comencem a treballar amb gifs i paletes

This commit is contained in:
2024-07-24 10:54:10 +02:00
parent 74a7863a8f
commit 92be07ad0c
8 changed files with 8 additions and 6 deletions

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data/gfx/player1.gif Normal file

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@@ -363,9 +363,11 @@ bool Director::setFileList()
asset->add(prefix + "/data/gfx/title_dust.png", t_bitmap);
asset->add(prefix + "/data/gfx/title_dust.ani", t_data);
asset->add(prefix + "/data/gfx/player.png", t_bitmap);
asset->add(prefix + "/data/gfx/player1.png", t_bitmap);
asset->add(prefix + "/data/gfx/player2.png", t_bitmap);
asset->add(prefix + "/data/gfx/player.ani", t_data);
asset->add(prefix + "/data/gfx/player_power.png", t_bitmap);
asset->add(prefix + "/data/gfx/player1_power.png", t_bitmap);
asset->add(prefix + "/data/gfx/player2_power.png", t_bitmap);
asset->add(prefix + "/data/gfx/player_power.ani", t_data);
// Fuentes de texto

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@@ -453,19 +453,19 @@ void Game::loadMedia()
itemTextures.push_back(item6);
// Texturas - Player1
Texture *player1 = new Texture(renderer, asset->get("player.png"));
Texture *player1 = new Texture(renderer, asset->get("player1.png"));
player1Textures.push_back(player1);
Texture *player1Power = new Texture(renderer, asset->get("player_power.png"));
Texture *player1Power = new Texture(renderer, asset->get("player1_power.png"));
player1Textures.push_back(player1Power);
playerTextures.push_back(player1Textures);
// Texturas - Player2
Texture *player2 = new Texture(renderer, asset->get("player.png"));
Texture *player2 = new Texture(renderer, asset->get("player2.png"));
player2Textures.push_back(player2);
Texture *player2Power = new Texture(renderer, asset->get("player_power.png"));
Texture *player2Power = new Texture(renderer, asset->get("player2_power.png"));
player2Textures.push_back(player2Power);
playerTextures.push_back(player2Textures);