corregit el caracter de coret que s'havia perdut
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@@ -109,7 +109,7 @@ void Credits::fillTexture() {
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// Escribe el corazón
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const int TEXT_LENGHT = text->length(texts_[22].label, 1) - text->length(" ", 1); // Se resta el ultimo caracter que es un espacio
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const int POS_X = ((PlayArea::WIDTH - TEXT_LENGHT) / 2) + TEXT_LENGHT;
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text->writeColored(POS_X, 176, "}", static_cast<Uint8>(PaletteColor::BRIGHT_RED));
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text->writeColored(POS_X, 176, "ä", static_cast<Uint8>(PaletteColor::BRIGHT_RED));
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Screen::get()->setRendererSurface(previuos_renderer);
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// Recoloca el sprite del brillo
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