JailDesigner
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bbcc10da81
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refactor: JI_* a Ji:: i JG_* a Jg::
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2026-05-16 14:43:16 +02:00 |
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JailDesigner
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ec3cb78f6b
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fix: intro_sprites_scene snake_case → camelBack / UPPER_CASE
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2026-05-16 14:32:25 +02:00 |
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JailDesigner
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f37308a5f0
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refactor: JD8_* a namespace Jd8::
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2026-05-16 14:24:22 +02:00 |
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JailDesigner
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1ce0d9c56c
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refactor: JA_* a namespace Ja:: (estil aee_arcade)
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2026-05-16 14:15:25 +02:00 |
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JailDesigner
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bf7be3a7f1
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fix: cppcheck (21 troballes)
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2026-05-16 13:52:31 +02:00 |
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JailDesigner
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a48fe51f73
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manuals tidy tier 3a: rondes, ternaris, anyofallof, padding, etc.
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2026-05-14 19:24:02 +02:00 |
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JailDesigner
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0b82be193f
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manuals tidy tier 2: empty-catch, enum-size, trivially-destructible
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2026-05-14 19:07:43 +02:00 |
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JailDesigner
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8676c0e773
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manuals tidy tier 1: suffixes, params, switches, equals-default
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2026-05-14 18:58:29 +02:00 |
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JailDesigner
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b7a551c158
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tidy-fix automàtic (sense naming)
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2026-05-14 18:28:23 +02:00 |
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JailDesigner
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358e91ea30
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moure source/scenes a source/game/scenes
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2026-05-14 18:00:18 +02:00 |
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