fitxers room convertits

This commit is contained in:
2025-11-19 08:09:19 +01:00
parent 0a5594b9a8
commit ceb2b71331
61 changed files with 1360 additions and 1360 deletions

View File

@@ -5,22 +5,22 @@ room:
border: blue border: blue
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: null up: null
down: null down: null
left: null left: null
right: 02.yaml right: 02.yaml
# Item display colors # Colores de los objetos
itemColor1: yellow itemColor1: yellow
itemColor2: magenta itemColor2: magenta
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191] - [191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191]
- [167, 165, 184, 166, 165, 184, 165, 165, 167, 165, 165, 166, 165, 165, 184, 165, 165, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 165] - [167, 165, 184, 166, 165, 184, 165, 165, 167, 165, 165, 166, 165, 165, 184, 165, 165, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 165]
@@ -28,18 +28,18 @@ tilemap:
- [163, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 163, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42] - [163, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 163, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42]
- [42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42] - [42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42]
- [42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33] - [42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33]
- [42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 33, 33, 33, 33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 33, 33, 33] - [42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 33, 33, 33, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 33, 33, 33]
- [33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 33, 33] - [33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 33, 33]
- [33, 33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 33, 33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 33] - [33, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 33, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 33]
- [33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 33] - [33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 33]
- [33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 33] - [33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 33]
- [33, 33, 33, 33, 33, 33, 33, 33, 33, -1, -1, -1, -1, -1, -1, -1, 33, 137, 138, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 33] - [33, 33, 33, 33, 33, 33, 33, 33, 33, 0, 0, 0, 0, 0, 0, 0, 33, 137, 138, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 33]
- [33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 33] - [33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 33]
- [33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 134, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 134, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 134, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 134, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33] - [33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: jailer_#1.yaml - animation: jailer_#1.yaml
position: {x: 1, y: 13} position: {x: 1, y: 13}

View File

@@ -5,41 +5,41 @@ room:
border: blue border: blue
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: null up: null
down: 04.yaml down: 04.yaml
left: 01.yaml left: 01.yaml
right: 03.yaml right: 03.yaml
# Item display colors # Colores de los objetos
itemColor1: yellow itemColor1: yellow
itemColor2: bright_yellow itemColor2: bright_yellow
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 42, 42, 42, 42, 42] - [191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 42, 42, 42, 42, 42]
- [42, 165, 165, 166, 167, 165, 184, 166, 165, 184, 165, 165, 167, 165, 165, 166, 165, 165, 184, 165, 165, 165, 184, 166, 165, 165, 165, 184, 24, 24, 24, 24] - [42, 165, 165, 166, 167, 165, 184, 166, 165, 184, 165, 165, 167, 165, 165, 166, 165, 165, 184, 165, 165, 165, 184, 166, 165, 165, 165, 184, 24, 24, 24, 24]
- [42, 42, 210, 211, 211, 210, 180, 210, 212, 210, 180, 210, 211, 212, 210, 180, 210, 210, 210, 210, 211, 212, 210, 180, 210, 212, 180, 210, 134, -1, -1, -1] - [42, 42, 210, 211, 211, 210, 180, 210, 212, 210, 180, 210, 211, 212, 210, 180, 210, 210, 210, 210, 211, 212, 210, 180, 210, 212, 180, 210, 134, 0, 0, 0]
- [42, 42, 42, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 134, -1, -1, -1] - [42, 42, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 134, 0, 0, 0]
- [42, 42, 42, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 24, 24, 24] - [42, 42, 42, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 24, 24, 24]
- [33, 33, 303, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 24, 24] - [33, 33, 303, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 24, 24]
- [33, 33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 302, 24, 24] - [33, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 302, 24, 24]
- [33, 33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 24] - [33, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 24]
- [33, 33, -1, 412, 412, 412, 412, -1, -1, -1, -1, 412, 303, 412, 412, 412, -1, -1, -1, -1, 412, 303, 412, 412, 412, 412, 303, -1, -1, -1, 24, 24] - [33, 33, 0, 412, 412, 412, 412, 0, 0, 0, 0, 412, 303, 412, 412, 412, 0, 0, 0, 0, 412, 303, 412, 412, 412, 412, 303, 0, 0, 0, 24, 24]
- [33, 33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 24] - [33, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 24]
- [33, 33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 410, 24, 24] - [33, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 410, 24, 24]
- [33, 33, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 24] - [33, 33, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 24]
- [33, 33, 412, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 410, 24, 24] - [33, 33, 412, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 410, 24, 24]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 523, 188, 190, 547, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 523, 188, 190, 547, 0, 0, 0, 0]
- [33, 33, 188, 189, 188, 189, 188, 189, 188, 189, 188, 189, 188, 189, 188, 189, 188, 189, 188, 190, -1, -1, 188, 189, 188, 189, 188, 189, 188, 190, 24, 24] - [33, 33, 188, 189, 188, 189, 188, 189, 188, 189, 188, 189, 188, 189, 188, 189, 188, 189, 188, 190, 0, 0, 188, 189, 188, 189, 188, 189, 188, 190, 24, 24]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: bin.yaml - animation: bin.yaml
position: {x: 4, y: 7} position: {x: 4, y: 7}
@@ -58,7 +58,7 @@ enemies:
color: cyan color: cyan
flip: true flip: true
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 2 tile: 2

View File

@@ -5,41 +5,41 @@ room:
border: magenta border: magenta
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: null up: null
down: null down: null
left: 02.yaml left: 02.yaml
right: null right: null
# Item display colors # Colores de los objetos
itemColor1: bright_cyan itemColor1: bright_cyan
itemColor2: yellow itemColor2: yellow
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: left conveyorBelt: left
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [24, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 24] - [24, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 24]
- [24, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 24] - [24, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 24]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 24] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 24]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 24] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 24]
- [24, 24, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, -1, -1, 504, 24, 24, 24, 24, 24, 24, 24, 24] - [24, 24, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 252, 0, 0, 504, 24, 24, 24, 24, 24, 24, 24, 24]
- [24, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, 24, -1, -1, -1, -1, -1, 24, 24] - [24, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 504, 0, 24, 0, 0, 0, 0, 0, 24, 24]
- [24, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, 24, -1, -1, -1, -1, -1, 24, 24] - [24, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 504, 0, 0, 24, 0, 0, 0, 0, 0, 24, 24]
- [24, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, 24, -1, -1, -1, -1, -1, 24, 24] - [24, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 504, 0, 0, 0, 24, 0, 0, 0, 0, 0, 24, 24]
- [24, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, -1, 24, -1, -1, -1, -1, -1, 24, 24] - [24, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 504, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0, 24, 24]
- [24, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, -1, -1, 24, -1, -1, -1, -1, -1, 24, 24] - [24, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 504, 0, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0, 24, 24]
- [24, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, -1, -1, -1, 24, -1, -1, -1, -1, -1, 24, 24] - [24, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 504, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0, 24, 24]
- [24, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, -1, -1, -1, -1, 24, 24, 24, -1, -1, -1, 24, 24] - [24, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 504, 0, 0, 0, 0, 0, 0, 0, 24, 24, 24, 0, 0, 0, 24, 24]
- [24, 24, -1, -1, -1, -1, -1, -1, -1, 252, 252, 252, 252, 252, 252, 252, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 24] - [24, 24, 0, 0, 0, 0, 0, 0, 0, 252, 252, 252, 252, 252, 252, 252, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 24]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 134, 24] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 134, 24]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 440, 440, 440, 440, -1, -1, -1, -1, -1, -1, -1, -1, 134, 24] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 440, 440, 440, 440, 0, 0, 0, 0, 0, 0, 0, 0, 134, 24]
- [24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24] - [24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: code.yaml - animation: code.yaml
position: {x: 3, y: 2} position: {x: 3, y: 2}
@@ -49,7 +49,7 @@ enemies:
position2: {x: 27, y: 2} position2: {x: 27, y: 2}
color: yellow color: yellow
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 42 tile: 42

View File

@@ -5,41 +5,41 @@ room:
border: cyan border: cyan
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: 02.yaml up: 02.yaml
down: null down: null
left: 07.yaml left: 07.yaml
right: 05.yaml right: 05.yaml
# Item display colors # Colores de los objetos
itemColor1: white itemColor1: white
itemColor2: green itemColor2: green
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [188, 189, 188, 189, 188, 189, 188, 189, 188, 189, 188, 189, 188, 189, 188, 189, 188, 189, 188, 190, -1, -1, -1, 527, 188, 189, 188, 189, 188, 189, 188, 189] - [188, 189, 188, 189, 188, 189, 188, 189, 188, 189, 188, 189, 188, 189, 188, 189, 188, 189, 188, 190, 0, 0, 0, 527, 188, 189, 188, 189, 188, 189, 188, 189]
- [14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, -1, -1, -1, -1, -1, 527, -1, 14, 14, 14, 14, 14, 14, 14, 14] - [14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, 0, 0, 0, 0, 0, 527, 0, 14, 14, 14, 14, 14, 14, 14, 14]
- [14, 14, 14, -1, -1, -1, -1, 14, 14, 14, 14, 14, 14, 14, 301, -1, -1, -1, -1, -1, -1, 527, -1, -1, 14, 14, 14, 14, 14, 14, 14, 14] - [14, 14, 14, 0, 0, 0, 0, 14, 14, 14, 14, 14, 14, 14, 301, 0, 0, 0, 0, 0, 0, 527, 0, 0, 14, 14, 14, 14, 14, 14, 14, 14]
- [14, 14, -1, -1, -1, -1, -1, 301, 14, 14, 14, 14, 14, -1, -1, -1, -1, -1, -1, -1, 527, -1, -1, -1, 14, 14, 14, 14, 14, 14, 14, 14] - [14, 14, 0, 0, 0, 0, 0, 301, 14, 14, 14, 14, 14, 0, 0, 0, 0, 0, 0, 0, 527, 0, 0, 0, 14, 14, 14, 14, 14, 14, 14, 14]
- [14, 14, -1, -1, -1, -1, -1, -1, 14, 14, 14, 14, -1, -1, -1, -1, -1, -1, -1, 527, -1, -1, -1, -1, 14, 14, 14, 14, 14, 14, 14, 14] - [14, 14, 0, 0, 0, 0, 0, 0, 14, 14, 14, 14, 0, 0, 0, 0, 0, 0, 0, 527, 0, 0, 0, 0, 14, 14, 14, 14, 14, 14, 14, 14]
- [14, 14, -1, -1, -1, -1, -1, -1, 14, 14, 14, -1, -1, -1, -1, -1, -1, -1, 527, -1, -1, -1, -1, -1, 14, 14, 14, 14, 14, 14, 14, 14] - [14, 14, 0, 0, 0, 0, 0, 0, 14, 14, 14, 0, 0, 0, 0, 0, 0, 0, 527, 0, 0, 0, 0, 0, 14, 14, 14, 14, 14, 14, 14, 14]
- [14, 14, -1, -1, -1, -1, -1, -1, 14, 14, -1, -1, -1, -1, -1, -1, -1, 527, -1, -1, -1, -1, -1, -1, 14, 14, 14, 14, 14, 301, -1, -1] - [14, 14, 0, 0, 0, 0, 0, 0, 14, 14, 0, 0, 0, 0, 0, 0, 0, 527, 0, 0, 0, 0, 0, 0, 14, 14, 14, 14, 14, 301, 0, 0]
- [14, 14, -1, -1, -1, -1, 414, 414, 14, 14, -1, -1, -1, 414, 414, 414, 414, -1, -1, -1, -1, -1, -1, -1, 14, 14, 14, 14, 301, -1, -1, -1] - [14, 14, 0, 0, 0, 0, 414, 414, 14, 14, 0, 0, 0, 414, 414, 414, 414, 0, 0, 0, 0, 0, 0, 0, 14, 14, 14, 14, 301, 0, 0, 0]
- [14, 14, -1, -1, -1, -1, -1, -1, 14, 14, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 14, 14, 14, 14, -1, -1, -1, -1, -1] - [14, 14, 0, 0, 0, 0, 0, 0, 14, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 14, 14, 14, 0, 0, 0, 0, 0]
- [14, 14, 414, -1, -1, -1, -1, -1, 14, 14, 414, 414, 414, 551, -1, -1, -1, -1, -1, -1, -1, -1, 14, 14, 14, 14, -1, -1, -1, -1, -1, -1] - [14, 14, 414, 0, 0, 0, 0, 0, 14, 14, 414, 414, 414, 551, 0, 0, 0, 0, 0, 0, 0, 0, 14, 14, 14, 14, 0, 0, 0, 0, 0, 0]
- [14, 14, -1, -1, -1, -1, 414, 414, 14, 14, -1, -1, -1, -1, 551, -1, -1, -1, -1, -1, -1, 14, 14, 14, 14, -1, -1, -1, -1, -1, -1, -1] - [14, 14, 0, 0, 0, 0, 414, 414, 14, 14, 0, 0, 0, 0, 551, 0, 0, 0, 0, 0, 0, 14, 14, 14, 14, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 551, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 551, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, 414, 414, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 551, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 414, 414, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 551, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 551, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 551, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, 518, 14, 62, 14, 62, 542, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 551, -1, -1, -1, -1, 518, 14, 62, 14, 62, 14, 62, 14, 62] - [0, 0, 518, 14, 62, 14, 62, 542, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 551, 0, 0, 0, 0, 518, 14, 62, 14, 62, 14, 62, 14, 62]
- [62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62] - [62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62, 62]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: chip.yaml - animation: chip.yaml
position: {x: 24, y: 12} position: {x: 24, y: 12}
@@ -57,7 +57,7 @@ enemies:
position2: {x: 4, y: 12} position2: {x: 4, y: 12}
color: yellow color: yellow
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 51 tile: 51

View File

@@ -5,41 +5,41 @@ room:
border: red border: red
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: null up: null
down: 60.yaml down: 60.yaml
left: 04.yaml left: 04.yaml
right: 06.yaml right: 06.yaml
# Item display colors # Colores de los objetos
itemColor1: bright_green itemColor1: bright_green
itemColor2: green itemColor2: green
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [24, 24, 24, 24, 24, 24, -1, -1, 304, -1, -1, -1, 304, 304, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, 425, 426, 425, 426] - [24, 24, 24, 24, 24, 24, 0, 0, 304, 0, 0, 0, 304, 304, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 425, 426, 425, 426]
- [24, 24, 24, 24, 304, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, 425, 426, 92] - [24, 24, 24, 24, 304, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 425, 426, 92]
- [24, 24, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 66, 67, 116] - [24, 24, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 66, 67, 116]
- [133, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 226, 116] - [133, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 226, 116]
- [133, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 116] - [133, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 116]
- [24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 116] - [24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 116]
- [24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 416, 416, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 140] - [24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 416, 416, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 140]
- [24, -1, -1, 555, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 24, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24] - [24, 0, 0, 555, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 24, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24]
- [24, 24, 24, 24, 24, 24, -1, -1, -1, 416, 416, -1, -1, -1, -1, -1, -1, -1, 304, 30, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304] - [24, 24, 24, 24, 24, 24, 0, 0, 0, 416, 416, 0, 0, 0, 0, 0, 0, 0, 304, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 304]
- [-1, -1, -1, -1, 304, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 30, -1, -1, -1, -1, 416, 416, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 304, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 0, 0, 0, 0, 416, 416, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, 416, 416, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 30, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 416, 416, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 30, -1, -1, -1, -1, 416, 416, 416, -1, -1, 24, 24, 24] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 0, 0, 0, 0, 416, 416, 416, 0, 0, 24, 24, 24]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, 416, 416, -1, -1, -1, -1, -1, -1, -1, -1, 30, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 416, 416, 0, 0, 0, 0, 0, 0, 0, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24]
- [-1, -1, -1, -1, -1, 416, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 30, 531, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 88] - [0, 0, 0, 0, 0, 416, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 531, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 88]
- [30, 30, 531, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 30, 48, 48, 48, 48, 48, 48, 48, 48, 88, 89, 88, 89] - [30, 30, 531, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 30, 48, 48, 48, 48, 48, 48, 48, 48, 88, 89, 88, 89]
- [30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 304, -1, -1, 304, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30] - [30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 304, 0, 0, 304, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: floppy.yaml - animation: floppy.yaml
position: {x: 15, y: 4} position: {x: 15, y: 4}
@@ -58,7 +58,7 @@ enemies:
color: yellow color: yellow
flip: true flip: true
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 68 tile: 68

View File

@@ -5,41 +5,41 @@ room:
border: yellow border: yellow
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: 15.yaml up: 15.yaml
down: null down: null
left: 05.yaml left: 05.yaml
right: 25.yaml right: 25.yaml
# Item display colors # Colores de los objetos
itemColor1: green itemColor1: green
itemColor2: bright_blue itemColor2: bright_blue
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [425, 426, 425, 426, -1, -1, -1, -1, 425, 426, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67] - [425, 426, 425, 426, 0, 0, 0, 0, 425, 426, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67]
- [426, 425, 426, -1, -1, -1, -1, -1, -1, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91] - [426, 425, 426, 0, 0, 0, 0, 0, 0, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91]
- [92, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 92] - [92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 92]
- [116, -1, -1, -1, 425, 426, 425, 426, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 116] - [116, 0, 0, 0, 425, 426, 425, 426, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 116]
- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 116] - [116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 116]
- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 525, 402, 403, 403, 116] - [116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 525, 402, 403, 403, 116]
- [140, -1, -1, 425, 426, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 525, -1, -1, -1, -1, 116] - [140, 0, 0, 425, 426, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 525, 0, 0, 0, 0, 116]
- [31, -1, -1, -1, 425, 426, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 525, -1, -1, -1, -1, -1, 116] - [31, 0, 0, 0, 425, 426, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 525, 0, 0, 0, 0, 0, 116]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 525, 402, 403, 403, 403, 404, 549, -1, -1, -1, 116] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 525, 402, 403, 403, 403, 404, 549, 0, 0, 0, 116]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 525, -1, -1, -1, -1, -1, -1, -1, 549, -1, -1, 116] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 525, 0, 0, 0, 0, 0, 0, 0, 549, 0, 0, 116]
- [-1, -1, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 525, -1, -1, -1, -1, -1, -1, -1, -1, -1, 402, 403, 116] - [0, 0, 0, 0, 0, 0, 0, 0, 555, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 525, 0, 0, 0, 0, 0, 0, 0, 0, 0, 402, 403, 116]
- [31, 66, 67, 66, 67, 403, 403, 403, 403, 403, 404, -1, -1, -1, 402, 66, 67, 66, 67, 66, 67, 66, 67, 404, -1, -1, -1, -1, -1, -1, -1, 140] - [31, 66, 67, 66, 67, 403, 403, 403, 403, 403, 404, 0, 0, 0, 402, 66, 67, 66, 67, 66, 67, 66, 67, 404, 0, 0, 0, 0, 0, 0, 0, 140]
- [31, 90, 91, 90, 91, 225, -1, -1, -1, -1, -1, -1, -1, -1, 91, 90, 91, 90, 91, 90, 91, 90, 91, 225, -1, -1, -1, -1, -1, -1, -1, 31] - [31, 90, 91, 90, 91, 225, 0, 0, 0, 0, 0, 0, 0, 0, 91, 90, 91, 90, 91, 90, 91, 90, 91, 225, 0, 0, 0, 0, 0, 0, 0, 31]
- [134, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 427, -1, -1, -1, -1, -1, -1, -1] - [134, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 427, 0, 0, 0, 0, 0, 0, 0]
- [134, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, -1] - [134, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 555, 0, 0, 0, 0, 0]
- [88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89] - [88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: abad.yaml - animation: abad.yaml
position: {x: 1, y: 13} position: {x: 1, y: 13}
@@ -58,7 +58,7 @@ enemies:
position2: {x: 24, y: 7} position2: {x: 24, y: 7}
color: green color: green
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 49 tile: 49

View File

@@ -5,41 +5,41 @@ room:
border: blue border: blue
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: null up: null
down: null down: null
left: 08.yaml left: 08.yaml
right: 04.yaml right: 04.yaml
# Item display colors # Colores de los objetos
itemColor1: magenta itemColor1: magenta
itemColor2: red itemColor2: red
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 1] - [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]
- [1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 1] - [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]
- [1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 1] - [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1]
- [1, 410, -1, -1, -1, -1, -1, 412, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 412, -1, -1, -1, -1, -1, 410, 1] - [1, 410, 0, 0, 0, 0, 0, 412, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 412, 0, 0, 0, 0, 0, 410, 1]
- [1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 6, -1, -1, -1, -1, -1, -1, -1, 1] - [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 1]
- [1, -1, -1, -1, -1, -1, 410, 410, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 6, 410, 410, -1, -1, -1, -1, -1, -1] - [1, 0, 0, 0, 0, 0, 410, 410, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 410, 410, 0, 0, 0, 0, 0, 0]
- [1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 6, -1, -1, -1, -1, -1, -1, -1, -1] - [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, 412, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 6, 412, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 412, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 412, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 6, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0]
- [6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6] - [6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: sigmasua.yaml - animation: sigmasua.yaml
position: {x: 15, y: 7} position: {x: 15, y: 7}
@@ -89,7 +89,7 @@ enemies:
position2: {x: 17, y: 13} position2: {x: 17, y: 13}
color: bright_green color: bright_green
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 67 tile: 67

View File

@@ -5,41 +5,41 @@ room:
border: cyan border: cyan
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: 09.yaml up: 09.yaml
down: null down: null
left: 16.yaml left: 16.yaml
right: 07.yaml right: 07.yaml
# Item display colors # Colores de los objetos
itemColor1: yellow itemColor1: yellow
itemColor2: magenta itemColor2: magenta
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [81, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 40, 40, 40, 40, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, 81] - [81, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 40, 40, 40, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 504, 81]
- [81, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 40, 40, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, 81] - [81, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 40, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 504, 0, 81]
- [81, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, 81] - [81, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 504, 0, 0, 81]
- [81, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, 81] - [81, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 504, 0, 0, 0, 81]
- [81, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, -1, 81] - [81, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 504, 0, 0, 0, 0, 81]
- [81, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, 305, 305, -1, -1, -1, 305, -1, -1, -1, -1, -1, 81] - [81, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 305, 0, 0, 305, 305, 0, 0, 0, 305, 0, 0, 0, 0, 0, 81]
- [81, -1, -1, -1, -1, 305, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 81] - [81, 0, 0, 0, 0, 305, 0, 0, 0, 0, 305, 0, 0, 0, 0, 0, 305, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 81]
- [81, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, -1, 81] - [81, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 305, 0, 0, 0, 0, 0, 0, 0, 0, 305, 0, 0, 0, 0, 0, 0, 81]
- [81, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, 305, -1, -1, -1, 81] - [81, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 305, 0, 0, 0, 0, 0, 305, 0, 0, 0, 81]
- [81, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 81] - [81, 0, 0, 0, 0, 0, 0, 305, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 81]
- [81, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 305, 305, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, 81] - [81, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 305, 305, 0, 0, 0, 0, 0, 0, 0, 305, 0, 0, 0, 0, 0, 81]
- [81, -1, -1, 305, -1, -1, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 81] - [81, 0, 0, 305, 0, 0, 0, 0, 0, 0, 0, 0, 0, 305, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 81]
- [81, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 81] - [81, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 81]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 515, 81, 81, 81, 81, 81, 81, 539, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 515, 81, 81, 81, 81, 81, 81, 539, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 515, 81, 81, 81, 81, 81, 81, 81, 81, 539, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 515, 81, 81, 81, 81, 81, 81, 81, 81, 539, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81] - [81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81, 81]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: abad.yaml - animation: abad.yaml
position: {x: 4, y: 13} position: {x: 4, y: 13}
@@ -50,7 +50,7 @@ enemies:
color: green color: green
flip: true flip: true
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 18 tile: 18

View File

@@ -5,41 +5,41 @@ room:
border: bright_blue border: bright_blue
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: 10.yaml up: 10.yaml
down: 08.yaml down: 08.yaml
left: null left: null
right: null right: null
# Item display colors # Colores de los objetos
itemColor1: cyan itemColor1: cyan
itemColor2: green itemColor2: green
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, 304, 40, 40, 40, 40, 304, 304, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 517, 16, 16] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 304, 40, 40, 40, 40, 304, 304, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 517, 16, 16]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, -1, -1, 40, 40, 40, 40, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 517, 16, 16, 16] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 0, 0, 40, 40, 40, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 517, 16, 16, 16]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 40, 40, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 517, 16, 16, 16, 16] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 40, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 517, 16, 16, 16, 16]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 517, 16, 16, 16, 16, 16] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 517, 16, 16, 16, 16, 16]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 517, 16, 16, 16, 16, 16, 16] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 517, 16, 16, 16, 16, 16, 16]
- [-1, -1, -1, -1, -1, 304, 304, 530, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, 16, 16, 16, 16, 16, 16, 16] - [0, 0, 0, 0, 0, 304, 304, 530, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 16, 16, 16, 16, 16, 16, 16]
- [-1, -1, -1, -1, -1, -1, -1, -1, 304, 304, 530, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, -1, -1, -1, -1, -1, -1, 16, 16, 16, 16] - [0, 0, 0, 0, 0, 0, 0, 0, 304, 304, 530, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 0, 0, 0, 0, 0, 0, 16, 16, 16, 16]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 530, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 16, 16, 16] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 530, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 16, 16]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 348, 348, 348, 348, 348, 348, -1, -1, -1, -1, -1, 304, -1, -1, -1, -1, -1, -1, 16, 16] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 348, 348, 348, 348, 348, 348, 0, 0, 0, 0, 0, 304, 0, 0, 0, 0, 0, 0, 16, 16]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, 304, -1, -1, -1, 40, 40, 40, 40, -1, -1, -1, 304, 304, -1, -1, -1, -1, -1, -1, -1, -1, -1, 16] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 0, 0, 0, 40, 40, 40, 40, 0, 0, 0, 304, 304, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 40, 40, 40, 40, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 16] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 40, 40, 40, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16]
- [-1, -1, -1, -1, -1, 304, 304, 530, -1, -1, -1, -1, -1, -1, 40, 40, -1, -1, 304, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 16] - [0, 0, 0, 0, 0, 304, 304, 530, 0, 0, 0, 0, 0, 0, 40, 40, 0, 0, 304, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16]
- [-1, -1, -1, -1, -1, -1, -1, -1, 530, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 16] - [0, 0, 0, 0, 0, 0, 0, 0, 530, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, 530, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 16] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 530, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 537, -1, -1, -1, -1, -1, -1, -1, -1, -1, 16] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 537, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16]
- [562, 562, 562, 562, 562, 562, 562, 562, 562, 562, -1, -1, -1, 40, 40, 40, 40, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, -1, -1, 348, 348, 348] - [562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 0, 0, 0, 40, 40, 40, 40, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 0, 0, 348, 348, 348]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: congo.yaml - animation: congo.yaml
position: {x: 10, y: 12} position: {x: 10, y: 12}
@@ -59,7 +59,7 @@ enemies:
color: white color: white
flip: true flip: true
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 52 tile: 52

View File

@@ -5,44 +5,44 @@ room:
border: blue border: blue
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: null up: null
down: 09.yaml down: 09.yaml
left: null left: null
right: 11.yaml right: 11.yaml
# Item display colors # Colores de los objetos
itemColor1: green itemColor1: green
itemColor2: red itemColor2: red
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 85, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 85, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, -1, -1, 304, -1, -1, -1, 85, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 0, 0, 304, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, -1, 304, -1, 304, 304, -1, 304, -1, 304, 133, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 0, 304, 0, 304, 304, 0, 304, 0, 304, 133, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, -1, 304, 304, 304, 304, -1, 304, -1, 133, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 0, 304, 304, 304, 304, 0, 304, 0, 133, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, 304, 304, -1, 304, 304, 304, 304, 304, 304, -1, 304, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 304, 0, 304, 304, 304, 304, 304, 304, 0, 304, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85]
- [-1, -1, -1, -1, -1, -1, -1, -1, 304, -1, -1, 304, -1, 304, 304, 304, 304, -1, 304, -1, 304, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 304, 0, 0, 304, 0, 304, 304, 304, 304, 0, 304, 0, 304, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, 304, 304, -1, 304, 304, 304, 304, 304, 304, 304, 304, -1, 304, 304, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 304, 304, 0, 304, 304, 304, 304, 304, 304, 304, 304, 0, 304, 304, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, 304, 304, -1, 304, 304, 304, 304, 304, 304, 304, 304, 304, 304, 304, 304, -1, 304, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 304, 304, 0, 304, 304, 304, 304, 304, 304, 304, 304, 304, 304, 304, 304, 0, 304, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, 304, -1, -1, 304, 304, 304, 304, 304, 304, 304, 304, -1, -1, 304, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 304, 0, 0, 304, 304, 304, 304, 304, 304, 304, 304, 0, 0, 304, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, 304, -1, -1, 304, 304, 304, 304, 304, 304, 304, 304, 304, 304, 304, 304, -1, 304, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 304, 0, 0, 304, 304, 304, 304, 304, 304, 304, 304, 304, 304, 304, 304, 0, 304, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, 304, -1, -1, 304, 304, 304, 40, 40, 304, 304, 304, -1, -1, 304, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 304, 0, 0, 304, 304, 304, 40, 40, 304, 304, 304, 0, 0, 304, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, 304, 304, -1, 304, 40, 40, 40, 40, 304, -1, 304, 304, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 304, 0, 304, 40, 40, 40, 40, 304, 0, 304, 304, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, 304, -1, -1, 304, 304, 40, 40, 40, 40, 304, 304, -1, -1, 304, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 304, 0, 0, 304, 304, 40, 40, 40, 40, 304, 304, 0, 0, 304, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, 304, 304, -1, 304, 40, 40, 40, 40, 304, -1, 304, 304, -1, -1, -1, -1, -1, -1, -1, -1, 517, 85, 85] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 304, 0, 304, 40, 40, 40, 40, 304, 0, 304, 304, 0, 0, 0, 0, 0, 0, 0, 0, 517, 85, 85]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 40, 40, 40, 40, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 517, 85, 85, 85] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 40, 40, 40, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 517, 85, 85, 85]
# No enemies in this room # No enemies in this room
enemies: [] enemies: []
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 16 tile: 16

View File

@@ -5,41 +5,41 @@ room:
border: blue border: blue
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: null up: null
down: null down: null
left: 10.yaml left: 10.yaml
right: 12.yaml right: 12.yaml
# Item display colors # Colores de los objetos
itemColor1: yellow itemColor1: yellow
itemColor2: magenta itemColor2: magenta
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 27] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 27] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 27] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 27] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 27] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27]
- [388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, -1, 364, -1, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388] - [388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 0, 364, 0, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388, 388]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 340, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 340, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 340, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 340, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, 559, 559, -1, -1, -1, -1, -1, -1, 340, -1, -1, -1, -1, -1, 559, 559, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 559, 559, 0, 0, 0, 0, 0, 0, 340, 0, 0, 0, 0, 0, 559, 559, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85] - [85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [85, 85, 539, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 515, 85, 85] - [85, 85, 539, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 515, 85, 85]
- [85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85] - [85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85, 85]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: lamp.yaml - animation: lamp.yaml
position: {x: 7, y: 10} position: {x: 7, y: 10}

View File

@@ -5,41 +5,41 @@ room:
border: green border: green
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: null up: null
down: null down: null
left: 11.yaml left: 11.yaml
right: 13.yaml right: 13.yaml
# Item display colors # Colores de los objetos
itemColor1: red itemColor1: red
itemColor2: magenta itemColor2: magenta
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [24, -1, -1, -1, 526, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [24, 0, 0, 0, 526, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, 24, 24, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 250, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 24, 24, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 526, 24] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 526, 24]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 24, 550, -1, -1, -1, -1, -1, -1, -1, -1, -1, 526, 24, 24] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 24, 550, 0, 0, 0, 0, 0, 0, 0, 0, 0, 526, 24, 24]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 24, 24, 24, -1, -1, -1, -1, -1, 24, 24, 24, 24, 24] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 24, 24, 24, 0, 0, 0, 0, 0, 24, 24, 24, 24, 24]
- [24, 24, 24, 24, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24, 24, 24] - [24, 24, 24, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 24, 24]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 250, -1, -1, -1, -1, -1, 24, 24] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 250, 0, 0, 0, 0, 0, 24, 24]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 24] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24]
- [-1, -1, -1, -1, 394, 394, 394, 394, 394, 370, 394, 394, 394, 394, 394, 394, 394, 394, 394, 394, 394, 394, 394, 394, 394, -1, -1, -1, -1, -1, -1, 24] - [0, 0, 0, 0, 394, 394, 394, 394, 394, 370, 394, 394, 394, 394, 394, 394, 394, 394, 394, 394, 394, 394, 394, 394, 394, 0, 0, 0, 0, 0, 0, 24]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, 322, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 322, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [24, 24, 550, -1, -1, -1, -1, -1, -1, 346, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [24, 24, 550, 0, 0, 0, 0, 0, 0, 346, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24] - [24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: floppy.yaml - animation: floppy.yaml
position: {x: 9, y: 10} position: {x: 9, y: 10}
@@ -57,7 +57,7 @@ enemies:
position2: {x: 1, y: 7} position2: {x: 1, y: 7}
color: yellow color: yellow
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 34 tile: 34

View File

@@ -5,41 +5,41 @@ room:
border: blue border: blue
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: null up: null
down: null down: null
left: 12.yaml left: 12.yaml
right: 14.yaml right: 14.yaml
# Item display colors # Colores de los objetos
itemColor1: yellow itemColor1: yellow
itemColor2: cyan itemColor2: cyan
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [25, 25, 25, 25, 25, -1, -1, 25, 25, 25, 25, 25, -1, -1, 25, 25, 25, 25, 25, -1, -1, 25, 25, 25, 25, 25, -1, -1, 25, 25, 25, 25] - [25, 25, 25, 25, 25, 0, 0, 25, 25, 25, 25, 25, 0, 0, 25, 25, 25, 25, 25, 0, 0, 25, 25, 25, 25, 25, 0, 0, 25, 25, 25, 25]
- [136, 136, 136, 136, 136, -1, -1, 136, 136, 136, 136, 136, -1, -1, 136, 136, 136, 136, 136, -1, -1, 136, 136, 136, 136, 136, -1, -1, 136, 136, 136, 136] - [136, 136, 136, 136, 136, 0, 0, 136, 136, 136, 136, 136, 0, 0, 136, 136, 136, 136, 136, 0, 0, 136, 136, 136, 136, 136, 0, 0, 136, 136, 136, 136]
- [136, 65, 136, 65, 136, -1, -1, 136, 65, 136, 65, 136, -1, -1, 136, 65, 136, 65, 136, -1, -1, 136, 65, 136, 65, 136, -1, -1, 136, 65, 136, 65] - [136, 65, 136, 65, 136, 0, 0, 136, 65, 136, 65, 136, 0, 0, 136, 65, 136, 65, 136, 0, 0, 136, 65, 136, 65, 136, 0, 0, 136, 65, 136, 65]
- [136, 136, 136, 136, 136, -1, -1, 136, 136, 136, 136, 136, -1, -1, 136, 136, 136, 136, 136, -1, -1, 136, 136, 136, 136, 136, -1, -1, 136, 136, 136, 136] - [136, 136, 136, 136, 136, 0, 0, 136, 136, 136, 136, 136, 0, 0, 136, 136, 136, 136, 136, 0, 0, 136, 136, 136, 136, 136, 0, 0, 136, 136, 136, 136]
- [136, 65, 136, 65, 136, -1, -1, 136, 65, 136, 65, 136, -1, -1, 136, 65, 136, 65, 136, -1, -1, 136, 65, 136, 65, 136, -1, -1, 136, 65, 136, 65] - [136, 65, 136, 65, 136, 0, 0, 136, 65, 136, 65, 136, 0, 0, 136, 65, 136, 65, 136, 0, 0, 136, 65, 136, 65, 136, 0, 0, 136, 65, 136, 65]
- [136, 136, 136, 136, 136, -1, -1, 136, 136, 136, 136, 136, -1, -1, 136, 136, 136, 136, 136, -1, -1, 136, 136, 136, 136, 136, -1, -1, 136, 136, 136, 136] - [136, 136, 136, 136, 136, 0, 0, 136, 136, 136, 136, 136, 0, 0, 136, 136, 136, 136, 136, 0, 0, 136, 136, 136, 136, 136, 0, 0, 136, 136, 136, 136]
- [136, 136, 111, 136, 136, -1, -1, 136, 136, 111, 136, 136, -1, -1, 136, 136, 111, 136, 136, -1, -1, 136, 136, 111, 136, 136, -1, -1, 136, 136, 111, 136] - [136, 136, 111, 136, 136, 0, 0, 136, 136, 111, 136, 136, 0, 0, 136, 136, 111, 136, 136, 0, 0, 136, 136, 111, 136, 136, 0, 0, 136, 136, 111, 136]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25] - [25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: matatunos.yaml - animation: matatunos.yaml
position: {x: 5, y: 1} position: {x: 5, y: 1}
@@ -73,7 +73,7 @@ enemies:
position2: {x: 26, y: 13} position2: {x: 26, y: 13}
color: magenta color: magenta
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 53 tile: 53

View File

@@ -5,41 +5,41 @@ room:
border: blue border: blue
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: null up: null
down: 15.yaml down: 15.yaml
left: 13.yaml left: 13.yaml
right: 45.yaml right: 45.yaml
# Item display colors # Colores de los objetos
itemColor1: yellow itemColor1: yellow
itemColor2: cyan itemColor2: cyan
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 29]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 29]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 29]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 29]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, 29] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 305, 0, 0, 0, 0, 0, 0, 0, 305, 0, 0, 29]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, 29] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 305, 0, 0, 0, 0, 0, 29]
- [25, 25, 25, 25, 25, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29] - [25, 25, 25, 25, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 29]
- [136, 136, 136, 136, 136, -1, 25, 25, 25, 25, 25, 537, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, 305, -1, -1, 305, 29] - [136, 136, 136, 136, 136, 0, 25, 25, 25, 25, 25, 537, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 305, 0, 0, 0, 0, 305, 0, 0, 305, 29]
- [136, 65, 136, 65, 136, -1, 136, 136, 136, 136, 136, 136, 537, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, -1, -1] - [136, 65, 136, 65, 136, 0, 136, 136, 136, 136, 136, 136, 537, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 305, 0, 0, 0, 0, 0, 0, 0]
- [136, 136, 136, 136, 136, 421, 136, 136, 65, 136, 65, 136, 136, 537, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1] - [136, 136, 136, 136, 136, 421, 136, 136, 65, 136, 65, 136, 136, 537, 0, 0, 0, 0, 0, 305, 0, 0, 0, 0, 0, 0, 305, 0, 0, 0, 0, 0]
- [136, 65, 136, 65, 136, -1, 136, 136, 136, 136, 136, 136, 136, 136, 537, -1, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, 305, -1, -1] - [136, 65, 136, 65, 136, 0, 136, 136, 136, 136, 136, 136, 136, 136, 537, 0, 0, 0, 0, 0, 0, 0, 0, 305, 0, 0, 0, 0, 0, 305, 0, 0]
- [136, 136, 136, 136, 136, -1, 136, 136, 65, 136, 65, 136, 65, 136, 136, 537, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, 29, 29] - [136, 136, 136, 136, 136, 0, 136, 136, 65, 136, 65, 136, 65, 136, 136, 537, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 305, 0, 0, 0, 29, 29]
- [136, 136, 136, 136, 336, -1, 336, 136, 136, 136, 136, 136, 136, 136, 136, 136, -1, -1, -1, -1, -1, 325, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29] - [136, 136, 136, 136, 336, 0, 336, 136, 136, 136, 136, 136, 136, 136, 136, 136, 0, 0, 0, 0, 0, 325, 0, 0, 0, 0, 0, 0, 0, 0, 0, 29]
- [-1, -1, -1, -1, 336, -1, 336, -1, -1, -1, -1, -1, -1, -1, 312, -1, -1, -1, -1, 305, -1, -1, 325, -1, -1, 305, -1, 325, 305, -1, -1, 29] - [0, 0, 0, 0, 336, 0, 336, 0, 0, 0, 0, 0, 0, 0, 312, 0, 0, 0, 0, 305, 0, 0, 325, 0, 0, 305, 0, 325, 305, 0, 0, 29]
- [-1, -1, -1, -1, 336, -1, 336, -1, -1, -1, -1, -1, -1, -1, 312, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29] - [0, 0, 0, 0, 336, 0, 336, 0, 0, 0, 0, 0, 0, 0, 312, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 29]
- [15, 15, 15, 15, 15, -1, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 325, -1, -1, 325, 325, 15, 15, 15, 15, 15, 15, 15] - [15, 15, 15, 15, 15, 0, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 325, 0, 0, 325, 325, 15, 15, 15, 15, 15, 15, 15]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: matatunos.yaml - animation: matatunos.yaml
position: {x: 6, y: 5} position: {x: 6, y: 5}
@@ -65,7 +65,7 @@ enemies:
position2: {x: 28, y: 13} position2: {x: 28, y: 13}
color: magenta color: magenta
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 53 tile: 53

View File

@@ -5,41 +5,41 @@ room:
border: black border: black
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: 14.yaml up: 14.yaml
down: 06.yaml down: 06.yaml
left: null left: null
right: null right: null
# Item display colors # Colores de los objetos
itemColor1: yellow itemColor1: yellow
itemColor2: red itemColor2: red
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [15, 15, 15, 15, 15, -1, 15, 15, 15, 15, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 301, -1, -1, 301, 301, 15, 15, 15, 15, 15, 15, 15] - [15, 15, 15, 15, 15, 0, 15, 15, 15, 15, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 301, 0, 0, 301, 301, 15, 15, 15, 15, 15, 15, 15]
- [15, 15, 301, -1, -1, -1, -1, 348, 15, 348, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 301, 15, 15] - [15, 15, 301, 0, 0, 0, 0, 348, 15, 348, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 301, 15, 15]
- [15, 301, -1, -1, -1, -1, -1, -1, 15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 301, 15] - [15, 301, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 301, 15]
- [15, -1, -1, -1, -1, 348, -1, -1, 15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 422, 422, 422, 422, 422, -1, -1, -1, -1, -1, -1, 15] - [15, 0, 0, 0, 0, 348, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 422, 422, 422, 422, 422, 0, 0, 0, 0, 0, 0, 15]
- [15, -1, -1, -1, 15, 15, 15, 15, 15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15] - [15, 0, 0, 0, 15, 15, 15, 15, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15]
- [15, -1, -1, -1, -1, -1, 301, 15, 15, 15, 15, -1, -1, -1, 422, -1, -1, -1, 422, 546, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15] - [15, 0, 0, 0, 0, 0, 301, 15, 15, 15, 15, 0, 0, 0, 422, 0, 0, 0, 422, 546, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15]
- [15, -1, -1, -1, -1, -1, -1, 301, 15, 15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 546, -1, -1, -1, -1, 423, 421, 423, 421, -1, -1, 15] - [15, 0, 0, 0, 0, 0, 0, 301, 15, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 546, 0, 0, 0, 0, 423, 421, 423, 421, 0, 0, 15]
- [15, -1, -1, 423, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 421, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15] - [15, 0, 0, 423, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 421, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15]
- [15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 421, -1, -1, -1, -1, 421, -1, -1, -1, -1, -1, -1, -1, 421, 15] - [15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 421, 0, 0, 0, 0, 421, 0, 0, 0, 0, 0, 0, 0, 421, 15]
- [15, 421, 546, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15] - [15, 421, 546, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15]
- [15, -1, -1, 408, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 554, -1, -1, -1, -1, -1, 522, 421, 15] - [15, 0, 0, 408, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 554, 0, 0, 0, 0, 0, 522, 421, 15]
- [15, -1, -1, -1, -1, -1, -1, 554, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 421, 422, 421, 421, 422, 360, 408, -1, -1, 15] - [15, 0, 0, 0, 0, 0, 0, 554, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 421, 422, 421, 421, 422, 360, 408, 0, 0, 15]
- [15, -1, -1, -1, 421, 408, 421, 422, 421, 421, 422, 408, 421, -1, -1, -1, -1, 422, 423, -1, -1, -1, -1, -1, -1, -1, -1, 288, -1, -1, -1, 15] - [15, 0, 0, 0, 421, 408, 421, 422, 421, 421, 422, 408, 421, 0, 0, 0, 0, 422, 423, 0, 0, 0, 0, 0, 0, 0, 0, 288, 0, 0, 0, 15]
- [15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 288, -1, -1, -1, 15] - [15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 288, 0, 0, 0, 15]
- [15, 15, -1, -1, -1, -1, -1, -1, -1, -1, -1, 554, -1, -1, -1, -1, -1, -1, -1, -1, 554, -1, -1, -1, -1, -1, -1, 288, -1, -1, 15, 15] - [15, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 554, 0, 0, 0, 0, 0, 0, 0, 0, 554, 0, 0, 0, 0, 0, 0, 288, 0, 0, 15, 15]
- [15, 348, 348, 348, 348, -1, -1, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 15] - [15, 348, 348, 348, 348, 0, 0, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 15]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: batman.yaml - animation: batman.yaml
position: {x: 17, y: 13} position: {x: 17, y: 13}
@@ -74,7 +74,7 @@ enemies:
position2: {x: 15, y: 11} position2: {x: 15, y: 11}
color: red color: red
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 0 tile: 0

View File

@@ -5,41 +5,41 @@ room:
border: blue border: blue
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: 44.yaml up: 44.yaml
down: null down: null
left: 17.yaml left: 17.yaml
right: 08.yaml right: 08.yaml
# Item display colors # Colores de los objetos
itemColor1: bright_cyan itemColor1: bright_cyan
itemColor2: yellow itemColor2: yellow
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [28, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 416, -1, -1, 416, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 28] - [28, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 416, 0, 0, 416, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 28]
- [28, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 28] - [28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28]
- [28, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 28] - [28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 272, 272, 272, 272, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 28] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 272, 272, 272, 272, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 28] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28]
- [28, 28, 28, 28, -1, 28, 28, 28, 28, 28, -1, 28, 28, 28, 28, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 28] - [28, 28, 28, 28, 0, 28, 28, 28, 28, 28, 0, 28, 28, 28, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28]
- [28, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 321, 321, 321, 321, 321, 321, 321, 321, 321, -1, -1, 321, -1, 28] - [28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 321, 321, 321, 321, 321, 321, 321, 321, 321, 0, 0, 321, 0, 28]
- [28, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 321, -1, -1, -1, -1, -1, -1, -1, -1, 28] - [28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 321, 0, 0, 0, 0, 0, 0, 0, 0, 28]
- [28, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 321, -1, -1, -1, -1, -1, -1, -1, -1, 28] - [28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 321, 0, 0, 0, 0, 0, 0, 0, 0, 28]
- [28, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 28, 28, 28, 28, -1, -1, 28, 28, 28, 28, 28, 28, 28, -1, -1, -1, -1, -1, -1, -1, 28] - [28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, 28, 28, 28, 0, 0, 28, 28, 28, 28, 28, 28, 28, 0, 0, 0, 0, 0, 0, 0, 28]
- [28, -1, -1, -1, -1, 272, 272, 272, 272, 272, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 28] - [28, 0, 0, 0, 0, 272, 272, 272, 272, 272, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28]
- [28, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 28] - [28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28]
- [28, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 28] - [28, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 296, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28]
- [-1, -1, -1, -1, -1, -1, 344, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 344, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, 344, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 552, -1, -1, -1, -1, -1, -1, 552, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 344, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 552, 0, 0, 0, 0, 0, 0, 552, 0, 0, 0, 0, 0, 0]
- [28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28] - [28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28, 28]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: chip.yaml - animation: chip.yaml
position: {x: 7, y: 3} position: {x: 7, y: 3}
@@ -65,7 +65,7 @@ enemies:
position2: {x: 30, y: 12} position2: {x: 30, y: 12}
color: bright_magenta color: bright_magenta
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 6 tile: 6

View File

@@ -5,41 +5,41 @@ room:
border: magenta border: magenta
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: null up: null
down: 18.yaml down: 18.yaml
left: 49.yaml left: 49.yaml
right: 16.yaml right: 16.yaml
# Item display colors # Colores de los objetos
itemColor1: yellow itemColor1: yellow
itemColor2: red itemColor2: red
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87] - [87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87]
- [87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87] - [87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87, 87]
- [87, 87, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 87, 87] - [87, 87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 87, 87]
- [87, 87, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [87, 87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [87, 87, 410, 410, 410, -1, -1, 410, 410, 410, 410, 410, -1, -1, 410, 410, 410, 410, 410, 410, 410, 410, 410, 410, 410, 410, -1, -1, -1, -1, -1, -1] - [87, 87, 410, 410, 410, 0, 0, 410, 410, 410, 410, 410, 0, 0, 410, 410, 410, 410, 410, 410, 410, 410, 410, 410, 410, 410, 0, 0, 0, 0, 0, 0]
- [87, 87, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, 87, 87, 87, 87, 87] - [87, 87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 522, 87, 87, 87, 87, 87]
- [87, 87, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, -1, -1, -1, 87, 87, 87] - [87, 87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 522, 0, 0, 0, 87, 87, 87]
- [87, 87, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, -1, -1, -1, -1, -1, 87, 87] - [87, 87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 522, 0, 0, 0, 0, 0, 87, 87]
- [87, 87, 410, 410, 410, -1, -1, 410, 410, 410, 410, 410, -1, -1, 410, 410, 410, 410, 410, 410, 410, 410, 410, 522, -1, -1, -1, -1, -1, -1, 87, 87] - [87, 87, 410, 410, 410, 0, 0, 410, 410, 410, 410, 410, 0, 0, 410, 410, 410, 410, 410, 410, 410, 410, 410, 522, 0, 0, 0, 0, 0, 0, 87, 87]
- [87, 87, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, -1, -1, -1, -1, -1, -1, -1, 87, 87] - [87, 87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 522, 0, 0, 0, 0, 0, 0, 0, 87, 87]
- [87, 87, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, -1, -1, -1, -1, -1, -1, -1, -1, 87, 87] - [87, 87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 522, 0, 0, 0, 0, 0, 0, 0, 0, 87, 87]
- [87, 87, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, -1, -1, -1, -1, -1, -1, -1, -1, -1, 87, 87] - [87, 87, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 522, 0, 0, 0, 0, 0, 0, 0, 0, 0, 87, 87]
- [87, 87, 410, 410, 410, -1, -1, 410, 410, 410, 410, 410, -1, -1, 410, 410, 410, 410, 410, 410, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 87, 87] - [87, 87, 410, 410, 410, 0, 0, 410, 410, 410, 410, 410, 0, 0, 410, 410, 410, 410, 410, 410, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 87, 87]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, 554, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 554, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 554, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 554, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [362, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362, -1, -1, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362] - [362, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362, 0, 0, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362, 362]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: floppy.yaml - animation: floppy.yaml
position: {x: 5, y: 6} position: {x: 5, y: 6}
@@ -65,7 +65,7 @@ enemies:
position2: {x: 18, y: 13} position2: {x: 18, y: 13}
color: yellow color: yellow
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 21 tile: 21

View File

@@ -5,41 +5,41 @@ room:
border: yellow border: yellow
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: 17.yaml up: 17.yaml
down: 54.yaml down: 54.yaml
left: 19.yaml left: 19.yaml
right: null right: null
# Item display colors # Colores de los objetos
itemColor1: bright_green itemColor1: bright_green
itemColor2: bright_yellow itemColor2: bright_yellow
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: left conveyorBelt: left
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [4, 4, 4, 4, 4, 4, 4, 4, -1, -1, -1, -1, -1, -1, 505, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4] - [4, 4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 505, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4]
- [4, 4, 4, 4, 4, 4, 4, -1, -1, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4, 4] - [4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 505, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4]
- [4, 4, 4, 4, 4, 4, 4, -1, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4] - [4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 505, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4]
- [4, 4, 4, 4, 4, 4, 4, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4] - [4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 505, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4]
- [4, 4, 4, 4, 4, 4, 4, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4] - [4, 4, 4, 4, 4, 4, 4, 0, 0, 0, 505, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4]
- [4, 4, 4, 4, 172, -1, 133, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4] - [4, 4, 4, 4, 172, 0, 133, 0, 0, 505, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4]
- [556, 556, 556, 556, 556, 556, 133, -1, 414, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4] - [556, 556, 556, 556, 556, 556, 133, 0, 414, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4]
- [4, 4, 4, 4, 4, 4, 4, 414, 414, 414, 529, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4] - [4, 4, 4, 4, 4, 4, 4, 414, 414, 414, 529, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4]
- [4, 4, 4, 4, 4, 4, -1, -1, -1, -1, -1, 529, -1, -1, -1, -1, -1, -1, 448, 448, 448, 448, 448, 448, 448, 448, 448, 448, 448, 448, 448, 4] - [4, 4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 529, 0, 0, 0, 0, 0, 0, 448, 448, 448, 448, 448, 448, 448, 448, 448, 448, 448, 448, 448, 4]
- [4, 4, 4, 4, 4, -1, -1, -1, -1, -1, -1, -1, 529, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4] - [4, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 0, 529, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 529, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 516, 366, 4] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 529, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 516, 366, 4]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 366, 366, 366, 366, 428, 428, -1, 428, 428, 366, 366, 366, 366, 366, 366, 366, 366, 4] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 366, 366, 366, 366, 428, 428, 0, 428, 428, 366, 366, 366, 366, 366, 366, 366, 366, 4]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 342, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4, 4] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 342, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 342, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4, 4] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 342, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 342, -1, -1, -1, -1, -1, -1, -1, -1, 554, -1, -1, -1, -1, -1, 4, 4] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 342, 0, 0, 0, 0, 0, 0, 0, 0, 554, 0, 0, 0, 0, 0, 4, 4]
- [61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, -1, -1, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61] - [61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 0, 0, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61, 61]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: code.yaml - animation: code.yaml
position: {x: 19, y: 6} position: {x: 19, y: 6}
@@ -82,7 +82,7 @@ enemies:
position2: {x: 26, y: 1} position2: {x: 26, y: 1}
color: yellow color: yellow
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 14 tile: 14

View File

@@ -5,41 +5,41 @@ room:
border: cyan border: cyan
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: null up: null
down: null down: null
left: 20.yaml left: 20.yaml
right: 18.yaml right: 18.yaml
# Item display colors # Colores de los objetos
itemColor1: cyan itemColor1: cyan
itemColor2: blue itemColor2: blue
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348] - [348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 187] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 187]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 187] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 187]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 187] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 187]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 187] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 187]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 37, 37, 37, 37, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 187] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 37, 37, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 187]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 187] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 187]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 240, 240, -1, -1, -1, -1, -1, -1, 240, 240, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 187] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 240, 240, 0, 0, 0, 0, 0, 0, 240, 240, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 187]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 187] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 187]
- [-1, -1, -1, -1, -1, -1, 37, 37, 240, 240, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 240, 240, 37, 37, -1, -1, -1, -1, -1, 187] - [0, 0, 0, 0, 0, 0, 37, 37, 240, 240, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 240, 240, 37, 37, 0, 0, 0, 0, 0, 187]
- [-1, -1, -1, -1, -1, 37, 37, -1, -1, -1, -1, 240, 240, -1, -1, -1, -1, -1, -1, 240, 240, -1, -1, -1, -1, 37, 37, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 37, 37, 0, 0, 0, 0, 240, 240, 0, 0, 0, 0, 0, 0, 240, 240, 0, 0, 0, 0, 37, 37, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, 37, 37, -1, -1, -1, -1, -1, -1, -1, -1, 240, 240, 240, 240, -1, -1, -1, -1, -1, -1, -1, -1, 37, 37, -1, -1, -1, -1] - [0, 0, 0, 0, 37, 37, 0, 0, 0, 0, 0, 0, 0, 0, 240, 240, 240, 240, 0, 0, 0, 0, 0, 0, 0, 0, 37, 37, 0, 0, 0, 0]
- [-1, -1, -1, -1, 37, -1, -1, -1, -1, -1, -1, 240, 240, -1, -1, -1, -1, -1, -1, 240, 240, -1, -1, -1, -1, -1, -1, 37, -1, -1, -1, -1] - [0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 240, 240, 0, 0, 0, 0, 0, 0, 240, 240, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0]
- [-1, -1, -1, 240, 37, -1, -1, -1, 240, 240, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 240, 240, -1, -1, -1, 37, 240, -1, -1, -1] - [0, 0, 0, 240, 37, 0, 0, 0, 240, 240, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 240, 240, 0, 0, 0, 37, 240, 0, 0, 0]
- [-1, -1, -1, -1, 37, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 37, -1, -1, -1, -1] - [0, 0, 0, 0, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 37, 0, 0, 0, 0]
- [37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37] - [37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: batman.yaml - animation: batman.yaml
position: {x: 10, y: 13} position: {x: 10, y: 13}
@@ -59,7 +59,7 @@ enemies:
color: cyan color: cyan
mirror: true mirror: true
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 34 tile: 34

View File

@@ -5,41 +5,41 @@ room:
border: red border: red
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: null up: null
down: null down: null
left: 21.yaml left: 21.yaml
right: 19.yaml right: 19.yaml
# Item display colors # Colores de los objetos
itemColor1: magenta itemColor1: magenta
itemColor2: green itemColor2: green
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [20, 20, 20, 20, 20, 20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [20, 20, 20, 20, 20, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [20, 20, 20, 306, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [20, 20, 20, 306, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [20, 306, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [20, 306, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [20, -1, -1, -1, -1, -1, -1, 412, 412, 412, 412, 412, -1, -1, -1, -1, 412, 412, 412, 412, 412, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [20, 0, 0, 0, 0, 0, 0, 412, 412, 412, 412, 412, 0, 0, 0, 0, 412, 412, 412, 412, 412, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 412, -1, -1, -1, -1, -1, -1, -1] - [20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 412, 0, 0, 0, 0, 0, 0, 0]
- [20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [20, 20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 412, 412, 412, 412, 412, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [20, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 412, 412, 412, 412, 412, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [20, 20, 20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [20, 20, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [20, 20, 20, -1, -1, -1, -1, -1, -1, -1, 412, 412, 412, 412, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 412, 412, 412, -1, -1, -1] - [20, 20, 20, 0, 0, 0, 0, 0, 0, 0, 412, 412, 412, 412, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 412, 412, 412, 0, 0, 0]
- [306, 306, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [306, 306, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 412, 412, 412, 412, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 412, 412, 412, 412, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 555, 0, 0, 0, 0, 0, 0, 555, 0, 0, 0, 0, 0, 0, 0, 0, 0, 555, 0, 0, 0, 0, 0, 0, 0]
- [20, 20, 20, 20, 20, 20, 20, 20, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155] - [20, 20, 20, 20, 20, 20, 20, 20, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: bin.yaml - animation: bin.yaml
position: {x: 8, y: 12} position: {x: 8, y: 12}
@@ -57,7 +57,7 @@ enemies:
position2: {x: 13, y: 9} position2: {x: 13, y: 9}
color: yellow color: yellow
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 19 tile: 19

View File

@@ -5,41 +5,41 @@ room:
border: yellow border: yellow
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: 23.yaml up: 23.yaml
down: null down: null
left: 22.yaml left: 22.yaml
right: 20.yaml right: 20.yaml
# Item display colors # Colores de los objetos
itemColor1: magenta itemColor1: magenta
itemColor2: yellow itemColor2: yellow
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 529, -1, -1, -1, -1, 20, 20, 20, 20, 20] - [20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 529, 0, 0, 0, 0, 20, 20, 20, 20, 20]
- [20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, -1, -1, 529, -1, -1, -1, -1, -1, 306, 20, 20] - [20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 0, 0, 529, 0, 0, 0, 0, 0, 306, 20, 20]
- [20, 20, 20, 306, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 529, -1, -1, -1, -1, -1, -1, 20] - [20, 20, 20, 306, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 529, 0, 0, 0, 0, 0, 0, 20]
- [20, 20, 306, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 529, -1, -1, -1, -1, -1, 20] - [20, 20, 306, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 529, 0, 0, 0, 0, 0, 20]
- [20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 529, -1, -1, -1, -1, 20] - [20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 529, 0, 0, 0, 0, 20]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 529, -1, 518, 20, 20] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 529, 0, 518, 20, 20]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, 20, 20, 20, 20] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 518, 20, 20, 20, 20]
- [-1, -1, -1, -1, -1, 399, -1, -1, -1, 396, 396, 396, 396, 397, 399, 399, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, 298, 20, 22, 23, 20] - [0, 0, 0, 0, 0, 399, 0, 0, 0, 396, 396, 396, 396, 397, 399, 399, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 518, 298, 20, 22, 23, 20]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 399, -1, -1, -1, -1, -1, -1, 518, 298, 298, 20, 46, 47, 20] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 399, 0, 0, 0, 0, 0, 0, 518, 298, 298, 20, 46, 47, 20]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, 298, 298, 298, 20, 20, 20, 20] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 518, 298, 298, 298, 20, 20, 20, 20]
- [418, 396, -1, 418, 398, 398, 418, 418, -1, 396, 396, 396, 418, 418, 418, 398, 418, 396, 418, -1, 418, 398, 418, 418, 418, 396, 418, 418, 418, 418, 418, 20] - [418, 396, 0, 418, 398, 398, 418, 418, 0, 396, 396, 396, 418, 418, 418, 398, 418, 396, 418, 0, 418, 398, 418, 418, 418, 396, 418, 418, 418, 418, 418, 20]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 20] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 555, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 555, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20] - [20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: mummy.yaml - animation: mummy.yaml
position: {x: 13, y: 13} position: {x: 13, y: 13}
@@ -59,7 +59,7 @@ enemies:
color: bright_green color: bright_green
flip: true flip: true
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 36 tile: 36

View File

@@ -5,41 +5,41 @@ room:
border: yellow border: yellow
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: null up: null
down: null down: null
left: null left: null
right: 21.yaml right: 21.yaml
# Item display colors # Colores de los objetos
itemColor1: yellow itemColor1: yellow
itemColor2: magenta itemColor2: magenta
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 22, 23, 20] - [20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 22, 23, 20]
- [20, 20, 20, 20, 22, 23, 20, 22, 23, 20, 22, 23, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 46, 47, 20] - [20, 20, 20, 20, 22, 23, 20, 22, 23, 20, 22, 23, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 46, 47, 20]
- [20, -1, -1, 20, 46, 47, 20, 46, 47, 20, 46, 47, 20, 20, 306, -1, -1, -1, -1, -1, -1, -1, -1, -1, 306, 20, 20, 20, 20, 20, 20, 20] - [20, 0, 0, 20, 46, 47, 20, 46, 47, 20, 46, 47, 20, 20, 306, 0, 0, 0, 0, 0, 0, 0, 0, 0, 306, 20, 20, 20, 20, 20, 20, 20]
- [20, -1, -1, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 306, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 306, 20, 20] - [20, 0, 0, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 306, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 306, 20, 20]
- [20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 20] - [20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20]
- [20, 399, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [20, 399, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 399, 399, 399, 399, 399, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 399, 399, 399, 399, 399, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [20, 399, 399, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [20, 399, 399, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 399, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 399, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [20, -1, -1, 398, -1, -1, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [20, 0, 0, 398, 0, 0, 0, 0, 0, 0, 0, 0, 555, 0, 0, 0, 0, 0, 0, 0, 0, 555, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [20, -1, -1, -1, 398, -1, -1, 505, 418, 396, 396, 396, 418, 418, 397, 418, 418, 418, 418, 418, -1, 396, 396, 396, 418, 397, 396, 396, 418, -1, 418, 418] - [20, 0, 0, 0, 398, 0, 0, 505, 418, 396, 396, 396, 418, 418, 397, 418, 418, 418, 418, 418, 0, 396, 396, 396, 418, 397, 396, 396, 418, 0, 418, 418]
- [20, -1, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [20, 0, 0, 0, 0, 0, 505, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [20, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [20, 0, 0, 0, 0, 505, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [20, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [20, 0, 0, 0, 505, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [20, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [20, 0, 0, 505, 0, 0, 0, 0, 0, 0, 0, 555, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 555, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20] - [20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: mummy.yaml - animation: mummy.yaml
position: {x: 15, y: 13} position: {x: 15, y: 13}
@@ -68,7 +68,7 @@ enemies:
color: bright_yellow color: bright_yellow
flip: true flip: true
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 37 tile: 37

View File

@@ -5,41 +5,41 @@ room:
border: bright_yellow border: bright_yellow
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: null up: null
down: 21.yaml down: 21.yaml
left: 24.yaml left: 24.yaml
right: null right: null
# Item display colors # Colores de los objetos
itemColor1: yellow itemColor1: yellow
itemColor2: magenta itemColor2: magenta
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [20, 20, 20, 20, 20, 22, 23, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20] - [20, 20, 20, 20, 20, 22, 23, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20]
- [20, 20, 20, 20, 20, 46, 47, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20] - [20, 20, 20, 20, 20, 46, 47, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20]
- [20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20] - [20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20]
- [20, 20, 20, -1, -1, -1, -1, 306, -1, 306, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 306, 20, 20, 20] - [20, 20, 20, 0, 0, 0, 0, 306, 0, 306, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 306, 20, 20, 20]
- [20, 20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 306, 20, 20] - [20, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 306, 20, 20]
- [20, 20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 20, 20] - [20, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20]
- [20, 20, 399, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 20, 20] - [20, 20, 399, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20]
- [20, 20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 20, 20] - [20, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20]
- [20, 20, -1, -1, 399, 399, 399, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 399, 399, 399, -1, -1, -1, -1, -1, 399, 20, 20] - [20, 20, 0, 0, 399, 399, 399, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 399, 399, 399, 0, 0, 0, 0, 0, 399, 20, 20]
- [20, 20, -1, 399, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 399, 399, -1, -1, -1, 20, 20] - [20, 20, 0, 399, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 399, 399, 0, 0, 0, 20, 20]
- [20, 20, -1, -1, -1, -1, -1, -1, 399, 399, 399, -1, -1, -1, -1, -1, -1, 399, 399, 399, -1, -1, -1, -1, -1, -1, -1, -1, 20, 20, 20, 20] - [20, 20, 0, 0, 0, 0, 0, 0, 399, 399, 399, 0, 0, 0, 0, 0, 0, 399, 399, 399, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20, 20, 20]
- [20, 20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 20, 22, 23, 20] - [20, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 22, 23, 20]
- [20, 20, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, 20, 20, 20, 20, 542, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 20, 46, 47, 20] - [20, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 518, 20, 20, 20, 20, 542, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 46, 47, 20]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, 20, 20, 22, 23, 20, 20, 542, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 20, 22, 23, 20] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 518, 20, 20, 22, 23, 20, 20, 542, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 22, 23, 20]
- [-1, -1, -1, -1, -1, 555, -1, -1, -1, 518, 20, 20, 20, 46, 47, 20, 20, 20, 542, -1, -1, -1, -1, -1, -1, -1, -1, -1, 20, 46, 47, 20] - [0, 0, 0, 0, 0, 555, 0, 0, 0, 518, 20, 20, 20, 46, 47, 20, 20, 20, 542, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 46, 47, 20]
- [21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, -1, -1, 21, 21, 21, 21, 21] - [21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 0, 0, 21, 21, 21, 21, 21]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: shock.yaml - animation: shock.yaml
position: {x: 7, y: 7} position: {x: 7, y: 7}
@@ -65,7 +65,7 @@ enemies:
position2: {x: 27, y: 14} position2: {x: 27, y: 14}
color: magenta color: magenta
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 38 tile: 38

View File

@@ -5,41 +5,41 @@ room:
border: bright_yellow border: bright_yellow
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: null up: null
down: null down: null
left: null left: null
right: 23.yaml right: 23.yaml
# Item display colors # Colores de los objetos
itemColor1: yellow itemColor1: yellow
itemColor2: magenta itemColor2: magenta
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21] - [21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21]
- [19, 19, 19, 19, 19, 19, 19, -1, -1, -1, -1, 306, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 306, -1, -1, -1, -1, 20, 20, 20, 20] - [19, 19, 19, 19, 19, 19, 19, 0, 0, 0, 0, 306, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 306, 0, 0, 0, 0, 20, 20, 20, 20]
- [19, 19, 19, -1, -1, -1, 133, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 306, 20, 20, 20] - [19, 19, 19, 0, 0, 0, 133, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 306, 20, 20, 20]
- [19, 19, 19, -1, -1, -1, 133, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 20, 20] - [19, 19, 19, 0, 0, 0, 133, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20]
- [19, 19, 19, 19, 19, 19, 19, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 20, 20] - [19, 19, 19, 19, 19, 19, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20]
- [19, 19, 306, 306, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 20, 20] - [19, 19, 306, 306, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20]
- [19, 19, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 44, 45] - [19, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 44, 45]
- [19, 19, 19, 19, 19, 19, 19, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 68, 69] - [19, 19, 19, 19, 19, 19, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 68, 69]
- [44, 45, 44, 45, 44, 45, 133, 399, -1, -1, -1, -1, -1, 518, 19, 19, 542, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 399, 399, 20, 20] - [44, 45, 44, 45, 44, 45, 133, 399, 0, 0, 0, 0, 0, 518, 19, 19, 542, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 399, 399, 20, 20]
- [68, 69, 68, 69, 68, 69, 133, -1, 399, -1, -1, -1, 518, 19, 22, 23, 19, 542, -1, -1, -1, -1, -1, 399, 399, -1, 399, 399, -1, -1, 20, 20] - [68, 69, 68, 69, 68, 69, 133, 0, 399, 0, 0, 0, 518, 19, 22, 23, 19, 542, 0, 0, 0, 0, 0, 399, 399, 0, 399, 399, 0, 0, 20, 20]
- [19, 19, 19, 19, 19, 19, 19, -1, -1, -1, -1, 518, 19, 19, 46, 47, 19, 19, 542, -1, -1, -1, 399, -1, -1, -1, -1, -1, -1, -1, 20, 20] - [19, 19, 19, 19, 19, 19, 19, 0, 0, 0, 0, 518, 19, 19, 46, 47, 19, 19, 542, 0, 0, 0, 399, 0, 0, 0, 0, 0, 0, 0, 20, 20]
- [19, 19, 19, 306, -1, -1, -1, -1, -1, -1, 518, 19, 19, 44, 45, 22, 23, 19, 19, 542, -1, -1, -1, -1, -1, 399, -1, -1, -1, -1, 20, 20] - [19, 19, 19, 306, 0, 0, 0, 0, 0, 0, 518, 19, 19, 44, 45, 22, 23, 19, 19, 542, 0, 0, 0, 0, 0, 399, 0, 0, 0, 0, 20, 20]
- [19, 19, 306, -1, -1, -1, -1, -1, -1, 518, 19, 19, 19, 68, 69, 46, 47, 19, 19, 19, 542, -1, -1, -1, -1, -1, -1, -1, -1, -1, 20, 20] - [19, 19, 306, 0, 0, 0, 0, 0, 0, 518, 19, 19, 19, 68, 69, 46, 47, 19, 19, 19, 542, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 20]
- [19, 19, -1, -1, -1, -1, -1, -1, 518, 19, 19, 19, 22, 23, 22, 23, 22, 23, 19, 19, 19, 542, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [19, 19, 0, 0, 0, 0, 0, 0, 518, 19, 19, 19, 22, 23, 22, 23, 22, 23, 19, 19, 19, 542, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [19, 19, -1, -1, -1, -1, -1, 518, 19, 19, 19, 19, 46, 47, 46, 47, 46, 47, 19, 19, 19, 19, 542, -1, -1, 555, -1, -1, -1, -1, -1, -1] - [19, 19, 0, 0, 0, 0, 0, 518, 19, 19, 19, 19, 46, 47, 46, 47, 46, 47, 19, 19, 19, 19, 542, 0, 0, 555, 0, 0, 0, 0, 0, 0]
- [21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21] - [21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: sam.yaml - animation: sam.yaml
position: {x: 4, y: 2} position: {x: 4, y: 2}
@@ -65,7 +65,7 @@ enemies:
position2: {x: 25, y: 10} position2: {x: 25, y: 10}
color: bright_green color: bright_green
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 31 tile: 31

View File

@@ -5,41 +5,41 @@ room:
border: yellow border: yellow
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: null up: null
down: null down: null
left: 06.yaml left: 06.yaml
right: 26.yaml right: 26.yaml
# Item display colors # Colores de los objetos
itemColor1: yellow itemColor1: yellow
itemColor2: cyan itemColor2: cyan
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67] - [66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67]
- [90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91] - [90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91]
- [92, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 92] - [92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 92]
- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 116] - [116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 116]
- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 116] - [116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 116]
- [116, 397, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 140] - [116, 397, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 140]
- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 525, 92, 549, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 31] - [116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 525, 92, 549, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 31]
- [116, 403, 404, -1, -1, -1, -1, -1, -1, -1, -1, -1, 402, 403, 403, 403, 403, 404, 399, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [116, 403, 404, 0, 0, 0, 0, 0, 0, 0, 0, 0, 402, 403, 403, 403, 403, 404, 399, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, 398, 399, -1, -1, -1, 116, -1, -1, -1, 427, -1, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1] - [116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 398, 399, 0, 0, 0, 116, 0, 0, 0, 427, 0, 0, 0, 0, 0, 0, 0, 555, 0, 0, 0, 0]
- [116, -1, -1, 402, 403, 404, -1, -1, -1, 427, -1, -1, -1, -1, -1, 116, -1, -1, -1, -1, -1, -1, -1, 525, 402, 403, 403, 31, 31, 31, 31, 31] - [116, 0, 0, 402, 403, 404, 0, 0, 0, 427, 0, 0, 0, 0, 0, 116, 0, 0, 0, 0, 0, 0, 0, 525, 402, 403, 403, 31, 31, 31, 31, 31]
- [116, -1, 427, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 116, -1, -1, -1, -1, -1, -1, 525, -1, -1, -1, -1, 31, -1, -1, 31, 31] - [116, 0, 427, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 116, 0, 0, 0, 0, 0, 0, 525, 0, 0, 0, 0, 31, 0, 0, 31, 31]
- [140, 555, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 116, -1, -1, -1, -1, -1, 525, -1, -1, -1, -1, -1, 31, -1, -1, 31, 31] - [140, 555, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 116, 0, 0, 0, 0, 0, 525, 0, 0, 0, 0, 0, 31, 0, 0, 31, 31]
- [31, 403, 403, 404, 398, -1, -1, -1, 396, -1, -1, -1, 402, 403, 403, 403, 403, 404, -1, 402, 404, -1, -1, -1, 402, 403, 403, 31, 31, 31, 31, 31] - [31, 403, 403, 404, 398, 0, 0, 0, 396, 0, 0, 0, 402, 403, 403, 403, 403, 404, 0, 402, 404, 0, 0, 0, 402, 403, 403, 31, 31, 31, 31, 31]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 134, -1, -1, 31, 31] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 134, 0, 0, 31, 31]
- [-1, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, -1, 88, 93, 140, 555, -1, -1, -1, -1, -1, -1, -1, -1, 88, 93, 134, -1, -1, 31, 88] - [0, 0, 0, 0, 0, 0, 0, 555, 0, 0, 0, 0, 0, 88, 93, 140, 555, 0, 0, 0, 0, 0, 0, 0, 0, 88, 93, 134, 0, 0, 31, 88]
- [88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89] - [88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: batman_bell.yaml - animation: batman_bell.yaml
position: {x: 28, y: 13} position: {x: 28, y: 13}
@@ -89,7 +89,7 @@ enemies:
position2: {x: 20, y: 13} position2: {x: 20, y: 13}
color: cyan color: cyan
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 48 tile: 48

View File

@@ -5,41 +5,41 @@ room:
border: yellow border: yellow
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: null up: null
down: null down: null
left: 25.yaml left: 25.yaml
right: 27.yaml right: 27.yaml
# Item display colors # Colores de los objetos
itemColor1: magenta itemColor1: magenta
itemColor2: red itemColor2: red
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67] - [66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67]
- [90, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 91] - [90, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 226, 225, 91]
- [92, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 92] - [92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 92]
- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 116] - [116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 116]
- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 116] - [116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 116]
- [140, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 525, 427, -1, -1, -1, -1, 116] - [140, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 525, 427, 0, 0, 0, 0, 116]
- [31, -1, -1, -1, -1, -1, -1, 402, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 404, -1, -1, -1, -1, -1, -1, 116] - [31, 0, 0, 0, 0, 0, 0, 402, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 404, 0, 0, 0, 0, 0, 0, 116]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 116] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 116]
- [-1, -1, -1, -1, -1, 427, 549, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 140] - [0, 0, 0, 0, 0, 427, 549, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 140]
- [92, -1, -1, -1, -1, -1, -1, 402, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 404, -1, -1, -1, -1, -1, -1, 31] - [92, 0, 0, 0, 0, 0, 0, 402, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 404, 0, 0, 0, 0, 0, 0, 31]
- [116, 549, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [116, 549, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [140, -1, 549, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 525, 427, -1, -1, -1, -1, -1] - [140, 0, 549, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 525, 427, 0, 0, 0, 0, 0]
- [31, 31, 31, 31, -1, -1, -1, 402, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 404, -1, -1, -1, 31, 31, 31, 31] - [31, 31, 31, 31, 0, 0, 0, 402, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 403, 404, 0, 0, 0, 31, 31, 31, 31]
- [92, -1, -1, 92, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 92, -1, -1, 92] - [92, 0, 0, 92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 92, 0, 0, 92]
- [140, -1, -1, 140, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 525, 427, 549, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 140, -1, -1, 140] - [140, 0, 0, 140, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 525, 427, 549, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 140, 0, 0, 140]
- [88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89] - [88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89, 88, 89]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: batman_bell.yaml - animation: batman_bell.yaml
position: {x: 1, y: 13} position: {x: 1, y: 13}
@@ -105,7 +105,7 @@ enemies:
position2: {x: 26, y: 13} position2: {x: 26, y: 13}
color: yellow color: yellow
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 60 tile: 60

View File

@@ -5,44 +5,44 @@ room:
border: cyan border: cyan
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: 28.yaml up: 28.yaml
down: 29.yaml down: 29.yaml
left: 26.yaml left: 26.yaml
right: null right: null
# Item display colors # Colores de los objetos
itemColor1: yellow itemColor1: yellow
itemColor2: magenta itemColor2: magenta
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [66, 67, 66, 67, 66, 67, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 16] - [66, 67, 66, 67, 66, 67, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16]
- [90, 91, 90, 91, 90, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 16] - [90, 91, 90, 91, 90, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16]
- [92, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 16] - [92, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16]
- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, 256, -1, -1, -1, -1, -1, 16] - [116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 522, 256, 0, 0, 0, 0, 0, 16]
- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 256, -1, -1, -1, -1, -1, -1, -1, 16] - [116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 256, 0, 0, 0, 0, 0, 0, 0, 16]
- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 16] - [116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16]
- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, 304, 304, -1, 304, -1, -1, -1, -1, -1, 16] - [116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 304, 304, 0, 304, 0, 0, 0, 0, 0, 16]
- [116, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, -1, 304, 304, 304, 304, -1, 304, 304, -1, -1, -1, 16] - [116, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 0, 304, 304, 304, 304, 0, 304, 304, 0, 0, 0, 16]
- [140, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, -1, 304, -1, 304, 304, 304, 304, -1, -1, -1, -1, -1, 16] - [140, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 0, 304, 0, 304, 304, 304, 304, 0, 0, 0, 0, 0, 16]
- [31, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, -1, 304, 304, 304, 304, 304, 304, -1, 304, -1, -1, 16] - [31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 0, 304, 304, 304, 304, 304, 304, 0, 304, 0, 0, 16]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, 304, 304, 304, 304, 304, 304, 304, 304, -1, -1, -1, 16] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 304, 304, 304, 304, 304, 304, 304, 304, 0, 0, 0, 16]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, 304, 304, 40, 40, 304, 304, 304, -1, -1, -1, 16] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 304, 304, 40, 40, 304, 304, 304, 0, 0, 0, 16]
- [31, 425, 426, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, -1, 304, -1, 40, 40, 304, -1, -1, 304, -1, -1, 16] - [31, 425, 426, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 0, 304, 0, 40, 40, 304, 0, 0, 304, 0, 0, 16]
- [92, -1, 425, 426, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 304, -1, -1, 40, 40, -1, -1, 304, -1, -1, -1, 16] - [92, 0, 425, 426, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 304, 0, 0, 40, 40, 0, 0, 304, 0, 0, 0, 16]
- [140, 425, 426, 425, 426, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 40, 40, -1, -1, -1, -1, -1, -1, 16] - [140, 425, 426, 425, 426, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 40, 40, 0, 0, 0, 0, 0, 0, 16]
- [88, 89, 88, 89, 88, 89, 88, 89, 88, 93, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, -1, 522, 16, 16, 16] - [88, 89, 88, 89, 88, 89, 88, 89, 88, 93, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 0, 522, 16, 16, 16]
# No enemies in this room # No enemies in this room
enemies: [] enemies: []
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 28 tile: 28

View File

@@ -5,41 +5,41 @@ room:
border: black border: black
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: 32.yaml up: 32.yaml
down: 27.yaml down: 27.yaml
left: null left: null
right: 31.yaml right: 31.yaml
# Item display colors # Colores de los objetos
itemColor1: bright_magenta itemColor1: bright_magenta
itemColor2: bright_green itemColor2: bright_green
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [89, 88, 93, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 88, 93, 40, 234, 234, -1, -1, 234, 234, 40, 88, 89, 88] - [89, 88, 93, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 88, 93, 40, 234, 234, 0, 0, 234, 234, 40, 88, 89, 88]
- [88, 93, 214, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 213, 214, -1, -1, -1, -1, -1, -1, -1, -1, 213, 88, 89] - [88, 93, 214, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 213, 214, 0, 0, 0, 0, 0, 0, 0, 0, 213, 88, 89]
- [213, 214, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 213, 88] - [213, 214, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 213, 88]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 234, 234, -1, -1, -1, -1, -1, 213] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 234, 234, 0, 0, 0, 0, 0, 213]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 234, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 234, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 234, -1, -1, -1, -1, 234, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 234, 0, 0, 0, 0, 234, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [88, 93, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 234, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [88, 93, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 234, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [93, 214, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 234, -1, -1, -1, -1, -1] - [93, 214, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 234, 0, 0, 0, 0, 0]
- [88, 93, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [88, 93, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [93, 214, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 414, 414, 414, 414, 414, 414] - [93, 214, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 414, 414, 414, 414, 414, 414]
- [88, 93, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 234, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [88, 93, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 234, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [89, 88, 93, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [89, 88, 93, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [88, 89, 88, 93, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [88, 89, 88, 93, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 88, 93, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 66, 67, 88, 93, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 66, 67, 88, 93, 428, 428, 428, 428, 428, 428, 428, 428, -1, 428, 428, 428, 428, 428, 428, 428] - [90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 90, 91, 66, 67, 88, 93, 428, 428, 428, 428, 428, 428, 428, 428, 0, 428, 428, 428, 428, 428, 428, 428]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: lord_abad.yaml - animation: lord_abad.yaml
position: {x: 0, y: 5} position: {x: 0, y: 5}
@@ -49,7 +49,7 @@ enemies:
position2: {x: 0, y: 5} position2: {x: 0, y: 5}
color: yellow color: yellow
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 58 tile: 58

View File

@@ -5,41 +5,41 @@ room:
border: bright_black border: bright_black
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: 27.yaml up: 27.yaml
down: null down: null
left: 30.yaml left: 30.yaml
right: null right: null
# Item display colors # Colores de los objetos
itemColor1: green itemColor1: green
itemColor2: magenta itemColor2: magenta
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, 132] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 504, 132]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, 132] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 504, 0, 132]
- [132, 132, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, 132] - [132, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 504, 0, 0, 132]
- [132, 132, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, 132] - [132, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 504, 0, 0, 0, 132]
- [132, 132, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, -1, 132] - [132, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 504, 0, 0, 0, 0, 132]
- [132, 132, -1, -1, 233, 233, 233, -1, -1, 233, 233, 233, -1, -1, 233, 233, 233, -1, -1, 233, 233, 233, -1, -1, 233, 233, -1, -1, 233, -1, -1, 132] - [132, 132, 0, 0, 233, 233, 233, 0, 0, 233, 233, 233, 0, 0, 233, 233, 233, 0, 0, 233, 233, 233, 0, 0, 233, 233, 0, 0, 233, 0, 0, 132]
- [132, 132, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 132] - [132, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132]
- [132, 132, 233, 233, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 233, 230, 132] - [132, 132, 233, 233, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 233, 230, 132]
- [132, 132, 233, 233, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 132] - [132, 132, 233, 233, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132]
- [132, 132, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 132] - [132, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132]
- [132, 132, -1, -1, 233, 233, 233, -1, -1, 229, 233, 233, -1, -1, 233, 233, 233, -1, -1, 233, 233, 233, -1, -1, 233, 233, -1, -1, -1, -1, -1, 132] - [132, 132, 0, 0, 233, 233, 233, 0, 0, 229, 233, 233, 0, 0, 233, 233, 233, 0, 0, 233, 233, 233, 0, 0, 233, 233, 0, 0, 0, 0, 0, 132]
- [132, 132, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 233, 233, 132] - [132, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 233, 233, 132]
- [132, 132, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 132] - [132, 132, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 233, 233, -1, -1, -1, -1, 132] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 233, 233, 0, 0, 0, 0, 132]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 132] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 132]
- [132, 132, 132, 132, 132, 132, 132, 128, 128, 132, 132, 132, 129, 129, 132, 132, 132, 129, 129, 132, 132, 132, 128, 128, 132, 132, 132, 132, 132, 132, 132, 132] - [132, 132, 132, 132, 132, 132, 132, 128, 128, 132, 132, 132, 129, 129, 132, 132, 132, 129, 129, 132, 132, 132, 128, 128, 132, 132, 132, 132, 132, 132, 132, 132]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: qvoid.yaml - animation: qvoid.yaml
position: {x: 7, y: 1} position: {x: 7, y: 1}
@@ -73,7 +73,7 @@ enemies:
position2: {x: 22, y: 13} position2: {x: 22, y: 13}
color: magenta color: magenta
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 20 tile: 20

View File

@@ -5,41 +5,41 @@ room:
border: bright_black border: bright_black
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: null up: null
down: null down: null
left: null left: null
right: 29.yaml right: 29.yaml
# Item display colors # Colores de los objetos
itemColor1: yellow itemColor1: yellow
itemColor2: magenta itemColor2: magenta
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [126, 127, 128, 129, 130, 131, 132, 126, 127, 128, 129, 130, 131, 132, 126, 127, 128, 129, 130, 131, 132, 126, 127, 128, 129, 130, 131, 132, 126, 127, 128, 129] - [126, 127, 128, 129, 130, 131, 132, 126, 127, 128, 129, 130, 131, 132, 126, 127, 128, 129, 130, 131, 132, 126, 127, 128, 129, 130, 131, 132, 126, 127, 128, 129]
- [131, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 131, 127] - [131, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 131, 127]
- [130, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 128] - [130, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 128]
- [129, 227, 228, -1, -1, 229, 230, -1, -1, 231, 232, -1, -1, 233, 227, -1, -1, 228, 229, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 129] - [129, 227, 228, 0, 0, 229, 230, 0, 0, 231, 232, 0, 0, 233, 227, 0, 0, 228, 229, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 129]
- [128, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 130] - [128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 130]
- [127, -1, -1, 230, 231, -1, -1, 232, 233, -1, -1, 227, 228, -1, -1, 229, 230, -1, -1, -1, 231, 232, -1, -1, -1, -1, -1, -1, -1, -1, -1, 131] - [127, 0, 0, 230, 231, 0, 0, 232, 233, 0, 0, 227, 228, 0, 0, 229, 230, 0, 0, 0, 231, 232, 0, 0, 0, 0, 0, 0, 0, 0, 0, 131]
- [126, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 233, 227, 230, 547, -1, -1, 132] - [126, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 233, 227, 230, 547, 0, 0, 132]
- [126, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 228, 230, 126] - [126, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 228, 230, 126]
- [127, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 127] - [127, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 127]
- [127, -1, -1, -1, -1, -1, -1, -1, -1, 231, 232, 227, -1, -1, -1, 484, 484, -1, -1, -1, 229, 230, 231, -1, -1, -1, 484, 484, -1, -1, -1, 128] - [127, 0, 0, 0, 0, 0, 0, 0, 0, 231, 232, 227, 0, 0, 0, 484, 484, 0, 0, 0, 229, 230, 231, 0, 0, 0, 484, 484, 0, 0, 0, 128]
- [128, -1, -1, -1, 228, 229, 230, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 129] - [128, 0, 0, 0, 228, 229, 230, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 129]
- [129, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 130] - [129, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 130]
- [130, 231, 232, 547, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 131] - [130, 231, 232, 547, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 131]
- [131, -1, -1, -1, 547, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [131, 0, 0, 0, 547, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [131, -1, -1, -1, -1, 547, -1, -1, -1, -1, -1, 554, -1, -1, -1, -1, -1, -1, -1, -1, -1, 554, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [131, 0, 0, 0, 0, 547, 0, 0, 0, 0, 0, 554, 0, 0, 0, 0, 0, 0, 0, 0, 0, 554, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [132, 554, 554, 554, 554, 554, 126, 127, 128, 129, 130, 131, 484, 484, 484, 484, 484, 484, 484, 484, 484, 127, 128, 129, 130, 131, 132, 126, 127, 128, 129, 130] - [132, 554, 554, 554, 554, 554, 126, 127, 128, 129, 130, 131, 484, 484, 484, 484, 484, 484, 484, 484, 484, 127, 128, 129, 130, 131, 132, 126, 127, 128, 129, 130]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: qvoid.yaml - animation: qvoid.yaml
position: {x: 1, y: 1} position: {x: 1, y: 1}
@@ -68,7 +68,7 @@ enemies:
color: green color: green
flip: true flip: true
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 20 tile: 20

View File

@@ -5,41 +5,41 @@ room:
border: bright_magenta border: bright_magenta
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: null up: null
down: null down: null
left: 28.yaml left: 28.yaml
right: null right: null
# Item display colors # Colores de los objetos
itemColor1: bright_red itemColor1: bright_red
itemColor2: bright_cyan itemColor2: bright_cyan
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: left conveyorBelt: left
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [192, 197, 192, 193, 195, 201, 199, 194, 196, 200, 199, 193, 193, 195, 198, 193, 195, 193, 193, 201, 199, 196, 195, 193, 192, 201, 193, 202, 192, 196, 203, 195] - [192, 197, 192, 193, 195, 201, 199, 194, 196, 200, 199, 193, 193, 195, 198, 193, 195, 193, 193, 201, 199, 196, 195, 193, 192, 201, 193, 202, 192, 196, 203, 195]
- [192, 200, 194, 203, 194, 196, 199, 193, 202, 197, 197, 195, 196, 201, 199, 194, 193, 198, 200, 194, 195, 193, 198, 194, 197, 200, 193, 194, 198, 193, 201, 193] - [192, 200, 194, 203, 194, 196, 199, 193, 202, 197, 197, 195, 196, 201, 199, 194, 193, 198, 200, 194, 195, 193, 198, 194, 197, 200, 193, 194, 198, 193, 201, 193]
- [193, 199, 195, 195, 200, 197, -1, -1, 196, 198, -1, -1, 193, 197, 193, 192, 202, 203, 194, 193, 194, 192, 193, -1, -1, -1, -1, -1, -1, -1, 193, 199] - [193, 199, 195, 195, 200, 197, 0, 0, 196, 198, 0, 0, 193, 197, 193, 192, 202, 203, 194, 193, 194, 192, 193, 0, 0, 0, 0, 0, 0, 0, 193, 199]
- [194, 202, 193, 192, 199, 192, -1, -1, 197, 192, -1, -1, 194, 198, 196, 193, 201, 194, -1, -1, -1, 196, 201, -1, -1, -1, -1, -1, -1, -1, 203, 200] - [194, 202, 193, 192, 199, 192, 0, 0, 197, 192, 0, 0, 194, 198, 196, 193, 201, 194, 0, 0, 0, 196, 201, 0, 0, 0, 0, 0, 0, 0, 203, 200]
- [197, 194, 198, 196, 202, 194, -1, -1, 203, 194, -1, -1, 195, 193, 200, 194, 194, 195, -1, -1, -1, 202, 195, -1, -1, -1, -1, -1, -1, -1, 203, 193] - [197, 194, 198, 196, 202, 194, 0, 0, 203, 194, 0, 0, 195, 193, 200, 194, 194, 195, 0, 0, 0, 202, 195, 0, 0, 0, 0, 0, 0, 0, 203, 193]
- [193, 196, 194, 197, 192, 195, -1, -1, 194, 193, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 198, 202, -1, -1, -1, -1, -1, -1, -1, 196, 199] - [193, 196, 194, 197, 192, 195, 0, 0, 194, 193, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 198, 202, 0, 0, 0, 0, 0, 0, 0, 196, 199]
- [199, 201, 192, 193, 194, 198, -1, -1, 195, 195, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 192, 193, -1, -1, -1, -1, -1, -1, -1, 192, 194] - [199, 201, 192, 193, 194, 198, 0, 0, 195, 195, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 192, 193, 0, 0, 0, 0, 0, 0, 0, 192, 194]
- [192, 195, 197, 195, 193, 197, -1, -1, 192, 202, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 194, 195, -1, -1, -1, -1, -1, -1, 513, 196, 203] - [192, 195, 197, 195, 193, 197, 0, 0, 192, 202, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 194, 195, 0, 0, 0, 0, 0, 0, 513, 196, 203]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 394, 394, -1, -1, -1, -1, -1, -1, -1, -1, -1, 203, 192, -1, -1, -1, -1, -1, 512, 192, 193, 195] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 394, 394, 0, 0, 0, 0, 0, 0, 0, 0, 0, 203, 192, 0, 0, 0, 0, 0, 512, 192, 193, 195]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, 196, 196, 201, 196] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 518, 196, 196, 201, 196]
- [198, 432, 432, 432, 432, 432, 432, 432, 432, 432, 432, 432, 432, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 517, 197, 199, 198, 200, 199] - [198, 432, 432, 432, 432, 432, 432, 432, 432, 432, 432, 432, 432, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 517, 197, 199, 198, 200, 199]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 397, 397, 397, 397, 397, 397, 397, 397, 397, -1, 516, 195, 202, 200, 193, 196, 194] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 397, 397, 397, 397, 397, 397, 397, 397, 397, 0, 516, 195, 202, 200, 193, 196, 194]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 515, 199, 193, 192, 194, 196, 198, 197] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 515, 199, 193, 192, 194, 196, 198, 197]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 514, 201, 195, 193, 198, 194, 203, 201, 196] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 514, 201, 195, 193, 198, 194, 203, 201, 196]
- [-1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, 559, -1, -1, -1, 555, -1, -1, -1, -1, 559, -1, 513, 195, 203, 197, 200, 195, 197, 193, 194, 197] - [0, 0, 0, 0, 0, 0, 555, 0, 0, 0, 0, 559, 0, 0, 0, 555, 0, 0, 0, 0, 559, 0, 513, 195, 203, 197, 200, 195, 197, 193, 194, 197]
- [192, 193, 194, 198, 197, 195, 203, 199, 197, 202, 198, 197, 194, 201, 201, 199, 200, 197, 199, 198, 192, 196, 194, 196, 198, 194, 195, 196, 193, 199, 194, 192] - [192, 193, 194, 198, 197, 195, 203, 199, 197, 202, 198, 197, 194, 201, 201, 199, 200, 197, 199, 198, 192, 196, 194, 196, 198, 194, 195, 196, 193, 199, 194, 192]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: guitar.yaml - animation: guitar.yaml
position: {x: 13, y: 5} position: {x: 13, y: 5}
@@ -73,7 +73,7 @@ enemies:
position2: {x: 23, y: 9} position2: {x: 23, y: 9}
color: green color: green
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 61 tile: 61

View File

@@ -5,41 +5,41 @@ room:
border: cyan border: cyan
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: 34.yaml up: 34.yaml
down: 28.yaml down: 28.yaml
left: null left: null
right: 33.yaml right: 33.yaml
# Item display colors # Colores de los objetos
itemColor1: yellow itemColor1: yellow
itemColor2: magenta itemColor2: magenta
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 40, 234, 234, -1, -1, 234, 234, 40, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 40, 234, 234, 0, 0, 234, 234, 40, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 40, -1, -1, -1, -1, -1, -1, 40, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 40, 0, 0, 0, 0, 0, 0, 40, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 141, -1, -1, -1, -1, -1, -1, -1, 40, -1, -1, -1, -1, -1, -1, 142, -1, 234, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 141, 0, 0, 0, 0, 0, 0, 0, 40, 0, 0, 0, 0, 0, 0, 142, 0, 234, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 234, 142, -1, 234, 234, 234, 234, -1, 40, 234, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 234, 142, 0, 234, 234, 234, 234, 0, 40, 234, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 234, 234, -1, 142, -1, -1, -1, -1, -1, -1, 40, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 234, 234, 0, 142, 0, 0, 0, 0, 0, 0, 40, 0, 0, 0]
- [-1, -1, -1, -1, -1, 141, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 40, -1, -1, -1, -1, -1, 234, 40, -1, 141, -1] - [0, 0, 0, 0, 0, 141, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 40, 0, 0, 0, 0, 0, 234, 40, 0, 141, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 40, -1, -1, -1, 234, 234, -1, 40, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 40, 0, 0, 0, 234, 234, 0, 40, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 40, -1, -1, -1, -1, -1, -1, 142, 234, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 40, 0, 0, 0, 0, 0, 0, 142, 234, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 70, -1, -1, -1, -1, -1, -1, 40, 234, -1, -1, -1, -1, -1, 142, -1, 234, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 70, 0, 0, 0, 0, 0, 0, 40, 234, 0, 0, 0, 0, 0, 142, 0, 234, 0]
- [-1, -1, -1, 70, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 40, -1, -1, -1, -1, 234, 234, 40, -1, -1, -1] - [0, 0, 0, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 40, 0, 0, 0, 0, 234, 234, 40, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 234, 142, -1, -1, -1, -1, -1, -1, 142, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 234, 142, 0, 0, 0, 0, 0, 0, 142, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 234, -1, 142, -1, -1, -1, 234, 234, -1, 40, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 234, 0, 142, 0, 0, 0, 234, 234, 0, 40, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 40, -1, -1, -1, -1, -1, -1, 355, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 40, 0, 0, 0, 0, 0, 0, 355, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 142, 234, -1, -1, -1, -1, -1, 355, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 142, 234, 0, 0, 0, 0, 0, 355, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 380, -1, 40, -1, -1, -1, -1, -1, -1, 40, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 380, 0, 40, 0, 0, 0, 0, 0, 0, 40, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 234, 234, 234, 40, 234, 234, -1, -1, 234, 234, 40, 234, 187, 187] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 234, 234, 234, 40, 234, 234, 0, 0, 234, 234, 40, 234, 187, 187]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: tree_thing.yaml - animation: tree_thing.yaml
position: {x: 23, y: 4} position: {x: 23, y: 4}

View File

@@ -5,41 +5,41 @@ room:
border: bright_black border: bright_black
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: null up: null
down: null down: null
left: 32.yaml left: 32.yaml
right: null right: null
# Item display colors # Colores de los objetos
itemColor1: bright_red itemColor1: bright_red
itemColor2: bright_yellow itemColor2: bright_yellow
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, 141, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 141, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, 70, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 141, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 71, -1] - [0, 0, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 141, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 71, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 70, -1, -1, -1, 94, 95, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 70, 0, 0, 0, 94, 95, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 70, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 141] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 141]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 141, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 141, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 70, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, 141, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 141, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 164, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562] - [155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 155, 164, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: pepe_rosita_job.yaml - animation: pepe_rosita_job.yaml
position: {x: 2, y: 2} position: {x: 2, y: 2}
@@ -65,7 +65,7 @@ enemies:
position2: {x: 22, y: 6} position2: {x: 22, y: 6}
color: white color: white
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 62 tile: 62

View File

@@ -5,41 +5,41 @@ room:
border: cyan border: cyan
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: null up: null
down: 32.yaml down: 32.yaml
left: 35.yaml left: 35.yaml
right: null right: null
# Item display colors # Colores de los objetos
itemColor1: green itemColor1: green
itemColor2: red itemColor2: red
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114] - [113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114]
- [115, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 139, 115] - [115, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 139, 115]
- [139, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 115, 139] - [139, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 115, 139]
- [115, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 139, 115] - [115, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 139, 115]
- [139, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 115, 139] - [139, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 115, 139]
- [115, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 139, 115] - [115, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 139, 115]
- [139, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 113, 114, 113, 114, 113, 114, 113, 114, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 376, 115, 139] - [139, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 113, 114, 113, 114, 113, 114, 113, 114, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 376, 115, 139]
- [115, -1, -1, -1, -1, -1, -1, -1, 376, -1, -1, 113, 114, 113, 114, 113, 114, 113, 114, -1, -1, -1, -1, 376, 376, -1, -1, -1, -1, -1, 139, 115] - [115, 0, 0, 0, 0, 0, 0, 0, 376, 0, 0, 113, 114, 113, 114, 113, 114, 113, 114, 0, 0, 0, 0, 376, 376, 0, 0, 0, 0, 0, 139, 115]
- [139, -1, -1, -1, -1, -1, -1, -1, -1, 376, -1, -1, -1, 113, 114, 113, 114, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 115, 139] - [139, 0, 0, 0, 0, 0, 0, 0, 0, 376, 0, 0, 0, 113, 114, 113, 114, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 115, 139]
- [115, -1, -1, -1, 376, 376, 376, -1, -1, -1, -1, -1, -1, 114, 113, 114, 113, -1, -1, -1, -1, -1, 376, 376, 376, 376, -1, -1, -1, -1, 139, 115] - [115, 0, 0, 0, 376, 376, 376, 0, 0, 0, 0, 0, 0, 114, 113, 114, 113, 0, 0, 0, 0, 0, 376, 376, 376, 376, 0, 0, 0, 0, 139, 115]
- [139, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 376, -1, 113, 114, 113, 114, -1, -1, 376, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 115, 139] - [139, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 376, 0, 113, 114, 113, 114, 0, 0, 376, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 115, 139]
- [115, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 114, 113, 114, 113, -1, -1, -1, -1, -1, -1, -1, -1, -1, 430, 431, 113, 114, 139, 115] - [115, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 114, 113, 114, 113, 0, 0, 0, 0, 0, 0, 0, 0, 0, 430, 431, 113, 114, 139, 115]
- [139, -1, -1, -1, -1, -1, -1, 376, 376, -1, -1, -1, -1, 113, 114, 113, 114, -1, -1, -1, -1, -1, -1, 430, 431, 430, 431, 430, 431, -1, 115, 139] - [139, 0, 0, 0, 0, 0, 0, 376, 376, 0, 0, 0, 0, 113, 114, 113, 114, 0, 0, 0, 0, 0, 0, 430, 431, 430, 431, 430, 431, 0, 115, 139]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 376, 114, 113, 114, 113, -1, -1, 376, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 139, 115] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 376, 114, 113, 114, 113, 0, 0, 376, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 139, 115]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 113, 114, 113, 114, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 115, 139] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 113, 114, 113, 114, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 115, 139]
- [113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, -1, -1, 113, 114, 113, 114, 113, 114] - [113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 0, 0, 113, 114, 113, 114, 113, 114]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: floppy.yaml - animation: floppy.yaml
position: {x: 20, y: 1} position: {x: 20, y: 1}
@@ -82,7 +82,7 @@ enemies:
position2: {x: 29, y: 8} position2: {x: 29, y: 8}
color: yellow color: yellow
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 66 tile: 66

View File

@@ -5,41 +5,41 @@ room:
border: bright_green border: bright_green
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: null up: null
down: null down: null
left: 36.yaml left: 36.yaml
right: 34.yaml right: 34.yaml
# Item display colors # Colores de los objetos
itemColor1: green itemColor1: green
itemColor2: red itemColor2: red
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: left conveyorBelt: left
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [117, 118, 113, 114, 117, 118, 113, 114, 113, 114, 113, 114, 117, 118, 113, 114, 113, 114, 113, 114, 117, 118, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114] - [117, 118, 113, 114, 117, 118, 113, 114, 113, 114, 113, 114, 117, 118, 113, 114, 113, 114, 113, 114, 117, 118, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114]
- [114, 117, 118, 113, 114, 113, 114, 117, 118, 113, 114, 113, 114, 113, 114, 113, 114, 117, 118, 113, 114, 113, 114, 113, 114, 113, 114, 117, 118, 113, 114, 113] - [114, 117, 118, 113, 114, 113, 114, 117, 118, 113, 114, 113, 114, 113, 114, 113, 114, 117, 118, 113, 114, 113, 114, 113, 114, 113, 114, 117, 118, 113, 114, 113]
- [115, 139, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 561, -1, -1, -1, -1, -1, -1, -1, 115, 139] - [115, 139, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 561, 0, 0, 0, 0, 0, 0, 0, 115, 139]
- [139, 115, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 139, 119] - [139, 115, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 139, 119]
- [119, 139, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 115, 143] - [119, 139, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 115, 143]
- [143, 115, 406, 407, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 139, 115] - [143, 115, 406, 407, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 139, 115]
- [115, 139, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 115, 139] - [115, 139, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 115, 139]
- [139, 115, -1, -1, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 139, 115] - [139, 115, 0, 0, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 488, 139, 115]
- [115, 139, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 119, 139] - [115, 139, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 119, 139]
- [139, 119, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 430, 143, 115] - [139, 119, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 430, 143, 115]
- [115, 143, 430, 431, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 115, 139] - [115, 143, 430, 431, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 115, 139]
- [-1, -1, -1, -1, -1, -1, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 139, 115] - [0, 0, 0, 0, 0, 0, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 430, 431, 139, 115]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 115, 139] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 115, 139]
- [113, 114, 113, 540, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [113, 114, 113, 540, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [114, 113, 114, 113, 540, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [114, 113, 114, 113, 540, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [117, 118, 113, 114, 117, 118, 113, 114, 117, 118, 113, 114, 117, 118, 113, 114, 117, 118, 113, 114, 117, 118, 113, 114, 117, 118, 113, 114, 117, 118, 113, 114] - [117, 118, 113, 114, 117, 118, 113, 114, 117, 118, 113, 114, 117, 118, 113, 114, 117, 118, 113, 114, 117, 118, 113, 114, 117, 118, 113, 114, 117, 118, 113, 114]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: jeannine.yaml - animation: jeannine.yaml
position: {x: 6, y: 13} position: {x: 6, y: 13}
@@ -95,7 +95,7 @@ enemies:
color: yellow color: yellow
flip: true flip: true
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 57 tile: 57

View File

@@ -5,41 +5,41 @@ room:
border: bright_cyan border: bright_cyan
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: null up: null
down: null down: null
left: 37.yaml left: 37.yaml
right: 35.yaml right: 35.yaml
# Item display colors # Colores de los objetos
itemColor1: green itemColor1: green
itemColor2: red itemColor2: red
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118] - [117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118]
- [118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117] - [118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 119] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 119]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 143] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 143]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 119] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 119]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 143] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 143]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 119] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 119]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 143] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 143]
- [-1, -1, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 353, -1, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, -1, 119] - [0, 0, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 353, 0, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 0, 119]
- [-1, -1, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, -1, 353, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, -1, 143] - [0, 0, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 0, 353, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 0, 143]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 353, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 119] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 353, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 119]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 353, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 353, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 353, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 353, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 353, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 119] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 353, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 119]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 353, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 143] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 353, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 143]
- [117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118] - [117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118, 117, 118]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: spark.yaml - animation: spark.yaml
position: {x: 6, y: 13} position: {x: 6, y: 13}
@@ -123,7 +123,7 @@ enemies:
position2: {x: 18, y: 7} position2: {x: 18, y: 7}
color: bright_yellow color: bright_yellow
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 57 tile: 57

View File

@@ -5,41 +5,41 @@ room:
border: bright_green border: bright_green
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: null up: null
down: null down: null
left: 38.yaml left: 38.yaml
right: 36.yaml right: 36.yaml
# Item display colors # Colores de los objetos
itemColor1: green itemColor1: green
itemColor2: red itemColor2: red
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114] - [113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 376, 376, 376, -1, -1, -1, -1, 376, 376, 376, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 376, 376, 376, 0, 0, 0, 0, 376, 376, 376, 0, 0, 0, 0]
- [-1, -1, 113, 114, -1, -1, -1, -1, -1, -1, -1, 376, 376, 376, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 113, 114, 0, 0, 0, 0, 0, 0, 0, 376, 376, 376, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 376, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 376, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, 430, 431, 430, 431, 430, 431, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 113, 114, 113, 114, 113, 114, -1] - [0, 430, 431, 430, 431, 430, 431, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 113, 114, 113, 114, 113, 114, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 376, 376, 376, 115, -1, -1, -1, -1, 115, 376, 376, 376, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 376, 376, 376, 115, 0, 0, 0, 0, 115, 376, 376, 376, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 139, -1, -1, -1, -1, 139, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 139, 0, 0, 0, 0, 139, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, 376, 376, 376, -1, 115, -1, -1, -1, -1, 115, -1, 376, 376, 376, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 376, 376, 376, 0, 115, 0, 0, 0, 0, 115, 0, 376, 376, 376, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 139, 554, 554, 554, 554, 139, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 139, 554, 554, 554, 554, 139, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114] - [113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114, 113, 114]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: z80.yaml - animation: z80.yaml
position: {x: 15, y: 1} position: {x: 15, y: 1}
@@ -81,7 +81,7 @@ enemies:
position2: {x: 23, y: 14} position2: {x: 23, y: 14}
color: bright_green color: bright_green
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 57 tile: 57

View File

@@ -5,41 +5,41 @@ room:
border: yellow border: yellow
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: null up: null
down: null down: null
left: 39.yaml left: 39.yaml
right: 37.yaml right: 37.yaml
# Item display colors # Colores de los objetos
itemColor1: yellow itemColor1: yellow
itemColor2: magenta itemColor2: magenta
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [20, 20, 20, 20, 20, 20, 20, 22, 23, -1, -1, 20, 20, 20, 20, 20, 20, 22, 23, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20] - [20, 20, 20, 20, 20, 20, 20, 22, 23, 0, 0, 20, 20, 20, 20, 20, 20, 22, 23, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20]
- [20, 20, -1, -1, -1, 20, 20, 46, 47, -1, -1, -1, -1, -1, -1, -1, -1, 46, 47, 20, 20, 20, -1, -1, -1, 20, 20, 20, 20, 20, -1, -1] - [20, 20, 0, 0, 0, 20, 20, 46, 47, 0, 0, 0, 0, 0, 0, 0, 0, 46, 47, 20, 20, 20, 0, 0, 0, 20, 20, 20, 20, 20, 0, 0]
- [20, -1, -1, -1, -1, -1, 20, 20, 222, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 224, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [20, 0, 0, 0, 0, 0, 20, 20, 222, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 224, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 334, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 334, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 358, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 358, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [20, 20, 20, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [20, 20, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [20, 20, 20, -1, -1, -1, -1, -1, -1, 397, 397, 397, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [20, 20, 20, 0, 0, 0, 0, 0, 0, 397, 397, 397, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [20, 20, -1, -1, 262, 397, 397, 334, -1, -1, -1, -1, 396, -1, -1, -1, 396, -1, -1, -1, -1, -1, -1, -1, -1, 505, 20, 20, 20, 20, -1, -1] - [20, 20, 0, 0, 262, 397, 397, 334, 0, 0, 0, 0, 396, 0, 0, 0, 396, 0, 0, 0, 0, 0, 0, 0, 0, 505, 20, 20, 20, 20, 0, 0]
- [20, -1, -1, -1, 286, -1, -1, 358, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 505, -1, -1, -1, 262, -1, -1, -1] - [20, 0, 0, 0, 286, 0, 0, 358, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 505, 0, 0, 0, 262, 0, 0, 0]
- [20, -1, -1, -1, 310, -1, -1, 382, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 396, 398, 398, 399, 396, -1, -1, -1, -1, 286, -1, -1, -1] - [20, 0, 0, 0, 310, 0, 0, 382, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 396, 398, 398, 399, 396, 0, 0, 0, 0, 286, 0, 0, 0]
- [-1, -1, -1, 398, 396, 397, 398, 399, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 334, -1, -1, -1, -1, -1, -1, -1, -1, 286, -1, -1, -1] - [0, 0, 0, 398, 396, 397, 398, 399, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 334, 0, 0, 0, 0, 0, 0, 0, 0, 286, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 382, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 382, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, 216, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 218, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 216, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 218, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, 263, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 263, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 263, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 263, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, 555, -1, -1, 311, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 311, -1, 555, -1, -1, -1, -1, -1, 310, -1, -1, -1] - [0, 0, 0, 0, 0, 555, 0, 0, 311, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 311, 0, 555, 0, 0, 0, 0, 0, 310, 0, 0, 0]
- [217, 217, 217, 218, 20, 20, 20, 20, 20, 20, 556, 556, 556, 556, 556, 556, 556, 556, 20, 20, 20, 20, 20, 20, 20, 219, 220, 220, 220, 220, 220, 221] - [217, 217, 217, 218, 20, 20, 20, 20, 20, 20, 556, 556, 556, 556, 556, 556, 556, 556, 20, 20, 20, 20, 20, 20, 20, 219, 220, 220, 220, 220, 220, 221]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: stopped_arounder.yaml - animation: stopped_arounder.yaml
position: {x: 9, y: 11} position: {x: 9, y: 11}
@@ -93,7 +93,7 @@ enemies:
color: bright_yellow color: bright_yellow
flip: true flip: true
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 37 tile: 37

View File

@@ -5,41 +5,41 @@ room:
border: cyan border: cyan
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: null up: null
down: null down: null
left: 40.yaml left: 40.yaml
right: 38.yaml right: 38.yaml
# Item display colors # Colores de los objetos
itemColor1: magenta itemColor1: magenta
itemColor2: cyan itemColor2: cyan
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 219, 220, 220, 221, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 219, 220, 220, 221, 0, 0, 0, 0]
- [-1, -1, 219, 220, 220, 221, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 263, -1, -1, -1, -1, -1, -1] - [0, 0, 219, 220, 220, 221, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 263, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, 262, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 287, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 262, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 287, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, 310, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 219, 220, 220, 220, 221, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 310, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 219, 220, 220, 220, 221, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, 219, 220, 220, 220, 221, -1, -1, -1, -1, -1, -1, -1, -1, -1, 263, -1, 263, -1, -1, -1, -1, 287, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 219, 220, 220, 220, 221, 0, 0, 0, 0, 0, 0, 0, 0, 0, 263, 0, 263, 0, 0, 0, 0, 287, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, 262, -1, -1, -1, 219, 220, 220, 221, -1, -1, -1, 287, -1, 287, -1, -1, -1, -1, 311, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 262, 0, 0, 0, 219, 220, 220, 221, 0, 0, 0, 287, 0, 287, 0, 0, 0, 0, 311, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 263, -1, -1, -1, -1, 287, -1, -1, -1, -1, 219, 220, 220, 221, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 263, 0, 0, 0, 0, 287, 0, 0, 0, 0, 219, 220, 220, 221, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 287, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 262, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 287, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 262, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, 310, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 286, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 310, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 286, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, 219, 220, 220, 220, 221, -1, -1, -1, -1, -1, 219, 220, 220, 220, 220, 221, -1, -1, -1, 286, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 219, 220, 220, 220, 221, 0, 0, 0, 0, 0, 219, 220, 220, 220, 220, 221, 0, 0, 0, 286, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 263, -1, -1, 263, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 263, 0, 0, 263, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [223, 224, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 287, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [223, 224, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 287, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, 311, -1, -1, -1, -1, -1, -1, -1, -1, 311, -1, -1, -1, 311, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 311, 0, 0, 0, 0, 0, 0, 0, 0, 311, 0, 0, 0, 311, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [556, 556, 216, 217, 217, 217, 217, 218, 556, 556, 556, 556, 216, 217, 217, 217, 217, 217, 218, 556, 556, 556, 216, 217, 217, 217, 217, 217, 217, 217, 217, 217] - [556, 556, 216, 217, 217, 217, 217, 218, 556, 556, 556, 556, 216, 217, 217, 217, 217, 217, 218, 556, 556, 556, 216, 217, 217, 217, 217, 217, 217, 217, 217, 217]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: arounders_door.yaml - animation: arounders_door.yaml
position: {x: 3, y: 1} position: {x: 3, y: 1}
@@ -85,7 +85,7 @@ enemies:
color: white color: white
flip: true flip: true
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 47 tile: 47

View File

@@ -5,41 +5,41 @@ room:
border: bright_magenta border: bright_magenta
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: null up: null
down: null down: null
left: 41.yaml left: 41.yaml
right: 39.yaml right: 39.yaml
# Item display colors # Colores de los objetos
itemColor1: yellow itemColor1: yellow
itemColor2: magenta itemColor2: magenta
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, 222, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 224, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 222, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 224, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, 334, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 334, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 334, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 334, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, 358, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 358, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, 358, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 222, 223, 223, 223, 224, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 358, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 222, 223, 223, 223, 224, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 334, -1, -1, -1, -1, 334, -1, 334, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 334, 0, 0, 0, 0, 334, 0, 334, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 334, -1, -1, -1, -1, -1, -1, -1, -1, 358, -1, 358, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 334, 0, 0, 0, 0, 0, 0, 0, 0, 358, 0, 358, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 334, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 334, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, 382, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 382, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, 222, 223, 224, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 222, 223, 224, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, 358, -1, -1, -1, 382, -1, -1, -1, 382, -1, -1, -1, 382, -1, -1, -1, -1, 382, -1, 382, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 358, 0, 0, 0, 382, 0, 0, 0, 382, 0, 0, 0, 382, 0, 0, 0, 0, 382, 0, 382, 0, 0, 0, 0, 0, 0]
- [-1, -1, 222, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223] - [0, 0, 222, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223]
- [-1, -1, -1, -1, 334, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 334, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 334, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 334, 0, 0, 0, 0, 0]
- [556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556] - [556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: arounders_machine.yaml - animation: arounders_machine.yaml
position: {x: 7, y: 1} position: {x: 7, y: 1}
@@ -85,7 +85,7 @@ enemies:
color: cyan color: cyan
flip: true flip: true
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 5 tile: 5

View File

@@ -5,41 +5,41 @@ room:
border: blue border: blue
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: null up: null
down: null down: null
left: 42.yaml left: 42.yaml
right: 40.yaml right: 40.yaml
# Item display colors # Colores de los objetos
itemColor1: yellow itemColor1: yellow
itemColor2: magenta itemColor2: magenta
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [187, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [187, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [187, -1, -1, -1, -1, 263, -1, -1, -1, -1, -1, -1, -1, 263, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [187, 0, 0, 0, 0, 263, 0, 0, 0, 0, 0, 0, 0, 263, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [187, -1, -1, -1, -1, 287, -1, -1, -1, -1, -1, -1, -1, 287, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [187, 0, 0, 0, 0, 287, 0, 0, 0, 0, 0, 0, 0, 287, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [187, -1, -1, -1, -1, 311, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [187, 0, 0, 0, 0, 311, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [187, -1, -1, -1, 216, 217, 217, 217, 217, 217, 217, 217, 217, 217, 218, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [187, 0, 0, 0, 216, 217, 217, 217, 217, 217, 217, 217, 217, 217, 218, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [187, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 263, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [187, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 263, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 311, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 311, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 216, 217, 217, 217, 217, 217, 217, 217, 218, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 216, 217, 217, 217, 217, 217, 217, 217, 218, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 263, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 263, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 311, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 311, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 216, 217, 217, 217, 217, 217, 217, 217, 217, 217, 218, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 216, 217, 217, 217, 217, 217, 217, 217, 217, 217, 218, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 263, -1, -1, -1, -1, -1, 263, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 263, 0, 0, 0, 0, 0, 263, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 311, -1, -1, -1, -1, -1, 311, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 311, 0, 0, 0, 0, 0, 311, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, 216, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 218, -1, -1, -1] - [0, 0, 0, 0, 216, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 217, 218, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, 263, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 263, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 263, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 263, 0, 0, 0, 0, 0]
- [43, 43, 43, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556] - [43, 43, 43, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556, 556]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: arounders_door.yaml - animation: arounders_door.yaml
position: {x: 6, y: 2} position: {x: 6, y: 2}
@@ -100,7 +100,7 @@ enemies:
color: bright_cyan color: bright_cyan
flip: true flip: true
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 46 tile: 46

View File

@@ -5,41 +5,41 @@ room:
border: blue border: blue
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: null up: null
down: 43.yaml down: 43.yaml
left: 53.yaml left: 53.yaml
right: 41.yaml right: 41.yaml
# Item display colors # Colores de los objetos
itemColor1: magenta itemColor1: magenta
itemColor2: red itemColor2: red
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [35, 35, 35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 61] - [35, 35, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 61]
- [35, 35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 61] - [35, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 61]
- [35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 61] - [35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 61]
- [35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 61] - [35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 61]
- [35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 414, 414, 414, 420, -1, -1, -1, -1, -1, 61] - [35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 414, 414, 414, 420, 0, 0, 0, 0, 0, 61]
- [35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 414, 420, 61] - [35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 414, 420, 61]
- [35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 420, -1, -1, -1, -1, -1, -1, -1, -1] - [35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 420, 0, 0, 0, 0, 0, 0, 0, 0]
- [35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 414, 414, 420, 414, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 414, 414, 420, 414, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [35, -1, -1, -1, -1, -1, -1, -1, 305, -1, -1, -1, -1, 305, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [35, 0, 0, 0, 0, 0, 0, 0, 305, 0, 0, 0, 0, 305, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [35, -1, -1, -1, 305, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 420, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [35, 0, 0, 0, 305, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 420, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [35, -1, 414, 420, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 414, 414, -1, -1, 420, 414, -1, -1, -1, -1, -1, -1] - [35, 0, 414, 420, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 414, 414, 0, 0, 420, 414, 0, 0, 0, 0, 0, 0]
- [35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 506, 414, 420, 530, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 506, 414, 420, 530, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 506, -1, -1, -1, -1, 530, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 506, 0, 0, 0, 0, 530, 0, 0, 0, 0, 0, 0]
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, -1, -1, 422, 384, -1, -1, 25, 43, 43, 43, 43, 43] - [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, 0, 0, 422, 384, 0, 0, 25, 43, 43, 43, 43, 43]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: paco.yaml - animation: paco.yaml
position: {x: 10, y: 2} position: {x: 10, y: 2}
@@ -58,7 +58,7 @@ enemies:
color: bright_cyan color: bright_cyan
flip: true flip: true
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 41 tile: 41

View File

@@ -5,41 +5,41 @@ room:
border: blue border: blue
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: 42.yaml up: 42.yaml
down: 44.yaml down: 44.yaml
left: null left: null
right: null right: null
# Item display colors # Colores de los objetos
itemColor1: yellow itemColor1: yellow
itemColor2: red itemColor2: red
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, -1, -1, -1, -1, -1, -1, 25, 43, 43, 43, 43, 43] - [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, 0, 0, 0, 0, 0, 0, 25, 43, 43, 43, 43, 43]
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, -1, -1, -1, -1, -1, -1, 25, 43, 43, 43, 43, 43] - [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, 0, 0, 0, 0, 0, 0, 25, 43, 43, 43, 43, 43]
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, -1, -1, -1, -1, 423, 384, 25, 43, 43, 43, 43, 43] - [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, 0, 0, 0, 0, 423, 384, 25, 43, 43, 43, 43, 43]
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, 384, 384, 422, 422, -1, -1, 25, 43, 43, 43, 43, 43] - [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, 384, 384, 422, 422, 0, 0, 25, 43, 43, 43, 43, 43]
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, -1, -1, -1, -1, -1, -1, 25, 43, 43, 43, 43, 43] - [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, 0, 0, 0, 0, 0, 0, 25, 43, 43, 43, 43, 43]
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, -1, -1, -1, -1, 424, 384, 25, 43, 43, 43, 43, 43] - [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, 0, 0, 0, 0, 424, 384, 25, 43, 43, 43, 43, 43]
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, 384, 423, 384, 384, -1, -1, 25, 43, 43, 43, 43, 43] - [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, 384, 423, 384, 384, 0, 0, 25, 43, 43, 43, 43, 43]
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, -1, -1, -1, -1, -1, -1, 25, 43, 43, 43, 43, 43] - [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, 0, 0, 0, 0, 0, 0, 25, 43, 43, 43, 43, 43]
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, -1, -1, -1, -1, 384, 384, 25, 43, 43, 43, 43, 43] - [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, 0, 0, 0, 0, 384, 384, 25, 43, 43, 43, 43, 43]
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, 384, 384, 423, 384, -1, -1, 25, 43, 43, 43, 43, 43] - [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, 384, 384, 423, 384, 0, 0, 25, 43, 43, 43, 43, 43]
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, -1, -1, -1, -1, -1, -1, 25, 43, 43, 43, 43, 43] - [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, 0, 0, 0, 0, 0, 0, 25, 43, 43, 43, 43, 43]
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, -1, -1, -1, -1, 422, 384, 25, 43, 43, 43, 43, 43] - [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, 0, 0, 0, 0, 422, 384, 25, 43, 43, 43, 43, 43]
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, 384, 422, 384, 384, -1, -1, 25, 43, 43, 43, 43, 43] - [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, 384, 422, 384, 384, 0, 0, 25, 43, 43, 43, 43, 43]
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, -1, -1, -1, -1, -1, -1, 25, 43, 43, 43, 43, 43] - [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, 0, 0, 0, 0, 0, 0, 25, 43, 43, 43, 43, 43]
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, -1, -1, -1, -1, 384, 384, 25, 43, 43, 43, 43, 43] - [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, 0, 0, 0, 0, 384, 384, 25, 43, 43, 43, 43, 43]
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, 422, 384, 422, 384, -1, -1, 25, 43, 43, 43, 43, 43] - [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, 422, 384, 422, 384, 0, 0, 25, 43, 43, 43, 43, 43]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: spider.yaml - animation: spider.yaml
position: {x: 20, y: 5} position: {x: 20, y: 5}
@@ -57,7 +57,7 @@ enemies:
position2: {x: 23, y: 11} position2: {x: 23, y: 11}
color: green color: green
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 8 tile: 8

View File

@@ -5,41 +5,41 @@ room:
border: cyan border: cyan
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: 43.yaml up: 43.yaml
down: 16.yaml down: 16.yaml
left: null left: null
right: null right: null
# Item display colors # Colores de los objetos
itemColor1: white itemColor1: white
itemColor2: red itemColor2: red
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, -1, -1, -1, -1, -1, -1, 25, 43, 43, 43, 43, 43] - [43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 43, 25, 0, 0, 0, 0, 0, 0, 25, 43, 43, 43, 43, 43]
- [36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, 36, 36, 36, 36] - [36, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 344, 36, 36, 0, 0, 0, 0, 0, 0, 0, 0, 36, 36, 36, 36]
- [36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, 36, 36, 36, 36] - [36, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 344, 36, 36, 0, 0, 0, 0, 0, 0, 0, 0, 36, 36, 36, 36]
- [36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, 36, 36, 342, 342, 342, 342, 342, 342, -1, -1, 36, 36, 36, 36] - [36, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 344, 36, 36, 342, 342, 342, 342, 342, 342, 0, 0, 36, 36, 36, 36]
- [36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, 36, 36, 36, 36] - [36, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 344, 36, 36, 0, 0, 0, 0, 0, 0, 0, 0, 36, 36, 36, 36]
- [36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, 36, 36, -1, -1, 342, -1, -1, -1, -1, -1, 36, 36, 36, 36] - [36, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 344, 36, 36, 0, 0, 342, 0, 0, 0, 0, 0, 36, 36, 36, 36]
- [36, 36, 464, 464, 464, 464, 464, 464, 464, 464, 464, 464, 464, 464, 464, -1, -1, 344, 36, 36, -1, -1, -1, -1, -1, -1, 342, -1, 36, 36, 36, 36] - [36, 36, 464, 464, 464, 464, 464, 464, 464, 464, 464, 464, 464, 464, 464, 0, 0, 344, 36, 36, 0, 0, 0, 0, 0, 0, 342, 0, 36, 36, 36, 36]
- [36, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, 36, 36, -1, -1, -1, -1, -1, -1, -1, 342, 36, 36, 36, 36] - [36, 36, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 344, 36, 36, 0, 0, 0, 0, 0, 0, 0, 342, 36, 36, 36, 36]
- [36, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, -1, -1, -1, -1, 342, -1, -1, -1, -1, -1, 36, 36, 36, 36] - [36, 36, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 344, 0, 0, 0, 0, 342, 0, 0, 0, 0, 0, 36, 36, 36, 36]
- [36, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, -1, 344, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 36, 36, 36, 36] - [36, 36, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 344, 0, 344, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36, 36, 36, 36]
- [36, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, -1, -1, -1, -1, -1, -1, -1, -1, 342, -1, 36, 36, 36, 36] - [36, 36, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 344, 0, 0, 0, 0, 0, 0, 0, 0, 342, 0, 36, 36, 36, 36]
- [36, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, -1, -1, -1, 342, -1, -1, -1, -1, -1, -1, 36, 36, 36, 36] - [36, 36, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 344, 0, 0, 0, 342, 0, 0, 0, 0, 0, 0, 36, 36, 36, 36]
- [36, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, -1, -1, 344, -1, -1, -1, -1, -1, -1, -1, -1, 342, -1, 36, 36, 36, 36] - [36, 36, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 344, 0, 0, 344, 0, 0, 0, 0, 0, 0, 0, 0, 342, 0, 36, 36, 36, 36]
- [36, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 36, 36, 36, 36] - [36, 36, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 344, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36, 36, 36, 36]
- [36, 36, 36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 344, -1, -1, -1, -1, 342, -1, -1, -1, -1, -1, 36, 36, 36, 36] - [36, 36, 36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 344, 0, 0, 0, 0, 342, 0, 0, 0, 0, 0, 36, 36, 36, 36]
- [37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 416, -1, -1, 416, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37] - [37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 416, 0, 0, 416, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37, 37]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: congo.yaml - animation: congo.yaml
position: {x: 2, y: 4} position: {x: 2, y: 4}
@@ -58,7 +58,7 @@ enemies:
position2: {x: 23, y: 13} position2: {x: 23, y: 13}
color: yellow color: yellow
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 8 tile: 8

View File

@@ -5,41 +5,41 @@ room:
border: bright_yellow border: bright_yellow
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: null up: null
down: null down: null
left: 14.yaml left: 14.yaml
right: 46.yaml right: 46.yaml
# Item display colors # Colores de los objetos
itemColor1: yellow itemColor1: yellow
itemColor2: green itemColor2: green
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [29, 29, 29, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [29, 29, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [29, 29, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [29, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [29, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [29, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 322, 322, -1, -1, -1, -1, 322, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 322, 322, 0, 0, 0, 0, 322, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [29, -1, -1, -1, -1, -1, -1, -1, 322, 322, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [29, 0, 0, 0, 0, 0, 0, 0, 322, 322, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [29, -1, -1, -1, -1, 322, 322, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [29, 0, 0, 0, 0, 322, 322, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [29, -1, 322, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [29, 0, 322, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [29, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, 322, 322, -1, 322, 322, 322, 322, 322, -1, 322, 322, 322, 322, 322, -1, 322, 322, 322, 322, -1, 394, -1, -1, -1, 394, 394, 394, 394, 394, 394] - [0, 0, 322, 322, 0, 322, 322, 322, 322, 322, 0, 322, 322, 322, 322, 322, 0, 322, 322, 322, 322, 0, 394, 0, 0, 0, 394, 394, 394, 394, 394, 394]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 394, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 394, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [29, 29, 29, -1, -1, -1, 394, 394, 394, -1, -1, -1, 394, 394, -1, -1, -1, -1, 394, 394, 394, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [29, 29, 29, 0, 0, 0, 394, 394, 394, 0, 0, 0, 394, 394, 0, 0, 0, 0, 394, 394, 394, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [29, 29, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [29, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [29, -1, -1, -1, -1, -1, -1, -1, -1, 394, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [29, 0, 0, 0, 0, 0, 0, 0, 0, 394, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [29, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 394, 394, 394, -1, -1, -1, 394, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 394, 394, 394, 0, 0, 0, 394, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [29, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569] - [29, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569, 569]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: chip.yaml - animation: chip.yaml
position: {x: 4, y: 5} position: {x: 4, y: 5}
@@ -65,7 +65,7 @@ enemies:
position2: {x: 16, y: 13} position2: {x: 16, y: 13}
color: magenta color: magenta
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 54 tile: 54

View File

@@ -5,41 +5,41 @@ room:
border: bright_yellow border: bright_yellow
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: null up: null
down: null down: null
left: 45.yaml left: 45.yaml
right: null right: null
# Item display colors # Colores de los objetos
itemColor1: red itemColor1: red
itemColor2: magenta itemColor2: magenta
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: left conveyorBelt: left
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 29]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29, 29] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 29, 29]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29, 29] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 29, 29]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29, 29] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 29, 29]
- [394, 394, 398, -1, -1, -1, -1, 472, 472, 472, -1, -1, -1, -1, 472, 472, 472, -1, -1, -1, -1, 472, 472, 472, 472, -1, -1, 394, 394, 398, 29, 29] - [394, 394, 398, 0, 0, 0, 0, 472, 472, 472, 0, 0, 0, 0, 472, 472, 472, 0, 0, 0, 0, 472, 472, 472, 472, 0, 0, 394, 394, 398, 29, 29]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29, 29] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 29, 29]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29, 29] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 29, 29]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 29] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 29]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 134] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 134]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 134] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 134]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 134] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 134]
- [480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 134] - [480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 480, 134]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: batman_fire.yaml - animation: batman_fire.yaml
position: {x: 10, y: 13} position: {x: 10, y: 13}
@@ -66,7 +66,7 @@ enemies:
position2: {x: 18, y: 12} position2: {x: 18, y: 12}
color: green color: green
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 28 tile: 28

View File

@@ -5,41 +5,41 @@ room:
border: white border: white
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: 51.yaml up: 51.yaml
down: null down: null
left: 48.yaml left: 48.yaml
right: null right: null
# Item display colors # Colores de los objetos
itemColor1: red itemColor1: red
itemColor2: yellow itemColor2: yellow
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, -1, -1, -1, -1, -1, 504, 27, 27, 27, 85, 85] - [27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 0, 0, 0, 0, 0, 504, 27, 27, 27, 85, 85]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, -1, 85, 85] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 504, 0, 0, 0, 0, 85, 85]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, -1, -1, 85, 85] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 504, 0, 0, 0, 0, 0, 85, 85]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, -1, -1, -1, 85, 85] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 504, 0, 0, 0, 0, 0, 0, 85, 85]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, -1, -1, -1, -1, 85, 85] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 504, 0, 0, 0, 0, 0, 0, 0, 85, 85]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 412, 412, -1, -1, -1, -1, -1, -1, -1, -1, 85, 85] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 412, 412, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 85, 85] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 412, 412, 412, 528, -1, -1, -1, -1, -1, -1, -1, 85, 85] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 412, 412, 412, 528, 0, 0, 0, 0, 0, 0, 0, 85, 85]
- [27, 528, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, 412, -1, -1, -1, -1, -1, -1, -1, 504, 412, -1, -1, -1, -1, 412, 412, 85, 85] - [27, 528, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 504, 412, 0, 0, 0, 0, 0, 0, 0, 504, 412, 0, 0, 0, 0, 412, 412, 85, 85]
- [27, -1, 412, 528, -1, -1, -1, -1, -1, -1, -1, -1, 412, 528, -1, -1, -1, -1, -1, -1, -1, 504, -1, -1, -1, -1, -1, -1, -1, -1, 85, 85] - [27, 0, 412, 528, 0, 0, 0, 0, 0, 0, 0, 0, 412, 528, 0, 0, 0, 0, 0, 0, 0, 504, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85]
- [27, -1, -1, -1, 412, -1, -1, -1, -1, -1, -1, -1, -1, -1, 528, -1, -1, -1, -1, -1, 412, 528, -1, -1, -1, -1, -1, -1, -1, -1, 85, 85] - [27, 0, 0, 0, 412, 0, 0, 0, 0, 0, 0, 0, 0, 0, 528, 0, 0, 0, 0, 0, 412, 528, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85]
- [27, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, 412, 412, -1, -1, -1, -1, -1, 528, -1, -1, -1, -1, -1, -1, -1, 85, 85] - [27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 504, 412, 412, 0, 0, 0, 0, 0, 528, 0, 0, 0, 0, 0, 0, 0, 85, 85]
- [27, -1, -1, -1, 504, 412, -1, -1, -1, 412, 528, -1, 504, 412, -1, -1, -1, -1, -1, -1, -1, -1, -1, 412, 412, 528, -1, -1, -1, -1, 85, 85] - [27, 0, 0, 0, 504, 412, 0, 0, 0, 412, 528, 0, 504, 412, 0, 0, 0, 0, 0, 0, 0, 0, 0, 412, 412, 528, 0, 0, 0, 0, 85, 85]
- [27, -1, -1, 412, -1, -1, -1, -1, -1, -1, -1, 412, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 412, -1, -1, -1, 85, 85] - [27, 0, 0, 412, 0, 0, 0, 0, 0, 0, 0, 412, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 412, 0, 0, 0, 85, 85]
- [27, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 85, 85] - [27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 85, 85]
- [27, 27, 27, 27, 27, 388, 388, 388, 27, 27, 27, 27, 27, 388, 388, 388, 27, 27, 27, 27, 27, 388, 388, 27, 388, 27, 27, 27, 27, 27, 85, 85] - [27, 27, 27, 27, 27, 388, 388, 388, 27, 27, 27, 27, 27, 388, 388, 388, 27, 27, 27, 27, 27, 388, 388, 27, 388, 27, 27, 27, 27, 27, 85, 85]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: jailbattle_alien.yaml - animation: jailbattle_alien.yaml
position: {x: 10, y: 3} position: {x: 10, y: 3}
@@ -77,7 +77,7 @@ enemies:
color: cyan color: cyan
flip: true flip: true
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 19 tile: 19

View File

@@ -5,41 +5,41 @@ room:
border: bright_green border: bright_green
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: null up: null
down: 49.yaml down: 49.yaml
left: null left: null
right: 47.yaml right: 47.yaml
# Item display colors # Colores de los objetos
itemColor1: white itemColor1: white
itemColor2: green itemColor2: green
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32] - [32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32]
- [32, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [32, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [32, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [32, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [32, -1, 400, 400, 400, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [32, 0, 400, 400, 400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [32, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [32, -1, -1, -1, -1, -1, 400, 400, 400, 400, 400, 528, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [32, 0, 0, 0, 0, 0, 400, 400, 400, 400, 400, 528, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [32, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 528, -1, -1, -1, -1, 32, -1, 32, -1, 32, -1, 32, -1, 32, -1, 32, -1, 32, 400, 32] - [32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 528, 0, 0, 0, 0, 32, 0, 32, 0, 32, 0, 32, 0, 32, 0, 32, 0, 32, 400, 32]
- [32, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 528, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 133] - [32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 528, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 133]
- [32, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 528, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 32] - [32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 528, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32]
- [32, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 504, 400, 400, 400, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 133] - [32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 504, 400, 400, 400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 133]
- [32, -1, -1, -1, -1, 504, 400, 400, 400, 400, 400, 400, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 32] - [32, 0, 0, 0, 0, 504, 400, 400, 400, 400, 400, 400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32]
- [32, -1, -1, -1, 504, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 133] - [32, 0, 0, 0, 504, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 133]
- [32, -1, -1, 504, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 32] - [32, 0, 0, 504, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 32]
- [32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, -1, -1, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32] - [32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 0, 0, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: jailbattle_human.yaml - animation: jailbattle_human.yaml
position: {x: 17, y: 6} position: {x: 17, y: 6}
@@ -68,7 +68,7 @@ enemies:
color: white color: white
flip: true flip: true
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 19 tile: 19

View File

@@ -5,41 +5,41 @@ room:
border: red border: red
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: 48.yaml up: 48.yaml
down: null down: null
left: 50.yaml left: 50.yaml
right: 17.yaml right: 17.yaml
# Item display colors # Colores de los objetos
itemColor1: yellow itemColor1: yellow
itemColor2: magenta itemColor2: magenta
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, -1, -1, -1, -1, 522, 38, 38, 38, 38, 38, 38, 38, 38] - [38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 0, 0, 0, 0, 522, 38, 38, 38, 38, 38, 38, 38, 38]
- [38, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, -1, -1, -1, -1, -1, -1, -1, -1, 38] - [38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 522, 0, 0, 0, 0, 0, 0, 0, 0, 38]
- [38, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, -1, -1, -1, -1, -1, -1, -1, -1, -1, 38] - [38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 522, 0, 0, 0, 0, 0, 0, 0, 0, 0, 38]
- [38, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 38] - [38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 522, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 38]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 38] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 522, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 38]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 38] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 522, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 38]
- [38, 268, 268, 268, 268, 268, 268, 546, -1, -1, -1, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 38] - [38, 268, 268, 268, 268, 268, 268, 546, 0, 0, 0, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 38]
- [38, -1, -1, -1, -1, -1, -1, -1, 546, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 38] - [38, 0, 0, 0, 0, 0, 0, 0, 546, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 38]
- [38, -1, -1, -1, -1, -1, -1, -1, -1, 546, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 38] - [38, 0, 0, 0, 0, 0, 0, 0, 0, 546, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 38]
- [38, -1, -1, -1, -1, -1, -1, -1, -1, -1, 546, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 38] - [38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 546, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 38]
- [38, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 546, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 38] - [38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 546, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 38]
- [38, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 546, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 38] - [38, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 546, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 38]
- [38, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, -1, -1, 522, 268, 268, 268, 268, 268, 268, 268, 268, 38] - [38, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 268, 0, 0, 522, 268, 268, 268, 268, 268, 268, 268, 268, 38]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 522, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 522, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 522, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38] - [38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: robot.yaml - animation: robot.yaml
position: {x: 10, y: 8} position: {x: 10, y: 8}

View File

@@ -5,41 +5,41 @@ room:
border: blue border: blue
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: null up: null
down: null down: null
left: null left: null
right: 49.yaml right: 49.yaml
# Item display colors # Colores de los objetos
itemColor1: yellow itemColor1: yellow
itemColor2: magenta itemColor2: magenta
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41] - [41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41]
- [41, 41, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 41, 41] - [41, 41, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 41, 41]
- [41, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 41] - [41, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 41]
- [41, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 41] - [41, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 41]
- [41, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [41, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [41, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [41, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [41, 63, 63, 63, 63, 63, -1, -1, -1, -1, 436, 436, 436, -1, -1, -1, 436, 436, 436, -1, -1, -1, -1, 63, 63, 63, 63, 63, 63, 63, 63, 41] - [41, 63, 63, 63, 63, 63, 0, 0, 0, 0, 436, 436, 436, 0, 0, 0, 436, 436, 436, 0, 0, 0, 0, 63, 63, 63, 63, 63, 63, 63, 63, 41]
- [41, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 41] - [41, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 41]
- [41, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 41] - [41, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 41]
- [41, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 41] - [41, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 41]
- [41, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 41] - [41, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 41]
- [41, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 41] - [41, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 41]
- [41, -1, -1, 388, 388, 388, -1, -1, -1, -1, 388, 388, 388, 388, 364, 388, 388, 388, 388, -1, -1, -1, -1, 388, 388, 388, 388, -1, -1, -1, -1, 41] - [41, 0, 0, 388, 388, 388, 0, 0, 0, 0, 388, 388, 388, 388, 364, 388, 388, 388, 388, 0, 0, 0, 0, 388, 388, 388, 388, 0, 0, 0, 0, 41]
- [41, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 340, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [41, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 340, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [41, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 340, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [41, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 340, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41] - [41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41, 41]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: floppy.yaml - animation: floppy.yaml
position: {x: 7, y: 2} position: {x: 7, y: 2}
@@ -57,7 +57,7 @@ enemies:
position2: {x: 20, y: 12} position2: {x: 20, y: 12}
color: yellow color: yellow
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 1 tile: 1

View File

@@ -5,41 +5,41 @@ room:
border: black border: black
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: 53.yaml up: 53.yaml
down: 47.yaml down: 47.yaml
left: 52.yaml left: 52.yaml
right: null right: null
# Item display colors # Colores de los objetos
itemColor1: bright_white itemColor1: bright_white
itemColor2: black itemColor2: black
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [186, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 294, -1, -1, 183, 183, 183, 183, 183, 182] - [186, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 183, 294, 0, 0, 183, 183, 183, 183, 183, 182]
- [186, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 182] - [186, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 182]
- [186, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 182] - [186, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 182]
- [186, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 183, 183, -1, -1, -1, 182] - [186, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 183, 183, 0, 0, 0, 182]
- [186, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 183, 183, -1, -1, -1, -1, -1, 292] - [186, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 183, 183, 0, 0, 0, 0, 0, 292]
- [186, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 294, -1, -1, -1, -1, -1, -1, -1, 292] - [186, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 294, 0, 0, 0, 0, 0, 0, 0, 292]
- [186, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 182] - [186, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 182]
- [186, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 298, 185, -1, -1, -1, -1, -1, -1, -1, -1, 182] - [186, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 298, 185, 0, 0, 0, 0, 0, 0, 0, 0, 182]
- [186, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 185, -1, -1, -1, -1, -1, -1, -1, 182] - [186, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 185, 0, 0, 0, 0, 0, 0, 0, 182]
- [186, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 185, -1, -1, -1, -1, -1, -1, 182] - [186, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 185, 0, 0, 0, 0, 0, 0, 182]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 298, -1, -1, -1, -1, -1, 182] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 298, 0, 0, 0, 0, 0, 182]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, 184, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 298, -1, -1, -1, -1, 182] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 184, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 298, 0, 0, 0, 0, 182]
- [-1, -1, -1, -1, -1, -1, -1, 183, 183, 183, 183, 183, -1, -1, -1, -1, -1, -1, -1, -1, 288, 288, 288, 288, 288, 288, 288, 288, 288, 288, 288, 182] - [0, 0, 0, 0, 0, 0, 0, 183, 183, 183, 183, 183, 0, 0, 0, 0, 0, 0, 0, 0, 288, 288, 288, 288, 288, 288, 288, 288, 288, 288, 288, 182]
- [-1, -1, -1, -1, -1, 182, 182, 182, 182, 182, 182, 182, 182, 182, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 182] - [0, 0, 0, 0, 0, 182, 182, 182, 182, 182, 182, 182, 182, 182, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 182]
- [-1, -1, -1, 181, 181, 181, 181, 181, 290, 181, 181, 181, 181, 181, 181, 181, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 182] - [0, 0, 0, 181, 181, 181, 181, 181, 290, 181, 181, 181, 181, 181, 181, 181, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 182]
- [184, 184, 184, 184, 184, 296, 296, 184, 184, 184, 184, 184, 184, 184, 184, 184, 184, 184, 184, 184, 180, 180, -1, -1, 180, 180, 180, 180, 180, 180, 180, 182] - [184, 184, 184, 184, 184, 296, 296, 184, 184, 184, 184, 184, 184, 184, 184, 184, 184, 184, 184, 184, 180, 180, 0, 0, 180, 180, 180, 180, 180, 180, 180, 182]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: amstrad_cs.yaml - animation: amstrad_cs.yaml
position: {x: 1, y: 6} position: {x: 1, y: 6}
@@ -65,7 +65,7 @@ enemies:
position2: {x: 5, y: 12} position2: {x: 5, y: 12}
color: green color: green
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 39 tile: 39

View File

@@ -5,41 +5,41 @@ room:
border: black border: black
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: null up: null
down: null down: null
left: null left: null
right: 51.yaml right: 51.yaml
# Item display colors # Colores de los objetos
itemColor1: bright_white itemColor1: bright_white
itemColor2: black itemColor2: black
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [183, 181, 181, 181, 181, 181, 181, 181, 290, 290, 181, 181, 186, 186, 186, 186, 186, 186, 309, 186, 186, 186, 186, 186, 186, 186, 184, 184, 184, 184, 296, 296] - [183, 181, 181, 181, 181, 181, 181, 181, 290, 290, 181, 181, 186, 186, 186, 186, 186, 186, 309, 186, 186, 186, 186, 186, 186, 186, 184, 184, 184, 184, 296, 296]
- [183, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 288] - [183, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 288]
- [183, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 180] - [183, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 180]
- [183, -1, 180, 180, 181, 181, 183, 183, 184, 184, 182, 182, 185, 185, 180, 180, 181, 181, 183, 183, 184, 184, 182, 182, -1, -1, -1, -1, -1, -1, -1, 180] - [183, 0, 180, 180, 181, 181, 183, 183, 184, 184, 182, 182, 185, 185, 180, 180, 181, 181, 183, 183, 184, 184, 182, 182, 0, 0, 0, 0, 0, 0, 0, 180]
- [183, -1, 185, 185, 180, 180, 181, 181, 183, 183, 184, 184, 182, 182, 185, 185, 180, 180, 181, 181, 183, 183, 184, 184, -1, -1, -1, -1, -1, -1, -1, 180] - [183, 0, 185, 185, 180, 180, 181, 181, 183, 183, 184, 184, 182, 182, 185, 185, 180, 180, 181, 181, 183, 183, 184, 184, 0, 0, 0, 0, 0, 0, 0, 180]
- [183, -1, 182, 182, 185, 185, 180, 180, 181, 181, 183, 183, 184, 184, 182, 182, 185, 185, 180, 180, 181, 181, 183, 183, -1, -1, -1, -1, -1, -1, -1, 180] - [183, 0, 182, 182, 185, 185, 180, 180, 181, 181, 183, 183, 184, 184, 182, 182, 185, 185, 180, 180, 181, 181, 183, 183, 0, 0, 0, 0, 0, 0, 0, 180]
- [183, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 180] - [183, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 180]
- [183, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 180] - [183, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 180]
- [183, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 180] - [183, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 180]
- [185, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 180] - [185, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 180]
- [185, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [185, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [185, -1, -1, 183, -1, -1, -1, -1, 183, -1, -1, -1, -1, 185, -1, -1, -1, -1, -1, -1, -1, 182, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [185, 0, 0, 183, 0, 0, 0, 0, 183, 0, 0, 0, 0, 185, 0, 0, 0, 0, 0, 0, 0, 182, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [185, -1, 183, 183, 183, 184, -1, -1, 183, -1, -1, -1, 182, 182, -1, -1, -1, 184, 184, -1, -1, 182, 292, 292, 182, -1, -1, -1, -1, -1, -1, -1] - [185, 0, 183, 183, 183, 184, 0, 0, 183, 0, 0, 0, 182, 182, 0, 0, 0, 184, 184, 0, 0, 182, 292, 292, 182, 0, 0, 0, 0, 0, 0, 0]
- [185, -1, 183, 186, 186, 186, 180, -1, 185, 183, -1, 182, 182, 292, -1, 184, 184, 184, 296, 184, -1, 182, 182, 182, 182, -1, -1, -1, -1, -1, -1, -1] - [185, 0, 183, 186, 186, 186, 180, 0, 185, 183, 0, 182, 182, 292, 0, 184, 184, 184, 296, 184, 0, 182, 182, 182, 182, 0, 0, 0, 0, 0, 0, 0]
- [185, 181, 181, 290, 181, 181, 181, 181, 183, 183, 183, 183, 294, 183, 183, 183, 183, 185, 185, 298, 185, 185, 185, 185, 185, 185, -1, -1, -1, -1, -1, -1] - [185, 181, 181, 290, 181, 181, 181, 181, 183, 183, 183, 183, 294, 183, 183, 183, 183, 185, 185, 298, 185, 185, 185, 185, 185, 185, 0, 0, 0, 0, 0, 0]
- [182, 182, 182, 182, 182, 292, 288, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 184, 184, 184, 184, 184, 184, 184, 184, 184, 184] - [182, 182, 182, 182, 182, 292, 288, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 180, 184, 184, 184, 184, 184, 184, 184, 184, 184, 184]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: breakout.yaml - animation: breakout.yaml
position: {x: 1, y: 6} position: {x: 1, y: 6}
@@ -49,7 +49,7 @@ enemies:
position2: {x: 22, y: 6} position2: {x: 22, y: 6}
color: white color: white
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 39 tile: 39

View File

@@ -5,41 +5,41 @@ room:
border: yellow border: yellow
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: null up: null
down: 51.yaml down: 51.yaml
left: null left: null
right: 42.yaml right: 42.yaml
# Item display colors # Colores de los objetos
itemColor1: magenta itemColor1: magenta
itemColor2: red itemColor2: red
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35] - [35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35]
- [35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35] - [35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35]
- [35, 35, 35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 35, 35] - [35, 35, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35, 35]
- [35, 35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 35] - [35, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35]
- [35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 35] - [35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35]
- [35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 35] - [35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35]
- [35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 35] - [35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35]
- [35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 35] - [35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35]
- [35, 410, -1, -1, -1, -1, 410, 410, 410, 410, 410, 410, 410, 410, 410, -1, -1, -1, -1, 452, 452, 452, 452, 452, 452, 452, 452, -1, -1, -1, -1, 35] - [35, 410, 0, 0, 0, 0, 410, 410, 410, 410, 410, 410, 410, 410, 410, 0, 0, 0, 0, 452, 452, 452, 452, 452, 452, 452, 452, 0, 0, 0, 0, 35]
- [35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 386, 35] - [35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 386, 35]
- [35, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 35] - [35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35]
- [35, 410, 410, 410, 410, 410, 410, 362, 410, 410, 410, 410, 410, 410, 410, -1, -1, -1, -1, 452, 452, 452, 452, 452, 452, 452, 452, -1, -1, -1, -1, 35] - [35, 410, 410, 410, 410, 410, 410, 362, 410, 410, 410, 410, 410, 410, 410, 0, 0, 0, 0, 452, 452, 452, 452, 452, 452, 452, 452, 0, 0, 0, 0, 35]
- [35, -1, -1, -1, -1, -1, -1, 314, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 35] - [35, 0, 0, 0, 0, 0, 0, 314, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 35]
- [35, -1, -1, -1, -1, -1, -1, 314, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [35, 0, 0, 0, 0, 0, 0, 314, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [134, -1, -1, -1, -1, -1, -1, 314, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [134, 0, 0, 0, 0, 0, 0, 314, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, -1, -1, 35, 35, 35, 35, 35, 35] - [35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 35, 0, 0, 35, 35, 35, 35, 35, 35]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: paco.yaml - animation: paco.yaml
position: {x: 6, y: 6} position: {x: 6, y: 6}
@@ -73,7 +73,7 @@ enemies:
position2: {x: 22, y: 2} position2: {x: 22, y: 2}
color: bright_yellow color: bright_yellow
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 40 tile: 40

View File

@@ -5,41 +5,41 @@ room:
border: blue border: blue
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: 18.yaml up: 18.yaml
down: null down: null
left: null left: null
right: 55.yaml right: 55.yaml
# Item display colors # Colores de los objetos
itemColor1: yellow itemColor1: yellow
itemColor2: blue itemColor2: blue
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [15, 15, 15, 15, 15, 15, 15, 15, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, -1, -1, -1, -1, 518, 348, 348, 348, 15, 15, 15, 15, 15, 15] - [15, 15, 15, 15, 15, 15, 15, 15, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 0, 0, 0, 0, 518, 348, 348, 348, 15, 15, 15, 15, 15, 15]
- [15, 15, 15, 15, 15, 301, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, -1, -1, -1, -1, -1, -1, 301, 15, 15, 15] - [15, 15, 15, 15, 15, 301, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 518, 0, 0, 0, 0, 0, 0, 301, 15, 15, 15]
- [15, 15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, -1, -1, -1, -1, -1, -1, -1, -1, -1, 301, 15] - [15, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 518, 0, 0, 0, 0, 0, 0, 0, 0, 0, 301, 15]
- [15, 301, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, 31, 31, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15] - [15, 301, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 518, 31, 31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15]
- [15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15] - [15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 518, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15]
- [15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, -1, -1, -1, -1, -1, -1, -1, 348, 15, 15, -1, -1, -1, -1, -1, -1] - [15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 518, 0, 0, 0, 0, 0, 0, 0, 348, 15, 15, 0, 0, 0, 0, 0, 0]
- [15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, -1, -1, -1, -1, -1, -1, 348, 15, 15, 301, -1, -1, -1, -1, -1, -1, -1] - [15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 518, 0, 0, 0, 0, 0, 0, 348, 15, 15, 301, 0, 0, 0, 0, 0, 0, 0]
- [31, -1, -1, -1, -1, -1, -1, 505, 31, 31, 31, 31, 31, 31, -1, -1, -1, -1, -1, -1, -1, -1, 301, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [31, 0, 0, 0, 0, 0, 0, 505, 31, 31, 31, 31, 31, 31, 0, 0, 0, 0, 0, 0, 0, 0, 301, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [31, -1, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [31, 0, 0, 0, 0, 0, 505, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [31, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [31, 0, 0, 0, 0, 505, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [31, 31, 31, 31, 31, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 408, 408, 408, 408, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [31, 31, 31, 31, 31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 408, 408, 408, 408, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [31, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [31, -1, -1, -1, -1, -1, -1, 408, 408, 408, 408, 408, 408, 408, 408, -1, -1, -1, -1, -1, -1, -1, -1, 518, 15, 15, 15, 15, 15, 15, 15, 15] - [31, 0, 0, 0, 0, 0, 0, 408, 408, 408, 408, 408, 408, 408, 408, 0, 0, 0, 0, 0, 0, 0, 0, 518, 15, 15, 15, 15, 15, 15, 15, 15]
- [31, -1, -1, -1, -1, -1, -1, -1, -1, -1, 336, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, 31, 15, 133, 15, 133, 15, 15, 15, 15] - [31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 336, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 518, 31, 15, 133, 15, 133, 15, 15, 15, 15]
- [31, -1, -1, -1, -1, -1, -1, -1, -1, -1, 336, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 518, 31, 31, 15, 133, 15, 133, 15, 15, 15, 15] - [31, 0, 0, 0, 0, 0, 0, 0, 0, 0, 336, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 518, 31, 31, 15, 133, 15, 133, 15, 15, 15, 15]
- [31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348] - [31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 31, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: spider.yaml - animation: spider.yaml
position: {x: 2, y: 14} position: {x: 2, y: 14}
@@ -65,7 +65,7 @@ enemies:
position2: {x: 14, y: 11} position2: {x: 14, y: 11}
color: cyan color: cyan
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 35 tile: 35

View File

@@ -5,41 +5,41 @@ room:
border: black border: black
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: null up: null
down: null down: null
left: 54.yaml left: 54.yaml
right: 56.yaml right: 56.yaml
# Item display colors # Colores de los objetos
itemColor1: magenta itemColor1: magenta
itemColor2: red itemColor2: red
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: left conveyorBelt: left
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [15, 15, 15, -1, -1, -1, -1, 301, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15] - [15, 15, 15, 0, 0, 0, 0, 301, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15]
- [15, 301, -1, -1, -1, -1, -1, -1, 301, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15, 15, 15, 15, 15, 15, 15, 15] - [15, 301, 0, 0, 0, 0, 0, 0, 301, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 15, 15, 15, 15, 15, 15, 15]
- [15, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 301, 15, 15, 15, 15, 15, 15] - [15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 301, 15, 15, 15, 15, 15, 15]
- [301, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 301, 15, 15, 15, 15] - [301, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 301, 15, 15, 15, 15]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15, 15] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 15]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 301, 15] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 301, 15]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, 301, -1, -1, -1, -1, 301, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 301, 0, 0, 0, 0, 301, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 301, -1, -1, -1, -1, 301, -1, -1, -1, -1, -1, -1, 15] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 301, 0, 0, 0, 0, 301, 0, 0, 0, 0, 0, 0, 15]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 301, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 476, -1, -1, -1, 15] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 301, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 476, 0, 0, 0, 15]
- [-1, -1, -1, -1, -1, -1, -1, -1, 325, -1, -1, -1, -1, -1, -1, -1, -1, -1, 325, -1, -1, -1, -1, 325, -1, -1, -1, -1, -1, -1, -1, 15] - [0, 0, 0, 0, 0, 0, 0, 0, 325, 0, 0, 0, 0, 0, 0, 0, 0, 0, 325, 0, 0, 0, 0, 325, 0, 0, 0, 0, 0, 0, 0, 15]
- [15, 15, 15, 15, 537, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 15] - [15, 15, 15, 15, 537, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15]
- [15, 15, 15, 15, 15, 537, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [15, 15, 15, 15, 15, 537, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [15, 15, 15, 15, 15, 15, 537, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [15, 15, 15, 15, 15, 15, 537, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348] - [348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348, 348]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: dimallas.yaml - animation: dimallas.yaml
position: {x: 15, y: 13} position: {x: 15, y: 13}
@@ -57,7 +57,7 @@ enemies:
position2: {x: 16, y: 10} position2: {x: 16, y: 10}
color: red color: red
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 25 tile: 25

View File

@@ -5,41 +5,41 @@ room:
border: black border: black
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: null up: null
down: null down: null
left: 55.yaml left: 55.yaml
right: 57.yaml right: 57.yaml
# Item display colors # Colores de los objetos
itemColor1: bright_red itemColor1: bright_red
itemColor2: green itemColor2: green
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: left conveyorBelt: left
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [-1, -1, -1, 302, 302, 302, 302, -1, 302, 302, 302, 302, 302, -1, 302, 302, 302, 302, 302, 302, 302, 302, 302, -1, -1, 302, 302, 302, 302, -1, -1, -1] - [0, 0, 0, 302, 302, 302, 302, 0, 302, 302, 302, 302, 302, 0, 302, 302, 302, 302, 302, 302, 302, 302, 302, 0, 0, 302, 302, 302, 302, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [17, 568, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 567, 17] - [17, 568, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 567, 17]
- [17, 568, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 567, 17] - [17, 568, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 567, 17]
- [17, 568, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 468, 468, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 567, 17] - [17, 568, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 468, 468, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 567, 17]
- [17, 568, -1, -1, -1, -1, -1, -1, 410, 410, 410, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 410, 410, 410, -1, -1, -1, -1, -1, -1, 567, 17] - [17, 568, 0, 0, 0, 0, 0, 0, 410, 410, 410, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 410, 410, 410, 0, 0, 0, 0, 0, 0, 567, 17]
- [17, 568, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 567, 17] - [17, 568, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 567, 17]
- [17, 568, -1, 17, 17, 17, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 17, 17, 17, -1, 567, 17] - [17, 568, 0, 17, 17, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 17, 17, 0, 567, 17]
- [17, 568, -1, 566, 566, 566, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 566, 566, 566, -1, 567, 17] - [17, 568, 0, 566, 566, 566, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 566, 566, 566, 0, 567, 17]
- [17, 568, -1, -1, -1, -1, -1, -1, 519, 410, 410, -1, -1, -1, -1, 468, 468, -1, -1, -1, -1, 410, 410, 543, -1, -1, -1, -1, -1, -1, 567, 17] - [17, 568, 0, 0, 0, 0, 0, 0, 519, 410, 410, 0, 0, 0, 0, 468, 468, 0, 0, 0, 0, 410, 410, 543, 0, 0, 0, 0, 0, 0, 567, 17]
- [17, 568, -1, -1, -1, -1, -1, 519, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 543, -1, -1, -1, -1, -1, -1, -1] - [17, 568, 0, 0, 0, 0, 0, 519, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 543, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, -1, 519, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 543, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 519, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 543, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, -1, -1, 519, -1, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, -1, 543, -1, -1, -1, 514, 17] - [0, 0, 0, 0, 0, 519, 0, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 562, 0, 543, 0, 0, 0, 514, 17]
- [17, 17, 17, 17, 17, 17, 17, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 17, 17, 17, 17, 17, 17, 17] - [17, 17, 17, 17, 17, 17, 17, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 17, 17, 17, 17, 17, 17, 17]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: demon.yaml - animation: demon.yaml
position: {x: 12, y: 3} position: {x: 12, y: 3}
@@ -57,7 +57,7 @@ enemies:
position2: {x: 18, y: 12} position2: {x: 18, y: 12}
color: red color: red
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 28 tile: 28

View File

@@ -5,41 +5,41 @@ room:
border: bright_red border: bright_red
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: null up: null
down: null down: null
left: 56.yaml left: 56.yaml
right: 58.yaml right: 58.yaml
# Item display colors # Colores de los objetos
itemColor1: yellow itemColor1: yellow
itemColor2: green itemColor2: green
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: left conveyorBelt: left
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [18, -1, -1, -1, -1, -1, -1, 18, -1, -1, -1, -1, -1, -1, 18, -1, -1, -1, -1, -1, -1, 18, -1, -1, -1, -1, -1, -1, -1, -1, -1, 18] - [18, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18]
- [18, -1, -1, -1, -1, -1, -1, 18, -1, -1, -1, -1, -1, -1, 18, -1, -1, -1, -1, -1, -1, 18, -1, -1, -1, -1, -1, -1, -1, -1, -1, 18] - [18, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18]
- [18, -1, -1, -1, -1, -1, 18, 18, 18, -1, -1, -1, -1, 18, 18, 18, -1, -1, -1, -1, 18, 18, 18, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [18, 0, 0, 0, 0, 0, 18, 18, 18, 0, 0, 0, 0, 18, 18, 18, 0, 0, 0, 0, 18, 18, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [18, -1, -1, -1, -1, -1, -1, 18, -1, -1, -1, -1, -1, -1, 18, -1, -1, -1, -1, -1, -1, 18, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [18, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [18, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 524, 18] - [18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 524, 18]
- [18, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 524, -1, 18] - [18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 524, 0, 18]
- [18, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 307, -1, -1, 18] - [18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 307, 0, 0, 18]
- [18, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 18] - [18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18]
- [18, -1, -1, -1, -1, 524, 307, 307, 307, -1, -1, -1, -1, 307, 307, 307, -1, -1, -1, -1, 307, 307, 307, -1, -1, -1, -1, 307, -1, -1, -1, 18] - [18, 0, 0, 0, 0, 524, 307, 307, 307, 0, 0, 0, 0, 307, 307, 307, 0, 0, 0, 0, 307, 307, 307, 0, 0, 0, 0, 307, 0, 0, 0, 18]
- [18, -1, -1, -1, 307, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 18] - [18, 0, 0, 0, 307, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18]
- [18, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 18] - [18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [-1, -1, -1, 555, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 555, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 555, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 555, 0, 0, 0, 0, 0, 0, 0, 0]
- [18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18] - [18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18]
- [492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492] - [492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492, 492]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: dimallas.yaml - animation: dimallas.yaml
position: {x: 13, y: 12} position: {x: 13, y: 12}
@@ -65,7 +65,7 @@ enemies:
position2: {x: 10, y: 10} position2: {x: 10, y: 10}
color: yellow color: yellow
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 32 tile: 32

View File

@@ -5,41 +5,41 @@ room:
border: magenta border: magenta
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: null up: null
down: null down: null
left: 57.yaml left: 57.yaml
right: 59.yaml right: 59.yaml
# Item display colors # Colores de los objetos
itemColor1: yellow itemColor1: yellow
itemColor2: magenta itemColor2: magenta
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 36] - [36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36]
- [36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 36] - [36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36]
- [36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 36] - [36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 36] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 36] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36]
- [36, 410, 410, 410, -1, -1, 410, 410, 410, -1, -1, 410, 410, 410, 410, 410, 410, 410, 410, 410, 410, -1, -1, 520, 410, 410, -1, -1, 410, 410, 410, 36] - [36, 410, 410, 410, 0, 0, 410, 410, 410, 0, 0, 410, 410, 410, 410, 410, 410, 410, 410, 410, 410, 0, 0, 520, 410, 410, 0, 0, 410, 410, 410, 36]
- [36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 520, -1, -1, -1, -1, -1, -1, -1, -1, 36] - [36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 520, 0, 0, 0, 0, 0, 0, 0, 0, 36]
- [36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 520, -1, -1, -1, -1, -1, -1, -1, -1, -1, 36] - [36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 520, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36]
- [36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 520, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 36] - [36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 520, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36]
- [36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 520, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 36] - [36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 520, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36]
- [36, 410, 410, 410, -1, -1, 410, 410, 410, -1, -1, 410, 410, 410, 544, -1, -1, 410, 410, 410, 410, 410, 410, 410, 410, 410, -1, -1, 410, 410, 410, 36] - [36, 410, 410, 410, 0, 0, 410, 410, 410, 0, 0, 410, 410, 410, 544, 0, 0, 410, 410, 410, 410, 410, 410, 410, 410, 410, 0, 0, 410, 410, 410, 36]
- [36, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 544, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 36] - [36, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 544, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 544, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 36] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 544, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 36]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 544, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 544, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [36, 536, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 544, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1] - [36, 536, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 544, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
- [36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36] - [36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36, 36]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: bird.yaml - animation: bird.yaml
position: {x: 4, y: 2} position: {x: 4, y: 2}
@@ -65,7 +65,7 @@ enemies:
position2: {x: 26, y: 12} position2: {x: 26, y: 12}
color: white color: white
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 10 tile: 10

View File

@@ -5,41 +5,41 @@ room:
border: bright_magenta border: bright_magenta
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: 60.yaml up: 60.yaml
down: null down: null
left: 58.yaml left: 58.yaml
right: null right: null
# Item display colors # Colores de los objetos
itemColor1: yellow itemColor1: yellow
itemColor2: magenta itemColor2: magenta
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [63, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 505, -1, 63] - [63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 505, 0, 63]
- [63, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 505, -1, -1, 63] - [63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 505, 0, 0, 63]
- [63, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 505, -1, -1, -1, 63] - [63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 505, 0, 0, 0, 63]
- [63, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 505, -1, -1, -1, -1, 63] - [63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 505, 0, 0, 0, 0, 63]
- [63, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, 63] - [63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 505, 0, 0, 0, 0, 0, 63]
- [63, 63, 63, 529, -1, -1, -1, 63, 63, 63, 63, -1, -1, -1, -1, 63, 63, 63, 63, -1, -1, -1, -1, 63, 63, 63, 63, -1, -1, 63, 63, 63] - [63, 63, 63, 529, 0, 0, 0, 63, 63, 63, 63, 0, 0, 0, 0, 63, 63, 63, 63, 0, 0, 0, 0, 63, 63, 63, 63, 0, 0, 63, 63, 63]
- [63, -1, -1, -1, 529, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 63] - [63, 0, 0, 0, 529, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 63]
- [63, -1, -1, -1, -1, 529, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 63] - [63, 0, 0, 0, 0, 529, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 63]
- [63, -1, -1, -1, -1, -1, 529, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 63] - [63, 0, 0, 0, 0, 0, 529, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 63]
- [63, -1, -1, -1, -1, -1, -1, 529, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 63] - [63, 0, 0, 0, 0, 0, 0, 529, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 63]
- [63, -1, -1, -1, -1, -1, -1, -1, 529, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 63] - [63, 0, 0, 0, 0, 0, 0, 0, 529, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 63]
- [63, 416, 416, 416, 416, -1, -1, -1, -1, 416, 416, 416, -1, -1, -1, -1, 416, 416, 416, 416, 416, 416, 416, -1, -1, -1, 505, 416, 416, 416, 416, 63] - [63, 416, 416, 416, 416, 0, 0, 0, 0, 416, 416, 416, 0, 0, 0, 0, 416, 416, 416, 416, 416, 416, 416, 0, 0, 0, 505, 416, 416, 416, 416, 63]
- [63, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, 63] - [63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 505, 0, 0, 0, 0, 0, 63]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, 63] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 505, 0, 0, 0, 0, 0, 0, 63]
- [-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 505, -1, -1, -1, -1, -1, -1, -1, 63] - [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 505, 0, 0, 0, 0, 0, 0, 0, 63]
- [63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63] - [63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63, 63]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: wave.yaml - animation: wave.yaml
position: {x: 1, y: 10} position: {x: 1, y: 10}
@@ -65,7 +65,7 @@ enemies:
position2: {x: 30, y: 14} position2: {x: 30, y: 14}
color: green color: green
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 24 tile: 24

View File

@@ -5,41 +5,41 @@ room:
border: bright_red border: bright_red
tileSetFile: standard.gif tileSetFile: standard.gif
# Room connections (null for no connection) # Conexiones de la habitación (null = sin conexión)
connections: connections:
up: 05.yaml up: 05.yaml
down: 59.yaml down: 59.yaml
left: null left: null
right: null right: null
# Item display colors # Colores de los objetos
itemColor1: red itemColor1: red
itemColor2: green itemColor2: green
# Conveyor belt direction: left (-1), none (0), right (1) # Dirección de la cinta transportadora: left, none, right
autoSurface: none conveyorBelt: none
# Tilemap: 16 rows × 32 columns (256×192 pixels @ 8px/tile) # Tilemap: 16 filas × 32 columnas (256×192 píxeles @ 8px/tile)
# Values are 0-based tile indices (0 = empty) # Índices de tiles (0 = vacío)
tilemap: tilemap:
- [168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 410, -1, -1, 410, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168] - [168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 410, 0, 0, 410, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168]
- [168, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 168] - [168, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 168]
- [168, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 168] - [168, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 168]
- [168, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 410, 410, 410, 410, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 168] - [168, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 410, 410, 410, 410, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 168]
- [168, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 168] - [168, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 168]
- [168, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 410, -1, -1, -1, -1, 410, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 168] - [168, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 410, 0, 0, 0, 0, 410, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 168]
- [168, -1, -1, -1, -1, 307, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 307, -1, -1, -1, -1, 168] - [168, 0, 0, 0, 0, 307, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 307, 0, 0, 0, 0, 168]
- [168, -1, -1, -1, -1, -1, -1, -1, -1, -1, 410, 410, 410, 410, -1, -1, -1, -1, 410, 410, 410, 410, -1, -1, -1, -1, -1, -1, -1, -1, -1, 168] - [168, 0, 0, 0, 0, 0, 0, 0, 0, 0, 410, 410, 410, 410, 0, 0, 0, 0, 410, 410, 410, 410, 0, 0, 0, 0, 0, 0, 0, 0, 0, 168]
- [168, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 168] - [168, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 168]
- [168, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 410, -1, -1, 410, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 168] - [168, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 410, 0, 0, 410, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 168]
- [168, -1, -1, -1, 307, -1, -1, -1, -1, 307, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 307, -1, -1, -1, -1, 307, -1, -1, -1, 168] - [168, 0, 0, 0, 307, 0, 0, 0, 0, 307, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 307, 0, 0, 0, 0, 307, 0, 0, 0, 168]
- [168, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 410, 410, 410, 410, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 168] - [168, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 410, 410, 410, 410, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 168]
- [168, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 168] - [168, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 168]
- [168, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 410, -1, -1, -1, -1, 410, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 168] - [168, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 410, 0, 0, 0, 0, 410, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 168]
- [168, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 168] - [168, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 168]
- [168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, -1, -1, 168, 168, 168, 168] - [168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 168, 0, 0, 168, 168, 168, 168]
# Enemies in this room # Enemigos en esta habitación
enemies: enemies:
- animation: shock.yaml - animation: shock.yaml
position: {x: 7, y: 2} position: {x: 7, y: 2}
@@ -57,7 +57,7 @@ enemies:
position2: {x: 24, y: 14} position2: {x: 24, y: 14}
color: yellow color: yellow
# Items in this room # Objetos en esta habitación
items: items:
- tileSetFile: items.gif - tileSetFile: items.gif
tile: 1 tile: 1

View File

@@ -130,9 +130,9 @@ auto RoomLoader::loadYAML(const std::string& file_path, bool verbose) -> Room::D
room.item_color2 = "magenta"; room.item_color2 = "magenta";
} }
// Conveyor belt direction (puede ser int o string "left"/"none"/"right") // Dirección de la cinta transportadora (left/none/right)
if (room_node.contains("autoSurface")) { if (room_node.contains("conveyorBelt")) {
room.conveyor_belt_direction = convertAutoSurface(room_node["autoSurface"]); room.conveyor_belt_direction = convertAutoSurface(room_node["conveyorBelt"]);
} else { } else {
room.conveyor_belt_direction = 0; room.conveyor_belt_direction = 0;
} }