Actualizado asset.cpp

This commit is contained in:
2022-12-07 08:08:04 +01:00
parent 90785d2506
commit 3cca4373d3
4 changed files with 64 additions and 32 deletions

View File

@@ -37,7 +37,7 @@ Director::Director(std::string path)
lang = new Lang(asset);
lang->setLang(options->language);
input = new Input(asset->get("controllerdb.txt"));
input = new Input(asset->get("gamecontrollerdb.txt"));
initInput();
screen = new Screen(window, renderer, asset, options);
@@ -183,7 +183,6 @@ bool Director::setFileList()
// Ficheros de configuración
asset->add(prefix + "/data/config/score.bin", t_data, false);
asset->add(prefix + "/data/config/demo.bin", t_data);
asset->add(prefix + "/data/config/config.bin", t_data, false);
asset->add(prefix + "/data/config/config.txt", t_data, false);
asset->add(prefix + "/data/config/jailer_id.txt", t_data, false);
asset->add(prefix + "/data/config/gamecontrollerdb.txt", t_data);
@@ -211,6 +210,7 @@ bool Director::setFileList()
asset->add(prefix + "/data/sound/title.wav", t_sound);
asset->add(prefix + "/data/sound/clock.wav", t_sound);
asset->add(prefix + "/data/sound/powerball.wav", t_sound);
asset->add(prefix + "/data/sound/notify.wav", t_sound);
// Texturas
asset->add(prefix + "/data/gfx/balloon1.png", t_bitmap);