Antes de pasar el juego a tiles de 8x8
This commit is contained in:
@@ -7,15 +7,15 @@
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,68,68,0,0,0,0,0,65,65,0,0,0,0,0,0,0,
|
||||
0,68,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,49,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,68,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,65,65,0,0,0,0,
|
||||
65,65,0,0,65,65,0,0,0,0,0,0,0,0,0,68,0,0,0,0,
|
||||
0,0,0,0,0,0,0,31,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,49,0,0,0,0,0,47,0,0,0,0,0,77,74,76,0,0,0,0,
|
||||
74,74,74,75,75,74,74,68,68,65,68,68,74,74,78,74,68,74,68,68
|
||||
0,68,68,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
0,0,0,0,65,65,0,0,0,68,0,0,0,0,68,68,0,0,0,0,
|
||||
0,0,0,0,0,0,0,31,0,0,0,0,0,49,0,0,0,0,0,0,
|
||||
0,49,0,0,0,0,0,47,0,0,0,0,68,68,68,68,0,0,0,0,
|
||||
68,68,68,68,68,68,68,68,68,68,68,68,68,69,78,68,68,68,68,68
|
||||
</data>
|
||||
</layer>
|
||||
</map>
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 24 KiB After Width: | Height: | Size: 20 KiB |
@@ -130,6 +130,7 @@ void Player::addGravity()
|
||||
if (!isOnFloor())
|
||||
{
|
||||
vy = std::min(vy += gravity, maxVY);
|
||||
jumping = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user