Eliminada la (innecesaria) referencia a Screen

This commit is contained in:
2024-08-30 13:02:45 +02:00
parent 48d876bcf1
commit 1d847eae9f
2 changed files with 2 additions and 4 deletions

View File

@@ -2,11 +2,10 @@
#include <math.h>
// Constructor
Scoreboard::Scoreboard(SDL_Renderer *renderer, Screen *screen, Asset *asset, Lang *lang, options_t *options)
Scoreboard::Scoreboard(SDL_Renderer *renderer, Asset *asset, Lang *lang, options_t *options)
{
// Copia los punteros
this->renderer = renderer;
this->screen = screen;
this->asset = asset;
this->lang = lang;
this->options = options;

View File

@@ -41,7 +41,6 @@ class Scoreboard
private:
// Objetos y punteros
SDL_Renderer *renderer; // El renderizador de la ventana
Screen *screen; // Objeto encargado de dibujar en pantalla
Asset *asset; // Objeto que gestiona todos los ficheros de recursos
Lang *lang; // Objeto para gestionar los textos en diferentes idiomas
Texture *gamePowerMeterTexture; // Textura con el marcador de poder de la fase
@@ -92,7 +91,7 @@ private:
public:
// Constructor
Scoreboard(SDL_Renderer *renderer, Screen *screen, Asset *asset, Lang *lang, options_t *options);
Scoreboard(SDL_Renderer *renderer, Asset *asset, Lang *lang, options_t *options);
// Destructor
~Scoreboard();