Files
aee/source/game/sprite.cpp

10 lines
233 B
C++

#include "game/sprite.hpp"
Sprite::Sprite(JD8_Surface gfx)
: gfx(gfx) {}
void Sprite::draw() {
const Frame& f = entitat.frames[entitat.animacions[o].frames[cur_frame]];
JD8_BlitCK(x, y, gfx, f.x, f.y, f.w, f.h, 255);
}