5158d95e3d
- Prova amb update explicit
2025-07-24 18:06:48 +02:00
7d591bb028
- [NEW] Afegits grups de sons, per a fer el volum de cada grup independent.
2025-07-01 09:09:12 +02:00
45e14f3ff7
- [NEW] Afegit JA_GetMusicFilename() perque me fa falta pal AEE
2025-06-29 13:15:47 +02:00
1f4628122f
- [FIX] copy paste de merda
2025-06-29 13:04:21 +02:00
4c46581ae1
- [FIX] Els sonsse tallaven en compte de usar un nou canal.
...
- [FIX] La repetició de sons no infinita no funcionava.
2025-06-25 08:11:17 +02:00
b03ff65c4c
- [FIX] El fade out are te en compte el volumen inicial
2025-06-25 07:41:48 +02:00
d8eb90df1a
- [FIX] Arreglada la pausa i continuació de música i só per a que siguen independents
...
- [FIX] Condicions de petada al stopar sons
2025-03-27 13:48:29 +01:00
38491f1bbe
- [FIX] renamada funció del sistema de log a SDL3
2025-03-27 13:15:03 +01:00
d704614b23
- [FIX] Che, se m'havia colat un error
2025-03-27 13:13:12 +01:00
1d6d92a0b2
- [FIX] Al acabar un fadeoutmusic podria petar
2025-03-27 13:08:49 +01:00
861c227c54
- [FIX] Evitar que sonen varies musiques a l'hora
...
- [FIX] ResumeAudioStream al playar la musica
- [FIX] Parar un canal de audio abans de intentar usar-lo per a un nou só
- [FIX] No permetre canals negatius
- [FIX] Alliberar el stream al parar un canal
- [FIX] Arreglat el control de volum en l'aplicació de exemple
2025-03-27 12:54:14 +01:00
37776fce4a
- Puto free del sdl no es igual en tots els SO.
2025-03-27 12:21:30 +01:00
c61f02faff
- Ultims commits de la rama principal aplicats (no probat)
2025-03-27 12:04:43 +01:00
e994ab2678
- Exemple updatat a SDL3
2025-03-27 09:40:13 +01:00
d7d813718c
- Pas complet a SDL3
2024-11-06 20:23:35 +01:00
f0687f9f4d
- [NEW] JA_LoadMusic() i JA_LoadSound() ara també accepten un buffer de uint8_t* i un tamany, a l'hora de carregar.
...
- [FIX] JA_PlaySound() de vegades no tornava res
2024-10-06 15:06:11 +02:00
cd2f18212b
- [NEW] JA_SetMusicVolume(int volume)
...
- [NEW] JA_EnableMusic(const bool value)
- [NEW] JA_SetSoundVolume(int volume)
- [NEW] JA_EnableSound(const bool value)
2024-05-31 18:25:11 +02:00
c79150b24a
- Types changed, SDL_Mixer version included
2022-12-01 19:42:20 +01:00
bf1925bb3a
Update 'readme.md'
v1.2
2022-11-24 16:12:43 +01:00
861bb5e7f9
Merge branch 'master' of https://gitea.sustancia.synology.me/JailDoctor/JailAudio
2022-11-24 16:10:36 +01:00
debd80f6af
- Removed volume per channel
...
- [NEW] JA_SetSoundVolume sets volume for all sound effects
- [NEW] JA_SetMusicVolume sets volume for the music
- JA_SetVolume works as always: sets volume for both, with sounds volume halved.
2022-11-24 16:10:33 +01:00
3ef6742c5d
Add 'readme.md'
2022-11-24 15:51:49 +01:00
42986dd46a
- Reorganització de la capçalera
2022-11-24 15:50:31 +01:00
cc7ef78d59
- [NEW] int JA_SetChannelVolume(const int channel, int volume)
2022-11-24 15:40:02 +01:00
6d8921b160
- Pa que se calle el compilaoooor en Linux
2022-11-09 13:56:32 +01:00
761119acf2
[FIX] JA_DeleteMusic() crashes, wrong free method
2022-10-07 17:44:23 +02:00
edf7484738
[FIX] SDL_AudioDeviceID is an Uint32, not a pointer
2022-10-07 17:33:43 +02:00
cb1154cb20
- JA_Init() now prevents bad multi-init
...
- [NEW] JA_Quit()
2022-10-07 17:28:20 +02:00
975fcfd81a
Debug info removed
v1.1
2022-08-28 09:08:26 +02:00
52df28a4f0
New stb_vorbis version added. OGG loading time optimized.
2022-08-28 09:07:37 +02:00
1ba349f6c3
Afegit "int JA_SetVolume(int volume);"
2022-08-28 08:16:30 +02:00
1623654564
Added function to create new sound from raw buffer
2021-03-26 15:36:11 +01:00
637c5c4677
Hopefully solved memory issues on deallocation
2021-02-17 14:24:43 +01:00
852710d15d
JA_GetMusicState & JA_GetChannelState replace paused ones
2021-02-07 22:06:21 +01:00
f94d9294eb
#3 Un par de warnings tontos..
2021-02-05 13:37:56 +01:00
a3527dcad3
Solved some crashes when no music loaded
2021-02-05 13:36:08 +01:00
0b9b2eb511
Channels can be paused, resumed, stopped...
v1.0.0
2021-02-04 17:01:00 +01:00
55c9a0ddba
WAVs can loop, and OGG and WAV loops can be finite
2021-02-04 14:37:57 +01:00
ac5421a340
OGGs preloading, deleting...
2021-02-04 14:18:45 +01:00
0dbb1d39b2
JA_RestartMusic() renamed to JA_ResumeMusic()
2021-02-03 21:45:05 +01:00
377c760e45
JA_IsMusicPlaying() added
2021-02-03 21:39:28 +01:00
b8b2b417a9
JA_channels is now an Uint8
2021-02-03 19:34:37 +01:00
3cc806bd17
Frequency, format and channels are configurable
2021-02-02 21:18:07 +01:00
6ce37e56e7
First commit
2021-02-02 19:03:48 +01:00