Actualizado Makefile

This commit is contained in:
2022-11-22 12:45:47 +01:00
parent 79d610a7d9
commit fd0d8a05fe
2 changed files with 7 additions and 7 deletions

View File

@@ -2,7 +2,7 @@ executable = jaildoctors_dilemma
source = source/*.cpp source/common/*.cpp
appName = JailDoctor's Dilemma
releaseFolder = jdd_release
version = v1.05
version = v1.06
# Release names
windowsRelease = $(executable)-$(version)-win32-x64.zip
@@ -17,7 +17,7 @@ windows:
windows_debug:
@echo off
g++ $(source) -D DEBUG -std=c++11 -Wall -Os -lmingw32 -lws2_32 -lSDL2main -lSDL2 -ffunction-sections -fdata-sections -Wl,--gc-sections -static-libstdc++ -Wl,-subsystem,windows -o $(executable).exe
g++ $(source) -D DEBUG -std=c++11 -Wall -Os -lmingw32 -lws2_32 -lSDL2main -lSDL2 -ffunction-sections -fdata-sections -Wl,--gc-sections -static-libstdc++ -Wl,-subsystem,windows -o $(executable)_debug.exe
strip -s -R .comment -R .gnu.version $(executable).exe --strip-unneeded
windows_release:
@@ -55,10 +55,10 @@ windows_release:
powershell if (Test-Path $(releaseFolder)) {Remove-Item $(releaseFolder) -Recurse -Force}
macos:
clang++ $(source) -std=c++11 -Wall -Os -lSDL2 -ffunction-sections -fdata-sections -o $(executable)_macos
clang++ $(source) -std=c++11 -Wall -Os -lSDL2 -ffunction-sections -fdata-sections -o $(executable)
macos_debug:
clang++ $(source) -D DEBUG -std=c++11 -Wall -Os -lSDL2 -ffunction-sections -fdata-sections -o $(executable)_macos
clang++ $(source) -D DEBUG -std=c++11 -Wall -Os -lSDL2 -ffunction-sections -fdata-sections -o $(executable)_debug
macos_release:
# Remove data and possible data
@@ -114,11 +114,11 @@ macos_release:
rm -rdf "$(releaseFolder)"
linux:
g++ $(source) -std=c++11 -Wall -Os -lSDL2 -ffunction-sections -fdata-sections -Wl,--gc-sections -o $(executable)_linux
g++ $(source) -std=c++11 -Wall -Os -lSDL2 -ffunction-sections -fdata-sections -Wl,--gc-sections -o $(executable)
strip -s -R .comment -R .gnu.version $(executable)_linux --strip-unneeded
linux_debug:
g++ $(source) -D DEBUG -std=c++11 -Wall -Os -lSDL2 -ffunction-sections -fdata-sections -Wl,--gc-sections -o $(executable)_linux
g++ $(source) -D DEBUG -std=c++11 -Wall -Os -lSDL2 -ffunction-sections -fdata-sections -Wl,--gc-sections -o $(executable)_debug
strip -s -R .comment -R .gnu.version $(executable)_linux --strip-unneeded
linux_release:

View File

@@ -18,7 +18,7 @@ Director::Director(int argc, char *argv[])
section.subsection = SUBSECTION_LOGO_TO_INTRO;
#ifdef DEBUG
section.name = SECTION_PROG_GAME;
section.name = SECTION_PROG_LOGO;
#endif
// Crea e inicializa las opciones del programa