fnt_file);
}
Text::~Text() {
if (bitmap_) free(bitmap_);
}
// --- UTF-8 ---
auto Text::nextCodepoint(const char*& ptr) -> uint32_t {
auto byte = static_cast<uint8_t>(*ptr);
if (byte == 0) return 0;
uint32_t cp = 0;
int extra = 0;
if (byte < 0x80) {
cp = byte;
} else if ((byte & 0xE0) == 0xC0) {
cp = byte & 0x1F;
extra = 1;
} else if ((byte & 0xF0) == 0xE0) {
cp = byte & 0x0F;
extra = 2;
} else if ((byte & 0xF8) == 0xF0) {
cp = byte & 0x07;
extra = 3;
} else {
ptr++;
return 0xFFFD;
}
ptr++;
for (int i = 0; i < extra; i++) {
auto cont = static_cast<uint8_t>(*ptr);
if ((cont & 0xC0) != 0x80) return 0xFFFD;
cp = (cp << 6) | (cont & 0x3F);
ptr++;
}
return cp;
}
// --- Càrrega de font ---
void Text::loadFont(const char* fnt_file) {
int filesize = 0;
char* buffer = file_getfilebuffer(fnt_file, filesize, true);
if (!buffer) {
std::cerr << "Text: unable to load font file: " << fnt_file << '\n';
return;
}
std::istringstream stream(std::string(buffer, filesize));
free(buffer);
std::string line;
int glyph_index = 0;
while (std::getline(stream, line)) {
// Ignora comentaris i línies buides
if (line.empty() || line[0] == '#') continue;
// Elimina comentaris inline
auto comment_pos = line.find('#');
if (comment_pos != std::string::npos) {
line = line.substr(0, comment_pos);
}
// Parseja directives
if (line.find("box_width") == 0) {
sscanf(line.c_str(), "box_width %d", &box_width_);
continue;
}
if (line.find("box_height") == 0) {
sscanf(line.c_str(), "box_height %d", &box_height_);
continue;
}
if (line.find("columns") == 0) {
sscanf(line.c_str(), "columns %d", &columns_);
continue;
}
if (line.find("cell_spacing") == 0) {
sscanf(line.c_str(), "cell_spacing %d", &cell_spacing_);
continue;
}
if (line.find("row_spacing") == 0) {
sscanf(line.c_str(), "row_spacing %d", &row_spacing_);
continue;
}
// Línies de glifos: "codepoint width"
uint32_t codepoint = 0;
int visual_width = 0;
if (sscanf(line.c_str(), "%u %d", &codepoint, &visual_width) == 2) {
int col = glyph_index % columns_;
int row = glyph_index / columns_;
GlyphInfo glyph{};
glyph.x = col * (box_width_ + cell_spacing_) + cell_spacing_;
glyph.y = row * (box_height_ + (row_spacing_ > 0 ? row_spacing_ : cell_spacing_)) + cell_spacing_;
glyph.w = visual_width;
glyphs_[codepoint] = glyph;
glyph_index++;
}
}
std::cout << "Text: loaded font with " << glyphs_.size() << " glyphs (" << box_width_ << "x" << box_height_ << ")\n";
}
void Text::loadBitmap(const char* gif_file) {
int filesize = 0;
char* buffer = file_getfilebuffer(gif_file, filesize);
if (!buffer) {
std::cerr << "Text: unable to load bitmap: " << gif_file << '\n';
return;
}
// Extrau dimensions del header GIF (bytes 6-7 = width, 8-9 = height, little-endian)
auto* raw = reinterpret_cast<unsigned char*>(buffer);
int w = raw[6] | (raw[7] << 8);
int h = raw[8] | (raw[9] << 8);
unsigned short gw = 0, gh = 0;
Uint8* pixels = LoadGif(raw, &gw, &gh);
if (!pixels) {
std::cerr << "Text: unable to decode GIF: " << gif_file << '\n';
free(buffer);
return;
}
bitmap_width_ = w;
bitmap_height_ = h;
bitmap_ = pixels;
free(buffer);
std::cout << "Text: bitmap loaded " << w << "x" << h << '\n';
}
// --- Renderitzat ---
void Text::draw(Uint32* pixel_data, int x, int y, const char* text, Uint32 color) const {
if (!bitmap_ || !pixel_data) return;
const char* ptr = text;
int cursor_x = x;
while (*ptr) {
uint32_t cp = nextCodepoint(ptr);
if (cp == 0) break;
auto it = glyphs_.find(cp);
if (it == glyphs_.end()) {
it = glyphs_.find('?');
if (it == glyphs_.end()) {
cursor_x += box_width_;
continue;
}
}
const auto& glyph = it->second;
// Pinta glifo pixel a pixel
for (int gy = 0; gy < box_height_; gy++) {
int dst_y = y + gy;
if (dst_y < 0 || dst_y >= SCREEN_HEIGHT) continue;
for (int gx = 0; gx < glyph.w; gx++) {
int dst_x = cursor_x + gx;
if (dst_x < 0 || dst_x >= SCREEN_WIDTH) continue;
int src_x = glyph.x + gx;
int src_y = glyph.y + gy;
if (src_x >= bitmap_width_ || src_y >= bitmap_height_) continue;
Uint8 pixel = bitmap_[src_x + src_y * bitmap_width_];
// Píxel no transparent (índex 0 és fons típicament)
if (pixel != 0) {
pixel_data[dst_x + dst_y * SCREEN_WIDTH] = color;
}
}
}
cursor_x += glyph.w + 1; // +1 kerning
}
}
void Text::drawCentered(Uint32* pixel_data, int y, const char* text, Uint32 color) const {
int w = width(text);
int x = (SCREEN_WIDTH - w) / 2;
draw(pixel_data, x, y, text, color);
}
void Text::drawClipped(Uint32* pixel_data, int x, int y, const char* text, Uint32 color, int clip_x_min, int clip_x_max, int clip_y_min, int clip_y_max) const {
if (!bitmap_ || !pixel_data) return;
// Descart ràpid si el glifo sencer cau fora verticalment
if (y + box_height_ <= clip_y_min || y >= clip_y_max) return;
const char* ptr = text;
int cursor_x = x;
while (*ptr) {
uint32_t cp = nextCodepoint(ptr);
if (cp == 0) break;
auto it = glyphs_.find(cp);
if (it == glyphs_.end()) {
it = glyphs_.find('?');
if (it == glyphs_.end()) {
cursor_x += box_width_;
continue;
}
}
const auto& glyph = it->second;
// Si el glifo està completament fora del clip horitzontal, salta
if (cursor_x + glyph.w <= clip_x_min || cursor_x >= clip_x_max) {
cursor_x += glyph.w + 1;
continue;
}
for (int gy = 0; gy < box_height_; gy++) {
int dst_y = y + gy;
if (dst_y < 0 || dst_y >= SCREEN_HEIGHT) continue;
if (dst_y < clip_y_min || dst_y >= clip_y_max) continue;
for (int gx = 0; gx < glyph.w; gx++) {
int dst_x = cursor_x + gx;
if (dst_x < 0 || dst_x >= SCREEN_WIDTH) continue;
if (dst_x < clip_x_min || dst_x >= clip_x_max) continue;
int src_x = glyph.x + gx;
int src_y = glyph.y + gy;
if (src_x >= bitmap_width_ || src_y >= bitmap_height_) continue;
Uint8 pixel = bitmap_[src_x + src_y * bitmap_width_];
if (pixel != 0) {
pixel_data[dst_x + dst_y * SCREEN_WIDTH] = color;
}
}
}
cursor_x += glyph.w + 1;
}
}
auto Text::width(const char* text) const -> int {
const char* ptr = text;
int w = 0;
bool first = true;
while (*ptr) {
uint32_t cp = nextCodepoint(ptr);
if (cp == 0) break;
auto it = glyphs_.find(cp);
if (it == glyphs_.end()) {
it = glyphs_.find('?');
}
if (!first) w += 1; // kerning
first = false;
if (it != glyphs_.end()) {
w += it->second.w;
} else {
w += box_width_;
}
}
return w;
}