canvi de pc
This commit is contained in:
@@ -1,54 +1,188 @@
|
||||
// --- Includes ---
|
||||
#include "service_menu.h"
|
||||
#include "MenuRenderer.h" // <-- Incluido
|
||||
#include "MenuOption.h"
|
||||
#include "screen.h"
|
||||
#include <SDL3/SDL.h>
|
||||
#include <array>
|
||||
#include "text.h"
|
||||
#include "resource.h"
|
||||
#include "section.h"
|
||||
#include "audio.h"
|
||||
#include <unordered_map>
|
||||
#include "section.h"
|
||||
#include "screen.h" // Para el UIMessage
|
||||
#include "asset.h"
|
||||
|
||||
// --- Singleton ---
|
||||
ServiceMenu *ServiceMenu::instance_ = nullptr;
|
||||
|
||||
// Inicializa la instancia singleton
|
||||
// Singleton
|
||||
ServiceMenu* ServiceMenu::instance_ = nullptr;
|
||||
void ServiceMenu::init() { ServiceMenu::instance_ = new ServiceMenu(); }
|
||||
|
||||
// Libera la instancia singleton
|
||||
void ServiceMenu::destroy() { delete ServiceMenu::instance_; }
|
||||
ServiceMenu* ServiceMenu::get() { return ServiceMenu::instance_; }
|
||||
|
||||
// Devuelve la instancia singleton
|
||||
ServiceMenu *ServiceMenu::get() { return ServiceMenu::instance_; }
|
||||
|
||||
// --- Constructor y setup ---
|
||||
|
||||
// Constructor: inicializa textos, mensaje UI y estado inicial
|
||||
// Constructor
|
||||
ServiceMenu::ServiceMenu()
|
||||
: element_text_(Resource::get()->getText("04b_25_flat")),
|
||||
title_text_(Resource::get()->getText("04b_25_flat_2x")),
|
||||
current_settings_group_(SettingsGroup::MAIN),
|
||||
: current_settings_group_(SettingsGroup::MAIN),
|
||||
previous_settings_group_(current_settings_group_)
|
||||
{
|
||||
restart_message_ui_ = std::make_unique<UIMessage>(
|
||||
element_text_,
|
||||
Lang::getText("[SERVICE_MENU] NEED_RESTART_MESSAGE"),
|
||||
title_color_);
|
||||
auto element_text = Resource::get()->getText("04b_25_flat");
|
||||
auto title_text = Resource::get()->getText("04b_25_flat_2x");
|
||||
|
||||
renderer_ = std::make_unique<MenuRenderer>(element_text, title_text);
|
||||
restart_message_ui_ = std::make_unique<UIMessage>(element_text, Lang::getText("[SERVICE_MENU] NEED_RESTART_MESSAGE"), SERV_MENU_TITLE_COLOR);
|
||||
|
||||
reset();
|
||||
}
|
||||
|
||||
// Alterna la visibilidad del menú de servicio.
|
||||
// Si se desactiva, reinicia el menú al estado inicial.
|
||||
void ServiceMenu::toggle()
|
||||
{
|
||||
void ServiceMenu::toggle() {
|
||||
enabled_ = !enabled_;
|
||||
if (!enabled_)
|
||||
{
|
||||
if (!enabled_) {
|
||||
reset();
|
||||
}
|
||||
}
|
||||
|
||||
void ServiceMenu::render() {
|
||||
if (!enabled_) return;
|
||||
renderer_->render(this);
|
||||
|
||||
// El mensaje de reinicio se dibuja por encima, así que lo gestionamos aquí
|
||||
const float MSG_X = param.game.game_area.center_x;
|
||||
const float MSG_Y = renderer_->getRect().y + 39.0f;
|
||||
restart_message_ui_->setPosition(MSG_X, MSG_Y);
|
||||
restart_message_ui_->render();
|
||||
}
|
||||
|
||||
void ServiceMenu::update() {
|
||||
if (!enabled_) return;
|
||||
|
||||
renderer_->update(this);
|
||||
|
||||
bool now_pending = Options::pending_changes.has_pending_changes;
|
||||
if (now_pending != last_pending_changes_) {
|
||||
now_pending ? restart_message_ui_->show() : restart_message_ui_->hide();
|
||||
last_pending_changes_ = now_pending;
|
||||
}
|
||||
restart_message_ui_->update();
|
||||
}
|
||||
|
||||
void ServiceMenu::reset() {
|
||||
selected_ = 0;
|
||||
main_menu_selected_ = 0;
|
||||
current_settings_group_ = SettingsGroup::MAIN;
|
||||
previous_settings_group_ = SettingsGroup::MAIN;
|
||||
initializeOptions();
|
||||
updateMenu();
|
||||
renderer_->onLayoutChanged(this); // Notifica al renderer para que calcule el layout inicial
|
||||
}
|
||||
|
||||
// --- Lógica de Navegación ---
|
||||
void ServiceMenu::setSelectorUp() {
|
||||
if (display_options_.empty()) return;
|
||||
selected_ = (selected_ > 0) ? selected_ - 1 : display_options_.size() - 1;
|
||||
playMenuSound();
|
||||
}
|
||||
|
||||
void ServiceMenu::setSelectorDown() {
|
||||
if (display_options_.empty()) return;
|
||||
selected_ = (selected_ + 1) % display_options_.size();
|
||||
playMenuSound();
|
||||
}
|
||||
|
||||
void ServiceMenu::adjustOption(bool adjust_up) {
|
||||
if (display_options_.empty()) return;
|
||||
auto& selected_option = display_options_.at(selected_);
|
||||
if (selected_option->getBehavior() == MenuOption::Behavior::ADJUST) {
|
||||
selected_option->adjustValue(adjust_up);
|
||||
applySettings();
|
||||
playMenuSound();
|
||||
}
|
||||
}
|
||||
|
||||
void ServiceMenu::selectOption() {
|
||||
if (display_options_.empty()) return;
|
||||
if (current_settings_group_ == SettingsGroup::MAIN) main_menu_selected_ = selected_;
|
||||
auto& selected_option = display_options_.at(selected_);
|
||||
if (auto folder = dynamic_cast<FolderOption*>(selected_option)) {
|
||||
previous_settings_group_ = current_settings_group_;
|
||||
current_settings_group_ = folder->getTargetGroup();
|
||||
selected_ = 0;
|
||||
updateMenu();
|
||||
} else if (selected_option->getBehavior() == MenuOption::Behavior::SELECT) {
|
||||
selected_option->executeAction();
|
||||
}
|
||||
playMenuSound();
|
||||
}
|
||||
|
||||
void ServiceMenu::moveBack() {
|
||||
if (current_settings_group_ == SettingsGroup::MAIN) {
|
||||
enabled_ = false;
|
||||
return;
|
||||
}
|
||||
current_settings_group_ = previous_settings_group_;
|
||||
selected_ = (current_settings_group_ == SettingsGroup::MAIN) ? main_menu_selected_ : 0;
|
||||
updateMenu();
|
||||
playMenuSound();
|
||||
}
|
||||
|
||||
// --- Lógica Interna ---
|
||||
|
||||
void ServiceMenu::updateMenu() {
|
||||
title_ = settingsGroupToString(current_settings_group_);
|
||||
AdjustListValues();
|
||||
|
||||
// Actualiza las opciones visibles
|
||||
display_options_.clear();
|
||||
for (auto& option : options_) {
|
||||
if (option->getGroup() == current_settings_group_ && !option->isHidden()) {
|
||||
display_options_.push_back(option.get());
|
||||
}
|
||||
}
|
||||
|
||||
// Actualiza los pares de strings para el renderer
|
||||
option_pairs_.clear();
|
||||
for (const auto& option : display_options_) {
|
||||
option_pairs_.emplace_back(option->getCaption(), option->getValueAsString());
|
||||
}
|
||||
|
||||
// Notifica al renderer del cambio de layout
|
||||
renderer_->onLayoutChanged(this);
|
||||
}
|
||||
|
||||
void ServiceMenu::applySettings() {
|
||||
if (current_settings_group_ == SettingsGroup::VIDEO) Screen::get()->applySettings();
|
||||
if (current_settings_group_ == SettingsGroup::AUDIO) Audio::get()->applySettings();
|
||||
if (current_settings_group_ == SettingsGroup::SETTINGS) {
|
||||
for(auto& option : options_){
|
||||
if(option->getCaption() == Lang::getText("[SERVICE_MENU] SHUTDOWN]")){
|
||||
option->setHidden(!Options::settings.shutdown_enabled);
|
||||
updateMenu(); // El menú debe refrescarse si algo se oculta
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// Refresca los pares de strings por si un valor cambió
|
||||
option_pairs_.clear();
|
||||
for (const auto& option : display_options_) {
|
||||
option_pairs_.emplace_back(option->getCaption(), option->getValueAsString());
|
||||
}
|
||||
}
|
||||
|
||||
// --- Getters y otros ---
|
||||
|
||||
ServiceMenu::GroupAlignment ServiceMenu::getCurrentGroupAlignment() const {
|
||||
switch (current_settings_group_) {
|
||||
case SettingsGroup::VIDEO:
|
||||
case SettingsGroup::AUDIO:
|
||||
case SettingsGroup::SETTINGS:
|
||||
return GroupAlignment::LEFT;
|
||||
default:
|
||||
return GroupAlignment::CENTERED;
|
||||
}
|
||||
}
|
||||
|
||||
size_t ServiceMenu::countOptionsInGroup(SettingsGroup group) const {
|
||||
size_t count = 0;
|
||||
for (const auto& option : options_) {
|
||||
if (option->getGroup() == group && !option->isHidden()) {
|
||||
count++;
|
||||
}
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
// Inicializa todas las opciones del menú
|
||||
void ServiceMenu::initializeOptions()
|
||||
{
|
||||
@@ -91,328 +225,24 @@ void ServiceMenu::initializeOptions()
|
||||
options_.push_back(std::make_unique<FolderOption>(Lang::getText("[SERVICE_MENU] SETTINGS"), SettingsGroup::MAIN, SettingsGroup::SETTINGS));
|
||||
options_.push_back(std::make_unique<FolderOption>(Lang::getText("[SERVICE_MENU] SYSTEM"), SettingsGroup::MAIN, SettingsGroup::SYSTEM));
|
||||
|
||||
precalculateMenuWidths();
|
||||
//precalculateMenuWidths();
|
||||
}
|
||||
|
||||
// Reinicia el menú al estado inicial
|
||||
void ServiceMenu::reset()
|
||||
// Sincroniza los valores de las opciones tipo lista
|
||||
void ServiceMenu::AdjustListValues()
|
||||
{
|
||||
selected_ = 0;
|
||||
previous_settings_group_ = current_settings_group_ = SettingsGroup::MAIN;
|
||||
title_ = settingsGroupToString(current_settings_group_);
|
||||
initializeOptions();
|
||||
updateMenu(current_settings_group_);
|
||||
setAnchors();
|
||||
}
|
||||
|
||||
// --- Métodos de navegación y selección ---
|
||||
|
||||
// Sube el selector una posición en la lista de opciones
|
||||
void ServiceMenu::setSelectorUp()
|
||||
{
|
||||
if (display_options_.empty())
|
||||
return;
|
||||
selected_ = (selected_ > 0) ? selected_ - 1 : display_options_.size() - 1;
|
||||
playMenuSound();
|
||||
}
|
||||
|
||||
// Baja el selector una posición en la lista de opciones
|
||||
void ServiceMenu::setSelectorDown()
|
||||
{
|
||||
if (display_options_.empty())
|
||||
return;
|
||||
selected_ = (selected_ + 1) % display_options_.size();
|
||||
playMenuSound();
|
||||
}
|
||||
|
||||
// Ajusta el valor de la opción seleccionada si es ajustable
|
||||
void ServiceMenu::adjustOption(bool adjust_up)
|
||||
{
|
||||
if (display_options_.empty() || selected_ >= display_options_.size())
|
||||
return;
|
||||
|
||||
auto &selected_option = display_options_.at(selected_);
|
||||
if (selected_option->getBehavior() == MenuOption::Behavior::ADJUST)
|
||||
for (auto &option : options_)
|
||||
{
|
||||
selected_option->adjustValue(adjust_up);
|
||||
option_pairs_ = getOptionPairs(current_settings_group_);
|
||||
applySettings(current_settings_group_);
|
||||
playMenuSound();
|
||||
}
|
||||
}
|
||||
|
||||
// Ejecuta la acción de la opción seleccionada o navega a un submenú
|
||||
void ServiceMenu::selectOption()
|
||||
{
|
||||
if (display_options_.empty() || selected_ >= display_options_.size())
|
||||
return;
|
||||
|
||||
// Guarda la selección en el menú principal
|
||||
if (current_settings_group_ == SettingsGroup::MAIN)
|
||||
main_menu_selected_ = selected_;
|
||||
|
||||
auto &selected_option = display_options_.at(selected_);
|
||||
|
||||
// Si es una carpeta, navega al subgrupo correspondiente
|
||||
if (auto folder = dynamic_cast<FolderOption *>(selected_option))
|
||||
{
|
||||
previous_settings_group_ = current_settings_group_;
|
||||
current_settings_group_ = folder->getTargetGroup();
|
||||
title_ = settingsGroupToString(current_settings_group_);
|
||||
updateMenu(current_settings_group_);
|
||||
selected_ = 0;
|
||||
setOptionsPosition();
|
||||
playMenuSound();
|
||||
return;
|
||||
}
|
||||
|
||||
// Si es una acción, ejecútala
|
||||
if (selected_option->getBehavior() == MenuOption::Behavior::SELECT)
|
||||
{
|
||||
selected_option->executeAction();
|
||||
}
|
||||
}
|
||||
|
||||
// Vuelve al grupo de opciones anterior o cierra el menú si está en el principal
|
||||
void ServiceMenu::moveBack()
|
||||
{
|
||||
if (current_settings_group_ == SettingsGroup::MAIN)
|
||||
{
|
||||
enabled_ = false;
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (previous_settings_group_ == SettingsGroup::MAIN)
|
||||
selected_ = main_menu_selected_;
|
||||
else
|
||||
selected_ = 0;
|
||||
current_settings_group_ = previous_settings_group_;
|
||||
updateMenu(current_settings_group_);
|
||||
setOptionsPosition();
|
||||
playMenuSound();
|
||||
}
|
||||
}
|
||||
|
||||
// --- Métodos de renderizado ---
|
||||
|
||||
// Dibuja el menú de servicio y el mensaje de reinicio si corresponde
|
||||
void ServiceMenu::render()
|
||||
{
|
||||
if (!enabled_)
|
||||
return;
|
||||
|
||||
// --- Fondo y marco del menú ---
|
||||
if (aspect_ == Aspect::ASPECT1)
|
||||
{
|
||||
SDL_FRect shadowRect = {rect_.x + 5, rect_.y + 5, rect_.w, rect_.h};
|
||||
SDL_SetRenderDrawColor(Screen::get()->getRenderer(), 0, 0, 0, 64);
|
||||
SDL_RenderFillRect(Screen::get()->getRenderer(), &shadowRect);
|
||||
}
|
||||
const Uint8 ALPHA = aspect_ == Aspect::ASPECT1 ? 255 : 255;
|
||||
SDL_SetRenderDrawColor(Screen::get()->getRenderer(), bg_color_.r, bg_color_.g, bg_color_.b, ALPHA);
|
||||
SDL_RenderFillRect(Screen::get()->getRenderer(), &rect_);
|
||||
SDL_SetRenderDrawColor(Screen::get()->getRenderer(), title_color_.r, title_color_.g, title_color_.b, 255);
|
||||
SDL_RenderRect(Screen::get()->getRenderer(), &rect_);
|
||||
|
||||
// --- Mensaje de reinicio (animado) ---
|
||||
restart_message_ui_->render();
|
||||
|
||||
// --- Título del menú ---
|
||||
int y = rect_.y + title_padding_;
|
||||
title_text_->writeDX(TEXT_COLOR | TEXT_CENTER, param.game.game_area.center_x, y, title_, -4, title_color_);
|
||||
|
||||
// --- Línea separadora ---
|
||||
y = rect_.y + upper_height_;
|
||||
SDL_SetRenderDrawColor(Screen::get()->getRenderer(), title_color_.r, title_color_.g, title_color_.b, 255);
|
||||
SDL_RenderLine(Screen::get()->getRenderer(), rect_.x + OPTIONS_HORIZONTAL_PADDING_, y, rect_.x + rect_.w - OPTIONS_HORIZONTAL_PADDING_, y);
|
||||
|
||||
// --- Opciones del menú ---
|
||||
y = options_y_;
|
||||
for (size_t i = 0; i < option_pairs_.size(); ++i)
|
||||
{
|
||||
if (getGroupAlignment(current_settings_group_) == GroupAlignment::LEFT)
|
||||
if (auto list_option = dynamic_cast<ListOption *>(option.get()))
|
||||
{
|
||||
// Opción alineada a la izquierda
|
||||
element_text_->writeColored(rect_.x + OPTIONS_HORIZONTAL_PADDING_, y, option_pairs_.at(i).first, i == selected_ ? selected_color_ : text_color_, -2);
|
||||
const int X = rect_.x + rect_.w - OPTIONS_HORIZONTAL_PADDING_ - element_text_->lenght(std::string(option_pairs_.at(i).second), -2);
|
||||
element_text_->writeColored(X, y, std::string(option_pairs_.at(i).second), i == selected_ ? selected_color_ : text_color_, -2);
|
||||
list_option->sync();
|
||||
}
|
||||
else
|
||||
{
|
||||
// Opción centrada
|
||||
element_text_->writeDX(TEXT_CENTER | TEXT_COLOR, rect_.x + rect_.w / 2, y, option_pairs_.at(i).first, -2, i == selected_ ? selected_color_ : text_color_);
|
||||
}
|
||||
y += options_height_ + options_padding_;
|
||||
}
|
||||
}
|
||||
|
||||
// --- Métodos de actualización y animación ---
|
||||
|
||||
// Actualiza el estado del menú y la animación del mensaje de reinicio
|
||||
void ServiceMenu::update()
|
||||
{
|
||||
if (resizing_)
|
||||
{
|
||||
updateResizeAnimation();
|
||||
return;
|
||||
}
|
||||
if (enabled_)
|
||||
{
|
||||
updateCounter();
|
||||
selected_color_ = getSelectedColor();
|
||||
}
|
||||
|
||||
// Detecta cambios en el estado de pending_changes y muestra/oculta el mensaje animado
|
||||
bool now_pending = Options::pending_changes.has_pending_changes;
|
||||
if (now_pending != last_pending_changes_)
|
||||
{
|
||||
if (now_pending)
|
||||
{
|
||||
const float MSG_X = param.game.game_area.center_x;
|
||||
const float MSG_Y = rect_.y + RESET_TEXT_POS_Y_;
|
||||
restart_message_ui_->show(MSG_X, MSG_Y);
|
||||
}
|
||||
else
|
||||
{
|
||||
restart_message_ui_->hide();
|
||||
}
|
||||
last_pending_changes_ = now_pending;
|
||||
}
|
||||
// Actualiza la animación del mensaje
|
||||
restart_message_ui_->update();
|
||||
}
|
||||
|
||||
// --- Métodos de layout y animación del menú ---
|
||||
|
||||
// Calcula y establece los anclajes y dimensiones del menú
|
||||
void ServiceMenu::setAnchors()
|
||||
{
|
||||
const size_t MAX_ENTRIES = findLargestGroupSize();
|
||||
options_height_ = element_text_->getCharacterSize();
|
||||
options_padding_ = 5;
|
||||
title_height_ = title_text_->getCharacterSize();
|
||||
title_padding_ = title_height_ / 2;
|
||||
upper_height_ = (title_padding_ * 2) + title_height_;
|
||||
lower_padding_ = (options_padding_ * 3);
|
||||
lower_height_ = ((MAX_ENTRIES > 0 ? MAX_ENTRIES - 1 : 0) * (options_height_ + options_padding_)) + options_height_ + (lower_padding_ * 2);
|
||||
width_ = 240;
|
||||
height_ = upper_height_ + lower_height_;
|
||||
rect_ = {(param.game.width - width_) / 2.0f, (param.game.height - height_) / 2.0f, static_cast<float>(width_), static_cast<float>(height_)};
|
||||
setOptionsPosition();
|
||||
}
|
||||
|
||||
// Calcula la posición vertical de las opciones
|
||||
void ServiceMenu::setOptionsPosition()
|
||||
{
|
||||
resize();
|
||||
SDL_FRect new_rect = {(param.game.width - width_) / 2.0f, (param.game.height - height_) / 2.0f, static_cast<float>(width_), static_cast<float>(height_)};
|
||||
options_y_ = new_rect.y + upper_height_ + lower_padding_;
|
||||
}
|
||||
|
||||
// Redimensiona el menú y prepara la animación si es necesario
|
||||
void ServiceMenu::resize()
|
||||
{
|
||||
int menu_width = getMenuWidthForGroup(current_settings_group_);
|
||||
width_ = menu_width;
|
||||
lower_height_ = ((display_options_.size() > 0 ? display_options_.size() - 1 : 0) * (options_height_ + options_padding_)) + options_height_ + (lower_padding_ * 2);
|
||||
height_ = upper_height_ + lower_height_;
|
||||
SDL_FRect new_rect = {(param.game.width - width_) / 2.0f, (param.game.height - height_) / 2.0f, static_cast<float>(width_), static_cast<float>(height_)};
|
||||
if (rect_.x != new_rect.x || rect_.y != new_rect.y || rect_.w != new_rect.w || rect_.h != new_rect.h)
|
||||
{
|
||||
rect_anim_from_ = rect_;
|
||||
rect_anim_to_ = new_rect;
|
||||
resize_anim_step_ = 0;
|
||||
resizing_ = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
rect_ = new_rect;
|
||||
resizing_ = false;
|
||||
}
|
||||
}
|
||||
|
||||
// Actualiza la animación de resize del menú y la posición del mensaje de reinicio
|
||||
void ServiceMenu::updateResizeAnimation()
|
||||
{
|
||||
if (!resizing_)
|
||||
return;
|
||||
++resize_anim_step_;
|
||||
float t = static_cast<float>(resize_anim_step_) / resize_anim_steps_;
|
||||
if (t >= 1.0f)
|
||||
{
|
||||
rect_ = rect_anim_to_;
|
||||
resizing_ = false;
|
||||
restart_message_ui_->setBaseY(rect_.y + RESET_TEXT_POS_Y_);
|
||||
return;
|
||||
}
|
||||
float ease = 1 - (1 - t) * (1 - t);
|
||||
rect_.x = rect_anim_from_.x + (rect_anim_to_.x - rect_anim_from_.x) * ease;
|
||||
rect_.y = rect_anim_from_.y + (rect_anim_to_.y - rect_anim_from_.y) * ease;
|
||||
rect_.w = rect_anim_from_.w + (rect_anim_to_.w - rect_anim_from_.w) * ease;
|
||||
rect_.h = rect_anim_from_.h + (rect_anim_to_.h - rect_anim_from_.h) * ease;
|
||||
}
|
||||
|
||||
// --- Métodos utilitarios ---
|
||||
|
||||
// Actualiza el contador interno para animaciones de color
|
||||
void ServiceMenu::updateCounter()
|
||||
{
|
||||
static Uint64 lastUpdate = SDL_GetTicks();
|
||||
Uint64 currentTicks = SDL_GetTicks();
|
||||
if (currentTicks - lastUpdate >= 50)
|
||||
{
|
||||
counter_++;
|
||||
lastUpdate = currentTicks;
|
||||
}
|
||||
}
|
||||
|
||||
// Devuelve el color animado del elemento seleccionado
|
||||
Color ServiceMenu::getSelectedColor() const
|
||||
{
|
||||
static std::array<Color, 12> colors = {Color(0xFF, 0xFB, 0x8A), Color(0xFF, 0xE4, 0x5D), Color(0xFF, 0xD1, 0x3C), Color(0xFF, 0xBF, 0x23), Color(0xFF, 0xAA, 0x12), Color(0xE6, 0x9A, 0x08), Color(0xE6, 0x9A, 0x08), Color(0xFF, 0xAA, 0x12), Color(0xFF, 0xBF, 0x23), Color(0xFF, 0xD1, 0x3C), Color(0xFF, 0xE4, 0x5D), Color(0xFF, 0xFB, 0x8A)};
|
||||
return colors.at(counter_ % colors.size());
|
||||
}
|
||||
|
||||
// Reproduce el sonido de navegación del menú
|
||||
void ServiceMenu::playMenuSound() { Audio::get()->playSound(MENU_SOUND_); }
|
||||
|
||||
// Actualiza el menú según el grupo seleccionado
|
||||
void ServiceMenu::updateMenu(SettingsGroup group)
|
||||
{
|
||||
title_ = settingsGroupToString(group);
|
||||
AdjustListValues();
|
||||
option_pairs_ = getOptionPairs(group);
|
||||
display_options_ = getOptionsByGroup(group);
|
||||
resize();
|
||||
}
|
||||
|
||||
// Devuelve el tamaño del grupo con más opciones
|
||||
int ServiceMenu::findLargestGroupSize() const
|
||||
{
|
||||
std::unordered_map<SettingsGroup, int> group_counts;
|
||||
for (const auto &option : options_)
|
||||
++group_counts[option->getGroup()];
|
||||
int max_size = 0;
|
||||
for (const auto &pair : group_counts)
|
||||
if (pair.second > max_size)
|
||||
max_size = pair.second;
|
||||
return max_size;
|
||||
}
|
||||
|
||||
// Devuelve la alineación de las opciones para el grupo dado
|
||||
ServiceMenu::GroupAlignment ServiceMenu::getGroupAlignment(SettingsGroup group) const
|
||||
{
|
||||
switch (group)
|
||||
{
|
||||
case SettingsGroup::VIDEO:
|
||||
case SettingsGroup::AUDIO:
|
||||
case SettingsGroup::SETTINGS:
|
||||
return GroupAlignment::LEFT;
|
||||
default:
|
||||
return GroupAlignment::CENTERED;
|
||||
}
|
||||
}
|
||||
void ServiceMenu::playMenuSound() { Audio::get()->playSound(Asset::get()->get("clock.wav")); }
|
||||
|
||||
// Devuelve el nombre del grupo como string para el título
|
||||
std::string ServiceMenu::settingsGroupToString(SettingsGroup group) const
|
||||
@@ -434,115 +264,3 @@ std::string ServiceMenu::settingsGroupToString(SettingsGroup group) const
|
||||
}
|
||||
}
|
||||
|
||||
// Devuelve las opciones del grupo como pares (nombre, valor)
|
||||
ServiceMenu::OptionPairs ServiceMenu::getOptionPairs(SettingsGroup group) const
|
||||
{
|
||||
OptionPairs option_pairs;
|
||||
for (const auto &option : options_)
|
||||
{
|
||||
if (option->getGroup() == group && !option->isHidden())
|
||||
{
|
||||
option_pairs.emplace_back(option->getCaption(), option->getValueAsString());
|
||||
}
|
||||
}
|
||||
return option_pairs;
|
||||
}
|
||||
|
||||
// Devuelve las opciones del grupo como un vector de punteros
|
||||
std::vector<MenuOption *> ServiceMenu::getOptionsByGroup(SettingsGroup group)
|
||||
{
|
||||
std::vector<MenuOption *> filtered_options;
|
||||
for (auto &option : options_)
|
||||
{
|
||||
if (option->getGroup() == group && !option->isHidden())
|
||||
{
|
||||
filtered_options.push_back(option.get());
|
||||
}
|
||||
}
|
||||
return filtered_options;
|
||||
}
|
||||
|
||||
// Busca una opción por su caption
|
||||
MenuOption *ServiceMenu::getOptionByCaption(const std::string &caption)
|
||||
{
|
||||
for (auto &option : options_)
|
||||
{
|
||||
if (option->getCaption() == caption)
|
||||
{
|
||||
return option.get();
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// Aplica la configuración del grupo seleccionado
|
||||
void ServiceMenu::applySettings(SettingsGroup group)
|
||||
{
|
||||
if (group == SettingsGroup::VIDEO)
|
||||
Screen::get()->applySettings();
|
||||
if (group == SettingsGroup::AUDIO)
|
||||
Audio::get()->applySettings();
|
||||
if (group == SettingsGroup::SETTINGS)
|
||||
{
|
||||
auto option = getOptionByCaption(Lang::getText("[SERVICE_MENU] SHUTDOWN"));
|
||||
if (option)
|
||||
{
|
||||
option->setHidden(!Options::settings.shutdown_enabled);
|
||||
display_options_ = getOptionsByGroup(group);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Sincroniza los valores de las opciones tipo lista
|
||||
void ServiceMenu::AdjustListValues()
|
||||
{
|
||||
for (auto &option : options_)
|
||||
{
|
||||
if (auto list_option = dynamic_cast<ListOption *>(option.get()))
|
||||
{
|
||||
list_option->sync();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// --- Métodos de cálculo de ancho de menú ---
|
||||
|
||||
// Calcula el ancho óptimo para cada grupo de menú
|
||||
void ServiceMenu::precalculateMenuWidths()
|
||||
{
|
||||
for (int &w : group_menu_widths_)
|
||||
w = MIN_WIDTH_;
|
||||
|
||||
for (int group = 0; group < 5; ++group)
|
||||
{
|
||||
SettingsGroup sg = static_cast<SettingsGroup>(group);
|
||||
int max_option_width = 0;
|
||||
int max_value_width = 0;
|
||||
|
||||
for (const auto &option : options_)
|
||||
{
|
||||
if (option->getGroup() != sg)
|
||||
continue;
|
||||
|
||||
max_option_width = std::max(max_option_width, element_text_->lenght(option->getCaption(), -2));
|
||||
max_value_width = std::max(max_value_width, option->getMaxValueWidth(element_text_.get()));
|
||||
}
|
||||
|
||||
if (getGroupAlignment(sg) == GroupAlignment::LEFT)
|
||||
{
|
||||
size_t total_width = max_option_width + MIN_GAP_OPTION_VALUE_ + max_value_width + (OPTIONS_HORIZONTAL_PADDING_ * 2);
|
||||
group_menu_widths_[group] = std::max(static_cast<int>(MIN_WIDTH_), static_cast<int>(total_width));
|
||||
}
|
||||
else
|
||||
{
|
||||
size_t total_width = max_option_width + (OPTIONS_HORIZONTAL_PADDING_ * 2);
|
||||
group_menu_widths_[group] = std::max(static_cast<int>(MIN_WIDTH_), static_cast<int>(total_width));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Devuelve el ancho precalculado para un grupo de menú
|
||||
int ServiceMenu::getMenuWidthForGroup(SettingsGroup group) const
|
||||
{
|
||||
return group_menu_widths_[static_cast<int>(group)];
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user