Files
jail-launcher/jlauncher/ui/game_row.py
T

168 lines
6.4 KiB
Python

"""Fila de la lista: icono, nombre, descripción y botones Download/Run."""
from __future__ import annotations
from pathlib import Path
from PySide6.QtCore import QSize, Qt, Signal
from PySide6.QtGui import QPalette, QPixmap
from PySide6.QtWidgets import (
QFrame,
QHBoxLayout,
QLabel,
QPushButton,
QStyle,
QVBoxLayout,
)
from ..config import Game
from ..metadata import GameMeta, icon_path, load_meta
from ..paths import repo_dir
ICON_SIZE = 64
class GameRow(QFrame):
"""Widget de una fila. Emite señales cuando se pulsan los botones."""
download_requested = Signal(object) # Game
run_requested = Signal(object) # Game
delete_requested = Signal(object) # Game
def __init__(self, game: Game, root: Path, parent=None) -> None:
super().__init__(parent)
self.game = game
self.root = root
self._update_available = False
self.setObjectName("gameRow")
self.setFrameShape(QFrame.StyledPanel)
layout = QHBoxLayout(self)
layout.setContentsMargins(10, 8, 10, 8)
layout.setSpacing(12)
# --- Icono ---
self.icon_label = QLabel()
self.icon_label.setFixedSize(ICON_SIZE, ICON_SIZE)
self.icon_label.setAlignment(Qt.AlignCenter)
layout.addWidget(self.icon_label)
# --- Texto (nombre + descripción + estado) ---
text_box = QVBoxLayout()
text_box.setSpacing(2)
self.name_label = QLabel(game.name)
self.name_label.setStyleSheet("font-weight: bold; font-size: 14px;")
self.desc_label = QLabel("")
self.desc_label.setWordWrap(True)
# Texto atenuado que sigue la paleta (claro/oscuro) en vez de un gris fijo.
self.desc_label.setForegroundRole(QPalette.PlaceholderText)
self.status_label = QLabel("")
self.status_label.setStyleSheet("color: #6fae6f; font-size: 11px;")
text_box.addWidget(self.name_label)
text_box.addWidget(self.desc_label)
text_box.addWidget(self.status_label)
text_box.addStretch(1)
layout.addLayout(text_box, stretch=1)
# --- Botons (icones compactes amb tooltip; visibilitat segons l'estat) ---
style = self.style()
self._icon_download = style.standardIcon(QStyle.SP_ArrowDown)
self._icon_update = style.standardIcon(QStyle.SP_BrowserReload)
self.download_btn = QPushButton()
self.run_btn = QPushButton()
self.run_btn.setIcon(style.standardIcon(QStyle.SP_MediaPlay))
self.run_btn.setToolTip("Juga")
self.delete_btn = QPushButton()
self.delete_btn.setIcon(style.standardIcon(QStyle.SP_TrashIcon))
self.delete_btn.setToolTip("Esborra")
for btn in (self.download_btn, self.run_btn, self.delete_btn):
btn.setFixedSize(36, 30)
btn.setIconSize(QSize(18, 18))
self.download_btn.clicked.connect(lambda: self.download_requested.emit(self.game))
self.run_btn.clicked.connect(lambda: self.run_requested.emit(self.game))
self.delete_btn.clicked.connect(lambda: self.delete_requested.emit(self.game))
btn_box = QHBoxLayout()
btn_box.setSpacing(4)
btn_box.setAlignment(Qt.AlignRight | Qt.AlignVCenter)
btn_box.addWidget(self.download_btn)
btn_box.addWidget(self.run_btn)
btn_box.addWidget(self.delete_btn)
layout.addLayout(btn_box)
self.refresh()
# ----------------------------------------------------------------- estado
def is_installed(self) -> bool:
return (repo_dir(self.root, self.game.id) / ".git").exists()
def set_update_available(self, available: bool) -> None:
"""Marca/desmarca la fila como 'tiene actualización pendiente'."""
self._update_available = available
self.refresh()
def refresh(self) -> None:
"""Recarga icono, descripción y estado desde la cache local."""
meta = load_meta(self.root, self.game.id)
self._set_icon()
self.desc_label.setText(meta.description or "(sense descripció encara)")
self._set_status(meta)
def _set_icon(self) -> None:
path = icon_path(self.root, self.game.id)
pixmap = QPixmap(str(path)) if path.exists() else QPixmap()
if pixmap.isNull():
self.icon_label.setText("🎮")
self.icon_label.setStyleSheet("font-size: 32px;")
else:
self.icon_label.setStyleSheet("")
self.icon_label.setPixmap(
pixmap.scaled(
ICON_SIZE,
ICON_SIZE,
Qt.KeepAspectRatio,
Qt.SmoothTransformation,
)
)
def _set_status(self, meta: GameMeta) -> None:
installed = self.is_installed()
# Visibilitat dels botons segons l'estat:
# - Juga / Esborra: només si està descarregat.
# - Descarrega: si no està descarregat o hi ha update pendent.
self.run_btn.setVisible(installed)
self.delete_btn.setVisible(installed)
self.download_btn.setVisible((not installed) or self._update_available)
if installed and self._update_available:
self.download_btn.setIcon(self._icon_update)
self.download_btn.setToolTip("Actualitza")
else:
self.download_btn.setIcon(self._icon_download)
self.download_btn.setToolTip("Descarrega")
if not installed:
self.status_label.setText("No descarregat")
self.status_label.setStyleSheet("color: #cc8855; font-size: 11px;")
elif self._update_available:
self.status_label.setText("⬆ Actualització disponible")
self.status_label.setStyleSheet(
"color: #e0a030; font-weight: bold; font-size: 11px;"
)
else:
ver = f" {meta.version}" if meta.version else ""
self.status_label.setText(f"Descarregat{ver}")
self.status_label.setStyleSheet("color: #6fae6f; font-size: 11px;")
# --------------------------------------------------------------- busy UI
def set_busy(self, busy: bool, message: str = "") -> None:
self.download_btn.setEnabled(not busy)
self.run_btn.setEnabled(not busy)
self.delete_btn.setEnabled(not busy)
if busy and message:
self.status_label.setText(message)
self.status_label.setStyleSheet("color: #d0d060; font-size: 11px;")