Actualizada la librería sprite.h
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@@ -6,7 +6,7 @@
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#define CONST_H
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// Textos
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#define WINDOW_CAPTION "Volcano (@2016,2021 JailDesigner v0.5)"
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#define WINDOW_CAPTION "Volcano (©2016,2022 JailDesigner v0.6)"
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const Uint8 GAME_SPEED = 24; //16 = normal-rapido, 24 = normal. Cuanto mas pequeño, más rápido
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