JailDesigner
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b93761eb1e
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refactor(render): eliminar restes del ColorOscillator (setLineColor/getLineColor/global mutable) i deixar DEFAULT_LINE_COLOR constexpr
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2026-05-26 19:23:29 +02:00 |
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JailDesigner
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71ed9dc24f
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feat(hud): paleta per segments (P1 blanc, vides ambre, nivell verd, P2 rosa)
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2026-05-26 19:17:22 +02:00 |
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JailDesigner
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63d08aef46
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tweak(debug-hud): FPS més gran, afegeix RES i DRIVER
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2026-05-24 14:14:50 +02:00 |
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JailDesigner
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66faa07c00
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tune(debug): overlay més endins del playfield i en color daurat
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2026-05-21 19:50:45 +02:00 |
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JailDesigner
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7139dea7f6
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refactor(defaults): centralitza init hud, tips, hit timer, line thickness i debug overlay
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2026-05-21 09:45:55 +02:00 |
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JailDesigner
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08100f60e8
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refactor(defaults): centralitza constants de bullet, ship, enemy, hud i notifier
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2026-05-21 09:39:36 +02:00 |
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