22 lines
643 B
C++
22 lines
643 B
C++
#include "scenes/scene_utils.hpp"
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#include <SDL3/SDL.h>
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#include "core/jail/jail_audio.hpp"
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#include "core/jail/jfile.hpp"
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namespace scenes {
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void playMusic(const char* filename) {
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if (!filename) return;
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int size = 0;
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char* buffer = file_getfilebuffer(filename, size);
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if (!buffer) return;
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// JA_LoadMusic fa una còpia del OGG comprimit (SDL_malloc), així que
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// el `buffer` original es queda huérfano. Leak conegut heredat del
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// codi original — es tractarà quan jfile tinga una API std::vector.
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JA_PlayMusic(JA_LoadMusic(reinterpret_cast<Uint8*>(buffer), size, filename));
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}
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} // namespace scenes
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