arreglos en make y cmake

This commit is contained in:
2026-03-21 22:17:30 +01:00
parent 167797a7b2
commit d946ab7943
21 changed files with 11960 additions and 1140 deletions

View File

@@ -9,15 +9,15 @@
#include <iterator> // Para istreambuf_iterator, operator==
#include <string> // Para char_traits, string, operator+, operator==
#include "core/input/mouse.hpp" // Para updateCursorVisibility
#include "core/input/mouse.hpp" // Para updateCursorVisibility
#include "core/rendering/sdl3gpu/sdl3gpu_shader.hpp" // Para SDL3GPUShader
#include "core/rendering/surface.hpp" // Para Surface, readPalFile
#include "core/rendering/text.hpp" // Para Text
#include "core/resources/resource_cache.hpp" // Para Resource
#include "core/resources/resource_helper.hpp" // Para ResourceHelper
#include "core/resources/resource_list.hpp" // Para Asset, AssetType
#include "game/options.hpp" // Para Options, options, OptionsVideo, Border
#include "game/ui/notifier.hpp" // Para Notifier
#include "core/rendering/surface.hpp" // Para Surface, readPalFile
#include "core/rendering/text.hpp" // Para Text
#include "core/resources/resource_cache.hpp" // Para Resource
#include "core/resources/resource_helper.hpp" // Para ResourceHelper
#include "core/resources/resource_list.hpp" // Para Asset, AssetType
#include "game/options.hpp" // Para Options, options, OptionsVideo, Border
#include "game/ui/notifier.hpp" // Para Notifier
// [SINGLETON]
Screen* Screen::screen = nullptr;
@@ -459,8 +459,7 @@ auto loadData(const std::string& filepath) -> std::vector<uint8_t> {
void Screen::applyCurrentPostFXPreset() {
if (shader_backend_ && !Options::postfx_presets.empty()) {
const auto& p = Options::postfx_presets[static_cast<size_t>(Options::current_postfx_preset)];
Rendering::PostFXParams params{p.vignette, p.scanlines, p.chroma,
p.mask, p.gamma, p.curvature, p.bleeding};
Rendering::PostFXParams params{p.vignette, p.scanlines, p.chroma, p.mask, p.gamma, p.curvature, p.bleeding};
shader_backend_->setPostFXParams(params);
}
}