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622ccd22bc
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afegits diferents enemics
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2025-12-03 13:47:31 +01:00 |
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1441134aea
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afegida colisió nau-enemics i game over
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2025-12-03 12:04:44 +01:00 |
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0500dce7aa
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includes amb ruta absoluta
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2025-12-03 11:19:23 +01:00 |
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9f0dfc4e24
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gitignore no ha deixat versionar cap fitxer de core
afegida gestió de ratolí
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2025-12-03 09:42:45 +01:00 |
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aa66dd41c1
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ja renderitza a la resolució de la finestra
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2025-12-03 08:23:42 +01:00 |
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69fb5f3cc1
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Migrate to CMake-based build with packaging
Major build system refactoring:
**CMake (build authority)**:
- Auto-discovers .cpp files (GLOB_RECURSE in source/core/ and source/game/)
- No manual file list maintenance needed
- Excludes source/legacy/ automatically
- Generates build/project.h from template
**Makefile (simplified wrapper)**:
- Delegates compilation to CMake (make → cmake --build build)
- Contains 5 release packaging targets:
* macos_release: .app bundle + .dmg (Apple Silicon)
* linux_release: .tar.gz
* windows_release: .zip with .exe + DLLs
* windows_cross: cross-compile from Linux/macOS
* rpi_release: ARM64 cross-compile
- Complex packaging logic preserved (code signing, symlinks, DMG creation)
**Benefits**:
- Add new .cpp file → automatically compiled (no manual updates)
- Single source of truth in CMakeLists.txt (no duplication)
- IDE-friendly (VSCode, CLion, etc.)
- Complete packaging support (5 platforms)
**Files changed**:
- CMakeLists.txt: GLOB_RECURSE replaces 23-file hardcoded list
- Makefile: Simplified compilation + added 5 release targets (~220 lines)
- CLAUDE.md: Updated build system documentation
- escena_titol.cpp: Fixed include path (build/project.h → project.h)
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
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2025-12-03 07:36:53 +01:00 |
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d6b2e97777
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afegit nivell de brillo per shape
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2025-12-02 22:11:17 +01:00 |
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98c90e6075
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treballant en el starfield
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2025-12-02 21:19:43 +01:00 |
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f795c86a38
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afegida escena TITOL
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2025-12-02 21:03:21 +01:00 |
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c1c5774406
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retocs disseny en LOGO
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2025-12-02 17:27:18 +01:00 |
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0139da4764
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corregit el escalat de finestra i mode fullscreen
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2025-12-02 17:10:53 +01:00 |
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ec911979fb
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afegit so al LOGO
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2025-12-02 14:01:53 +01:00 |
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e51749dbc6
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afegit sistema de audio
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2025-12-02 13:51:54 +01:00 |
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9ceb21c04f
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colisions bala-enemic
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2025-12-02 13:22:26 +01:00 |
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76a91b4736
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restaurada funcionalitat de disparar
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2025-12-02 13:09:34 +01:00 |
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df744338f1
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enemics ja no ixen del area de joc
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2025-12-02 10:01:31 +01:00 |
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8803fc3806
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afegit vsync toggle
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2025-12-02 09:44:58 +01:00 |
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c26a4774a1
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afegit comptador de frames per segon
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2025-12-02 09:09:22 +01:00 |
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20538af4c6
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LOGO explota
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2025-12-02 08:50:38 +01:00 |
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73f222fcb7
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afegit debris_manager
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2025-12-02 08:30:32 +01:00 |
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67681e0f37
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el marcador fake ja es pinta correctament
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2025-12-01 23:47:42 +01:00 |
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5210448ac9
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versió preliminar de text en pantalla
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2025-12-01 22:29:34 +01:00 |
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983f42814f
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afegides shapes per a fonts
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2025-11-29 10:06:33 +01:00 |
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89302a2ee3
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afegides zones
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2025-11-29 09:04:18 +01:00 |
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656144d182
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afegits estats al LOGO
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2025-11-28 23:06:25 +01:00 |
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4f926ddebf
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el zoom del LOGO ja es correcte
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2025-11-28 22:43:36 +01:00 |
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624039e00d
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treballant en el LOGO
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2025-11-28 21:07:36 +01:00 |
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430fcbe026
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afegides escenes
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2025-11-28 20:22:15 +01:00 |
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8e25d388fa
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afegida clase text
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2025-11-28 17:08:42 +01:00 |
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4d0a5ca5bd
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migrat a sistema de shapes
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2025-11-28 12:29:56 +01:00 |
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06e9a10c98
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afegit pulso de color
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2025-11-28 09:00:41 +01:00 |
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836debdc0b
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separació per entitats
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2025-11-28 08:17:12 +01:00 |
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1e8829ba22
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ja guarda la configuracio
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2025-11-27 22:19:00 +01:00 |
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2b1311042f
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creat project.h
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2025-11-27 21:47:08 +01:00 |
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0d69af667d
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migrant a SDL3
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2025-11-27 17:32:01 +01:00 |
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93fed0b984
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migrant a SDL3
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2025-11-27 12:25:39 +01:00 |
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c8838aa450
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Convirtiendo el código a cpp
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2022-08-13 15:11:25 +02:00 |
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896a61ed0d
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Convirtiendo el código a cpp
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2022-08-13 15:00:01 +02:00 |
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