27 lines
458 B
C++
27 lines
458 B
C++
#pragma once
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#include <SDL3/SDL.h>
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#include "game/info.hpp"
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class ModuleSequence {
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public:
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ModuleSequence();
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~ModuleSequence(void);
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int Go();
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private:
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void doIntro();
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void doIntroNewLogo();
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void doIntroSprites(Uint8* gfx);
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void doMenu();
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void doSlides();
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void doBanner();
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void doSecreta();
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void doCredits();
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// doMort() → migrat a scenes::MortScene
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int contador;
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};
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