al eixir del editor, recarrega la habitació nova

This commit is contained in:
2026-04-02 11:21:08 +02:00
parent a6fae7b001
commit 20bac58814
8 changed files with 76 additions and 15 deletions

View File

@@ -3,21 +3,21 @@
#include "game/editor/room_saver.hpp"
#include <cmath> // Para std::round
#include <fstream> // Para ofstream
#include <fstream> // Para ifstream, ofstream, istreambuf_iterator
#include <iostream> // Para cout, cerr
#include "core/resources/resource_helper.hpp" // Para Resource::Helper
#include "utils/defines.hpp" // Para Tile::SIZE
#include "utils/defines.hpp" // Para Tile::SIZE
// Carga el YAML original desde disco
// Carga el YAML original directamente del filesystem (no del resource pack)
auto RoomSaver::loadYAML(const std::string& file_path) -> fkyaml::node {
auto file_data = Resource::Helper::loadFile(file_path);
if (file_data.empty()) {
std::cerr << "RoomSaver: Cannot load " << file_path << "\n";
std::ifstream file(file_path);
if (!file.is_open()) {
std::cerr << "RoomSaver: Cannot open " << file_path << "\n";
return {};
}
std::string content(file_data.begin(), file_data.end());
std::string content((std::istreambuf_iterator<char>(file)), std::istreambuf_iterator<char>());
file.close();
return fkyaml::node::deserialize(content);
}