Files
aee/source/core/jdraw8.hpp
2026-04-04 13:03:20 +02:00

62 lines
1.6 KiB
C++

#pragma once
#include <SDL3/SDL.h>
struct Color {
Uint8 r;
Uint8 g;
Uint8 b;
};
typedef Uint8 *JD8_Surface;
typedef Color *JD8_Palette;
void JD8_Init(const char *title);
void JD8_Quit();
void JD8_ClearScreen(Uint8 color);
JD8_Surface JD8_NewSurface();
JD8_Surface JD8_LoadSurface(const char *file);
JD8_Palette JD8_LoadPalette(const char *file);
void JD8_SetScreenPalette(JD8_Palette palette);
void JD8_FillSquare(int ini, int height, Uint8 color);
void JD8_Blit(JD8_Surface surface);
void JD8_Blit(int x, int y, JD8_Surface surface, int sx, int sy, int sw, int sh);
void JD8_BlitToSurface(int x, int y, JD8_Surface surface, int sx, int sy, int sw, int sh, JD8_Surface dest);
void JD8_BlitCK(int x, int y, JD8_Surface surface, int sx, int sy, int sw, int sh, Uint8 colorkey);
void JD8_BlitCKCut(int x, int y, JD8_Surface surface, int sx, int sy, int sw, int sh, Uint8 colorkey);
void JD8_BlitCKScroll(int y, JD8_Surface surface, int sx, int sy, int sh, Uint8 colorkey);
void JD8_BlitCKToSurface(int x, int y, JD8_Surface surface, int sx, int sy, int sw, int sh, JD8_Surface dest, Uint8 colorkey);
void JD8_Flip();
void JD8_FreeSurface(JD8_Surface surface);
Uint8 JD8_GetPixel(JD8_Surface surface, int x, int y);
void JD8_PutPixel(JD8_Surface surface, int x, int y, Uint8 pixel);
void JD8_SetPaletteColor(Uint8 index, Uint8 r, Uint8 g, Uint8 b);
void JD8_FadeOut();
void JD8_FadeToPal(JD8_Palette pal);
// JD_Font JD_LoadFont( char *file, int width, int height);
// void JD_DrawText( int x, int y, JD_Font *source, char *text);
// char *JD_GetFPS();